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The Darkfall: Unholy Wars team has posted a new "Open Thread" that seeks player feedback and questions about recent developments. Players are assured that Darkfall development continues despite "bumps in the road" and that they are focused on continuing and improving DF:UW.
Comments
Me: "Put a hard cap on skill points so people can't level everything at the same time but actually have to play the game." (50% of the playerbase stood inside keeps using macros).
Tasos: "No."
/quit
http://kompaniet.mine.nu :+: #kompaniet @ QuakeNet
I feel like we've been having the same conversation since 2009.
Amen!
Geesh that screenshot looks really good,if the graphics are like that,looks great.Too bad i have no time for another game and i am kind of jaded by the part 1 build which was ok for what it was doing but i need cotnent and lots of it,not just a world and players and pvp..go.
Never forget 3 mile Island and never trust a government official or company spokesman.
Crowfall - LiF: MMO - Darkfall: New Dawn
You should keep an eye on this if you want a sorta of skill cap and limitation on masteries:
http://darkfallnewdawn.com/
This is a very promising project.
Crowfall - LiF: MMO - Darkfall: New Dawn
sauna said:
Tasos ignored the majority of feedback from the first DF.
Me: "Put a hard cap on skill points so people can't level everything at the same time but actually have to play the game." (50% of the playerbase stood inside keeps using macros).
Tasos: "No."
/quit
You should keep an eye on this if you want a sorta of skill cap and limitation on masteries:
http://darkfallnewdawn.com/
This is a very promising project.
So if I went for this I would be paying a third time for the same game I payed for in 2009 lol