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Fallout is Still Riddled with Bugs and That’s a Problem - The RPG Files at MMORPG.com

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Comments

  • AlverantAlverant Member RarePosts: 1,347
    "We have a problem as gamers. When we like something, we’re eager to look past its faults."
    This is not a problem unique to gamers. Fans of anything (movie, politics, religion, etc) turn a blind eye to the faults in the things they like even when gleefully pointing out the same flaws in others. It's not good, but part of who we as a species are.
  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    edited November 2015
    Deleted
  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    edited November 2015
    I'm having a lot of fun with this game and have had very few issues. Actually, the further into I get, the more impressed I am. I am only playing on hard, but the overall experience has been extremely immersive for me. I think that the animations are weak and the quests should be less linear, but overall I can see me spending, literally, hundreds of hours playing.

    I can't wait till people spend some major time on mods.
  • SavageoneSavageone Member UncommonPosts: 80
    edited November 2015
    I haven't run into any major game stopping bugs. A few graphic glitches here and there, nothing to make me /ragequit yet. :)

    I think game developers purposely leave in a few bugs. So people have a reason to live for. :)
  • tixylixtixylix Member UncommonPosts: 1,288
    I find the bugs funny and I love them, they've never broken a game for me on the PC, but I dunno what the consoles are like, I wouldn't ever touch them any ways.
  • NetspookNetspook Member UncommonPosts: 1,583
    Iselin said:
    People who are hypersensitive to bugs should really just never play anything until several weeks/months later
    Do you really know anything at all about Bethesda? They are NOT known for fixing their bugs.
  • dotdotdashdotdotdash Member UncommonPosts: 488
    It's not that it is riddled with bugs that is the problem. It's that it's Fallout 3 with slightly better graphics and a couple of mods slapped on for good measure that's the problem. Fallout 4 does not measure up to modern RPGs. Indeed, it is one of the worst examples of reductive game development in the history of gaming. Not since Grand Theft Auto IV has a game taken so few steps forward and so many backwards when compared to it's predecessors.
  • monochrome19monochrome19 Member UncommonPosts: 723
    I've been playing since release and haven't encountered a single bug or funny interaction. So far its been a 10/10 experience for me. Maybe the people experiencing bugs have subpar hardware?
  • thunderclesthundercles Member UncommonPosts: 510
    I've had no problems besides the occasional gravity defying object.
  • UhwopUhwop Member UncommonPosts: 1,791
    bethesda games are not bugged, its they very own features.

    btw the text have a typo, you put RPG the right thing is FPS
    Crazy, I play in 3rd person, using a combat system that determines hits based on action points and stat based percentage to hit. I play fallout 4 nothing like CoD. I think you're thinking of the wrong game.
  • IselinIselin Member LegendaryPosts: 18,719
    I've been playing since release and haven't encountered a single bug or funny interaction. So far its been a 10/10 experience for me. Maybe the people experiencing bugs have subpar hardware?
    You've just been lucky - the bugs are real and not HW-dependent.

    The two I've run into most often are the stuck at terminal bug (mostly at first - haven't been seeing this one much lately) and the one where you hit tab and the Pip-boy is invisible - this last one you just need to save and reload to make it work.

    I also found a quest just wandering around where I had to dive underwater to tighten-up 3 valves. The water/land interface in that area was all messed up to the point where one of the valves was inside what looked like the wall of the quarry but you could swim into it.

    What I haven't had though is any CTDs or any other game-stopping bug.
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • SomeHumanSomeHuman Member UncommonPosts: 560
    edited November 2015
    I think you guys are confusing "bugs" with the hacking skill in the game. I think Bethesda's breaking of the fourth wall is brilliant. The player actually has to "hack" or reprogram their physical terminal in the real world in order to correct the bugs. I'm interested to see if they tie this in with achievements. Sarcasm aside, I did have to deal with an inability to save (easily fixed with folder settings) and the horrendous mouse acceleration (easily fixed in an .INI file). Anything else I've encountered so far (in or out of game) is of little concern. I'm only about twenty hours in, but I'm loving the game!

