I am not usually but always shaking my head at the lack of common sense thought put into game systems over the years.
This one is at least not a complete fail on common sense but still the game relies on yet the same old formula of not making sense with xp"experience".
The good side is the contribution pts,that part makes some sense,but should have been called FAVOR and not contribution although i guess in some small way you can say you are contributing to the games npc community.Where that idea fails is in giving back items you bought to regain contribution,that doesn't even make sense in the english language.That is basically like saying,ok here is your 5 bucks back for the favor i did,now you still owe me a favor lmao.
The other continued fail is just giving xp for quests,such a long time dumb idea ,i just cannot accept the lack of common sense behind it anymore.If you want to dissect it and give questing it's own experience bar and say you are experienced at questing,i could accept it but you don't become a better Warrior or Thief or whatever through questing experience as well that also equates to better with your weapon able to wear stronger gear all because you did some quests that are not even related to your class/profession?
I can explain how it SHOULD be done...If you want to have XP to wear stronger gear or use better weapons,then you should be doing specific quests related to both fields.The same goes for becomeing a more experienced Warrior you could be doing specific quests where you learn new sword techniques or new abilities or new spells.
It is like every developer looks at other games and just copies bad ideas over and over,i wish somebody could think for themselves.
Never forget 3 mile Island and never trust a government official or company spokesman.
Bill are we going to have AA all over again with Housing or is there designated plots? I really don't want to go through the whole land grab thing again...
Housing and farming are phased in Black Desert, so you could have one farm on top of another, and you would be in your own little phase. This way everyone can get a house and a farm in BD.
Bill are we going to have AA all over again with Housing or is there designated plots? I really don't want to go through the whole land grab thing again...
Housing and farming are phased in Black Desert, so you could have one farm on top of another, and you would be in your own little phase. This way everyone can get a house and a farm in BD.
Which is how I prefer my housing. Open world housing is way overrated, and it leads to lame systems like where you have to keep paying or lose it all.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
This game looks amazing! Also, that was one of the best, most informative articles I have read here, thanks to the author!
You're welcome! Really glad you liked it. We're going to be doing a lot of guides/helpers for new and upcoming games. BDO is pretty key, as it has a lot of weird/new systems that challenge the status quo. We'll probably do a few for B&S too, though that game is a quite a bit more straightforward in its systems.
Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
First I want to say that I did play the CDT1 and I really enjoyed the game and will play the next CBT. Yes there is a BUT.... The one re ally big problem I see is the complexity of a lot of the systems. For me it's not a big deal but I know a lot of peeps that would get pissed off at this and would leave the game. What I'm sayign is the people on this side of the world like the systems to be easy we are lazy that way and we like everything to be fed to us. In this game there is a lot to do but you have to dig for a lot of it and I think that will be a problem for a lot of peeps.
Bill--- Seems like you are enjoying this a lot. Do you foresee this being a game you will play after it is reviewed?
Depends, really. I need to see how things progress in the launch version. But, yes. I like the game. :)
Bill, presently I'm having a great time in ArcheAge. Ive been keeping an eye on this MMO, and I'm wondering if it will give me the enjoyment I dig in AA. I'm coming from the old Everquest and Star Wars Galaxies days and miss many aspects of those two games. I was hoping WildStar was going to interest me, but that for me didn't do it. Keep up the great information on Black Desert. Thanks!!
Rhoklaw said:
First time I've seen pre orders accepting only 1 type of payment which isn't even a credit card. I guess for safety reasons it's nice in today's world of identity theft, still don't understand the lack of options.
i ordered the 49.99 preorder wit my bank card just today. i used firefox maybe the preorder site dosnt like certain browsers
RIP Ribbitribbitt you are missed, kid.
Currently Playing EVE, ESO
Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.
First I want to say that I did play the CDT1 and I really enjoyed the game and will play the next CBT. Yes there is a BUT.... The one re ally big problem I see is the complexity of a lot of the systems. For me it's not a big deal but I know a lot of peeps that would get pissed off at this and would leave the game. What I'm sayign is the people on this side of the world like the systems to be easy we are lazy that way and we like everything to be fed to us. In this game there is a lot to do but you have to dig for a lot of it and I think that will be a problem for a lot of peeps.
