Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Good Game forget the rest. PURCHADE RIGHT NOW!!!

Ppl that are moaning about this game plz leave this forum now!! i have played this game with friends now and its simple great!! ppl who make other coments just dont understand how the game should be played. I have spent alot of time playing WOW and in the short time i have played D&D online i can easily say its the most fun/best value for money game i have played.


im typing in the dark so exuse the spelling .... i will edit in the morning


::::27::

Comments

  • DedekoDedeko Member Posts: 67

    i did the pre-order and such, and it really does not appeal to me.

    The game really seems like a shiny diablo 2 game. If you like it more power to you. It is not my type of game.

    =====Dedeko

    image

  • eabrown77eabrown77 Member Posts: 47

    The more I play the game the more I enjoy it.  At first I was skeptical about it's potential, but now that I have put a few hours into it, and have played with some good gamers, I am starting to see the light for this game.  Hopefully it keeps getting better.

    image

  • FrekFrek Member UncommonPosts: 53

    You guys remind me of how I felt when I first got into the alpha. I thought everything was so cool.

    Trust me guys, after you get past level 4 or so your going to discover DDO's dirty little secret: I won't bother elaborating because you're seeing DDO through rose colored glasses. In about 3 weeks time (or whenever the bulk of the population gets past level 4, I pretty much can guarantee you there is going to be a massive flame fest and about 75% of the population canceling their subs.

  • HarafnirHarafnir Member UncommonPosts: 1,350

    LOL people that complain the game is too simple and onedimensional.. do not know how to play it?!! Is there any other way to play DDO than "run an instance.. run an instance.. run an instance"? Its not a game, its a flipping room generator, and the room is square each time.

     

    I would say those that complain have some experience in MMOs and those like you.. wouldbe happy with a pink ball and a piece of string, if it had the right label on it.

     

    "Dungeons and Dragons Pink ball of doom, with Hell strings!"

    "This is not a game to be tossed aside lightly.
    It should be thrown with great force"

  • sschruppsschrupp Member UncommonPosts: 694

    It's also possible that many of the people that are complaining are jaded because they played in beta with a bunch of other people looking for a free game (ie. not the most mature representation of a games future community). I see this happen all the time with other games. I've had friends that wouldn't touch a game simply because "I played in beta, and it was a horrible game full of stupid people!" Then of course after some convincing they give the game another try after it's been retail a bit and they love it.

    Don't get me wrong, I love a good piece of shiny string now and then, but I also enjoy many other MMORPGs out there. This one is just not a typical MMORPG, so it's of course not going to be liked by everyone used to the same ole same ole, just like every other game in the industry.

    And as for your "run an instance.. run an instance.. run an instance", you can break every game into that same pattern.

    World of Warcraft: Run 10 minutes to NPC for quest, run 10 minutes to kill 50 mobs for quest items, run 10 minutes back to same NPC for quest, run 10 minutes back to same hunting area to kill 50 more mobs for quest items, run....

    EVE Online: Fly for 10 minutes to waypoint, fly for 10 minutes to waypoint, fly for 10 minutes to waypoint, fly...

    City of Heroes/Villains: Run a mission, run a mission, run a mission, run...

    Surprisingly each of these games are VERY popular. So by your example DDO just may be a popular game in time as well.

    The coming rebuttal will be, "But DDO doesn't have crafting or PVP!!ONE!11!" Then my reply will be, "In any of the above games your typical play session won't be about crafting or PVP." Then end game is mostly about PVP in some games. Key words being "end game". Personally I'm not a big fan of PVP and have only spent a minor percentage of my time in games doing the PVP. I'm also not a huge fan of crafting. I'd rather play a game than work. I have a number of friends I play MMORPGs with, none of them play a game for PVP, and only one of them really likes crafting and yet crafting is only a minor percantage of their play time in games.

  • DedekoDedeko Member Posts: 67

    the one thing i think this game is missing to appease everyone.

    *Random wide open places, to go off to and explore and die.

    *Random encounters to just randomly beat on stuff.


    The way they have it done, you dont have to even have the random encounters give xp. Thereby preserving the instancing element of the game. Treasure would be nice, but shouldnt be given as well.

    =====Dedeko

    image

  • smellyfedsmellyfed Member Posts: 39

    I've not beta tested DDO but I did beta test EQ2 - when that game went gold, there were major differences between the game on the last day of beta and the game on the first day of subscription play.

