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You all think Star Citizen will ever come to steam?

YakutoYakuto Member UncommonPosts: 61
edited December 2015 in Star Citizen
I would prolly throw some money there way if it were on steam. I am to lazy to go outside of steam sadly. lol I still believe the team behind the game is working diligently toward there game, even if it does have a lot of buy your way into different tiers of the game. lol Still I think it is the most promising space everything sim that will be released some time in the next few years, and will be fun to play for a long time after that.

Comments

  • EpicJohnsonEpicJohnson Member UncommonPosts: 83
    No
  • YakutoYakuto Member UncommonPosts: 61
    Why not Epic? I never expected elite to show up there, but its there now.
  • Xeno.phonXeno.phon Member UncommonPosts: 350
    The problem with steam is that they can take up to 60% of total sale funds from the publishers/developers.

    For some this is fine, maybe even in SC case it is fine, either because you need any exposure at all or because you already have a firm off steam user base (like SC and ED does) and you simply want an extra revenue stream.

    But steam does profiteer hard.


  • YakutoYakuto Member UncommonPosts: 61
    Nods. I am sure that is true. Still, would love to see it on there, though not sure how there ship sales would translate on the steam store page.
  • CopperfieldCopperfield Member RarePosts: 654
    SC is gonna use every available resources to get more sales of their "product"

    it wont be @ the launch.. but when the burst sales during launch are gone.. they are defo gonna try more marketing scams
  • Erinak1Erinak1 Member UncommonPosts: 207
    edited December 2015
    Xeno.phon said:
    The problem with steam is that they can take up to 60% of total sale funds from the publishers/developers.

    For some this is fine, maybe even in SC case it is fine, either because you need any exposure at all or because you already have a firm off steam user base (like SC and ED does) and you simply want an extra revenue stream.

    But steam does profiteer hard.


    That is true.. What people have to remember is that you are trying to work out your losses vs opportunity gains. Lets say you make a game that you want to sell for $1 and you have 10 die hard fans (using small numbers purely for ease of following) if you launch your game, you will make $10, yay! But, if you launch on steam, you lose 60% or whatever of that $10, but gain a massive market of people who would never have come across your game. Unless you have a lot of money for marketing, most people will not come across most games unless they happen to come across it on steam. Go onto steam now and look at the "Most recent" games and see how many of those you have and likely would never have heard of without steam.

    EDIT: ED did it both ways, used up their reserve of people who were already going to purchase and then used steam to get more - That is what will happen with SC, they'd be insane not to.. 40% of something that costs them nothing per extra sale is better than 100% of nothing.
  • YakutoYakuto Member UncommonPosts: 61
    Oah I agree there. My steam library is full of stuff I would have never owned if I hadn't been on steam during holiday sales. Stuff going on sale is why I have over 75% of my library I think. (200 + games now, though lol maybe 100 of them played? lol)
  • Xeno.phonXeno.phon Member UncommonPosts: 350
    SC is gonna use every available resources to get more sales of their "product"

    it wont be @ the launch.. but when the burst sales during launch are gone.. they are defo gonna try more marketing scams
    So if it launches how can ship sales be a scam? I refer you to the rl cost of losing ships in eve.

    http://www.engadget.com/2010/02/08/diagram-shows-real-world-cost-of-losing-ships-in-eve-online/

    " perhaps most shocking is the price of a fleet-ready titan, which is estimated at $7600."


  • KiyorisKiyoris Member RarePosts: 2,130
    edited December 2015
  • YakutoYakuto Member UncommonPosts: 61
     @ Copperfield (sorry dont know how to do the bla bla bla said thing with the fourms. lol)

