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Does our nostalgia hinder our enjoyment of newer MMOs?

mgilbrtsnmgilbrtsn Member EpicPosts: 3,430
edited November 2015 in The Pub at MMORPG.COM
The intent of the question is to see if people's perception from yesteryear affects perceptions and expectations of newer games. Do you find that because of your older experiences, that you find it difficult to recapture the spice and fun from your first generation of games. If you can, explain how or why.

I self identify as a monkey.

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Comments

  • Loke666Loke666 Member EpicPosts: 21,441
    Does my nostalgia stop me from enjoying new games? No, but it probably does for some people, maybe a lot of them.

    I would still like to up the difficulty in many games and there were certainly some things in older games that were really fun but ÅI always taken every game for what it is without looking at other games.

    But I didn't vote since my answer is both yes and no.
  • GardavsshadeGardavsshade Member UncommonPosts: 907
    edited November 2015
    What you call "nostalgia" is what I call "remembering what was and what should still be". Some would say that's the same thing.

    I have a question for you... does your knowledge of History make you wish you lived a few hundred years ago or a few thousand? Does this knowledge of the past and how things were THEN cause a diminished enjoyment of the present?

    It most definitely does for me and frankly I believe it should make me desire what was lost.

    The fact that so few People even care what has been lost is what I see is the real problem.
  • olepiolepi Member EpicPosts: 3,057
    I don't think it is nostalgia. The older games weren't better than today, the community was. MMO's have expanded to include a much bigger audience, including what I call the Mortal Kombat punks. Today we have griefers, spammers, cheaters, gold sellers, and a much degraded global chat.

    So the answer is yes and no.

    ------------
    2024: 47 years on the Net.


  • GruntyGrunty Member EpicPosts: 8,657
    I find that after playing 15 years worth of MMORPGs that I have 15 years of awareness about the background mechanics of the games. That is why I have difficulty immersing myself into the game.
    "I used to think the worst thing in life was to be all alone.  It's not.  The worst thing in life is to end up with people who make you feel all alone."  Robin Williams
  • Loke666Loke666 Member EpicPosts: 21,441
    What you call "nostalgia" is what I call "remembering what was and what should still be". Some would say that's the same thing.

    I have a question for you... does your knowledge of History make you wish you lived a few hundred years ago or a few thousand? Does this knowledge of the past and how things were THEN cause a diminished enjoyment of the present?

    It most definitely does for me and frankly I believe it should make me desire what was lost.

    The fact that so few People even care what has been lost is what I see is the real problem.
    Well, things were never as good as most people remember or imagine. But there were of course advantages with thousands and thousands of companies making games instead of a few huge publishers who like to copy eachothers.

    Still, some games are at least as good as old games, just look on Minecraft.

    I think what really is needed is a technology that allows  2 guys to make a good modern game in a cellar instead of demanding 100s of people and millions of dollars. That really is what differs now from the 80s where a good idea and a little talent go you a hit game.
  • mgilbrtsnmgilbrtsn Member EpicPosts: 3,430
    I have a friend who is stuck in the past.  Food was better; government was better; roads were better; music, tv, and movies were better.  People were more friendly and crime didn't exist.  Since he lived during a virtual eden during his youth, it clouds things for him today.  He can't let himself enjoy some things for the lens of yesteryear.  

    I think there are some who have this problem in MMOs.  To a certain extent, this is natural, and some things should be sought after from the past.  However, if it's to the extent that nearly everything is tainted that is new, I think it might be unhealthy.

    I self identify as a monkey.

  • SeirothSeiroth Member UncommonPosts: 29
    edited November 2015
    Nostalgia doesn't hinder my enjoyment because I luckily my favorite experience was the original EverQuest and I discovered P1999 a few years ago and been enjoying it since.

    I actually enjoy it even more than my first time. Probably because I was 15 when I started playing EverQuest and around 19 when I quit. Because of my age and lack of gaming experience at the time I just didn't have a clue when it came to a lot of the game. I'm experiencing so much more of what the game has to offer playing now. The information available on the internet now is also so much better. There's also the fact that P1999 doesn't allow multi-boxing so grouping is way easier. The population is also more mature which has a huge impact on my enjoyment.