    Gaming since 1985; Online gaming since 1995; No End in Sight! My YouTube Channel: https://www.youtube.com/channel/UC8POVoJ8fdOseuJ4U1ZX-oA

  • ElvocElvoc Member RarePosts: 549
    If you guys haven't started using the PIP BOY application on IOS then you are missing a great addon. IT interacts with the game perfectly and is so much easier to use, makes it a must after a while and its compatible with all versions of the game..
  • turinmacleodturinmacleod Staff WriterMember UncommonPosts: 166
    In 71 hours played last week, I have had 2 crash-to-desktops and 2 times that the graphics went wonky and I had to reload the game, so that's 4. Four bugs in 71 hours is far from "riddled". This game has been a pleasure to play so far, thus my spending three days in my week playing it :) Terry
  • bloodywilliambloodywilliam Member CommonPosts: 1
    edited November 2015
    So far have been roughly 40 hrs into the game (rescued valentine....how did they let a synth in when the first one killed a lot of people????) and the only "bugs" I have encountered are occasional skeleton rattling, companions not pathing properly (elevators and such). The biggest thing for me (annoyance factor) is when using the stealth armor. You go into sneak mode stealth activates and sometimes in that mode cant switch weapons through pipboy. Have to exit stealth switch weapons and go back into stealth again. Oh yeah there was one quest I couldnt complete. Confidence man, was able to rescue vadim but quest didnt update and saw a whole plethora of texton how to fix it on reddit. Told myself screw it not worth the hassle for a side quest and exited the building....quest updated on its own and got completion lol.
  • spazy1989spazy1989 Member UncommonPosts: 15
    i was hoping this was going to be a good game... seems like more and more companies just push new versions out to keep schedules..
  • dreadlordnafdreadlordnaf Member UncommonPosts: 88
    An unplayable mess is one thing, but Fallout 4 is far from that. Im probably 20 to 30 hours in and I got stuck once, easily remedied with my last autosave, and that was pretty much the only significant bug I've seen.

    These people complaining have no sense of proportion. They are like the college students on campuses these days who flip out and have mental breakdowns when someone used a non-PC word.
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Iselin said:
    So what's the solution? Make it smaller and simpler and easier to debug? Expand the QA pool and get even more leaks?

    Releasing any ambitious complex game is always a balancing act - there will be bugs in ALL of them. It's perfectly legit to be more bothered or less bothered by them depending on how we feel about the whole experience. Are we having a great time? well then it's "bugs schmugs." Are we having a meh time? "Those damn bugs!" That's just human nature.

    It's not making excuses when you know damn well, for a fact, that, especially at release, there will be many bugs in any complex game you play and you find yourself having fun anyway. People who are hypersensitive to bugs should really just never play anything until several weeks/months later


    My solution is to wait. I'll buy the game a year from now or when it goes on sell and by then a lot of the problems should be fixed and there should be some really great mods out. My whole strategy of game buying has changed lately. Only a very few games I purchase on release. Most I buy on sale.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • DistopiaDistopia Member EpicPosts: 21,183
    An unplayable mess is one thing, but Fallout 4 is far from that. Im probably 20 to 30 hours in and I got stuck once, easily remedied with my last autosave, and that was pretty much the only significant bug I've seen.

    These people complaining have no sense of proportion. They are like the college students on campuses these days who flip out and have mental breakdowns when someone used a non-PC word.
    90 hours here, still no real issues to report. Still not a single crash.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Bugs ? What bugs ?

    Played well over 100 hours so far and aside from occasional AI pathing bugs I've not encountered anything show-stopping. 

    YMMV.

    It's a complex game and no doubt some people will end up in situations where they have a unique combination of skills/stats/progress/items that will cause the game logic to fall flat on it's face. It's one of the drawbacks of giving a player so much freedom.

    I'll gladly accept the bugs in exchange for that open-world freedom. 
  • Dagon13Dagon13 Member UncommonPosts: 566
    It's not that it is riddled with bugs that is the problem. It's that it's Fallout 3 with slightly better graphics and a couple of mods slapped on for good measure that's the problem. Fallout 4 does not measure up to modern RPGs. Indeed, it is one of the worst examples of reductive game development in the history of gaming. Not since Grand Theft Auto IV has a game taken so few steps forward and so many backwards when compared to it's predecessors.
    When Fallout 4 released I was in the middle of a play through of Fallout 3 with countless mods including resolution, texture, and lighting upgrades.  Technically speaking, they might be "slightly better graphics" but the overall presentation of the world in Fallout 4 is on an entirely different level from Fallout 3.  This takes "slightly better graphics" and turns it into so much more.

