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The Thieves Guild will be Elder Scrolls Online's first DLC of 2016, and it's shaping up to be pretty massive in terms of content included. We caught up with ESO's Creative Director, Rich Lambert to ask a few questions about the recent info dump on the content pack.
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Some good stuff to hear, sad the world based PVP system rook a low prority and was canceled, but at least there is focus on improving the game and cyrodiil performance
It probably became too difficult to extend Thieves Guild activities into the main game, while simultaneously disabling them for the general pop that didn't own the DLC.
It pretty much sounds like the Thieves Guild and everything associated with it will only be relevant inside the specific Thieves Guild map. Pay and get it all, pay nothing and get nothing.
The Dark Brotherhood DLC will most likely be similarly self-contained.
So I'm just wondering about how the new cross alliance grouping tool will work
I'm less about "how it will work" and more about "WILL it f#$%ing work?!".
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And they never promised bigger things than mentioned now, it is all in your heads.
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Ncsoft/carbine could learn alot from these guys....they are so onpoint with content info about their game.
:(
and its not that true we can get the gear without effort ... still neeed to APs to buy the gear
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With this updated info, I am worried that these new thief activities will be limited to one map... which is just laughable. The extra info has me feeling less hopeful about the content than I was before. This is just going to be "the stealing map" and flooded with players stealthing everywhere and looking completely absurd.
ZOS needs to bring back the promised PvP update to the justice system. The system without it is just not interesting enough.
The system would have never worked. PvPers wouldn't put themselves in a disadvantaged position to be attacked just to provide a target for other PvPers. The PvErs that steal would just stop stealing.
In less than a month Justice PvP would have ended the old Justice system stealing and the new Justice PvP. Both systems would have ended up being unused and the development time put into them would have been wasted.
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From my perspective things are moving in an unexpected direction since the departure of Paul Sage (Creative Director) and Nick Konkel (lead systems designer).
Right now stealing is not at all interesting. It NEEDS the PvP component to become a decent part of gameplay.
I know we are just making predictions here, but there is one thing I think you are dead wrong about - you say Justice sytem PvP would quickly end because players would never steal. Right now if a player is spotted by a guard it is basically GG. Having another player in place of the guard actually IMPROVES the chances they get away, not to mention being immeasurably more entertaining. The change would only increase justice system participation, there are really no downsides to it for either side.
You don't have to worry, though, ZOS apparently decided not to do it. It is a shame, as it would have hands down been the best content in the game.
I prefer to be lawful though, so i doubt i'll get this, but maybe if it's cheap or if the reviews are great. If i were to guess a price i would say 1500 crowns. The cheapest DLC so far, but based on what we know now i think it holds less value than the two previous DLC.