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Albion Online is many things, but it certainly isn't shy about its huge grind. In fact, where most games try to hide their grind behind neatly dissected levels and gradual spoon feedings of content, Albion displays it proudly on its Destiny Board—a map that helps you chart your progress through the game. "Look at me," it says. "Look at how many countless hours you will need to spend to ever wield the best items in the game."
Comments
Not that I mind, but my problem with some sandbox games is that it does get repetitive, but there is nothing wrong with that at all. The draw of raising livestock and farming in ArcheAge was fun at first, but then it's like I just got on a timer. Waiting for stuff to finish growing, harvesting it, repeat. Like I said though, there is absolutely nothing wrong with that but my problem is what is supposed to make all of these sandbox(y) activities fun is the engagement with communities. Older sandbox games like DarkAges Online have more of an old school community mindset so there seems to be more community interaction and roleplay.
The new sandbox games coming out are largely missing these types of communities and in my opinion these types of communities are what drives sandboxes and makes them fun and engaging. Games like EvE have that (even though I don't enjoy EvE as a game) despite the less desirable aspects of parts of the community (like griefers, etc). It makes me wonder why the newer sandbox games seem to be missing the engagement and more social aspects of older sandbox games. Maybe I'm just not looking carefully enough.
Smile
When I play with younger gamers it is all about getting to the end as fast as possible and want everything for free or at least a lot of things without much effort.
I prefer some grind as it is called because I feel I have "earned " rather then just have it handed to me and or my hand held to reach the goal to get it.
If not, no interest.
I still don't get why designers don't understand that the vast majority of gamers don't like other players making choices for them.
Some players, many, many players WANT the sandbox experience without being forced to PvP when they don't want to.
Make PvP compelling, make things worth fighting over, make it FUN and make it entirely optional and you will get tons of players who want to PvP and choose to PvP.
It's really quite simple.
Is there something that I'm missing with this title?
Everything I've seen/read about this game doesn't lead me to believe it will be anymore *evolutionary* than any other top-down, click-to-move/attack game out there. It looks so much like a LoL/DotA with a crafting/worker system.
Is there something that I'm missing with this title?
Nope
Still has potential, but seems they have a lot to figure out. Believe they said they have a to-do list for at least the next year of things they need to add/adjust to get to where they want.
Which sort of sucks for those paying/playing now as who knows what it will look like in a year.
" Is there PvP free/safe Trammel-like PvE in the game?
If not, no interest.
I still don't get why designers don't understand that the vast majority of gamers don't like other players making choices for them.
Some players, many, many players WANT the sandbox experience without being forced to PvP when they don't want to.
Make PvP compelling, make things worth fighting over, make it FUN and make it entirely optional and you will get tons of players who want to PvP and choose to PvP.
It's really quite simple."
It's not that simple, forced PvP requires you to make alliances and stresses socialization. Is it for everyone, not by a long shot.
But kudos to developers who make the game they want, not the game we think we want.
Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
The author is right, many players may never make it to the PvP.
The game claims to be a PvP sandbox but you have to MINDLESSLY, without having any fun at all, grind PvE to death before even beginning to PvP.
Huge disappointment, would accept a refund in a heartbeat
Unfortunately the unoriginal/low poly count graphics are going to kill it for most people.
Yes, there is a lot of "undisguised" grind in the game (some people do need "the cloak of daily quest" to find it more appeling). But for everthing else, this game is awesome. It's a perfect mix of what you want in a hardcore pvp game and a moba. The need for a community instead of being able to do everything by yourself is something that hasn't been present in a mmo in years.
If you guys are interested into the game, i strongly suggest you find some friends and start playing this awesome game. And for those who think that 10-15 hours of leveling is too much before starting to PvP, you need /played your hours of wow :P
No fate but what we make, so make me a ham sandwich please.
But, as the original poster suggested, I will look to the future and hope that it can add a little something. And for the record, I like the look of it, if you log in to moan about the graphics you're a doughnut - surely you looked at a screenshot before handing over your money.
Doesn't seem like the writer of this article has really played the game.
Yes, there is a lot of "undisguised" grind in the game (some people do need "the cloak of daily quest" to find it more appeling). But for everthing else, this game is awesome. It's a perfect mix of what you want in a hardcore pvp game and a moba. The need for a community instead of being able to do everything by yourself is something that hasn't been present in a mmo in years.
If you guys are interested into the game, i strongly suggest you find some friends and start playing this awesome game.
And for those who think that 10-15 hours of leveling is too much before starting to PvP, you need /played your hours of wow :P
My Reply:
You're ignoring the fact that the initial hours before PvPing are mind-numbingly boring.
I believe games should be immediately enjoyable. I'm the type of person who won't spend 2 hours watching a horrible movie and feel good about having wasted that 2 hours. Don't expect me to waste 15 hours before the promise of the fun. Give me a f***ing break
¯\_(ツ)_/¯