But that might be a good thing Dr.Nicktu, BDO is not going to be a game for 12-14 year old's, or players that prefer to be told what to do.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
bschittone said:
Bill are we going to have AA all over again with Housing or is there designated plots? I really don't want to go through the whole land grab thing again...
You could answer that question in about 5 mins if you could be bothered reading a sentence or two.. The fact the you havent would suggest you don't care enough about the game, so why even ask?
Nice write-up Bill, I fully expect to be overwhelmed when I first log in for CBT 2 so I'll keep these tips handy to avoid a mental breakdown...
bschittone said:
Bill are we going to have AA all over again with Housing or is there designated plots? I really don't want to go through the whole land grab thing again...
You could answer that question in about 5 mins if you could be bothered reading a sentence or two.. The fact the you havent would suggest you don't care enough about the game, so why even ask?
Nice write-up Bill, I fully expect to be overwhelmed when I first log in for CBT 2 so I'll keep these tips handy to avoid a mental breakdown...
The houses are instanced or open world? The housing system will be instanced, although a minority of houses will be open world, you will have to buy them through auction house and be used as guild halls
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
Black Desert is showing that Themepark gamers have no clue what a game like this is all about.
There is no endgame.
That's right, there is no endgame, instead it's grinding to get +20 enchants and socketing, without any content whatsoever.
Not sure how not having endgame content is a good thing, but ok, there is a way to spin everything.
Why do those silly themepark players want content when you can play the RNG enchant game all day in Black Desert...
Themepark players want actual content, what a crazy idea, silly people...it is strange though, how only MMO with endgame seem to last, WoW, EQ, FF....hmmmm......oh well....let's just ignore logic, silly logic and silly themepark players demanding actual content....who do they think they are...
ArcheAge didn't need good endgame content either, some random mindless PVP and mindless RNG, they did fine...sorta...ok not really...anyway....
VastoHorde said:
Black Desert is showing that Themepark gamers have no clue what a game like this is all about.
There is no endgame.
That's right, there is no endgame, instead it's grinding to get +20 enchants and socketing, without any content whatsoever.
Not sure how not having endgame content is a good thing, but ok, there is a way to spin everything.
Why do those silly themepark players want content when you can play the RNG enchant game all day in Black Desert...
Themepark players want actual content, what a crazy idea, silly people...it is strange though, how only MMO with endgame seem to last, WoW, EQ, FF....hmmmm......oh well....let's just ignore logic, silly logic and silly themepark players demanding actual content....who do they think they are...
ArcheAge didn't need good endgame content either, some random mindless PVP and mindless RNG, they did fine...sorta...ok not really...anyway....
You are one of those Themepark players. Just dont have a clue. lmao
Black Desert is showing that Themepark gamers have no clue what a game like this is all about.
There is no endgame.
That's right, there is no endgame, instead it's grinding to get +20 enchants and socketing, without any content whatsoever.
Not sure how not having endgame content is a good thing, but ok, there is a way to spin everything.
Why do those silly themepark players want content when you can play the RNG enchant game all day in Black Desert...
Themepark players want actual content, what a crazy idea, silly people...it is strange though, how only MMO with endgame seem to last, WoW, EQ, FF....hmmmm......oh well....let's just ignore logic, silly logic and silly themepark players demanding actual content....who do they think they are...
ArcheAge didn't need good endgame content either, some random mindless PVP and mindless RNG, they did fine...sorta...ok not really...anyway....
You are one of those Themepark players. Just dont have a clue. lmao
The people are the content.
Seems to be you have no clue as to why themeparks are generally more successful. We aren't looking to duplicate real life grindy activities just to do those same things online. That is why a story, a sense of content, other than repeating tasks over and over again is desired. A sense of achievement in the lore of the world. Saying people are the content is just some BS generalization that I've heard for over a decade and is rarely implemented in such a way that is fun LONG TERM!!!!
