Hi all , guess I am late to the STO party (played EVE many years but a Trek fan in general so I giving this a try)
What is up with the starting Photon torpedo cooldowns and how do they work ? (or where can I get more info) seems like the enemies I fight all pound me with torpedoes nearly non-stop, but I am lucky if the button is not greyed out 1 in every 3-5 fights. what am I missing ? are there any good guides out there beyond the basic basics, but not the end game builds that explain this stuff ?
thanks
Trek noob
Comments
Also possible it's one of the numerous bugs/imbalances that now effect the game.
If I remember correctly, torpedoes have only a short (5-8sec?) cooldown, but has a quite narrow arch, basically you need to have the target in front of the ship - if you play with zoom far out it's easy to miss pitching the ship for targets above or beyond.
(and torpedoes are for the finishing blow anyways, they're not very useful until the target's shields are up. Wipe the shield on a side, then throw some direct torpedo hits to the hull )
anyone knowing how to move a good ship uses Dual Heavy the full bank ;D
Attack Pattern Alpha + x +x +x = BigBang
things just plopp before you.. esp. in Klingon cruiser or other stuff with 5 front slots
for the backward slots 360°turrets
OR depending on mission/playstyle mine-thrower (DispersalPattern Beta rocks^^)