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Hacks? Exploits? Bots? Gold Sellers? Spamming? Cheaters?

AlalalaAlalala Member UncommonPosts: 314
The last comparable game to BDO I played was ArcheAge, a very good game ruined by hacks, exploits, gold sellers, bots, spamming, and cheaters.  (This was in addition to a developer and publisher who didn't do much to resolve these issues.)

In this regard, does the underlying BDO technology have integrity?

Thank you in advance.
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Comments

  • WizardryWizardry Member LegendaryPosts: 19,332
    Problem is definitely with the developer.Their anti hack measures have always been awful in Korean games.
    What is worse anyone that is remotely paying attention to their own product could clearly see their measures do not and have never worked.What has been the response of Korean developers?They simply couldn't give a flying leaping lizard.

    I would not doubt even one remote bit they are involved with the rmt,this has in the past been a PROVEN point and i actually watched a TV interview as such back several years ago.The interview that all about RMT in gaming,the spokesperson for what was the giant in rmt business,i believe it was called IGE.What struck me as odd was that IGE brought along a lawyer to make sure they did not say anything that might bind them legally.Well sure enough a question was asked and the lawyer stepped in to say his client could not answer that question ..lmao.

    Anyhow,what came of it was that IGE a rmt giant was coercing with devs/publishers and at that time a lot of the speculation was with Lineage/2.I did my own research back then,cross tracing IP's and owners subsidiaries and what i found was that NCSOFT was definitely guilty of some shotty business operations.IGE ended up buying what was a large operation website for gaming,Allakazam and a lot of news and speculation arose from that purchase.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • IlayaIlaya Member UncommonPosts: 661
    Chat is 100% Clean! There is NOTHING in regards to Goldselling and so forth. As there is no Trade, they can't make Business. Simple and it works just PERFECT. Thx DAUM for this!!! I can't recall when a Game was so awesome and NO Spam what-so-ever in the Channels. Soooo gooooood!!!
  • Lord.BachusLord.Bachus Member RarePosts: 9,686
    DMKano said:
    Ilaya said:
    Chat is 100% Clean! There is NOTHING in regards to Goldselling and so forth. As there is no Trade, they can't make Business. Simple and it works just PERFECT. Thx DAUM for this!!! I can't recall when a Game was so awesome and NO Spam what-so-ever in the Channels. Soooo gooooood!!!

    The downside of no trading  - means no free global economy, no free trade, no helping your friends or guild with items/mats.

    Basically as far as gear goes - everyone gets their own stuff, no getting mats for guild crafters, all that social interaction over helping others with gear is pretty much non existent.

    Pretty big trade off for no spam IMO - basically everyone is in it for themselves, playing alongside others without being able to directly contribute.

    Again it limits ways of playing - for example there are players that don't do anything others than play the Auction House - Black Desert eliminates that possibility.

    Players that like to make a living by selling their craft services to other players - nope.
    Players that like to donate stuff to their guild to help out - nope.
    etc...

    The social impact is significant - as again you realize that a lot of the interdependence is removed and what you're left with is - "solo" players playing alongside eachother, crafting, gathering, farming - doing everything for themselves.

    But - no gold spam, no gold buying/selling, no gear selling via gold farmers... so you sacrifice a lot of freefom for that.

    Is it worth it in the end?

    That's open for debate - for my guildies it's severe enough to where they don't want to play.

    For me personally - it's not a good solution since I am playing alone - BUT since I approach BD as a casual solo game - it works. I've accepted that.
    And this is the nature of humanity in 2016, they allways can turn and pro into a negative..

    its a system that seems to work, atleast for me it does... You just need to realise that every advantage comes with its own disadvantages...  You just cant havr it all in 2016

    i have been posting and begging for changes to games all my mmo carrreer, untill i realized that its better to enjoy the good things of a game instead of getting upset about the bad things

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • KilrainKilrain Member RarePosts: 1,185
    Ilaya said:
    Chat is 100% Clean! There is NOTHING in regards to Goldselling and so forth. As there is no Trade, they can't make Business. Simple and it works just PERFECT. Thx DAUM for this!!! I can't recall when a Game was so awesome and NO Spam what-so-ever in the Channels. Soooo gooooood!!!
    So it's like having a cheap ass multiplayer mod on a single player game. I'll definitely pass.
  • WylfWylf Member UncommonPosts: 376
    DMKano said:
    Ilaya said:
    Chat is 100% Clean! There is NOTHING in regards to Goldselling and so forth. As there is no Trade, they can't make Business. Simple and it works just PERFECT. Thx DAUM for this!!! I can't recall when a Game was so awesome and NO Spam what-so-ever in the Channels. Soooo gooooood!!!