Seems to be you have no clue as to why themeparks are generally more successful. We aren't looking to duplicate real life grindy activities just to do those same things online. That is why a story, a sense of content, other than repeating tasks over and over again is desired. A sense of achievement in the lore of the world. Saying people are the content is just some BS generalization that I've heard for over a decade and is rarely implemented in such a way that is fun LONG TERM!!!!
Themeparks may be more successful, but not every game needs to or should be a WoW-like themepark to achieve a degree of success. It would be very boring if all games followed the same formula, its nice to see games try and be innovative and put a new spin on things.
By the way, it looks like there is a ton of content in this game, just not raids and group dungeons. It looks like an incredibility immersive world with fun mechanics and a much wider scope than simply do story quests, fight monsters, do side quests, do dungeons, do raids, grind for gear in same dungeons over and over.
Seems to be you have no clue as to why themeparks are generally more successful. We aren't looking to duplicate real life grindy activities just to do those same things online. That is why a story, a sense of content, other than repeating tasks over and over again is desired. A sense of achievement in the lore of the world. Saying people are the content is just some BS generalization that I've heard for over a decade and is rarely implemented in such a way that is fun LONG TERM!!!!
Themeparks may be more successful, but not every game needs to or should be a WoW-like themepark to achieve a degree of success. It would be very boring if all games followed the same formula, its nice to see games try and be innovative and put a new spin on things.
By the way, it looks like there is a ton of content in this game, just not raids and group dungeons. It looks like an incredibility immersive world with fun mechanics and a much wider scope than simply do story quests, fight monsters, do side quests, do dungeons, do raids, grind for gear in same dungeons over and over.
Nop there is not, if you do not want to read Reddit go and play CBT, there are no the raids are most of the time for pvp and world bosses witch are mindlessly creatures without any real AI, the game does not offer any content aside of sieges which seems fun, but at the end of the day you'll be bound by RNG. Quests are not just for themeparks are to give identity to the world and it's inhabitants, so is end-game it's meant to give a porpoise not just random killing, but hey! who cares nowadays about mindless killing right?
Seems to be you have no clue as to why themeparks are generally more successful. We aren't looking to duplicate real life grindy activities just to do those same things online. That is why a story, a sense of content, other than repeating tasks over and over again is desired. A sense of achievement in the lore of the world. Saying people are the content is just some BS generalization that I've heard for over a decade and is rarely implemented in such a way that is fun LONG TERM!!!!
Themeparks may be more successful, but not every game needs to or should be a WoW-like themepark to achieve a degree of success. It would be very boring if all games followed the same formula, its nice to see games try and be innovative and put a new spin on things.
By the way, it looks like there is a ton of content in this game, just not raids and group dungeons. It looks like an incredibility immersive world with fun mechanics and a much wider scope than simply do story quests, fight monsters, do side quests, do dungeons, do raids, grind for gear in same dungeons over and over.
Nop there is not, if you do not want to read Reddit go and play CBT, there are no the raids are most of the time for pvp and world bosses witch are mindlessly creatures without any real AI, the game does not offer any content aside of sieges which seems fun, but at the end of the day you'll be bound by RNG. Quests are not just for themeparks are to give identity to the world and it's inhabitants, so is end-game it's meant to give a porpoise not just random killing, but hey! who cares nowadays about mindless killing right?
You misunderstood. I meant the game does not have raids and repeated dungeon runs like WoW etc, in fact it doesn't really have this themepark concept of "end-game". It is an immersive world with lots of activities and complex interesting systems for trade, crafting, combat and the like. It also has a very interesting take on "reputation", making the world and npcs that live in it much more meaningful.
But yes, if you want to run through a boring on-the-rails story with brain dead pve and terrible combat, then repeatedly run the same lame dungeons and raids to get more gear for no real purpose other than to do more dungeons in the next expansion I suggest playing WoW or any number of its clone games.
If you want that WoW themepark feel but with interesting combat and amazing dungeons and lots of open world mini bosses, plus the option for some decent pvp, I suggest Tera, ESO, or GW2.
If you want to get immersed into a medieval fantasy world with complex trading, housing, farming, crafting, and other systems, which places a lot of importance on character relations with the world around you, amazing graphics, combat, and customization, then atm Black Desert looks like it could be good.
