The last comparable game to BDO I played was ArcheAge, a very good game ruined by hacks, exploits, gold sellers, bots, spamming, and cheaters. (This was in addition to a developer and publisher who didn't do much to resolve these issues.)
In this regard, does the underlying BDO technology have integrity?
Thank you in advance.
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What is worse anyone that is remotely paying attention to their own product could clearly see their measures do not and have never worked.What has been the response of Korean developers?They simply couldn't give a flying leaping lizard.
I would not doubt even one remote bit they are involved with the rmt,this has in the past been a PROVEN point and i actually watched a TV interview as such back several years ago.The interview that all about RMT in gaming,the spokesperson for what was the giant in rmt business,i believe it was called IGE.What struck me as odd was that IGE brought along a lawyer to make sure they did not say anything that might bind them legally.Well sure enough a question was asked and the lawyer stepped in to say his client could not answer that question ..lmao.
Anyhow,what came of it was that IGE a rmt giant was coercing with devs/publishers and at that time a lot of the speculation was with Lineage/2.I did my own research back then,cross tracing IP's and owners subsidiaries and what i found was that NCSOFT was definitely guilty of some shotty business operations.IGE ended up buying what was a large operation website for gaming,Allakazam and a lot of news and speculation arose from that purchase.
Never forget 3 mile Island and never trust a government official or company spokesman.
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its a system that seems to work, atleast for me it does... You just need to realise that every advantage comes with its own disadvantages... You just cant havr it all in 2016
i have been posting and begging for changes to games all my mmo carrreer, untill i realized that its better to enjoy the good things of a game instead of getting upset about the bad things
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Disagree. DMKano is just stating the facts (not sure why it has to be so personal with so many contributor's here). It simply turns the concept of MMO on it's head. Kilrain's description "So it's like having a cheap ass multiplayer mod on a single player game." is absolutely correct, and as Kilrain said, "I'll definitely pass."
However if you like it, good for you.
Facepalm.
You think no one ever thought about that? You think no one ever said if no one could trade gold selling would no longer exist?
But you don't use that solution, because when you start taking things like trade out of your MMO, you remove one of the major reasons people socialize in MMO.
Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.
Yes i think those measures will work extremely well against RMT'ers. However, that doesn't stop players from interracting in any way, they can still group, do quests, adventure etc. Just the same as they have done in other games.
Of course certain types of gamers, with get rich quick schemes may find themselves at a disadvantage, just means they will have to work harder at it, and of course multiboxers will have a bit of a problem trying to consolidate their resources, i am sure they are crying in their coolaid in frustration.
Regular players will probably just wonder what all the fuss is about though.
As far as donating, there are guild quests that basically task players to collect/harvest/etc and that contribution goes to levelign the guild.
Granted one can't gather mats for your guildmates but you can take him/her to an area, group up and get items that way.
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The problem and only reason I am not willing to play "Black Desert" or even give it a try after spending the $100 for pre-order is because of "XingCode3" it only causes legit players to have serious issues, and security risks on their computer, uninstalling their game won't remove this program from your computer either, but doesn't do anything against Bots, Cheaters, or Hackers.
At least I tried Blade & Soul, and as long as they keep "Game Guard" Disabled, and removed from the game its a lot better IMO than Black Desert, there are a few complaints such as wardrobe not carrying over across alt characters but they will likely fix that later and the core - game is playable.
Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.
MOO's are definitely evolving, but unfortunately not in a good way imho.
If this becomes the norm in MMO's, then they will soon be no different to co-op mode in SPG's...
Someone should make a poll to see how the average player feels about giving up the "traditional" MMO economic design in favour of greatly reduced RMT.
The results may be quite surprising. I'm almost inclined to say the majority would approve the "new reality". After all, the majority seems to play MMO's as solo games anyways...
So far I have seen none of those issues, its still early days but basically what you have atm is is a very nice sandboxy mmo with no gold sellers/bots/spamming, its pretty amazing. It also is pretty much devoid of p2w elements, which is another good way in which it is different from AA.
I've experienced it one time in GW2 where one of my guildmates (who was very lucky with pre-cursors and had very much time to play) was able to dictate the prices of certain items in the ah.
He had so much money that he could buy off every single stack of that item on the ah and put it back in for a higher price.
This lead to the item became much more expensive overall, which is a huge drawback for normal players and only favores hardcore people who have enough money.
I know this is free economy, but this isn't real world, where everyone has the same time (you have 24h to live in real world, but the time you can spend into a virtual world differs much more), where you can be better in your job (it mostly ends which who has more time for his job) and where luxury items (e.g. boats, fast cars, jewelry) are just status symbols but instead something everyone needs to have fun (and in regard of pvp "to survive")
So it mostly ends with, who has more time to grind, or more time to play the ah game.
While in RL beeing a market economy guy, imho in games with PvP a managed economy it isn't that bad AS SOON as you have a system with huge gear and lvl gaps. This prevents hardcore gamers from ruining the game for normal players regarding prices of items and so to the power gap.
The power gap will still exist as the factor time is still a huge factor, but it won't be as bad as in AA for example where whales and hardcore players were gods compared to normal players within a really short time frame.
And yes someone who spend more time in the game should be rewarded, but I think it's a good idea to regulate this a bit to also offer normal players some fun in a PvP environment.
(It's a very complex topic I'm struggling to explain, as english is not my native language, so maybe I forgot some facts, but I hope you will get the quintessence of what I'm trying to say)
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It's pretty amazing !
First for a Korean grinder, but MMOs have been becoming those for the last 6+ years.
All this game does, is take away any pretense that the game is supposed to be anything but soloed.
I said sandboxy, not sandbox, but yeah it is a pretty amazing system they have developed in that allows players to impact the world around them and feel part of a wider community without having p2p trade.
There is a reason why games are what they are and not what they could be. And many times the reason are the players themselves and their misbehaviour and not developer incompetence.
Anyway, I did not decide yet whether to play BDO or not. But I don't see the no direct player trading as such a bad thing. It's not perfect, right, but to have no RMT and all it's negative effects is also nice.
And of course you still can help out your friends. Not by simply sending money/items. Which is actually quite cheap and easy for long time players. You have to invest some of your time though.
AH is essentially equal to shopping to NPC vendor...
Given time anything can be hacked and reversed engineered. Code is code
If you are interested in making a MMO maybe visit my page to get a free open source engine.
If you are interested in making a MMO maybe visit my page to get a free open source engine.