    Yah, I played eve online, and I would have prolly been willing to buy ships if they would have made a way to do it tbh. Think I stopped around 65 Million Skill Points a few years ago.
  • Erinak1Erinak1 Member UncommonPosts: 207
    Kiyoris said:
    Part of me has to wonder if they will actually ever make a profit on the game from sales. As in: Will it ever have been more financially sound to have actually made the game? Obviously they have to actually make the game (or appear to, I'm not getting into that arguement) but I do wonder that.
  • YakutoYakuto Member UncommonPosts: 61
    Erinak1 said:
    Kiyoris said:
    Part of me has to wonder if they will actually ever make a profit on the game from sales. As in: Will it ever have been more financially sound to have actually made the game? Obviously they have to actually make the game (or appear to, I'm not getting into that arguement) but I do wonder that.
    Well, honestly considering most of the ship purchase come with the game, I dont think they could make as much on selling the game as they already have with ships.
  • KiyorisKiyoris Member RarePosts: 2,130
    edited December 2015
    Erinak1 said:
    Kiyoris said:
    Part of me has to wonder if they will actually ever make a profit on the game from sales. As in: Will it ever have been more financially sound to have actually made the game? Obviously they have to actually make the game (or appear to, I'm not getting into that arguement) but I do wonder that.
    I don't think it is worth spending tons on the game for the people at the top.

    They have $100 million. Even if they have to split that, the 30 people at the top would all become millionaires if they keep development to a bare minimum. Why take the risk of trying to spend a lot on a game, when the money is already there.

    That's the thing with crowdfunding, you already have the money, which lowers the incentive to actually deliver. It's not like getting an investment loan that you are trying to  turn it into profits. They already have the money. Sure, they could make a profit on it, if they become a massive hit, but why bother risking it, they're already millionaires.
  • Erinak1Erinak1 Member UncommonPosts: 207
    edited December 2015
    Xeno.phon said:
    SC is gonna use every available resources to get more sales of their "product"

    it wont be @ the launch.. but when the burst sales during launch are gone.. they are defo gonna try more marketing scams
    So if it launches how can ship sales be a scam? I refer you to the rl cost of losing ships in eve.

    http://www.engadget.com/2010/02/08/diagram-shows-real-world-cost-of-losing-ships-in-eve-online/

    " perhaps most shocking is the price of a fleet-ready titan, which is estimated at $7600."

    That is slightly different as people playing eve are doing everything in real time. They know the risks and stuff. Sure, you could say the same about SC but what they are doing is selling you something on the promise of the promise of something else. I'm not sure it is a scam but it is definitely a very risky thing to be getting into as at least with Kickstarter there have been some legal proceedings... on their private website you've got no chance.

    Especially as they insist that everything will be available in game to everyone - I have to wonder why people spend so much on a short-cut... If it were a cash shop after the game launched you'd probably all be quitting.
  • EpicJohnsonEpicJohnson Member UncommonPosts: 83
    Yakuto said:
    Why not Epic? I never expected elite to show up there, but its there now.
    I believe that steam will not be needed to keep funding rolling in.
    Could be wrong tho. 

    Seemed Elite needed the help (crowdfunding+Investors+steam sale)
  • Erinak1Erinak1 Member UncommonPosts: 207
    Yakuto said:
    Why not Epic? I never expected elite to show up there, but its there now.
    I believe that steam will not be needed to keep funding rolling in.
    Could be wrong tho. 

    Seemed Elite needed the help (crowdfunding+Investors+steam sale)
    You're totally right, businesses have to make sure they don't make too much money!
  • EpicJohnsonEpicJohnson Member UncommonPosts: 83
    Why share if you don't have too.
  • Erinak1Erinak1 Member UncommonPosts: 207
    Why share if you don't have too.
    Why not share if you have nothing to lose? They could do as Elite did and wait for all of their own customers to buy before moving to steam.. BAM, free money.
  • YakutoYakuto Member UncommonPosts: 61
    Erinak1 said:
    Why share if you don't have too.
    Why not share if you have nothing to lose? They could do as Elite did and wait for all of their own customers to buy before moving to steam.. BAM, free money.
    Well, elite really pissed me off tbh. I paid for the game, and features they promised are getting put into the game, but as dlc. I am not buying the damn game again. There dlc is as much as the origional game is. Who does that? lol Don't get me started on that crap. lol
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