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According to a new report at Steparu, the Korean launch of Tree of Savior has come as a huge surprise, both in the fact that it launched ahead of schedule, but that the cash shop has come with some big ticket prices. For example a new hairstyle will set users back $17 or $25, more expensive than a real world 'do.
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mmorpg junkie since 1999
Afaik, P2W is perfectly acceptable in Korea. The only fuss here is that this particular P2W is a bit pricier than most previous versions. The scourge of inflation knows no bounds !
Anyone who plays these piece of crap free to play/pay to win games deserves to get ripped off. Happy new year !
Obviously you dont know the game. Its a pretty good mmorpg for old school rpg fans. It never claimed to be pay to win. Nor did anyone make claims of such. While yes it is free to play. Its one of the good ones. (if you're a fan of old school that is.)
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Question is. Did Nexon Kr set in motion the payment features or was it the developers? Because if it was Nexon Kr. Then IMC in no way would have to follow the same example.
I am going to assume it had such a success in beta or Alpha that they figured they could go ahead and charger whatever.
To me it looks so bad i wouldn't play it for free let alone costing me anything.EXP boosts other game play boosts,nothing but a huge p2win especially since most of us value time over money and that is what they are selling along side other ridiculous priced items.
No way could this make it over here,it would be one server and a dead one at that.
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That is such a low budget looking game,how can they possibly charge much ion cash shop for anything.Everything is so low poly nothing should be more than a couple bucks.
I am going to assume it had such a success in beta or Alpha that they figured they could go ahead and charger whatever.
To me it looks so bad i wouldn't play it for free let alone costing me anything.EXP boosts other game play boosts,nothing but a huge p2win especially since most of us value time over money and that is what they are selling along side other ridiculous priced items.
No way could this make it over here,it would be one server and a dead one at that.
Except that did make it over here. There were 3 servers, with each reaching 50-75% capacity.
And as i stated before, you have to be a fan of old school games to appreciate this game.
That is such a low budget looking game,how can they possibly charge much ion cash shop for anything.Everything is so low poly nothing should be more than a couple bucks.
I am going to assume it had such a success in beta or Alpha that they figured they could go ahead and charger whatever.
To me it looks so bad i wouldn't play it for free let alone costing me anything.EXP boosts other game play boosts,nothing but a huge p2win especially since most of us value time over money and that is what they are selling along side other ridiculous priced items.
No way could this make it over here,it would be one server and a dead one at that.
Ragnarok style games are incredibly popular. The game was smooth, responsive and grindalicious when I played the alpha version. People in particular liked the updated graphics over Ragnarok for that nostalgic feeling. Not to mention them getting so many beta applications and positive feedback from the western community.
But ultimately it's a niche game for old school MMO fans. How they handle things must be exceedingly delicate, or that "one server' will definitely have population problems. Granted, though, they have multiple channels on each server as well. And typically you actually want to be alone when grinding -- or in a party. I found myself constantly switching channels to get a secluded spot of my own for rare drops and experience.
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There isn't a cash shop made that can stop me from throwing my money away.
Any mmo worth its salt should be like a good prostitute when it comes to its game world- One hell of a faker, and a damn good shaker!
Who cares about cash shop. People who really want that stuff will spend the money. As long as it doesn't contain any items that make the game easier to play, i'll be happy.
Let me Translate this for you: "As long as it doesn't contain any items that I want to buy, i'll be happy."
Boy: Why can't I talk to Him?
Mom: We don't talk to Priests.
As if it could exist, without being payed for.
F2P means you get what you paid for. Pay nothing, get nothing.
Even telemarketers wouldn't think that.
It costs money to play. Therefore P2W.
1. old school rpg graphics. handrawn i think, so it looks great, very clean
2. great music
3. grindfest (which again is old school)
If the cash shop is selling items at a high price to turn a profit that is fine, as long as people can't have the uber sword of slaydonia by paying 3 dollars.
It has tons of class possibilities, I really think you guys should give it a whirl when it comes out. though it won't be for everyone if you dont like old school SNES rpgs or grinders. it has what 200+ levels? can't wait. EDIT: actually if the uber sword of slaydonia was 3 bucks then yeah i'd probably buy it. i dont play F2P games very often but I will this one. i dont spend money at all unless its like 3-5 bucks for a cool glowy. So if i play this game, and it turns out i like it a lot, i dont mind spending any amount less than a 15$ sub. then i feel like i'm keeping it to an amount im comfortable with.
What would worry me more is the speed boost you get from being a premium member and how you can train two abilities at once for paying, as well. Wouldn't be an issue if you could train two characters at once, but one being able to get power twice as fast isn't that appealing to me.
Seems that some people on Steparu's site are saying you might be able tobuy items with power as well? Wonder if that has any merit.