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New Trailer Introduces Procedurally Generated Planet Systems

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited December 2015 in News & Features Discussion

imageNew Trailer Introduces Procedurally Generated Planet Systems

Roberts Space Industry has sent out a brand new holiday gift for fans in the form of a Star Citizen trailer showing procedurally generated planet systems. It's a gorgeous video shot 100% in-engine with some pretty cool explanations of what is being shown. Check it out and leave us your thoughts in the comments.

Read the full story here



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Comments

  • spankybusspankybus Member UncommonPosts: 1,367
    edited December 2015
    Very Impressive! [mod edit]
    Post edited by Vaross on

    Frank 'Spankybus' Mignone
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  • NomadMorlockNomadMorlock Member UncommonPosts: 815
    Watched this live. The most impressive tech breakthrough yet!  Revolutionary. 
  • ErillionErillion Member EpicPosts: 10,329
    Always impressive to see the breakthroughs in new technology in this and other games like Elite:Dangerous and No Man's Sky. Amazing what you can do on PC without the shackles of console downward compatibility. Add to that VR and voice control and the immersion factor will be breathtaking.


    Have fun
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    ummm...


    Frontier has already done it.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • SidQFTSidQFT Member UncommonPosts: 96
    Oh man! Can't wait
  • NomadMorlockNomadMorlock Member UncommonPosts: 815
    edited December 2015
    SEANMCAD said:
    ummm...


    Frontier has already done it.
    Same concept, no where near as impressive.   That's like saying "Star Citizen isn't doing anything new. I used to blow up spaceships playing Defender at the arcade in the 80's!"
  • TalulaRoseTalulaRose Member RarePosts: 1,247
    SEANMCAD said:
    ummm...


    Frontier has already done it.
    Minor detail in the SC world.
  • NordicApacheNordicApache Member UncommonPosts: 134
    Looks really cool! I look forward to continuing to wait for this game lol! All things in time right? Here's hoping!
  • ErillionErillion Member EpicPosts: 10,329
    SEANMCAD said:
    ummm...


    Frontier has already done it.
    I am playing Horizons at the moment ... and it is rocky atmosphere-less planets only ... and it does not look as great as that. But cool nonetheless.

    I cannot walk around on that planet with my avatar. And will not be able to do that for a long time. MACO style rover work only.


    Have fun
  • spankybusspankybus Member UncommonPosts: 1,367
    SEANMCAD said:
    ummm...


    Frontier has already done it.
    nope, their worlds have no air, no light scatter. Their engine doesn't look like it has proper GI or an indirect lighting system, so no clue how ED will go about doing it, either.

    Horizons looks fun, though. but not this pretty, imho

    and Infinity: Battlscape did it before anyone :P


    Frank 'Spankybus' Mignone
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    -3d Artist & Compositor
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  • neotronneotron Member UncommonPosts: 47
    NomadMorlock said:

    SEANMCAD said:
    ummm...


    Frontier has already done it.
    Same concept, no where near as impressive.   That's like saying "Star Citizen isn't doing anything new. I used to blow up spaceships playing Defender at the arcade in the 80's!"


    This is both true, and not true. Elite Dangerous has part of this (not atmospheres), that doesn't look as good (objectively speaking, that's just true). However E:D has it live, with billions upon billion of planets, rather than a single small demo of a single planet of a single type.

    So although this video is beautiful and very impressive, and without a doubt better looking than Horizons, it's not complete and might work only in this very limited demo. We don't know.

    I.e until it's shipped and available, Elite is doing a better job because it's actually out and functional.
  • MinscMinsc Member UncommonPosts: 1,353
    neotron said:
    NomadMorlock said:



    SEANMCAD said:

    ummm...





    Frontier has already done it.

    Same concept, no where near as impressive.   That's like saying "Star Citizen isn't doing anything new. I used to blow up spaceships playing Defender at the arcade in the 80's!"





    This is both true, and not true. Elite Dangerous has part of this (not atmospheres), that doesn't look as good (objectively speaking, that's just true). However E:D has it live, with billions upon billion of planets, rather than a single small demo of a single planet of a single type.



    So although this video is beautiful and very impressive, and without a doubt better looking than Horizons, it's not complete and might work only in this very limited demo. We don't know.



    I.e until it's shipped and available, Elite is doing a better job because it's actually out and functional.


    It's procedural generation. It's no different building 1 planet than building 1 million. Once the tech is working the hard part is done.
  • TalonsinTalonsin Member EpicPosts: 3,619
    Looks nice. Cant wait for the next few years when stuff like this is actually playable.
    "Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game."  - SEANMCAD

  • ErillionErillion Member EpicPosts: 10,329
    Here is the full 15 min version of it




    Have fun

  • frealmsfrealms Member UncommonPosts: 24
    Sure, looks nice but uhh... wasn't the main argument that Star Citizen would not have procedural generation of content and everything would be hand-crafted?

    I remember a lot of criticism about E:D because it was done like that and that SC would be much better because they were hand-crafting the content.
  • spankybusspankybus Member UncommonPosts: 1,367
    frealms said:
    Sure, looks nice but uhh... wasn't the main argument that Star Citizen would not have procedural generation of content and everything would be hand-crafted?

    I remember a lot of criticism about E:D because it was done like that and that SC would be much better because they were hand-crafting the content.
    They look to be doing a hybrid approach. The planet itself is PG but the landing zone is hand-crafted. So i guess any Points of Interest will be hand-crafted. That is an assumption, admittedly.

