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New Stretch Goal Passed, RP Animations To Be AddedCU Camelot Unchained News - MMORPG.com

ShelassaShelassa MMORPG.COM Staff UncommonPosts: 616

imageNew Stretch Goal Passed, RP Animations To Be AddedCU Camelot Unchained News - MMORPG.com

The Friday update for Camelot Unchained reveals that the crowd-funded title has passed another stretch goal that will see the addition of roleplay animations, including dancing and joke-telling as well as updated combat animations.

Read the full story here


Comments

  • kujo123kujo123 Member UncommonPosts: 16
    3 yaers after kickstarter still no playable beta.I will pass thx.U guys can wait more years.Super slow company.
  • DaguwanDaguwan Member UncommonPosts: 4
    kujo123 said:
    3 yaers after kickstarter still no playable beta.I will pass thx.U guys can wait more years.Super slow company.
    I do agree with this last comment.  As a high tier backer, I think we should stop (or put on hold) adding these stretch goals and concentrate on actually getting the Beta completed.  The general excuse is that they lack good programmers or programmers in general.  This I find difficult to accept.  As an IT project manager having worked on multiple high profile projects, putting the fault on the "lack of" is just a sign that the core team is "lacking the core skillsets" in order to complete this project.  Yes, they are highly ambitious in their goals and they are taking alot of risks...but at this point I've lost confidence in them being able to deliver what they set forth to do.  
  • WizardryWizardry Member LegendaryPosts: 19,332
    edited May 2016
    This would be the exact same problem hat Star citizen suffers from.
    Continue to create NEW agenda without finishing the old.it is all fine and dandy to add new ideas to games but imo there should be a definitive design layout BEFORE NY money is ever asked.That definitive design should be finished before any new ideas are added.

    The reason is simple,people that back a game expect THAT GAME to be delivered,if you keep adding and changing that design the game they funded never gets realized.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • ThaneThane Member EpicPosts: 3,534
    edited May 2016

    kujo123 said:

    3 yaers after kickstarter still no playable beta.I will pass thx.U guys can wait more years.Super slow company.



    lol, good games take their time, but hf playing generic 1-year created games yourself :P

    it's a free world i guess

    if you would actually read those linked news tho, you could see what they achieved till now. and imo they are making good progress (bc seriously, games are NOT made in a year.....)

    "I'll never grow up, never grow up, never grow up! Not me!"

  • ScotScot Member LegendaryPosts: 24,445

    Some things can added down the line, RP animations are one of them. And I am a RP who complains that we are losing good content and gameplay from MMOs. Core gameplay comes first, do that well and people will trust you to add on the rest later.

    Games are not made in a year, quite so. But no matter how long you spend I would hope Kickstarter style games have a plan to make money after launch so they can do some updates than. Not just on the back of further goals before launch.

  • Laughing-manLaughing-man Member RarePosts: 3,655
    Most MMOs take 5 years to make, it's been 3. YOU Do the math! :-p
  • kujo123kujo123 Member UncommonPosts: 16

    Thane said:



    kujo123 said:


    3 yaers after kickstarter still no playable beta.I will pass thx.U guys can wait more years.Super slow company.






    lol, good games take their time, but hf playing generic 1-year created games yourself :P



    it's a free world i guess



    if you would actually read those linked news tho, you could see what they achieved till now. and imo they are making good progress (bc seriously, games are NOT made in a year.....)



    they achive sooo muchhh in 3 year

    Beta 1: Delayed See Update

    Beta 2: Delayed See Update

    Beta 3: Delayed See Update

    Delivery of Live Game: Delayed See Update

    ok
  • KyelthisKyelthis Member UncommonPosts: 287
    I don't understand how people want a release rushed here. Has everyone forgotten MMOs in the past that have done that? Give these guys time. They had to build an entire engine from scratch, which in the long run will yield better results for their designers as well as the players compared to using an engine already designed.
  • FranciscourantFranciscourant Member UncommonPosts: 356
    edited May 2016
    If I'm correct CSE explained that the recent stretch goals would cause no additional delays to the launch.

    Role-playing pack: outsourcing, would not affect the launch date
    Additional programmers: accelerating the development
    Stealth: CSE would postpone this feature if there's a risk of additional delays
    Cosmetics rewards: outsourcing, would not affect launch date

     
  • donger56donger56 Member RarePosts: 443
    Yet another crowdfunded game mired in endless testing phases and delays. At least this one didn't waste 100 million though. 
  • waynejr2waynejr2 Member EpicPosts: 7,771
    Torval said:
    I don't think people are asking for a rushed release. They are asking for a feature freeze and deadline accountability. I can understand milestone and beta delays. That just is how development can happen. However, I think the frustration comes in when there are delays and more features added to the initial release.