You misunderstood. I meant the game does not have raids and repeated dungeon runs like WoW etc, in fact it doesn't really have this themepark concept of "end-game". It is an immersive world with lots of activities and complex interesting systems for trade, crafting, combat and the like. It also has a very interesting take on "reputation", making the world and npcs that live in it much more meaningful.
But yes, if you want to run through a boring on-the-rails story with brain dead pve and terrible combat, then repeatedly run the same lame dungeons and raids to get more gear for no real purpose other than to do more dungeons in the next expansion I suggest playing WoW or any number of its clone games.
If you want that WoW themepark feel but with interesting combat and amazing dungeons and lots of open world mini bosses, plus the option for some decent pvp, I suggest Tera, ESO, or GW2.
If you want to get immersed into a medieval fantasy world with complex trading, housing, farming, crafting, and other systems, which places a lot of importance on character relations with the world around you, amazing graphics, combat, and customization, then atm Black Desert looks like it could be good.
Just so you know... Themeparks are way more LONG TERM than korean P2W soft by definition, just from the standpoint of customer service, but i agree with you that "long term" fun it depends on several things and so far Koreans are specialists of "fast cash then leave" software, not to mention your immersible world has no real (rather weak, story still seems to be there) history nor back bone, hence is just graphics and "character relations" are a great idea indeed but they did not implemented well enough, the game is totally underdeveloped on that regard, anyway i can see that you are very hypped for this game and you wont see the truth behind the hypetrain until you satisfy yourself playing the game so be my guest, but i wont be giving any coin to it as many of other seasoned veterans on the mmo field.
You misunderstood. I meant the game does not have raids and repeated dungeon runs like WoW etc, in fact it doesn't really have this themepark concept of "end-game". It is an immersive world with lots of activities and complex interesting systems for trade, crafting, combat and the like. It also has a very interesting take on "reputation", making the world and npcs that live in it much more meaningful.
But yes, if you want to run through a boring on-the-rails story with brain dead pve and terrible combat, then repeatedly run the same lame dungeons and raids to get more gear for no real purpose other than to do more dungeons in the next expansion I suggest playing WoW or any number of its clone games.
If you want that WoW themepark feel but with interesting combat and amazing dungeons and lots of open world mini bosses, plus the option for some decent pvp, I suggest Tera, ESO, or GW2.
If you want to get immersed into a medieval fantasy world with complex trading, housing, farming, crafting, and other systems, which places a lot of importance on character relations with the world around you, amazing graphics, combat, and customization, then atm Black Desert looks like it could be good.
Just so you know... Themeparks are way more LONG TERM than korean P2W soft by definition, just from the standpoint of customer service, but i agree with you that "long term" fun it depends on several things and so far Koreans are specialists of "fast cash then leave" software, not to mention your immersible world has no real (rather weak, story still seems to be there) history nor back bone, hence is just graphics and "character relations" are a great idea indeed but they did not implemented well enough, the game is totally underdeveloped on that regard, anyway i can see that you are very hypped for this game and you wont see the truth behind the hypetrain until you satisfy yourself playing the game so be my guest, but i wont be giving any coin to it as many of other seasoned veterans on the mmo field.
If you're familiar with Lineage 2 like me (played CB into live for 4yrs), then you will see BDO as L2 with a facelift. Just about everything about how the gameplay works, the world, pvp and exp, is just L2. This game is pretty, you can customize your char more, but overall it's still L2...spending all your time grinding exp on mobs, with quests only gaining locked dungeon access, weapons/armor, crafting mats. PVP is karma based unless during a castle siege, or at an arena. So while you're tanking a few mobs leveling, some bored person can come up and kill you. Sure they get karma, and can have a chance of dropping equipped items while they're working off their karma but it's still going to happen. So be ready to join parties and exp for hours and hours and hours on end.
First time I've seen pre orders accepting only 1 type of payment which isn't even a credit card. I guess for safety reasons it's nice in today's world of identity theft, still don't understand the lack of options.
Not sure what you saw buy I paid with credit card.
