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Characters don't match the environment

UthorUthor Member UncommonPosts: 13
To me, the characters look like they're painted onto the environment, rather than being part of it!

In the end, the only opinion that matters is mine...

Comments

  • BalticthunderBalticthunder Member UncommonPosts: 58
    To me they fit into environment just perfectly and have the best animations I've ever seen so far in game! Damn, I simply cant play ESO with its ugly characters and clunky animations anymore because of BDO.

    Only thing which don't fit here is some cash shop armor - I cannot understand why devs do that: make rich medieval style world and then add in freak outfits for player characters. O.o
  • IselinIselin Member LegendaryPosts: 18,719


    Only thing which don't fit here is some cash shop armor - I cannot understand why devs do that: make rich medieval style world and then add in freak outfits for player characters. O.o
    Amen.

    I hate those stupid angel wings. What next, tuxedos?
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  • SovrathSovrath Member LegendaryPosts: 32,976
    Uthor said:
    To me, the characters look like they're painted onto the environment, rather than being part of it!
    hmmm, not really seeing that.
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  • goboygogoboygo Member RarePosts: 2,141
    Funny you should say that because I've noticed this with most Korean games, they have an ambient light source that illumates the player slightly but does NOT reflective on the game world, and I'm not talking about the "lantern" if anything the lantern kind of fixes that problem.

    The first thing my roommate said when he walked in and saw me playing it was, that character doesn't look like part of the game world, in most Korean MMO's they don't and I've come to  believe its intentional at this point since I've seen it so often now.  Its almost as if they are trying to accent the character in some way but it's horrible done I agree.

    There are only a couple of times during the day when the games world lighting seems to overpower this effect but its rare.

    And I have to completely disagree with Balt on ESO, there is no comparison in the engines use of character and world lighting.  That's one of ESO strong points.  My only knock on ESO is the heavy use of instancing for the console dweebs.
  • BalticthunderBalticthunder Member UncommonPosts: 58
    goboygo said:
    And I have to completely disagree with Balt on ESO, there is no comparison in the engines use of character and world lighting.  That's one of ESO strong points.  My only knock on ESO is the heavy use of instancing for the console dweebs.
    About ESO I meant animations and how characters look itself ( faces and ugly armor), have nothing against world lightning or quality of graphics.
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