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Daybreak's Russell Shanks has published a letter on the EverQuest Next site that announces the sad news that the game has been cancelled. Citing big dreams and technical advancements, Shanks said that the development had fallen "short of finding the fun".
Comments
I, like many here I'm sure, have extremely fond memories of time spent in EQ back in the day (and, like not so many, the time I spent in EQ2). And I was truly hoping that EQnext would recapture some of that, or at least represent the world of Norrath in a way that I would enjoy experiencing. I know now that "feeling" that I had in the early days of EQ is impossible to recreate, and a waste of time trying b/c it was a mix of a lot of factors that made EQ what it was. But a big part of my enjoyment in EQ was the world itself and the (if you bothered looking for it) deep lore that everything was built on, and I was looking forward to experiencing at least that again.
I think that this may be "it" for me as far as MMO's go....it was the last one in development I had any real interest in playing, and unless they decide to try again with EQ I don't see myself investing the time into any other MMO. That sucks b/c MMO's were a large part of my life for a long time, but I find myself not willing to go back into old games and play catch up, and none of the MMO's in the pipeline pique my interest. A sad day to be sure...
You'll never hear of a CEO who feels differently.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Honestly as soon as I heard that an "investment firm" bought a gaming company, I figured nothing good was going to come of it. The same thing happened to Atari when Infogrames bought it. They ran the Atari name right into the ground. The best games are always put out by people that have an understanding of game design and business both. It's sad. Doubt they will put out anything decent anytime soon and maybe not even at all.
Banegrivm
Leader of the 1st Fist of Light
www.1stfistoflight.com
Ive played SOE games since everquest including the old not as known ones like everquest online adventures. The issue with every single SOE game they have created since everquest is staying power, no one stays long except a small fraction of the fan base-obviously not enough to pay the bills. Their games I would call not terrible just not good either including everquest 2 and SWG. How many different times did they revamp combat in both SWG.... Also every single SOE game in the end, ending up being about gear scores and raids and endless gear chasing treadmills that people eventually get sick of doing to death.
I honestly just feel very sorry for the people not in charge of making decisions who just want to work in the industry and support their families. Idiots like Smedley and the rest of his rag tag bunch of decision makers are the reasons why these people have to look for new work I'm pretty sure soon. Its funny you would think guys like them would learn there lesson with game failure after game failure.
+ Destiny isn't an MMO and it isn't a good game.
Merlin, Excalibur
Daybreak owns one of the largest and most popular IPs in the business, where a lot of work had already been done, and could not find a way to make it work.
That is flat out incompetence. Move on Daybreak. Go sell shower curtains.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Smile
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Actually, there is a different take on that.
It's not that they couldn't make "Everquest" work but that they couldn't make "Everquest Next" work.
Have you ever inherited a project where you were in charge but that scrapping the project and starting over wasn't an option? That you actually had to work with what you were given?
Well I have! And believe me, it's no picnic.
I was made the Director of a play where I thought the play was not good and where I had no control over the cast as that decision was made. The only thing I could do is take what I was given and make it happen. Of course, the reason it had to happen was because of the people who put their hard work into it and not "money". If it was money I would have said "no".
Daybreak essentially inherited all of these projects. They might have even been convinced to give the game a certain amount of development. They were then given what was done, how much money was spent how much money would be needed and what was the projected revenue and they said ok "no more".
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Playing: Smite, Marvel Heroes
Played: Nexus:Kingdom of the Winds, Everquest, DAoC, Everquest 2, WoW, Matrix Online, Vangaurd, SWG, DDO, EVE, Fallen Earth, LoTRo, CoX, Champions Online, WAR, Darkfall, Mortal Online, Guild Wars, Rift, Tera, Aion, AoC, Gods and Heroes, DCUO, FF14, TSW, SWTOR, GW2, Wildstar, ESO, ArcheAge
Waiting On: Nothing. Mmorpg's are dead.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
It also infuriates me, because I have been waiting for a third EQ game since I lost interest in EQ2 in 2007... Now I'll likely be long dead before a fresh installment is released. You know what grinds my gears even further. Smedley scrapped the original game because it "wasn't different enough." I would bet anything the game they scrapped is actually what EQ fans wanted. And we could have been playing it years ago. Literally, F--- Smedley.
That damn scam what was EQN:L should have for told all for all.
I got my money back
Wa min God! Se æx on min heafod is!
¯\_(ツ)_/¯