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The truth about World of Warcraft (time to move to another mmorpg)

thekzethekze Member UncommonPosts: 180

I currently have 2 level 60s, both are epic geared, 60 shaman with 22 epics and a 60 mage with 12. I rolled my shaman on Retail and dropped him during the end of December to roll with real life friends. My friends are actually in a nef-farming guild, i was easily able to join them. By the end of february, i was able to have 6/8 arcanist, 2/8 netherwind along with a SoD and epic rings... that's two months... where's the feeling of accomplishment? where's the enjoyment? where's the thrill?

This is what deceives me the most of this game... it's so easy... so easy that when you want to try something else (mmorpg, fps, rts) you just give up on them because you feel like wasting your time. Blizzard made a mmorpg where they put together a lot of qualities where other mmorpgs lack (original graphics, smoothness, etc) and adapted it for 12 years old.

This is not a flame post by any mean, this is only how I see this game, i wish it could be a tougher and more pleaseful experience along the way.

Comments

  • Bama1267Bama1267 Member UncommonPosts: 1,822
     Think the problem stems from some people playing the game 10+ hours every day for 7 days a week. For people such as that , content runs dry quickly in any game. Even 5+ hous a day 7 days a week is alot and you can burn through almost any content.
  • ridenarridenar Member Posts: 121

    Endgame has a finite life, only so long does the hunt for epics remain engaging.<?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" />

    There's a Mage on my server who is kitted out it all the top gear and I used to see him around from time to time.  Then I rolled a new class and used to see him sat on his horse alot in the beginner towns surrounded by low levels in 'AWE' of his gear......

    I actually felt sorry for him; he's so bored his only way to amuse himself is to show off for the noobs.

    The way I see it if you play a game for 40+ hours a week it’s gonna get old fast no matter what it is.

    On the opposite extreme, I have a friend who is a casual player by anyone's definition. He plays about 2 hours a week if he's lucky, because he'd prefer to go out with friends and colleagues, he has family commitments, he does sports and other interests... (In a nutshell he has a life).

    He's a level 30 druid and he's been playing 6 months, he never finds the game boring when he plays...

     


     

     

     

     

  • lex-icon82lex-icon82 Member Posts: 232


    Originally posted by ridenar
    Endgame has a finite life, only so long does the hunt for epics remain engaging.
    There's a Mage on my server who is kitted out it all the top gear and I used to see him around from time to time. Then I rolled a new class and used to see him sat on his horse alot in the beginner towns surrounded by low levels in 'AWE' of his gear......
    I actually felt sorry for him; he's so bored his only way to amuse himself is to show off for the noobs.
    The way I see it if you play a game for 40+ hours a week it’s gonna get old fast no matter what it is.
    On the opposite extreme, I have a friend who is a casual player by anyone's definition. He plays about 2 hours a week if he's lucky, because he'd prefer to go out with friends and colleagues, he has family commitments, he does sports and other interests... (In a nutshell he has a life).
    He's a level 30 druid and he's been playing 6 months, he never finds the game boring when he plays...




    I used to do that back in the day when I played Ultima Online, I would lurk around the Haven bank showing off my 120 Tamer 120 Mage with my White Wyrm and Artifacts... there's not much else you can do when you reach the endgame except start a new toon or just move to other games. Especially if you're the type of persone who dislikes pvp.

    image

    Have played:
    UO, WOW, COH/V, EQ2
    Currently playing:
    Age of Conan (EU)

  • NeptusNeptus Member UncommonPosts: 988

    PvP was the best part of Ultima Online.
    You lost everything when you died. That's something that makes sense.

    Now days, all you lose is 00000.2% of your exp is taken away. Shame, shame...

    Neptus - FFXI - Pandemonium
    Neptus - WoW - Detheroc

  • IcoGamesIcoGames Member Posts: 2,360

    This is what I don't understand, how can anyone claim that any other mmo is more difficult?

    With the possible exception of Eve, and I'm reaching there, I've never really consider one game’s mechanics more difficult then another. If you’re talking in terms of length of time to increase your skill or level, then I’ll agree.

    Ico
    Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.

  • LustmordLustmord Member UncommonPosts: 1,114



    Originally posted by IcoGames

    This is what I don't understand, how can anyone claim that any other mmo is more difficult?
    With the possible exception of Eve, and I'm reaching there, I've never really consider one game’s mechanics more difficult then another. If you’re talking in terms of length of time to increase your skill or level, then I’ll agree.



    Well, I played WoW for about a year, and while I wouldn't say it's "easier" as far as content, it's definately more convienient...