The other continued fail is just giving xp for quests,such a long time dumb idea ,i just cannot accept the lack of common sense behind it anymore.If you want to dissect it and give questing it's own experience bar and say you are experienced at questing,i could accept it but you don't become a better Warrior or Thief or whatever through questing experience as well that also equates to better with your weapon able to wear stronger gear all because you did some quests that are not even related to your class/profession?
Most quests don't give xp in the way you are thinking.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
The big question about this game is will it last. Sure the game looks awesome and has a lot of interesting mechanics, but what is the point of it all when there is no challenge and no end game? Why should I invest all that time and effort into the economic side when there is nothing to use it on? This is another game with a punishing RNG gear upgrade system like Archeage had which almost always leads to cash shop pay to win items that supposedly increase your chance of success. I had high hopes for this initially, but I'm not sure if it will appeal to a wide audience in the west.
It has already alienated an bunch of people with their choice to gender lock classes but I am positive it will carve it's own niche. It won't be ff online successful, but it will be a success. I think
this seems somehow more complex than eve. i know my way around eve, but ive been playing that since 07. any of you fellow pod pilots have insight abut this game?
RIP Ribbitribbitt you are missed, kid.
Currently Playing EVE, ESO
Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.
Comments
This one is at least not a complete fail on common sense but still the game relies on yet the same old formula of not making sense with xp"experience".
The good side is the contribution pts,that part makes some sense,but should have been called FAVOR and not contribution although i guess in some small way you can say you are contributing to the games npc community.Where that idea fails is in giving back items you bought to regain contribution,that doesn't even make sense in the english language.That is basically like saying,ok here is your 5 bucks back for the favor i did,now you still owe me a favor lmao.
The other continued fail is just giving xp for quests,such a long time dumb idea ,i just cannot accept the lack of common sense behind it anymore.If you want to dissect it and give questing it's own experience bar and say you are experienced at questing,i could accept it but you don't become a better Warrior or Thief or whatever through questing experience as well that also equates to better with your weapon able to wear stronger gear all because you did some quests that are not even related to your class/profession?
I can explain how it SHOULD be done...If you want to have XP to wear stronger gear or use better weapons,then you should be doing specific quests related to both fields.The same goes for becomeing a more experienced Warrior you could be doing specific quests where you learn new sword techniques or new abilities or new spells.
It is like every developer looks at other games and just copies bad ideas over and over,i wish somebody could think for themselves.
Never forget 3 mile Island and never trust a government official or company spokesman.
Open world housing is way overrated, and it leads to lame systems like where you have to keep paying or lose it all.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
My Review Manifesto
Follow me on Twitter if you dare.
There is no endgame.
perrin82 said:
Bill--- Seems like you are enjoying this a lot. Do you foresee this being a game you will play after it is reviewed?
Depends, really. I need to see how things progress in the launch version. But, yes. I like the game. :)
Bill, presently I'm having a great time in ArcheAge. Ive been keeping an eye on this MMO, and I'm wondering if it will give me the enjoyment I dig in AA. I'm coming from the old Everquest and Star Wars Galaxies days and miss many aspects of those two games. I was hoping WildStar was going to interest me, but that for me didn't do it. Keep up the great information on Black Desert. Thanks!!
First time I've seen pre orders accepting only 1 type of payment which isn't even a credit card. I guess for safety reasons it's nice in today's world of identity theft, still don't understand the lack of options.
i ordered the 49.99 preorder wit my bank card just today. i used firefox maybe the preorder site dosnt like certain browsers
RIP Ribbitribbitt you are missed, kid.
Currently Playing EVE, ESO
Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.
Dwight D Eisenhower
My optimism wears heavy boots and is loud.
Henry Rollins
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Bill are we going to have AA all over again with Housing or is there designated plots? I really don't want to go through the whole land grab thing again...
You could answer that question in about 5 mins if you could be bothered reading a sentence or two.. The fact the you havent would suggest you don't care enough about the game, so why even ask?
Nice write-up Bill, I fully expect to be overwhelmed when I first log in for CBT 2 so I'll keep these tips handy to avoid a mental breakdown...
It's also confirmed here: http://black-desert.com/faq/
The houses are instanced or open world?