    Some of those changes were for the better, some for the worse, but there was definately content and functionality there that didn't exist on the last day of beta.

    I have no idea what the DDO launch will be like but this is something to keep in mind.

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

    It is a nice game alright, it is the evolution of the Xbox version of Baldur's Gate.

     

    It is...an ACTION game with a rpg superficial skin.  It is not a MMO-RPG, it is a MMO-ACTION game.

     

    If I want chocolate and you bring me maple, I won't be buying your maple.  No matter if maple is better, worser or whatever compare to chocolate, it is not chocolate.  Not to mention that...instead of staying true to the D&D rulebooks, the designers "have to change stuff" to justify their paycheck.  A designer should have the maturity to say: "We stick to the ruleset".  Cleave is an AE attack...so from a sweep attack on level 1 mobs available to all fighters level 2+, it become a feat anyone with a +1 can take to get an extra attack when they down a mob...and now, in DDO it is an Area of Effect attack.  While Whirlwind use all your secondaries attacks, this attack doesn't...

     

    But the game is nice.  It is neither a MMORPG or D&D, but it is nice nonetheless...just like Battlefield 42 is a nice game.  But I will never buy or try Battlefield 42.

    - "If I understand you well, you are telling me until next time. " - Ren

  • darquenbladedarquenblade Member Posts: 1,015


    Originally posted by Anofalye
    It is a nice game alright, it is the evolution of the Xbox version of Baldur's Gate.

    It is...an ACTION game with a rpg superficial skin. It is not a MMO-RPG, it is a MMO-ACTION game.

    If I want chocolate and you bring me maple, I won't be buying your maple. No matter if maple is better, worser or whatever compare to chocolate, it is not chocolate. Not to mention that...instead of staying true to the D&D rulebooks, the designers "have to change stuff" to justify their paycheck. A designer should have the maturity to say: "We stick to the ruleset". Cleave is an AE attack...so from a sweep attack on level 1 mobs available to all fighters level 2+, it become a feat anyone with a +1 can take to get an extra attack when they down a mob...and now, in DDO it is an Area of Effect attack. While Whirlwind use all your secondaries attacks, this attack doesn't...

    But the game is nice. It is neither a MMORPG or D&D, but it is nice nonetheless...just like Battlefield 42 is a nice game. But I will never buy or try Battlefield 42.

    Anofalye, mark it down in the record books--for the most part I agree with you (for once ::::20::).

    It's not what many were expecting, but if you take the game at face value, it's not really bad at all. That said though, I'll only get the retail version if my brother does, and if he doesn't--no biggie.

  • BentBent Member CommonPosts: 581

    What makes DDO? The people... or the game code?

    Are you willing to pay $15 a month for the people?
    If so... You are paying turbine for something they don't even own.

    Point is... if "it's the people playing that make the game" if you left DDO with all those people and went to any other game and turn off local chat... it would probably just as fun.

    If it's the game code that makes DDO good... then props to turbine...

  • phaethphaeth Member Posts: 1

    I have a question. I can see this no where on the main site addressed. But what about players who don't like to party, but do so with friends on a rare occasion, will this game be user friendyl to them. i enjoy partyinf every now and then, but I like mainly to play a game on my own leveling a little completly a few quests then make freinds and roleplay mostly and quest secondly. I am very interested in buying this game as i am an avid D&D player, but I am also a player who enjoys his alone time, tabletop or MMO. Also i would like to know about the fight EXP, is there any? or do i only gain EXP for questing? Are there only dungeons or can i wander the world aimlessly exploring. i am sorry if these questions have already been answered but i have looked now for a few hours pinning over whether or not i should get this game or go back FF 11, and have found no answer to them. Please help.

    Solis Phaeth

    ...He Who Finds Himself Unworthy...

  • BentBent Member CommonPosts: 581

    DDO is not a game to play solo... It's nigh impossible, once you leave the starter area. If you partied a mission before and know where everything is... maybe... but trying to go through solo the first time... your likely to die within the first 2mins.

  • apocalanceapocalance Member UncommonPosts: 1,073

    If you expect to play much of DDO, you HAVE to group. It's that simple. As mentioned earlier, you can get away with some non-grouping early on, but that solo experience is VERY short lived.

    so...

  • CelestianCelestian Member UncommonPosts: 1,136


    Originally posted by crober33
    Ppl that are moaning about this game plz leave this forum now!! i have played this game with friends now and its simple great!! ppl who make other coments just dont understand how the game should be played.

