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The Top 20 Highs and Lows of Fallout 4 So Far - The RPG Files at MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited November 2015 in News & Features Discussion

imageThe Top 20 Highs and Lows of Fallout 4 So Far - The RPG Files at MMORPG.com

Fallout 4 has been out for a little under a week and we’ve spent hours sinking into the wasteland. Join Chris as he recounts the top 20 highs and lows of the game so far! Plus Sword Coast Legends gets an update, Deus Ex: Mankind Divided gets a big delay, Pillars of Eternity’s - The White March Part II gets a release date, and more!

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Comments

  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Another AAA bad port for PC's?

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • elockeelocke Member UncommonPosts: 4,335
    Sounds like it, works fine on my Xbox 1. Although a buddy of mine said his FPS drops at times on his PS4. Game is still fantastic though and many are overlooking the bugs due to that fact.
  • Soki123Soki123 Member RarePosts: 2,558
    It s an average game at best.
  • Good_ApolloGood_Apollo Member UncommonPosts: 55
    edited November 2015
    I'm in somewhat of a unique position as I've never played a Fallout game before 4. With that said, I'm a little underwhelmed by what Fallout offers. As a fan of sandbox's, Skyrim, and of course MMO's, I don't really see anything "next-gen" here and it simply feels like Skyrim with guns. I'm not saying it's bad, just doesn't feel like a 2015 title, and more like a slight upgrade on what's available in Skyrim. It really pales in comparison with the Witcher 3, which I find shocking.

    Also, and this may have been a complaint with the prior Fallouts, but I find the VATS system clunky and unsatisfying.
  • LilithMLilithM Member UncommonPosts: 82
    One of the best games I ever played, and my favorite Fallout game. Fallout 1 have a second place. Although after playing for 5 days straight I decided (I've not even started the main quest yet, only done a little stuff with the Minutemen and running around everywhere) that I'll wait for modding and patches. This way I won't get burned out on the game because I've done everything in the way of quests.

    It has some bugs, nothing game breaking for me. But I'm gonna wait for a body mod, so I can start to create new cloth and armor meshes. Or at least for some mod that change how the base body look. There is a girl you see when you enter the vault for the first time that has some gorgeous curves (dem hips and behind...) I could not get, so a mod could potentially change the base shape. As well as I want to create some housing for myself in the toolset, preferably in the un-damaged 50's style home you see in the beginning.
  • AbimorAbimor Member RarePosts: 919
    The game is great i just wish you could handle settlements easier right now i give everyone who is assigned a job a red bandanna I wish it would show all your settlers that are assigned or on the map somehow.
  • IselinIselin Member LegendaryPosts: 18,719
    Abimor said:
    The game is great i just wish you could handle settlements easier right now i give everyone who is assigned a job a red bandanna I wish it would show all your settlers that are assigned or on the map somehow.

    The whole work assignment system needs a new interface where you can get an overview of who's doing what and you can quickly assign them with a couple of mouse clicks... hopefully a modder will come to the rescue.
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

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  • Stuka1000Stuka1000 Member UncommonPosts: 955
    1) Story is meh! at best, typical for Bethesda. The game forces you into a particular role with no glue to hold the plot together. F3 you didn't have to go running around after your old man if you didn't want to. There was plenty more to keep you occupied. FNV you just wanted revenge really but it could take a back seat while you just wandered around. F4 keeps pushing you in a couple of linear directions whaich completely misses the point of Fallout. Sure you can wander but be warned, you WILL break quests or end up in a scripted event with no back story as you didn't get the relative quest. You will also come across helpful little prompts like ( E Repair ) that do nothing because you have not got the right quest etc. All of this flies in the face of Fallout and is something that a lot of players are unhappy about.

    2) Framerate is fine for me but I know others have issues

    3) Fallout has never been an FPS. From Fallout 1 it has always been an RPG and making it more of the former and less of the latter was a huge mistake.

    4) Agreed, V.A.T.S is almost pointless apart from hitting those fast dodging bugs

    5) Agreed. I was surprised at how much negativity exists over the main character being able to speak

    6) Agreed

    7) Which game are you playing? The terminal bug alone is a major headache, not to mention the chance of a corrupted save, graphical glitches, holes in the geometry, vanishing weapons etc. etc. bugs aplenty.

    8) Agreed, see 7)

    9) Bob the builder, Fallout edition.

    10) There isn't one apart from time wasting and making the game feel bigger than it actually is. Repetitive and quite boring after awhile unless you are the type of player that enjoys spending hours just to get that fence post placed just so. Maybe if the controls were better and the entire system had been implemented better but this is Bethesda we are talking about.

    11) Agreed to a point. As a member of the PC master race I object to my experience being degraded so that the bloody consoles can play it. At least give us a PC mode so we can have our shinies.

    12) Bethesda, what more is there to say? Bad character models are almost a trademark.

    13) And many of them are opaque with little to no guidance. Bethesda have tried to claim that the lack of instruction was intentional to preserve that fresh out of the vault feel. Somehow I don't think knowing which key to press to turn on the pipboy light or get out of the power armour etc. really has an impact on that. Minimising the game to hit google doesn't make me feel any more wasteland wanderer.