    The downside of no trading  - means no free global economy, no free trade, no helping your friends or guild with items/mats.

    Basically as far as gear goes - everyone gets their own stuff, no getting mats for guild crafters, all that social interaction over helping others with gear is pretty much non existent.

    Pretty big trade off for no spam IMO - basically everyone is in it for themselves, playing alongside others without being able to directly contribute.

    Again it limits ways of playing - for example there are players that don't do anything others than play the Auction House - Black Desert eliminates that possibility.

    Players that like to make a living by selling their craft services to other players - nope.
    Players that like to donate stuff to their guild to help out - nope.
    etc...

    The social impact is significant - as again you realize that a lot of the interdependence is removed and what you're left with is - "solo" players playing alongside eachother, crafting, gathering, farming - doing everything for themselves.

    But - no gold spam, no gold buying/selling, no gear selling via gold farmers... so you sacrifice a lot of freefom for that.

    Is it worth it in the end?

    That's open for debate - for my guildies it's severe enough to where they don't want to play.

    For me personally - it's not a good solution since I am playing alone - BUT since I approach BD as a casual solo game - it works. I've accepted that.
    And this is the nature of humanity in 2016, they allways can turn and pro into a negative..

    its a system that seems to work, atleast for me it does... You just need to realise that every advantage comes with its own disadvantages...  You just cant havr it all in 2016

    i have been posting and begging for changes to games all my mmo carrreer, untill i realized that its better to enjoy the good things of a game instead of getting upset about the bad things


    Disagree. DMKano is just stating the facts (not sure why it has to be so personal  with so many contributor's here).  It simply turns the concept of MMO on it's head. Kilrain's description "So it's like having a cheap ass multiplayer mod on a single player game." is absolutely correct, and as Kilrain said, "I'll definitely pass."

    However if you like it, good for you.

  • WaterlilyWaterlily Member UncommonPosts: 3,105


    Ilaya said:
    Chat is 100% Clean! There is NOTHING in regards to Goldselling and so forth. As there is no Trade, they can't make Business. Simple and it works just PERFECT.
    Facepalm.

    You think no one ever thought about that? You think no one ever said if no one could trade gold selling would no longer exist?

    But you don't use that solution, because when you start taking things like trade out of your MMO, you remove one of the major reasons people socialize in MMO.

  • jesteralwaysjesteralways Member RarePosts: 2,560
    Why even call it mmorpg? Just call it what it is like @Kilrain called it.

    Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.

  • DairiosDairios Member UncommonPosts: 22
    Kilrain said:
    Ilaya said:
    Chat is 100% Clean! There is NOTHING in regards to Goldselling and so forth. As there is no Trade, they can't make Business. Simple and it works just PERFECT. Thx DAUM for this!!! I can't recall when a Game was so awesome and NO Spam what-so-ever in the Channels. Soooo gooooood!!!
    So it's like having a cheap ass multiplayer mod on a single player game. I'll definitely pass.
    "Oh noooo, I can't trade an item. Guess its just a multiplayer patched single player game." ... What the heck? There's tonnes of multiplayer elements, and there's a Market board in which players buy and sell goods on. You can't trade directly, but there's still very much an element of Trade that people need/use.
  • PhryPhry Member LegendaryPosts: 11,004
    While i can think of several reasons not to play the game, players only being able to trade via the auction house, is not one of them.
    Yes i think those measures will work extremely well against RMT'ers. However, that doesn't stop players from interracting in any way, they can still group, do quests, adventure etc. Just the same as they have done in other games.
    Of course certain types of gamers, with get rich quick schemes may find themselves at a disadvantage, just means they will have to work harder at it, and of course multiboxers will have a bit of a problem trying to consolidate their resources, i am sure they are crying in their coolaid in frustration.
    Regular players will probably just wonder what all the fuss is about though.
  • SovrathSovrath Member LegendaryPosts: 32,941
    DMKano said:


    Players that like to make a living by selling their craft services to other players - nope.
    Players that like to donate stuff to their guild to help out - nope.
    etc...

    While I agree there is a social impact, one can make quite a lot of money on the auction house. Was listening to a guild member talk about fishing making him a lot of money.

    As far as donating, there are guild quests that basically task players to collect/harvest/etc and that contribution goes to levelign the guild.

    Granted one can't gather mats for your guildmates but you can take him/her to an area, group up and get items that way.
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  • RenoakuRenoaku Member EpicPosts: 3,157
    edited March 2016
    XingCode3, is supposed to protect players right? Wrong easy to bypass because its not made by the same company who develops the game or hard-coded into the game therefore easily bypassed by ways that I can't talk about but can be Googled easily.

