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On Saturday, March 26th, Final Fantasy Director and Producer Naoki Yoshida and Community Manager Toshio Murouchi took part in the latest Letter From The Producer broadcast. During the event, a lot of new information was released to give players a glimpse at plans for the next several months.
Comments
A tie-in with a game they won't release over here. Thanks for rubbing it in, jerks.
Haven't even gotten my pre-expansion legendary weapon yet, but nice to see they're adding more grind.
Let me know when they finally have a housing system which isn't complete crap. Instanced housing I'm fine with. Limited instanced housing which costs ridiculous sums of money and provides exclusive access to content which shouldn't be exclusive to begin with, I'm not.
Instanced housing should never be limited. Period. That's why it's instanced.
AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!
We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD.
#IStandWithVic
that means new and better gear not new level cap
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With TERA and ESO there are a lot of bad reviews. FFXIV mostly has positive ones.
I don't play FFXIV but I think it is a miracle what they have done. Everyone I talk to say that the Heavensward story is incredible and the best story Square Enix have told since Kingdom Hearts 2 or maybe even FFX.
Poor itemization with little content really hurts the game.
Its a beautiful sports car, with nothing under the hood.
Its not really "old fashioned" its pretty much set up like any post WoW theme park, which is why i could only stand it for so long.
I think this a is a great way to describe it. I saw the pattern for every patch from the start of 2.0 and they just copy/pasted it every patch in the expansion. Let me list what comes in 90% of every patch
1) more story missions
2) a primal with 2 modes
3) a rotation between the 24 man and 8 man raids which are basically the same with new mechanics per boss
4) 1 new dungeon and usually 2 old altered dungeons on "hard mode" that do the same 1-2-3 linear designs and bosses with trash mobs inbetween.
5)every other month the relic type weapon gets a new set of grindy ways to make it the best in slot until next patch
Its been that same thing with some minor stuff inbetween nearly since the start. They found an easy pattern of vertical linear instanced content to do at nauseum and people eat it up.
On the content,well what more do you want,that is the game design.
If you want something refreshing then ask for it.This is what i have been saying for the last 20 years and ever since RFO went down,if you sit idle you'll never get anything.
Me personally i loved the besieged idea in FFXI,i would love to see that type of content in every game.I did comment prior that i wanted that exact type of content in SWTOR and expected it and was very disappointed when nothing of the sort was in the game.I find it just sad that after all these games on PC,the little game that could "FFXI" still has the best content idea of any game and that is Besieged.
What FFXIV did that i detest is those small little circle fights,people should have complained and said "we do not want anymore of that".Also Ilevel gear is a big turnoff for me,again speak up or leave the game.
Never forget 3 mile Island and never trust a government official or company spokesman.