    I shouldn't have to be "told" how to "play" a game and make it fun for me.

    Enjoy it while it lasts.

  • apocalanceapocalance Member UncommonPosts: 1,073


    Originally posted by Celestian
    Originally posted by crober33
    Ppl that are moaning about this game plz leave this forum now!! i have played this game with friends now and its simple great!! ppl who make other coments just dont understand how the game should be played.

    I shouldn't have to be "told" how to "play" a game and make it fun for me.

    Enjoy it while it lasts.



    Games that aren't intuitive and you need to be told how to play include: football, soccer, baseball, basketball, hockey, etc. Yet those games seem to be sticking around pretty good. Bottom line, every game out there that has any enjoyment usually has rules or some type of instruction involved before playing.

    so...

  • DedekoDedeko Member Posts: 67

    I think the major problem people are having with this game is this:

    What people are used to are not a massive MULTIPLAYER online role playing game. What people are used to is just playing a game online, with others not having any significant impact. The only game i could speak about this with authority is Ultima Online or Saga of Ryzom, where you can group or grind on your own and still usually achieve the same goal, albiet harder alone than grouped.

    In my opinion, DDO makes the game 99% cooperative multiplayer. Sometimes people do just want to get away and do his or her own thing. The only way to do this in DDO is to go sit (you can literally sit ingame) in some part of stormreach that others do not touch. DDO does have its own ruleset that you have to abide by in order to play the game. They even said if you post nasty things in their forums you can see repucusions inside the game. DDO like eve online forces people to work together to accomplish the major aspects of the game.

    PnP D&D you can argue does the samething. The characters in general work together to accomplish a task. PnP D&D some of the quests were courier quests, go here bash this and get that, but togetherly (yup ill make up words now).

    DDO in my opinion is how future MMORPGs should be structured. You should make monsters wicked hard to beat up while solo, if you play a mmorpg alone whats the point you could get all this amazing treasure but no one to even notice and go wow nice find! Its all about the experience you have in the game.

    I can defend their intentions with this game, whether or not they achieved what they planned, will be judged by subscription counts over a period of time.

    I just think its a shiny diablo 2 at the moment and not anything I see myself spending the bagillions of hours doing. If i play a MMORPG I want it to knock my fuckin socks off with the variety of things I can do in game, not just fight fight fight. And most importantly, in game with others.


    --excuse all spelling errors i murdered that websters guy the other day

    =====Dedeko

    image

  • The user and all related content has been deleted.
  • differentdifferent Member Posts: 180


    Originally posted by templarga
    I agree that many people are basing their opinions on current or former MMO's. Turbine created DDO to be the MMO continution of PnP games. Those of us who are older and who have probalby played PnP games can understand this connection.PnP was great because you got some friends, created an adventure and it could last however long you wanted it too. I never did much D&D PnP but while in college I did do some Star Wars PnP. It was a lot of fun.DDO is just the visual creation of what PnP players create in their mind when playing with friends.This is why there is no PVP in DDO. When you are doing the PnP sessions, the goal was to do whatever the GM (gamemaster) set out for you to do. You didn't fight each other b/c you were focused on the common goal.This is why there are instances. The game is designed for you and friends to enter into an instance and do an adventure. As i said, it is the visual equivalent to getting together with friends on the weekends.This is also why there is not any solo-ability. The point of the PnP game was to do it as a group. A good GM would structure the mission or game to require the abilities of everyone in your group. DDO requires a group for the same reason.Overall, I think DDO will grow in its appeal when those who are use to the "traditional" MMO experience (grind, kill mob, etc...) look at DDO for what it is. Its a game that is about coming together as a group to accomplish a common goal. It is not meant to be played as a grindfest or for hours on end. If you take the game for what it is and what it has done for the future of MMO's (I venture to guess that you may see more structured in a similar manner), then DDO can be considered a good and innovative game.


    I pretty much agree with you. DDO has a massive problem though, and that's justifying a $15/mo fee for a game that's supposed to quasi-replace tradtional PnP i.e. a group of frends/guild getting together 1 or 2x a week for an adventure over a few hours.

    After all you can experience the DnD world online in NWN and soon in NWN2.......for free.