    14) See 13

    15) Not bad as far as it goes but armour crafting is only semi-functional atm and they missed out ammo crafting completely, thank god for the modders.

    16) Agreed. Constant trips back to the castle or a weight mod, your choice.

    17) Now if only they would stop getting in the f"""""g way

    18) Left him in Sanctuary as soon as a replacement came along

    19) True, but NOT BIG ENOUGH! Ahem! never satisfied, sorry.

    20) And it can take forever

    Pet Peeves.

    No immersion. The developers have taken the bullet sponge approach to increase difficulty instead of applying a little thought. You can only empty an smg clip into a dogs face so many times while it continues to hump your leg before the suspension of disbelief gets strained.

    Everyone and there pet has a truckload of grenades and molotoves and use them like they are going out of fashion. For those times when the bullet sponge isn't enough give them unlimited grenades.

    Mines. Just how many f*****g mines still exist after 200 years. They are everywhere.

    Pop up mobs and scripted events that have no bearing on the story. Here they have really sidestepped what Fallout is all about, exploration, and how many times has a super stealthy ghoul smacked you from behind? Maybe another bug but enemies, and companions for that matter have a habit of not being where they are supposed to be ( companions can just vanish and reappear someplace else )

    The more you play the more issues you will find.

    Bethesdas silence on many things is also disturbing. I posted a couple of game breaking bugs on the official tech support forums. After 5 days the post had zero views which means Bethesda never even looked at it. They sold over 12 million copies, you would think that they could now afford to employ someone who knows what customer service actually means.
  • WizardryWizardry Member LegendaryPosts: 19,332
    That is a lot to comment on but good job on a better than usual thorough job of explaining aspects of the game.
    I will comment on a few that usually matter a lot to me.First of all i notice a lot of "improvements" ,i hate to think what previous games were like.

    8:I am not an expert on this but i hear a lot of the bugs have to do with corrupt game saves and apparently it has been a problem for years.I can say that i had similar issues in EQ2 so i know what it is like to seem alone with bugs while others seem fine.

    13:An area true to my heart,i love depth and systems,don't know if someone's word is enough for me because i have yet to see this diversity by watching streamers.

    16:I see every player going through their loot and discarding a lot,that also bothers me when playing,i rather have meaningful loot or more storage.

    17:Yes seems they are pretty good,i sort of like companions/mercs whatever all the same.

    19:Seems massive yes but a lot of dead world,mostly just static props.In a game like this i need more world interaction.

    Bonus **21:Freedom is a good thing.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • GrintchGrintch Member UncommonPosts: 132
    One thing I'd like to see is more diversity in the type of mobs. It seems like I've seen the same mobs in all the past games like Ghouls, mirelurks, botflys, radscorpions, roaches, etc.
  • Stuka1000Stuka1000 Member UncommonPosts: 955
    Itsagameitsok said:
    @stuka1000 

    #19 is all anyone needs to read.  No offense but based on your post you may want to look for a new hobby.  

    But again this is an mmo site maybe RPGs no matter how good they are "will NEVER satisfy " you.


    Obviously jokes are completely wasted on you, I thought the caps would have given you a hint.
  • GruntyGrunty Member EpicPosts: 8,657
    14. Low - The game is frustratingly opaque
    Yet, despite all that, Fallout does its level best to hide information from you. Quests and enemies no longer show you their level, for example, so when you die, you’ll probably wonder whether it was skill or simply the monster was simply too high.

    There's a perk for that under Perception.
    "I used to think the worst thing in life was to be all alone.  It's not.  The worst thing in life is to end up with people who make you feel all alone."  Robin Williams
  • BeowulfsamBeowulfsam Member UncommonPosts: 145
    Quests, in general, are boring as hell. 95% of em' is kill, nearly all the rest is fetch. Unless I somehow missed the good stuff.

    Colony management: why can we see someone is a provisioner, but for all the rest of the occupations, we can't? Someone was a lazy mofo.

    Inventory management kinda blows also. Wish we could add at least a tab or two for easier sorting.

    More shooty, less RPG-y = bad.

    Tad more enemy variety wouldn't hurt. Just adding words + moar HP to base model is NOT variety, it's recycling.

    Local map on pipboy sucks balls. Well, if it sucked balls at least it would be useful for something on that lonely lonely road.

    Idk, but overall experience is somehow underwhelming. Dialogs are bad, shooting is meh, too many loading screens (quite a few could be avoided, I mean, cmon, you don't need to do a whole new area for a 4x4 hut). Perks are strange, feels weird to see them all at the start, dunno, doesn't feel like much of an achievement to get them, specially coz of 1-4 perk levels. Settlements get annoying after the 4th or 5th one...well, especially the ones that have no settler that can do a supply line immediately.

    Hm, if Bethesda and CD Project Red would join forces, now that would be nice for Fallout 5.

    Anyway, I'm hard pressed to find a thing that was done really good, or something that will set a shining example for other games. Erm...well, hmm, power armor, I like power armor. And map size, large maps be nice. If it wasn't Fallout and the general nuclear wasteland setting, I'd say it's barely a mediocre game.
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