    The problem and only reason I am not willing to play "Black Desert" or even give it a try after spending the $100 for pre-order is because of "XingCode3" it only causes legit players to have serious issues, and security risks on  their computer, uninstalling their game won't remove this program from your computer either, but doesn't do anything against Bots, Cheaters, or Hackers.

    At least I tried Blade & Soul, and as long as they keep "Game Guard" Disabled, and removed from the game its a lot better IMO than Black Desert, there are a few complaints such as wardrobe not carrying over across alt characters but they will likely fix that later and the core - game is playable.
  • wiennaswiennas Member UncommonPosts: 67
    edited March 2016
    That gold spammer problem can't be adressed in any other way, as to block almost all social interactions is directly absurd. I remember I had play years ago Pefect World International, in that time had the game a population of GW2. They had full trading system, without any restrictions between players, later on they had even allow to trade almost everything what the cash shop had to offer. They did not have even 1 gold spammer or bot. And this was not the only game which had solve gold spammer,..problem without anykind of restrictions. Trading restrictions between players, in the name of ''we will save you from gold spammers '',.. is just a pre-text for greed, which is behind such actions. Another very good example is GW2, where you can destroy your armor, throw it away, you even can't sell it..., the amount of greed behind such restrictions is imense. 
  • jesteralwaysjesteralways Member RarePosts: 2,560
    Dairios said:
    Kilrain said:
    Ilaya said:
    Chat is 100% Clean! There is NOTHING in regards to Goldselling and so forth. As there is no Trade, they can't make Business. Simple and it works just PERFECT. Thx DAUM for this!!! I can't recall when a Game was so awesome and NO Spam what-so-ever in the Channels. Soooo gooooood!!!
    So it's like having a cheap ass multiplayer mod on a single player game. I'll definitely pass.
    "Oh noooo, I can't trade an item. Guess its just a multiplayer patched single player game." ... What the heck? There's tonnes of multiplayer elements, and there's a Market board in which players buy and sell goods on. You can't trade directly, but there's still very much an element of Trade that people need/use.
    Can do all of those you mentioned in Diablo 3, maybe we should start calling it mmorpg too?

    Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.

  • PhryPhry Member LegendaryPosts: 11,004
    DMKano said:
    Ilaya said:
    Chat is 100% Clean! There is NOTHING in regards to Goldselling and so forth. As there is no Trade, they can't make Business. Simple and it works just PERFECT. Thx DAUM for this!!! I can't recall when a Game was so awesome and NO Spam what-so-ever in the Channels. Soooo gooooood!!!

    The downside of no trading  - means no free global economy, no free trade
    Wrong. You can trade just fine, and the global economy is there, you just have to visit an auctioneer.

    And guild contributions work with guild quests.
    I suspect most of the complaints about trading being only via the auction house, is probably related to various aspects of RMT, normal players will not find themselves at a disadvantage, if anything most players will benefit from a system that isn't as prone to vastly inflated item values as games that don't have this degree of RMT protection do. The 'guild contribution' thing i suspect is just a smoke screen of trying to put up an argument that superficially at least, appears valid, none of the arguments used so far against restricted player trading seem to bear up to closer scrutiny however.

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Until a sustainable solution is found to RMT activities, we'll see more and more MMO's following the example of BDO and Tree of Saviour. Say goodbye to inter-player trading, the only option will be the AH at prices dictated by the devs.

    MOO's are definitely evolving, but unfortunately not in a good way imho.

    If this becomes the norm in MMO's, then they will soon be no different to co-op mode in SPG's...
  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    edited March 2016


    Someone should make a poll to see how the average player feels about giving up the "traditional" MMO economic design in favour of greatly reduced RMT.

    The results may be quite surprising. I'm almost inclined to say the majority would approve the "new reality". After all, the majority seems to play MMO's as solo games anyways...
    Post edited by MikeB on
  • YashaXYashaX Member EpicPosts: 3,100
    Alalala said:
    The last comparable game to BDO I played was ArcheAge, a very good game ruined by hacks, exploits, gold sellers, bots, spamming, and cheaters.  (This was in addition to a developer and publisher who didn't do much to resolve these issues.)

    In this regard, does the underlying BDO technology have integrity?

    Thank you in advance.

    So far I have seen none of those issues, its still early days but basically what you have atm is is a very nice sandboxy mmo with no gold sellers/bots/spamming, its pretty amazing. It also is pretty much devoid of p2w elements, which is another good way in which it is different from AA.
    ....
  • Morgenes83Morgenes83 Member UncommonPosts: 287
    edited March 2016
    Imho the trading system in BDO isn't that bad as many people say.