    TBH, I'd get the game if the monthly fee was $4.99 or something but $15 just isn't justifiable :(

  • The user and all related content has been deleted.
  • TorchwoodTorchwood Member Posts: 76



    Originally posted by crober33

    Ppl that are moaning about this game plz leave this forum now!! i have played this game with friends now and its simple great!! ppl who make other coments just dont understand how the game should be played. I have spent alot of time playing WOW and in the short time i have played D&D online i can easily say its the most fun/best value for money game i have played.




    im typing in the dark so exuse the spelling .... i will edit in the morning

    ::::27::



    Well first.  The people who are complaining please stay right here.  If only people who liked a game posted, then people might buy the game and waste money on something they do not like.  I was going to get this game till I read these posts.  It is not a game style I like.  So the people you say do not understand how the game should be played, actually just do not like how the game is played and are warning others.

     

    Second.  I am glad you like it.  Some do, some do not.  Your opinion is just that.  Your view of the game.  We need your input, and the people who do not like it as well.  Their input saved me around 50 bucks. 

    ruat caelum

  • DedekoDedeko Member Posts: 67

    its also why this forum is labeled general discussion

    =====Dedeko

    image

  • CelestianCelestian Member UncommonPosts: 1,136


    Originally posted by apocalance
    Ppl that are moaning about this game plz leave this forum now!! i have played this game with friends now and its simple great!! ppl who make other coments just dont understand how the game should be played.
    ...
    Games that aren't intuitive and you need to be told how to play include: football, soccer, baseball, basketball, hockey, etc. Yet those games seem to be sticking around pretty good. Bottom line, every game out there that has any enjoyment usually has rules or some type of instruction involved before playing.

    Oh please, don't be a brain eating zombie.

    You can teach people the rules and/or mechanics of a game.

    THAT does not make it fun.

    You can't TEACH someone to have fun. The game has to be enjoyable for that.

    Again, you shouldn't have to be "told" how to play a game to make it fun.

  • CelestianCelestian Member UncommonPosts: 1,136


    Originally posted by templarga
    I agree that many people are basing their opinions on current or former MMO's. Turbine created DDO to be the MMO continution of PnP games. Those of us who are older and who have probalby played PnP games can understand this connection.

    I've played D&D (AD&D/D&D) since 1st edition. Over 20 years now probably. I've also played online games since UO (and muds before that). I don't see a connection between this travisty of a game and the PnP. NWN is far far more of a continuation of PnP play than this wreck.

    I still think the game is neither an MMO or DD0. You guys claim it's not suppose to be a MMO but D&D. Well it's neither. At best it's a hybrid of something like Guild Wars but at least there you don't get a monthly bill.



    Overall, I think DDO will grow in its appeal when those who are use to the "traditional" MMO experience (grind, kill mob, etc...) look at DDO for what it is. Its a game that is about coming together as a group to accomplish a common goal. It is not meant to be played as a grindfest or for hours on end.

    No, now you gotta grind quests over and over because you get no exp anywhere else. It's the exact same as grinding out exp on mobs only in this game there is absolutely NO alternative to doing the same quests over and over to level.

  • eabrown77eabrown77 Member Posts: 47



    Originally posted by Torchwood



    Originally posted by crober33

    Ppl that are moaning about this game plz leave this forum now!! i have played this game with friends now and its simple great!! ppl who make other coments just dont understand how the game should be played. I have spent alot of time playing WOW and in the short time i have played D&D online i can easily say its the most fun/best value for money game i have played.




    im typing in the dark so exuse the spelling .... i will edit in the morning

    ::::27::


    Well first.  The people who are complaining please stay right here.  If only people who liked a game posted, then people might buy the game and waste money on something they do not like.  I was going to get this game till I read these posts.  It is not a game style I like.  So the people you say do not understand how the game should be played, actually just do not like how the game is played and are warning others.

     

    Second.  I am glad you like it.  Some do, some do not.  Your opinion is just that.  Your view of the game.  We need your input, and the people who do not like it as well.  Their input saved me around 50 bucks. 



    one thing I have learned about reading the DDO forum, is and other forums on this webpage is my view of games is completley different from what other people that post here are.  Normally I have similar views, but for somereason the community here has a very different view than I do.   Thankfully I like this game.  Normally I would have the same feeling as you and wouldn't go for it.  But as I get more involved I enjoy the game more, I have founda good community within the game.  Probably the safest thing to do is wait for a free trial of the game to come out (if ever) then give it a shot.  You might be suprised.  Good luck in finding another game to play!image
Sign In or Register to comment.