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I don't get it. How can a company that is so good at creating adventures and all sorts of creatures lack so incredibly in the playable races department? Such a huge lack of uniqueness in the character creation. I am tired of the same old dwarf, human, elf, halfling bs. Warforge was a nice try but why did they stop there? I am surprised they didn't add in half-orc.
I know Shadowbane is a shitty game now but they nailed it with the character creation and the many "choices" they gave you to make a toon with. CoH and CoV did a good job as well with the cosmetic parts although the only fun part about those games for me was making a new toon.
Anyway anyone else getting tired of the same elf, human, dwarf bs?
Oh yeah almost forgot. I was about to buy D&D Online but I saw the limited character racesspecies and the limited character classes. I can see how cookie cutter of a game it is by reading the box.
"I'm sorry but your mmo has been diagnosed with EA and only has X number of days to live."
Comments
To be fair, DDO is the cookie from which the cookie-cutter was shaped.
But yeah, no half-elf, no shifter from Eberron, no half orcs, bit... blah.
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