    We don't need a new generation of hyper-realistic textures with every new game release.  I'm so glad that they made the technical improvements that they did but I'm so much more thankful that they actually designed a world worth looking at.

    Fallout 4 is a fantastic game experience and that is all that matters.
  • IselinIselin Member LegendaryPosts: 18,719

    My solution is to wait. I'll buy the game a year from now or when it goes on sell and by then a lot of the problems should be fixed and there should be some really great mods out. My whole strategy of game buying has changed lately. Only a very few games I purchase on release. Most I buy on sale.
    Well good for you and your ability to delay gratification, and I'm not being sarcastic. I, on the other hand, like to play new games I'm interested in when they release. In part because I've been looking forward to them since they were announced but also before the inevitable and inescapable tips, tricks and spoilers make it all over the internet spoiling my ability to discover things on my own.

    Having played FO4 a lot (I'm level 40 @ 130 hours) I can also say that it is actually relatively bug free. It is neither "riddled with bugs" nor a "buggy mess"... but then, unless you played it you wouldn't know that.
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • DistopiaDistopia Member EpicPosts: 21,183
    edited November 2015
    Distopia said:
    An unplayable mess is one thing, but Fallout 4 is far from that. Im probably 20 to 30 hours in and I got stuck once, easily remedied with my last autosave, and that was pretty much the only significant bug I've seen.

    These people complaining have no sense of proportion. They are like the college students on campuses these days who flip out and have mental breakdowns when someone used a non-PC word.
    90 hours here, still no real issues to report. Still not a single crash.
    Now that I have the time to play long game sessions I'm starting to get a few crashes and weird game glitches. Since I noticed this I've started saving and restarting the game at least once and hour and the game is pretty solid. Seems like a majority of the issues could be caused by a memory leak.
    I've really had nothing but long play sessions, so I'm not too sure about a memory leak being the cause. Based on modding experience with NPC's and Quests in TES games, I'd honestly first assume it's something related to this. NPC's not being where they're supposed to be is the most frequent issue I've run into when making quests in Skyrim as an example.

    Could be something as simple as an NPC getting hung up on terrain, other NPCs etc, and not being in the place the game is thinking it should be (which can cause scripts to fail their checks more or less, resulting in a crash). The same issue can be related to items as well as dialogue. I'd think I'd at least notice severe slow down after long play sessions if it was a memory leak.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • DistopiaDistopia Member EpicPosts: 21,183
    Distopia said:
    Distopia said:
    An unplayable mess is one thing, but Fallout 4 is far from that. Im probably 20 to 30 hours in and I got stuck once, easily remedied with my last autosave, and that was pretty much the only significant bug I've seen.

    These people complaining have no sense of proportion. They are like the college students on campuses these days who flip out and have mental breakdowns when someone used a non-PC word.
    90 hours here, still no real issues to report. Still not a single crash.
    Now that I have the time to play long game sessions I'm starting to get a few crashes and weird game glitches. Since I noticed this I've started saving and restarting the game at least once and hour and the game is pretty solid. Seems like a majority of the issues could be caused by a memory leak.
    I've really had nothing but long play sessions, so I'm not too sure about a memory leak being the cause. Based on modding experience with NPC's and Quests in TES games, I'd honestly first assume it's something related to this. NPC's not being where they're supposed to be is the most frequent issue I've run into when making quests in Skyrim as an example.

    Could be something as simple as an NPC getting hung up on terrain, other NPCs etc, and not being in the place the game is thinking it should be (which can cause scripts to fail their checks more or less, resulting in a crash). The same issue can be related to items as well as dialogue. I'd think I'd at least notice severe slow down after long play sessions if it was a memory leak.
    Well shit. Guess I'll have to go with my B option then .... Gremlins
    Maybe Gnomes are stealing all the NPC's socks and underpants, that would be my guess anyway, they do it to me enough. Can't be where you need to be in the Wasteland without socks, F that.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • klash2defklash2def Member EpicPosts: 1,949
    Im at 90 hours and Im not having any issues at all. Im also not trying to run it at 4k res @ 60 fps. 
    "Beliefs don't change facts. Facts, if you're reasonable, should change your beliefs."


    "The Society that separates its scholars from its warriors will have its thinking done by cowards and its fighting by fools."



     
    Currently: Games Audio Engineer, you didn't hear what I heard, you heard what I wanted you to hear. 


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