I know there was some cash shop drama, and a rocky launch, but what games hasn't had a bad launch and some type of drama...
Other then that do you think its worth buying, will it be something you think people will stick with for few years or will it end up deserted?
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want 7 free days of playing? Try this
http://www.swtor.com/r/ZptVnY
On one hand, count how many MMOs haven't turned into a deserted wasteland within 6 months of release.
Now compare that with the number that have.
What does this tell you about the general long term playability of most MMOs?
If this doesn't answer your question, nothing will.
Game is fantastic up to a point as in beautiful landscapes, lots of thing to do and heavy in questing, crafting, fishing and on and on so it has a right to be hyped.
The bottom line is if you are not willing to PvP be aware that the first 44 levels are PvE only but from that point on starting a 45 is OW FFA PvP style play.
If you keep PvP enabled and die from an attacker you lose nothing but if you hide behind the flagging system and are killed you lose 1% experience. It is basically forced PvP flagged.
The game is really grind heavy from around 48 to (wherever) because there is no real level cap. 55 is called softcap where experience to next level is very very steep and many hours of grind until the level cap is raised again.
The end game is a lot of PvP and wars over resources. The equipment enhancements take a LOT of time to level as you have to use summon scrolls to get a boss mob (once a day Black Spirit quests) to kill to get the stones. From 1 to 7 the equipment will enhance without failure. From 7 to 15 there is chance of failure. (next update?) from 15 to 18 there a failure will reset the enhancement to 15 and damage the duribility. from 18 to 20 the enchantment fails will destroy the equipment.
Grind times per level from 55 to 60 can take up to 300 hours.(next update?)
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