The housing system will be instanced, although a minority of houses will be open world, you will have to buy them through auction house and be used as guild halls
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
Not sure how not having endgame content is a good thing, but ok, there is a way to spin everything.
Why do those silly themepark players want content when you can play the RNG enchant game all day in Black Desert...
Themepark players want actual content, what a crazy idea, silly people...it is strange though, how only MMO with endgame seem to last, WoW, EQ, FF....hmmmm......oh well....let's just ignore logic, silly logic and silly themepark players demanding actual content....who do they think they are...
ArcheAge didn't need good endgame content either, some random mindless PVP and mindless RNG, they did fine...sorta...ok not really...anyway....
VastoHorde said:
Black Desert is showing that Themepark gamers have no clue what a game like this is all about.
There is no endgame.
That's right, there is no endgame, instead it's grinding to get +20 enchants and socketing, without any content whatsoever.
Not sure how not having endgame content is a good thing, but ok, there is a way to spin everything.
Why do those silly themepark players want content when you can play the RNG enchant game all day in Black Desert...
Themepark players want actual content, what a crazy idea, silly people...it is strange though, how only MMO with endgame seem to last, WoW, EQ, FF....hmmmm......oh well....let's just ignore logic, silly logic and silly themepark players demanding actual content....who do they think they are...
ArcheAge didn't need good endgame content either, some random mindless PVP and mindless RNG, they did fine...sorta...ok not really...anyway....
You are one of those Themepark players. Just dont have a clue. lmao
The people are the content.
Kiyoris said:
VastoHorde said:
Black Desert is showing that Themepark gamers have no clue what a game like this is all about.
There is no endgame.
That's right, there is no endgame, instead it's grinding to get +20 enchants and socketing, without any content whatsoever.
Not sure how not having endgame content is a good thing, but ok, there is a way to spin everything.
Why do those silly themepark players want content when you can play the RNG enchant game all day in Black Desert...
Themepark players want actual content, what a crazy idea, silly people...it is strange though, how only MMO with endgame seem to last, WoW, EQ, FF....hmmmm......oh well....let's just ignore logic, silly logic and silly themepark players demanding actual content....who do they think they are...
ArcheAge didn't need good endgame content either, some random mindless PVP and mindless RNG, they did fine...sorta...ok not really...anyway....
You are one of those Themepark players. Just dont have a clue. lmao
The people are the content.
Seems to be you have no clue as to why themeparks are generally more successful. We aren't looking to duplicate real life grindy activities just to do those same things online. That is why a story, a sense of content, other than repeating tasks over and over again is desired. A sense of achievement in the lore of the world. Saying people are the content is just some BS generalization that I've heard for over a decade and is rarely implemented in such a way that is fun LONG TERM!!!!
There Is Always Hope!
By the way, it looks like there is a ton of content in this game, just not raids and group dungeons. It looks like an incredibility immersive world with fun mechanics and a much wider scope than simply do story quests, fight monsters, do side quests, do dungeons, do raids, grind for gear in same dungeons over and over.
What we do in life, echoes in eternity.
But yes, if you want to run through a boring on-the-rails story with brain dead pve and terrible combat, then repeatedly run the same lame dungeons and raids to get more gear for no real purpose other than to do more dungeons in the next expansion I suggest playing WoW or any number of its clone games.
If you want that WoW themepark feel but with interesting combat and amazing dungeons and lots of open world mini bosses, plus the option for some decent pvp, I suggest Tera, ESO, or GW2.
If you want to get immersed into a medieval fantasy world with complex trading, housing, farming, crafting, and other systems, which places a lot of importance on character relations with the world around you, amazing graphics, combat, and customization, then atm Black Desert looks like it could be good.
What we do in life, echoes in eternity.
Most quests don't give xp in the way you are thinking.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
It has already alienated an bunch of people with their choice to gender lock classes but I am positive it will carve it's own niche. It won't be ff online successful, but it will be a success. I think
RIP Ribbitribbitt you are missed, kid.
Currently Playing EVE, ESO
Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.
Dwight D Eisenhower
My optimism wears heavy boots and is loud.
Henry Rollins