     

    I remember back when I played EQ1 I was stuck at lvl 54 for like forever (and a day)... Because I would spend a week lvling and die once and lose it all. lol

    Wow has no Exp Loss, and No Exp Debt..


    But that's one of the things that boggles my mind:

    WOW has a bad rep for having an "immature community", but I found WoWs community to be friendly.

    In WoW if your group wipes, you just laugh it off and try again.

    In EQ1 if your group wiped, everyone would be hella pissed because they lost 3 bubs of Exp and start accusing whoever's fault it was of being an Ebayer/Noob/Retard/etc/etc/etc

    IMO, it's CoH/CoV's community that is the worst.. Simply because everyone solo's and nobody ever talks.

  • RahmstagRahmstag Member Posts: 12

    You can burn yourself out so easily though. After about the 2nd level 60 it just gets worn out! Also there is alot of immaturity in the PvP ,RP-PvP, PvP areas. RP servers such as Earthen Ring etc have a good atmosphere, and it kinda a respect thing when coming to acting like a arsehat. The community in a whole on RP servers kinda enforce their own law when it comes to that. Basically if you act like a idiot, you end up playing a very long time by yourself! But like ALL games, if you spend way to much time on the game, eventually you will get burnt out! Like myself, image im just waiting for Vanguard to come out so i can try something new, until then looks like another BWL run..again

  • TechpriestTechpriest Member Posts: 104

    When SOE made EQII they said, "There are a lot of people playing MMORPGs, how can we get them to play our game?"  When Blizzard made WOW they said, "There are even more people NOT playing MMORPGs, how can we get THEM?"

    I have a lot of friends that play WOW, and none of them are under 18.  If you got to 60 in a few months you are not the target audience for WOW.  Sure they threw in Epic gear and raids to keep the hardcore gamers happy, but your not really who the game was designed for.  As a husband with a full time job and other hobbies I was thrilled to find a game I could unwind with a few hours a week and still feel like I have accomplished something.  I played EQ for a while but never got past Level 25.  I would play for weeks and barely see my xp bar move so I would give up and start a new character.  That would get old so I would quit for a few months and come back again.  On behalf of the millions of WOW players that think the difficulty of WOW is about right, I wish you good luck finding a game that suits you.  There are plenty of them out there.  Just don't expect all the ice cream in the world to be strawberry just because that is your favorite flavor. 

  • SuaveSuave Member Posts: 150

    I completely agree.  WoW is not an MMO for hardcore uber players.

    The sooner they realize that there's nothing to do at level 60, the faster they'll leave for some other game.

    This is the inevitability of WoW.  This is what was destined to happen.

    This... is what makes it just an average game....

  • CelestianCelestian Member UncommonPosts: 1,136


    Originally posted by Suave
    I completely agree. WoW is not an MMO for hardcore uber players.
    .

    All I have to say is you have never reached level 60.

    Cause at that point game totally is opposite of 1-59 and anything BUT casual friendly.

  • I'll tell you what guys, each game has a style, WoW's style is divided into 2, one for the hardcore gamers who loves raiding and doing the big uber stuff and spend most of their life time playing WoW, the second is for the lately-added-casual friendly, where casuals enjoy a life of WoW without being bothered doing 40 man raids ( although this one takes hell of a time to get where hardcore players get to ).

    now the most important thing, when you level up your character you're bound to do something when you reach your max level, and that's what we call END GAME, where you find something to do at level 60 for WoW and 50 for DAOC, and so on.

    now, in WoW, the end game is all about 40 man raids, you get uber gear, and do PVP, and then what ? COMPETE, in a PVP system which they have, now this is important btw, next paragraph.

    each game we know has factions or races, and they compete over something, Rank, Fame, who's the most uber, and so on, so basically this is the main idea, competence, again, COMPETENCE.

    in WoW you go 40 man raid get decked in gear, you go PVP own some people and what you get ? more epic gear, then after you have access to every single epic for your class, you roll another class and repeat, now the question is, not everyone has epic gear, there's no challenge into owning someone with blues or greens when you're decked with epics, no one can say i'm wrong here because that's a very solid fact, also there's no way for more than 1 player with blues or greens to win against an epic geared guy from BWL or MC, that is also a fact.

    this is where the end game ends for WoW, and what did blizzard do about it ? oh we're gonna include hero classes, more 40 man raids with more uber loot, expansions with more hero classes and more races with more 40 man raids and uberer epic loot.

    ok now here's the thing, if you love PVEing so much, if you don't like to PVP, if you are a big shot show off, then WoW is for you, it's a grind for who gets the coolest item first and starts showing off to the whole server, this is the main thing what WoW is about.

    those people who play the game slowly and wish to compete are only deluding themselves, but if you don't care and play at your pace, that's totally fine and up to you, no one can say anything or blame you, i'm only talking about those deluded casuals who think WoW is a casual game and they think they can compete with hardcore people.

    that was my 99 cents, take it or leave it.