    Frank 'Spankybus' Mignone
    www.spankybus.com
    -3d Artist & Compositor
    -Writer
    -Professional Amature

  • Butch808Butch808 Member UncommonPosts: 382
    1000km? thats a small planet..
  • SamhaelSamhael Member RarePosts: 1,534
    NomadMorlock said:

    SEANMCAD said:
    ummm...


    Frontier has already done it.
    Same concept, no where near as impressive.   That's like saying "Star Citizen isn't doing anything new. I used to blow up spaceships playing Defender at the arcade in the 80's!"


    But to be totally honest, Defender also had seamless space to ground transitions, right?
  • ErillionErillion Member EpicPosts: 10,329
    edited December 2015
    frealms said:
    Sure, looks nice but uhh... wasn't the main argument that Star Citizen would not have procedural generation of content and everything would be hand-crafted?

    I remember a lot of criticism about E:D because it was done like that and that SC would be much better because they were hand-crafting the content.
    One of the stretch goals of Star Citizen was to do research on procedural generation (done by CIG Frankfurt) and add it to the game where appropriate.

    https://robertsspaceindustries.com/funding-goals

    41 Million Stretch Goal:
    "Procedural Generation R&D Team – This stretch goal will allocate funding for Cloud Imperium to develop procedural generation technology for future iterations of Star Citizen. Advanced procedural generation will be necessary for creating entire planets worth of exploration and development content. A special strike team of procedural generation-oriented developers will be assembled to make this technology a reality."


    Have fun


  • waynejr2waynejr2 Member EpicPosts: 7,771
    Erillion said:
    Always impressive to see the breakthroughs in new technology in this and other games like Elite:Dangerous and No Man's Sky. Amazing what you can do on PC without the shackles of console downward compatibility. Add to that VR and voice control and the immersion factor will be breathtaking.


    Have fun

    You are aware that computer science has had procedural generation for decades right?  It has always been is it good enough for the task at hand.  For mmoRPGs good enough is very subjective but early attempts were not good enough.   It is just a matter of time before it will be main stream. 

    People have been chasing PG for a very long time.  I don't know if breakthrough it the right word for it as I feel it discounts all the previous work that came before it.
    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

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  • ErillionErillion Member EpicPosts: 10,329
    The breakthrough is not only related to the PG part of SC development. PG has appeared before in games- i am playing it in E:D atm.  The breakthrough remark also refers to the complete engine redesign for huge worlds beyond 8 or 16 km, the physics and local grid simulation part (players fighting boarding actions in spaceships, those spaceships fighting other spaceships at the same time with 6DoF, those fights going on across a whole solar system etc.). It refers to the incorporation of performance and motion capturing into normal gameplay on a high fidelity level. It refers to optimal application of the new Direct X12 and its HUGE leap forward w.r.t. draw calls (and other advances). It refers to support for VR devices and Voice control software. It refers to new ways of user interaction in games (e.g. Via the "personal Mobi Glas" in game bracelet). It refers to the mating of spacesim with FPS game- often attempted (e.g. EVE) but never properly achieved, although we had ambitious attempts over a decade ago (e.g. Star Wars Galaxies). 

    Have fun
  • TheYear1500TheYear1500 Member UncommonPosts: 531
    edited December 2015
    SEANMCAD said:
    ummm...


    Frontier has already done it.
    Same concept, no where near as impressive.   That's like saying "Star Citizen isn't doing anything new. I used to blow up spaceships playing Defender at the arcade in the 80's!"
    Really?  SC version looked like crap.  It was clear that they did a very poor PG world then plopped a their handmade station in the middle of it.  Just watch the video, its clear that they used this station..



    Something they have been working on for a year+, and just put it into a very poorly modeled, low graphics quality PG world.   Just look at the difference between the rest of the world and that one area, look at how fuzzy and low quality everything is, the bam you get to the station. 

    Its not even in game, just in engine, something CIG have shown before and have not been able to deliver.  This is from the same people that spent 20 min of the live stream failing to get their own game to run.  

    Go to 1.03, of the new PG video, you can clearly seem the seam between the handcrafted mining base(station), and the rest of the world.  
  • klash2defklash2def Member EpicPosts: 1,949
    Yea great if the game comes out. This only proves they are working on it. It's not in the game right now. You can barely do anything right now actually. ED has planetary landing already and I wouldn't be surprised if by the end of next year SC still isn't out and ED has avatar exploring planets.
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  • ArchlyteArchlyte Member RarePosts: 1,405
    That video is pretty impressive.
    MMORPG players are often like Hobbits: They don't like Adventures
  • ErillionErillion Member EpicPosts: 10,329
    edited December 2015
    klash2def said:
    Yea great if the game comes out. This only proves they are working on it. It's not in the game right now. You can barely do anything right now actually. ED has planetary landing already and I wouldn't be surprised if by the end of next year SC still isn't out and ED has avatar exploring planets.


    >>> You can barely do anything right now actually. >>>

    I would disagree with that:

    https://robertsspaceindustries.com/feature-list

    (thats a list of around 50 different things you can do.. RIGHT NOW... or watch others do it on Youtube ... 2000 new fan made videos this week alone, not to mention the live twitch streamers)



    Have fun
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