    Thing is I can say my nostalgia doesn't prevent me from enjoying the game now more than I ever did. What prevents me and no doubt other people from enjoying current games is just that current games don't offer the same gameplay experience as before. Everything is so much easier and less social and in all games I play I like a good level of challenge and I think social interaction is the #1 reason why MMO's as a genre were even created.

    Too bad the design of games now are being modeled after the world we live in - everything being made about ease of access and convenience and eliminating social interaction. No need to talk to people now to know whats going on, all the local gossip and news is available on your phone. No need ask a knowledgeable friend how to fix something. Nah, you can just look up how to fix it on youtube and then avoid looking like an idiot. However, maybe we're missing out by not having those people we rely on to help us with different things. Less of a need for that friend who's a car guy, friend who can help out with computer problems, etc.



  • WizardryWizardry Member LegendaryPosts: 19,332
    edited November 2015
    Nah i have played and enjoyed games from all genres,i actually prefer game advancement but not CHEAP advancement,i can see weather a game has had effort put into it.

    I have two strong ideas i like to see in games, a very in depth yet easily playable combat system and in depth characterization.No i couldn't much care less about the looks of my character just so long as the gear looks good.

    Well i do have a third preference,game ideas need to make sense,otherwise i am likely not playing them.I need to use my brain and my brain needs to make sense of ideas,i don't play games just to press the keyboard keys and see a level number go up.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • IselinIselin Member LegendaryPosts: 18,719
    It does for me only in that I'm constantly reminded that when we were a small niche community of MMORPG players, we got along better and had more fun grouping even with strangers because we shared our own little secret that these games are fun. It's one of those "you can't go home again" kinda things. Something lost forever.

    Other than that, no, not at all. I enjoy the new ones as much as I ever enjoyed the old ones. In some ways, even more.

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

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  • VorthanionVorthanion Member RarePosts: 2,749
    edited November 2015
    My nostalgia is for MMORPGs that catered more to my play style.  Today's emphasis on action combat and lobby gaming does not appeal to me and if it had been like this all along, I'd have never gotten into the genre to begin with.  Homogenizing game play elements in order to appeal to alternate genre / platform gamers is ruining MMORPGs for me.

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  • DeathofsageDeathofsage Member UncommonPosts: 1,102
    nostalgia: a sentimental longing or wistful affection for the past, typically for a period or place with happy personal associations:

    I knew what nostalgia means but I feel like this debate boils down to semantics, so I grabbed a definition from Google.

    I don't long to play the old games again. The ones I liked most are still online, and I could go play them if I so desired. I just want new MMOs to have the same passionate creativity that old ones had.

    We constantly call most games "themeparks" because it's an apt description, but mmo development itself is a themepark. "Ok, developer don't forget to include easy leveling, homogenous jobs, meaningless transport system, ilevel gear, a dungeon finder (make that cross-server if you can)".

    In most cases the innovation is gone, or is the sole focus of the team that everything else feels like crap. TERA and TSW are great examples because they came out at roughly the same time.

    TERA did everything it could to make the greatest combat ever and it was fun and engaging and hard and put responsibility on each player. Maybe MMOs are only doing active combat now because the technology (especially connection speeds) wasn't there ten years ago, but this is a great example of how MMOs can progress! If combat is active enough, it almost doesn't matter if all you can do offensively is auto-attack (that wasn't the case, don't worry). TERA's problem is that it phoned it in on everything else. One starting point, questing was the worst in that game and you were tired of doing the same quests halfway through your second character.

    The Secret World knew that questing was killing MMOs, so quests (and thus story) is where they were really really focusing the game, but combat sucked. The deck system? "No more Holy Trinity"? It was BS and it was slightly different button mashing than we'd did in WoW/etc for years.

    I still stand by what I've always said, if a game came out with TERA's action combat, TSW's questing and FFXI's (or even FFXIV's) job system (largest point being multiple jobs on one character, and mixing in abilities from other jobs you've leveled), it would cause an upheaval in the genre. 

    Spec'ing properly is a gateway drug.
    12 Million People have been meter spammed in heroics.

  • MMOman101MMOman101 Member UncommonPosts: 1,787
    I don't think you should use "our" since most people can only speak for themselves.  I suspect that it will for some and will not for others. 