    Indie studios need to become better at feature lock and deadline delivery. That's not just this project or Star Citizen, it's pretty much every single indie project I've ever backed. While rushing out a project is likely to mean bugs and issues, I've found over the last few years that baking the project longer hasn't resulted in fewer or no issues. It just meant different problems.

    All of it serves as ammo for the people who want to make a big deal out of any of these issues.
    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

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    LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"




  • KyleranKyleran Member LegendaryPosts: 44,063
    I backed this title for about $200 back in the KS.

    I can still wait patiently for this to come out, so can everyone else.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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  • Righteous_RockRighteous_Rock Member RarePosts: 1,234
    I can be patient, but I will say this is the first episode of impatience that has caught my eye. I actually don't think it's this game to blame though, I think people have put much expectations on this game though, consider a Mark Jacobs project ie you know it's going to be good and considering all the garbage that has been release lately black desert, blade and soul, gw2 hot, wow legion... and the lack of anything else to look forward to with respect to this hobby.
  • filmoretfilmoret Member EpicPosts: 4,906
    Star Citizen has made the phrase "stretch goal" sound dirty.
    Are you onto something or just on something?
  • HeraseHerase Member RarePosts: 993
    Most MMOs take 5 years to make, it's been 3. YOU Do the math! :-p
    Just the nature of mmo gamers these days, they want a game announced today released yesterday.

    Tbh majority gamers aren't use to seeing a game being developed from the get go, they're used to seeing a game half way or 2/3 of the way complete and it being released in a year or under since it being announced. So much goes on behind closed doors in development and people have only been experiencing it recently. So the reactions are to be expected, annoying, but expected 
  • rodarinrodarin Member EpicPosts: 2,611
    Herase said:
    Most MMOs take 5 years to make, it's been 3. YOU Do the math! :-p
    Just the nature of mmo gamers these days, they want a game announced today released yesterday.

    Tbh majority gamers aren't use to seeing a game being developed from the get go, they're used to seeing a game half way or 2/3 of the way complete and it being released in a year or under since it being announced. So much goes on behind closed doors in development and people have only been experiencing it recently. So the reactions are to be expected, annoying, but expected 
    Most kickstarters are also well into a development process, to think that these things are basically story boards when they start looking for kickstarter money is naive.

    CoE has been in some sort of development for a couple years at least, as was Star Citizen (queue the rabid fanboys looking for links).These things dont just appear out of the blue and you start a day 1 counter when they start asking form money.

    I said it years ago that these things were great way for these guys ot support themselves on other peoples money, it isnt relegated ot any one of them its basically all of them. Not many if any are run by people altruistic enough to be fully focused n simply making a game as fast as they can and using as much player' donated' money as possible. Most take their share out and whatever is left over they add to the game budget, which generally doesnt means actual game development. 

    Thats the reality of the world, they have hidden behind this shield of self governance and sticking it to the 'big' companies and their wasteful natures and time constraints, but they have all done exactly what those companies did and then some.
  • JermzyJermzy Member UncommonPosts: 211
    Daguwan said:
    kujo123 said:
    3 yaers after kickstarter still no playable beta.I will pass thx.U guys can wait more years.Super slow company.
    I do agree with this last comment.  As a high tier backer, I think we should stop (or put on hold) adding these stretch goals and concentrate on actually getting the Beta completed.  The general excuse is that they lack good programmers or programmers in general.  This I find difficult to accept.  As an IT project manager having worked on multiple high profile projects, putting the fault on the "lack of" is just a sign that the core team is "lacking the core skillsets" in order to complete this project.  Yes, they are highly ambitious in their goals and they are taking alot of risks...but at this point I've lost confidence in them being able to deliver what they set forth to do.  
    You should read the whole article then imo.  Even more so since you are a high tier backer.  They put all stretch goals on hold for now, stating it would be unfair to continue to ask for money until the game is ready for beta.  It leaves to wonder if you are even a backer, or even an IT project manager.  lol


    I am  not a backer, but i still follow it closely.  What they have accomplished so far is fairly amazing imo.  How many games create their own graphics engine?
    Haroo!
  • ScotScot Member LegendaryPosts: 24,445
    edited May 2016
    Kyleran said:
    I backed this title for about $200 back in the KS.

    I can still wait patiently for this to come out, so can everyone else.



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