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Elite: Dangerous is a space sim sandbox, but after my interview at PAX South, I'm starting to think it might not be as rough on new players as I first thought.
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Im keeping an eye on Star Citizen too, but elite is out now, and SC has made alot of promises that still need backing up.
Derros, as a complete new player to the flight sim genre, I can say that the controls are very easy to learn. I played some months on the mouse/keyboard and ended with a Saitek x52. The game is awesome and made me a flight sim lover <br />
PS: Try the Battle Demo of Elite Dangerous. You can find it around the internet. It is a nice way for you to test the controls and the feel of the game
I only tried it a few times and just felt my time was wasted. It is totally possible things could be better now or that I was doing something wrong. I dont have hours each day to play games and when I do get an hour to play, I want to have fun for the entire hour.
Elite is a fantastic game, and I don't regret buying it or Horizons. The game still feels like it needs more content, but they continue to add more and more and a pretty good pace. Worth the price of admission, in my opinion. My only real beef right now is that planetary landings are, frankly, pointless beyond neat screenshots. I'm hoping that with the recent alien discovery that we start getting some cool alien themed PVE on some planets in the near future.
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I even laughed to myself cause in alot of new player guides they talk about ppl crashing into walls in stations when they are new and i thought ppl actually crash in here??? lol
i loved the fact that it's a new game to me and i didnt just load it up and face-roll the game and i had to actually learn a thing or two.I think we live in a time now where games are just handed to us on a plater,because god forbid we dont have time or need to actually take the time to learn something,which is exactly why i took an interest in space sims to begin with!
Here is al ink to what one of the packs does
Yeh it's not an instant action game by any means. You really need to have patience and ample amount of time to get things done. It's similar to EvE in those regards however the only thing you "level up" in this game is the amount of money you earn. Then you either actually get better at flying or you don't. There isn't any magical behind the scenes RNG that determines how good you are based on how long you played or how many things you killed.
The death penalty isn't too bad. I wanna say it takes around 10% of total cost of ship + mods to get back to where you were before screwing up or getting screwed (depends on your luck). So it can be worth taking some risks as trying out bounty hunting or smuggling illicit cargo. But again, you will still need ample amount of time to get anything done in a play session.
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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Seriously, if that AI is as fully functional as she seems... I all of a sudden wanna drop the cash on the game and a joystick to play it with.
The whole idea that there are millions of Earth-like planets, and not a single one of them have life on it that is different from Earth aka Alien life, is absurd.
Frontier created such a big world, yet it limits it self to some old IP game that is long gone.
This is why more and more players are looking at Asian games lately, because they don't limit them selves to the boundries of our own physics. If you character wants to fly, let it fly. If your character wants to run as fast as Flash, let it run. Be creative. Game world is a world where everything is possible.
Or...you can link up with one of the major powers in the human "bubble" (the tiny little speck of inhabited stars out of the vastness of the Galaxy itself) and involve yourself in their politics and petty wars (again, I'm an Explorer, and have a slightly skewed view on it...when I look back at the bubble and its just a little blob of systems smaller than some of the Nebulae I see out there, it all seems kinda pointless). If you do join up with them, there's a bunch of different activities, mostly revolving around either trade or combat (fortifying/preparing systems with materials from the "home" system, or going out and killing anything that's not affiliated with your chosen Power, preferably in their own systems).
The only way I'd suggest not giving Elite a shot though...is if you want a game where everything will be spoon-fed to you, and can be "beaten" within 20-50 hours. Elite has NO hand holding, its just go do whatever whenever, and it takes time to do anything (space is big...even at many times light speed there's places that can take close to 2 hours to reach...just sitting there watching the screen for the whole time with nothing to do but watch Netflix or read). If you're not prepared for that kind of time commitments, look elsewhere. I hear Star Citizen is better for stuff like that, since its more of an instant thrill....when it works.
For me it is a very relaxing experience to just explore the systems, pick up some interesting missions on the way while slowly growing my assets and knowledge about the universe.
There is no rush or urgency to reach max level. No carrot on a stick for me to follow. I like to play games how i want to play them not how some game developer decided for me to play it.
Elite Dangerous delivers an experience not scripted entertainment. Not that anything is wrong with the later, it's just refreshing to see something different.
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I picked up elite dangerous on a steam sale around Thanksgiving. Loved it. Purchased a HOTAS(Hands on Thrust and stick) so that I get the complete feel of piloting a ship in space using a thruster for acceleration and a joystick for maneuvering. Worth the price.
I played for a month or two, loved it. Started out bounty hunting and making a lot of credits. Then I began grinding out reputation so that I could enter the Sol system before making my first exploration trip. Made my first trip to the edge of the spiral/ring that our solar system sits in before I realized that I need a ship that can jump further than 28 LY at a clip. Captured some great screenshots, discosvered an earth like and stopped a black hole on the way back (totally cool! My daughter and I were flipping out when it seemed by ship was almost getting sucked in....my screen got distorted, physics and light became distorted...turned my view slightly to snap a screenshot in a second and then full thrusters to escape!) . I then wanted to check out mining, its relaxing but can be boring. I want to get into piracy maybe, before I make another trip out (this time to the galactic core?) I am now on a small break playing Warframe and D3.
Point is, theres a ton to do. And Ive always had plans on returning. After watching the ASTRA voice pack, holy hell. Thats going to be fun!!
If you are going to write about a game, please at least play it enough to know something about it.
I feel like you wrote this article as you got paid to do so but didn't really want to take any time to play the game and tell us what you REALLY thought about it.
P.S. I actually own this game and Horizens and my only complaint is it takes a good deal of your time to get around. It's not really a game for people who have jobs or a life as it is usually very time consuming. If you have the time to spare though, it is a great game and has much potential for becoming even better in the future.
http://elite-dangerous.wikia.com/wiki/Unknown_Artefact
http://elite-dangerous.wikia.com/wiki/Thargoids
Bring a smartbomb.
Have fun
However since horizons and speaking to a few ingame mates I have learnt its not all about getting the best ship or making the most money in the time you have. It's about the adventure and the storys you can tell from it. Once you can imerse yourself in the game and not be concerned with your time spent making $, but what you achieve within that time you will really start to enjoy the game.
Try new things, challenge yourself! then you start to experience all that is ED
I have a full time job, 2 kids and a *cough*loving*cough* wife. Apart from that I've got a few timeconsuming hobbies, with gaming being one of them.
Seeing the prices of some of the larger ships, and comparing it to the time I spend in-game and how slow I make money due to RL schedule, had me bummed out some months ago, BUT....then I realized that I was playing the game wrong.
If you set your own realistic goals and play your own pace, you will accomplish many many things. You can really do a lot of stuff in this game, you just have to decide on which stuff you want to do first. Oh, and dont JUST do combat, if that's your thing....do combat with trading on the side, and exploring on the side, and mining on the side, and Community goals on the side, and smuggling on the side, and factiongrinding on the side, and Powerplay on the side, and testing out cheaper ships on the side and suddenly without noticing it you can afford that Anaconda that all the I-play-10-hours-a-day-players have been bored of for the last 10 months
I didn't even mention planetary landings. Do a bunch of surface missions and get a feeling of that gameplay. Yes its credits pr. hour is bad, but screw that...it's fun if you don't always stare at your cyber-wallet. (plus you can still grind factions doing surface missions)
Oh, oh and that sneaky aliens-storyline starting to show itself.
Bottomline, this is a game you can play 10 hours a day OR you can play it a couple of hours a week.
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