    It doesn't for me.  I think there are some people that misremember how broken some games were.  I play SWG back in the day and am constantly amazed at how people gloss over some of the really broken aspects in that game. 

    I don't think the quality or enjoyability of MMOs has changed drastically over the last 12+ years.  I get the feeling that is where some of the dissatisfaction comes from.  People wanting things to be further along and far more innovative than a decade ago. 

    I know someone will yell open work open world.  There are games with very large open worlds out there.  That does not make them fun.

    “It's unwise to pay too much, but it's worse to pay too little. When you pay too much, you lose a little money - that's all. When you pay too little, you sometimes lose everything, because the thing you bought was incapable of doing the thing it was bought to do. The common law of business balance prohibits paying a little and getting a lot - it can't be done. If you deal with the lowest bidder, it is well to add something for the risk you run, and if you do that you will have enough to pay for something better.”

    --John Ruskin







  • wolfpack2012wolfpack2012 Member UncommonPosts: 42
    Nostalgia effects me a decent chunk. I do enjoy newer mmos but I always tend to end with the idea "this just isn't how mmos were enjoyable for me before" cause when I think back I think of how I could spend years playing an mmo before getting tired of it. Now I play a few weeks and the boredom tends to start creeping in.
  • BigRamboBigRambo Member UncommonPosts: 191
    The only thing that affects my gaming is when I play a F2P MMO, and at a certain point the cash shop starts being rubbed on my face, just begging me to grab that 50% boost in power for a limited time to greatly enhance my gaming experience. So once I put all the F2P titles aside, I'm left with a few P2P titles.  Still funny how Nexus : The Kingdom of the winds kept me a loyal sub for 7 years (97-2004) and I look at all the next gen graphics MMOs and nothing grabs my attention. I played EVE-Online from 2001-2008-09 since back then it was very refreshing and awesome.  But every other MMORPG's since Nexus, I played a max of a few months, except FF14 that I've played between 12-13 months.  The only MMO not released yet that I'm keeping an eye on is Elyria, other than that, I don't see anything good. 
  • GitmixGitmix Member UncommonPosts: 605
    edited November 2015
    Back in the 90s when people started playing their first MMOs they weren't only just discovering a new genre, they were also experiencing online gaming for the first time. I think perhaps it's the association of the two that made the experience so unique but sadly also a one time thing.


  • CyraelCyrael Member UncommonPosts: 239
    No, it doesn't. Games have improved in graphics, and to a much lesser extent audio, everything else seems to be backsliding. Dom Guica has a fantastic comparison video that explains it far better than I ever could. While it focuses on the Thief games, it's relevant for the industry as a whole. Check it out.
  • LoktofeitLoktofeit Member RarePosts: 14,247
    DMKano said:
    It depends.

    Nostalgia if strong enough can be downright crippling, so of course it can affect enjoyment of anything present.

    On the other hand a bit of nostalgia won't have much effect.

    Personally I am loving the present games as much if not more than  vanilla UO, EQ1 and DAoC.
    That's where I am currently. I enjoyed UO, AC, Shadowbane and a lot of the older MMOs and those were great memories. However, I'm not looking for much of that in an MMO now, and I'm enjoying MMOs and their various related genres very much right now.  I'm not sure why I like something different now than before, and I'm not about to question it either, since there are plenty of new titles that keep me entertained. 

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • AntiquatedAntiquated Member RarePosts: 1,415
    Familiarity breeds contempt. New games can't impress us because they rarely have anything that's actually new.
  • whilanwhilan Member UncommonPosts: 3,472
    Many people are going to vote no, especially if they are "afflicted" with nostalgia.  Whereas the ones who voted yes tend to generally be honest..

    With that said many people think it's the time period that made the communites great.  It's not, it's the size. I've been apart of a fan-base for some time now, and it went from huge, to small and back to huge again.  When it was small you tended to get very nice people. No conflicts and everyone was helpful and endearing to each other.  When it got bigger again, you started getting people fighting, difference of opinions, people saying what the version you like sucked or was terrible, and sometimes even tension and it seemed like the community was going downhill.  It's not. it's just the more people you have in a community the higher the chance you or the material will do something they don't like and you'll hear about it, especially if you are getting people who are just coming in for the popularity of it.