  • SuaveSuave Member Posts: 150

    The fact that anyone refers to a massively multiplayer online game having an "end game" is proof enough that it is not for those who consider themselves hardcore players.  It's a rediculous concept that merely contradicts the entire being and intentions of an MMO.

    The perpetuality of MMOs forbids the game from having an end, and that is why hardcore players will never stick with WoW for long.  Because sooner or later, they're going to log in, contemplate what there is that they can actually do and gain some sense of accomplishment, realize that there is in fact nothing.

    And they will just simply log off.  They'll log off and wait... until another weather update is released...

    And maybe this time... it'll have hurricanes.

     

  • IcoGamesIcoGames Member Posts: 2,360


    Originally posted by ob1sr
    now, in WoW, the end game is all about 40 man raids, you get uber gear, and do PVP, and then what ? COMPETE, in a PVP system which they have, now this is important btw, next paragraph.
    each game we know has factions or races, and they compete over something, Rank, Fame, who's the most uber, and so on, so basically this is the main idea, competence, again, COMPETENCE.

    Are you sure you know the meaning the of 'competence'?



    in WoW you go 40 man raid get decked in gear, you go PVP own some people and what you get ? more epic gear, then after you have access to every single epic for your class, you roll another class and repeat, now the question is, not everyone has epic gear, there's no challenge into owning someone with blues or greens when you're decked with epics, no one can say i'm wrong here because that's a very solid fact, also there's no way for more than 1 player with blues or greens to win against an epic geared guy from BWL or MC, that is also a fact.

    I like your 'facts' there.

    Items help, but they don't make a good pvper. I've defeated better geared players, and the same has happened to me.

    Ico
    Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.

  • TechpriestTechpriest Member Posts: 104

    "( although this one takes hell of a time to get where hardcore players get to )"  On behalf of the casual players I would like give that a resounding, "We don't care!"  I play to have fun, and I can have fun without ever getting to that place.  I find "that place" to be full of hardcore players that act like their real life is on the line and suck the fun out of the game.  I don't see WOW as something to win, something to beat, just something to play.  I do not compare myself to other players based on where I am in the game.

    Casual, from dictionary.com
    Occurring at irregular or infrequent intervals; occasional
    Not serious or thorough; superficial
    Showing little interest or concern; nonchalant
    Lenient; permissive
    Not close or intimate

    Casual is not just the amount of time you put into a game.  If I got hurt and had to stay home from work and played WOW for 50 hours that week, I would still be a casual player.  It is a play style, not a schedule.

    Casual players very rarely get to end game.  End game is full of hardcore players so that is where they put the hardcore stuff.  When we do get to end game we tend to make new characters and start over.

  • fiontarfiontar Member UncommonPosts: 3,682

    I agree with ob1sr.

    I love WoW, but it's getting old. I did the lvl 60 raid grind for a while, but I much prefer the pre-60 game, so I've had fun leveling alts. I've squeezed about as much out of that as I could, so the game is finally running out of steam for me. I'm impressed that it kept me interested and entertained for over a year, but only lack of a comperable alternative has kept me around this long.

    The current "end game" strategy of WoW adresses the need to keep power gamers happy, but it's a huge let down for people who have made their way to level 60 at a more modest pace. The game has been out for over a year and a lot of the people that don't care for the lvl 60 game are getting extremely bored.

    I think Blizzard has really fumbled the ball in two majors respects. First, designing level 60 content to appeal to a very narrow field of it's customer base. I have no problem with people who like 40 man raids and epic grinding getting a reward for hitting 60, but why can't we have 5 and 15 man instances? Why can't we have versions of BGs that forbid wearing and use of end game epics?

    The second problem is the expansion. Blizzard is rolling in cash. The success of the game was very evident in the opening months. Yet, they seem to have been unwilling to reinvest sufficient money from the profits to ensure that the first expansion pack would be released in a timely manner. If it were coming out now, it would have been in time to keep a lot of players nearing the end of their enjoyment of WoW to have something worth sticking around for. Instead, it looks like December of this year is optimistic.

