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60,000 Backers + CBT By the Numbers | Albion Online | MMORPG.com

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited December 2015 in News & Features Discussion

image60,000 Backers + CBT By the Numbers | Albion Online | MMORPG.com

The Albion Online team has sent word that the number of backers supporting the game's development has reached 60,000. In addition, the ongoing closed beta test has garnered some big numbers on its own including over 72k PvP kills and over 125k houses built.

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Comments

  • HivesHives Member UncommonPosts: 203
    Enjoying the beta/game so that's great news.
  • Righteous_RockRighteous_Rock Member RarePosts: 1,234
    That's interesting, 72k kills and 4k guilds. That doesn't equate to killing often.
  • DXSinsDXSins Member UncommonPosts: 324
    edited December 2015
    Where are the huge numbers these graphs normally show? lol

    60k players and only 72k pks... I thought this was a pvp game yet everyone only died 1.2 times lol.... but they did all build 2 house's each! :D.
  • AlakorAlakor Member UncommonPosts: 46
    Game is way to simplistic and lacks any kind of depth, its really a resource grind fest. I guess its to be expected when you want it to be played on tablets and mobiles and the like. Waste of time for PC players, unless u wanna spam something while watching Netflix.
  • RaapnaapRaapnaap Member UncommonPosts: 455
    It feels more like the framework of a game, rather than a game. It gets the basics right, but there isn't much innovation or room for player skill. The game right now in just a very repetitive grind in a copy-pasted game world environment with little content diversity, and my (admittedly brief) time in the game was mostly involving me asking "yeah, okay, but when does the fun start?".

    Which should be a surprise, since as a Darkfall/PvP sandbox player I should be part of their target audience. They need to spice up their game a lot more before launch... Nonetheless, I'll keep one eye on it, to see where it goes development-wise. As I said, it is a solid basic framework.
  • F0URTWENTYF0URTWENTY Member UncommonPosts: 349
    edited December 2015
    There's a sucker born every minute.

    I'm sure 90% of them quit when they realised the whole game is an endless grind to support the cash shop since it will be F2P.
  • SentimeSentime Member UncommonPosts: 270
    There are no PvP kills because everyone is playing farm and gather in the massive PvE section of the game that was supposed to be a hardcore open world pvp game like original UO.
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