    Help me Bioware, you're my only hope.

    Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

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  • JohnxboyJohnxboy Member UncommonPosts: 104
    No, the fact that most are shit hinder the enjoyment of newer mmos.
  • Acebets70Acebets70 Member UncommonPosts: 269
    I drove a Benz and a Porche but now you want me to accept a Kia.... Some of us wont accept bad games...
  • Flyte27Flyte27 Member RarePosts: 4,574
    There are a lot of old games I go and play, but don't enjoy anymore.  I remember liking them a lot as a kid.  Then again there are some that I go back and enjoy a lot still.

    I agree with the posters who said part of it is the community in terms of MMO games.  The community wasn't nicer IMO, but it was more focused.  Most of the people who played were fairly similar.

    I don't like how mechanical most games feel these days.  They are like copy and paste of each other with new content.  The only new things are usually interface items that are said to make the game easier.  I would say it again, but adventures can't be had with this structured environment.  It needs to be more random and rely more on the player then on a large selection of helper tools.  I feel like when I'm playing and MMO especially that I can see the ideas the developer had and it wasn't to make the game fun.  Generally it is some underlying mechanic to keep people playing and repeating certain small set of select things over and over again.

    I guess that nostalgia does impact my enjoyment of games in the sense that I'm better at seeing through game mechanics now and the way current games are structured it's a lot easier to kill the immersion for me with what MMOs are presenting today.  In a lot of the older MMOs I could just jump in a get lost even though they had no quests.  Part of it was lack of experience and part was the games had no structures, tutorials, GPS, auction house, etc.  You were just dumped into a world and you figured things out.
  • spikers14spikers14 Member UncommonPosts: 531
    Absolutely. Often having to set nostalgia aside, but after 20+ years, l dont think its so unusual. Many games today do everything better, except pull me into a virtual world. Could be age, could be design, probably its both.
  • mgilbrtsnmgilbrtsn Member EpicPosts: 3,430
    mgilbrtsn said:
    I have a friend who is stuck in the past.  Food was better; government was better; roads were better; music, tv, and movies were better.  People were more friendly and crime didn't exist.  Since he lived during a virtual eden during his youth, it clouds things for him today.  He can't let himself enjoy some things for the lens of yesteryear.  

    I think there are some who have this problem in MMOs.  To a certain extent, this is natural, and some things should be sought after from the past.  However, if it's to the extent that nearly everything is tainted that is new, I think it might be unhealthy.
    Yes I'm sure you do think its unhealthy, for a very important reason, YOU are not HIM. Your life experiences have not been his. That's why I'm not voting as its an unanswerable question, there is no OUR, I can't speak for anyone else's point of view, and you can't comprehend mine, as I have no fucking clue what effect your life experiences have been, how they've molded your personal outlook on the world, and neither do any of us with those of anyone else. Attempting to do so in some collective manner is a fool's errand.

    This is also a very loaded question. Regardless of what choice is made, pro, anti, neutral, there is the base assumption that nostalgia, an emotional, not logical, factor is the sole impact on an individual's point of view when it comes to judging an MMOs worth. Its a flawed premise. A flawed premise that automatically gainsays the very idea that there could be any other reason than wistful self delusion that for some individuals past games were more entertaining than the current offerings.

    In MMORPGs as well as anything else in this world, some people will have wildly different points of view than yours. That my friend is life. Get used to it. There is no universal truth.Trying to explain or comprehend why their thoughts do not match yours with the outlook of "what's wrong with them" will fail. The only honest thing you can do is reflect on your own viewpoint and ask yourself "Is there anything wrong with me?"
    Not loaded in the least.  It's asking if you think your outlook is clouding your enjoyment.  It does require a bit of self analysis, but other than that, it's a pretty straight forward question.  It's from your point of view and nobody is trying to get to any 'universal truth.'  It seems to me that maybe you're taking this a bit too seriously.  

    I self identify as a monkey.

  • AldersAlders Member RarePosts: 2,207
    Hinder? Absolutely. Stop me from playing? Not a chance.

    A lot of the personal player aspects have improved tremendously over the years. Unfortunately the aspects that are most important to me - community, interdependence, and game worlds - have degressed for the sake of convenience. 
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