    I've experienced it one time in GW2 where one of my guildmates (who was very lucky with pre-cursors and had very much time to play) was able to dictate the prices of certain items in the ah.
    He had so much money that he could buy off every single stack of that item on the ah and put it back in for a higher price. 
    This lead to the item became much more expensive overall, which is a huge drawback for normal players and only favores hardcore people who have enough money.

    I know this is free economy, but this isn't real world, where everyone has the same time (you have 24h to live in real world, but the time you can spend into a virtual world differs much more), where you can be better in your job (it mostly ends which who has more time for his job) and where luxury items (e.g. boats, fast cars, jewelry) are just status symbols but instead something everyone needs to have fun (and in regard of pvp "to survive")
    So it mostly ends with, who has more time to grind, or more time to play the ah game.

    While in RL beeing a market economy guy, imho in games with PvP a managed economy it isn't that bad AS SOON as you have a system with huge gear and lvl gaps. This prevents hardcore gamers from ruining the game for normal players regarding prices of items and so to the power gap.
    The power gap will still exist as the factor time is still a huge factor, but it won't be as bad as in AA for example where whales and hardcore players were gods compared to normal players within a really short time frame.
    And yes someone who spend more time in the game should be rewarded, but I think it's a good idea to regulate this a bit to also offer normal players some fun in a PvP environment.

    (It's a very complex topic I'm struggling to explain, as english is not my native language, so maybe I forgot some facts, but I hope you will get the quintessence of what I'm trying to say)

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  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    YashaX said:
    .
    ... but basically what you have atm is is a very nice sandboxy mmo with no gold sellers/bots/spamming, its pretty amazing. ...
    I never thought I'd live to see the day where a "sandbox MMO" does not allow players to trade with or help others directly, and where all item prices are regulated by the devs !

    It's pretty amazing !
  • BurntvetBurntvet Member RarePosts: 3,465
    edited March 2016
    It is essentially a single player game in shared space.

    First for a Korean grinder, but MMOs have been becoming those for the last 6+ years.

    All this game does, is take away any pretense that the game is supposed to be anything but soloed.

  • YashaXYashaX Member EpicPosts: 3,100
    YashaX said:
    .
    ... but basically what you have atm is is a very nice sandboxy mmo with no gold sellers/bots/spamming, its pretty amazing. ...
    I never thought I'd live to see the day where a "sandbox MMO" does not allow players to trade with or help others directly, and where all item prices are regulated by the devs !

    It's pretty amazing !

    I said sandboxy, not sandbox, but yeah it is a pretty amazing system they have developed in that allows players to impact the world around them and feel part of a wider community without having p2p trade. 
    ....
  • AnthurAnthur Member UncommonPosts: 961
    I am just wondering how many people in this thread already used RMT services ? Probably some. Of course noone will admit that.

    There is a reason why games are what they are and not what they could be. And many times the reason are the players themselves and their misbehaviour and not developer incompetence.

    Anyway, I did not decide yet whether to play BDO or not. But I don't see the no direct player trading as such a bad thing. It's not perfect, right, but to have no RMT and all it's negative effects is also nice.

    And of course you still can help out your friends. Not by simply sending money/items. Which is actually quite cheap and easy for long time players. You have to invest some of your time though.
  • GdemamiGdemami Member EpicPosts: 12,342
    Sovrath said:
    While I agree there is a social impact, one can make quite a lot of money on the auction house. Was listening to a guild member talk about fishing making him a lot of money.

    As far as donating, there are guild quests that basically task players to collect/harvest/etc and that contribution goes to levelign the guild.

    Granted one can't gather mats for your guildmates but you can take him/her to an area, group up and get items that way.
    You can't buy mats,craft and sell something because you have absolutely no control over price. No way to make money that way.

    AH is essentially equal to shopping to NPC vendor...
  • ArChWindArChWind Member UncommonPosts: 1,340
    Only place I can think they could possibly hack it would be the reward that allows you send someone an item in the mail. (I think that was what it was. I didn't look at the reward that well)


    Given time anything can be hacked and reversed engineered. Code is code
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  • ArChWindArChWind Member UncommonPosts: 1,340
    Gdemami said:
    You can't buy mats,craft and sell something because you have absolutely no control over price. No way to make money that way.
    No way to make money through selling stuff on the AH?
    Jeez, guys... stop posting such misinformation please.
    I do agree that was a bit over the top.
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