    For the casual player, or those who prefer the pre-60 game, there will be two new races, with new beginner and intermediate content zones, quests, etc... It remains to be seen how the 60 to 70 range will be handled. Will it ONLY be more of the same lvl 60 raid grind we see now? Or will it allow casuals and people who prefer solo and small groups to partake in new zones and quests that will allow them to reach 70 with out having to do 40 man raids?

    A large portion of the game's audience either doesn't play to 60, or prefers playing alts and enjoying the pre-60 game. I hope that portion of the player base isn't just an after thought. We've seen level 60 instances and other large raid content added continuously since launch. I hope the expansion pack isn't just going to be more of the same.

    Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
    image

  • IcoGamesIcoGames Member Posts: 2,360


    Originally posted by fiontar
    I think Blizzard has really fumbled the ball in two majors respects. First, designing level 60 content to appeal to a very narrow field of it's customer base. I have no problem with people who like 40 man raids and epic grinding getting a reward for hitting 60, but why can't we have 5 and 15 man instances? Why can't we have versions of BGs that forbid wearing and use of end game epics?

    The next patch is realigning instances, like UD Strat, to 5 to 10 players. I know, it's a quick fix, but in the least it's something for now. I'm hoping Blizzard adds further smaller instances as well.


    Originally posted by fiontar
    The second problem is the expansion. Blizzard is rolling in cash. The success of the game was very evident in the opening months. Yet, they seem to have been unwilling to reinvest sufficient money from the profits to ensure that the first expansion pack would be released in a timely manner. If it were coming out now, it would have been in time to keep a lot of players nearing the end of their enjoyment of WoW to have something worth sticking around for. Instead, it looks like December of this year is optimistic.


    Perhaps Blizzard wants to add an expansion that not only adds value to the game, but is remotely stable.

    Ico
    Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.




  • Originally posted by IcoGames

    you sure you know the meaning the of 'competence'?
     


    I like your 'facts' there.
     
    Items help, but they don't make a good pvper. I've defeated better geared players, and the same has happened to me.




    yeah i do, but i used the wrong word, i actually meant Competition.

    and thanks for acknowledging my facts ;p

    also it's true that stupid ppl would lose against smart ppl, but still, you'll have a hard time beating an epic decked player, btw i'm not a bible or Quran so everything i say would not have any exceptions, we humans even if we generalize, our speaches will have exceptions.

    also i'd like to point that Fiontar has a point, let me tell you something, the main reason why me and alot of other friends got WoW is because we wanted to PVP, PEE VEE PEE, not grind for epics or anything, but as you all know, the PVP system in WoW is not and will never be good, it's actually not good, it's totally bad, terrible, the worst, and that is also a fact btw :} and that's why we quit.

  • RedmumbaRedmumba Member Posts: 11

    Just to add on to that, I am by no means epic spec'd. In fact... I have not a single epic. I'm a shadow priest with a mix of greens and blues, none of them level 60. None, and I can easily get several hundred kills on PVP in just a few hours. Its fun, yes, and sometimes I die due to higher-spec'd players, but on the whole, hardly anybody is fully epic-spec'd.

    And actually, I have to admit... I did PVP a few times before I reached my mid 50s, and I absolutely hated it... the people at those levels wait until they're one level before the cutoff, deck themselves out with epic gear (usually through an alt), and just farm experience. There was a 29 Tauren Warrior on my server named "Heavy" who did this ALL the time, and it was ridiculously frustrating because he was just so good and so well geared!

    However, once you get into the 50s, PVP definitely gets a LOT more fun! Alterac Valley is easily the most fun I've had throughout the entire game, and if there were more of these types of battlegrounds (especially smaller ones for lower levels), then I'm sure people would love PVP that much more. In fact, if anything, I'd vote for more of these "war" battlegrounds rather than new instances! :D

  • AseenusAseenus Member UncommonPosts: 1,844

    it does get boring if ur constantly on it... take a break and go back beleive me u will love the game again ;)

  • DMMDPDMMDP Member Posts: 15

    WoW isn't "easy". Have you tried playing it like it was "intended to be played"?

    2h a day max? With the odd 4h night mixed in? And never more than 3-4 days a week? Do that, play a "casual MMORPG", and still try to do MC, Onyxia, ZG, even "simple" things as UBRS. Come back and tell me how easy it is.


    That no-real-life powergamers think the game is easy comes naturally with the design choice to allow people with less time than 24/7 to succeed to a noticable level. Of course those will get bored...

    "I never said: Thou shalt not think!" --god

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