Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

'You Guys Will Judge Us By the Game We Ship'

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

image'You Guys Will Judge Us By the Game We Ship'

The ArtCraft team has posted a new blog article called 'The Soft Launch Strategy' that is particularly aimed at Founders, but is equally germane to fans looking forward to release. The letter begins with a look back at the last year of development and the "good, bad and ugly" parts. The latter is the centerpiece of the letter as it begins the discussion that sits at the forefront of many fans' imaginations: When will Crowfall launch?

Read the full story here



¯\_(ツ)_/¯ 


Comments

  • LeiloniLeiloni Member RarePosts: 1,266
    Good news to hear. They're making fast progress so far which is nice, but getting it right is the most important thing.
  • TintagilTintagil Member UncommonPosts: 214
    I have no problem waiting for a great product, just take the time and get it right.
  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Torval said:
    I'm a fan of the soft launch and I hope this goes well for them. I just wish that indies weren't all about the pvp. I really don't want to "play to crush" or a never ending 3 faction scrimmage or an open world gankfest with permadeath. Good for those that have been wanting that though.

    I just hope after we get this old school nostalgia trip out of our collective systems that we'll see some indies moving on from that and making some interesting pve mmos.
    The reason why so many indies choose the PVP model is because it is much less work for them. Creating PVE content is expensive and time-consuming, creating good PVE content requires some serious talent in storytelling and game design AND you've got to keep producing it continuously, it doesn't stop at launch.

    The game rules and balancing are required for both PVP and PVE, however in PVP-centric games that's basically all that's required. More often than not, that's also basically all that's given in the typical "PVP sandbox".
  • BorlucBorluc Member UncommonPosts: 262
    All I have to say to the title is "no shit". Just more PR blathering to justify a decision. And here I thought I'd judge the devs on their fashion sense.
  • FlyByKnightFlyByKnight Member EpicPosts: 3,967
    edited May 2016
    Transparent though, so nobody can act surprised.

    They're basically saying they're going to launch unfinished and polish as they go. They were vague AF, but again... we know how this should turn out.

    If you cross this threshold, NO CRYING. Do NOT buy in unless you're sure.
    "As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*" 

    ¯\_(ツ)_/¯
  • waynejr2waynejr2 Member EpicPosts: 7,771
    But if I don't buy the game can't I still judge it?
    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

    Epic Music:   https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1

    https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1

    Kyleran:  "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."

    John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."

    FreddyNoNose:  "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."

    LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"




  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,667
    I'm an Amber Kickstarter backer. Soft launch if fine but that better include turning off the VIP/sub until it's a full product.

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • RasiemRasiem Member UncommonPosts: 318
    edited May 2016
    Creating good PvE content takes time to create a good backstory personally I like the idea of making our own story, Blizzard has already done the best story in MMO gaming and unfortunately its going to stay that way for some time especially with the movie around the corner. I think we will see some new features coming in these next MMOs that are going to be pretty ground breaking and pave the way for the industry for awhile.
  • SojhinSojhin Member UncommonPosts: 226
    Love the concept and have been working so hard lately have not had a chance to play my alpha account but i am glad to see the workings of this company. It is refreshing.
  • KyleranKyleran Member LegendaryPosts: 44,070
    edited May 2016

    Tintagil said:

    I have no problem waiting for a great product, just take the time and get it right.



    That's not really the message here. Despite all the smoke and mirrors what really was said is we have no idea when we'll get it right, so "just for you" we'll launch with whatever is ready (MVP) so we can start charging people money and finish the rest as we go along.

    Whether its a 20 man team or one with over 100 million dollars, seems all indie titles will be "soft launching"

    The era of building and launching a mostly feature complete game is largely over and the term MVP will dominate the landscape. Which when you think on it, is how most of the 1st gen MMORPGs were delivered, so probably not a bad thing, as long as the playerbase can be patient.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • ShaighShaigh Member EpicPosts: 2,150
    The way this game looks right now its not going to be a polished experience if launched in 2016 and I'm not going to pay them money to become a beta-tester.

    I got the feeling that this will be another game that will stick to early access for ages.
    Iselin: And the next person who says "but it's a business, they need to make money" can just go fuck yourself.
  • DistopiaDistopia Member EpicPosts: 21,183
    Kyleran said:

    Tintagil said:

    I have no problem waiting for a great product, just take the time and get it right.



    That's not really the message here. Despite all the smoke and mirrors what really was said is we have no idea when we'll get it right, so "just for you" we'll launch with whatever is ready (MVP) so we can start charging people money and finish the rest as we go along.

    Whether its a 20 man team or one with over 100 million dollars, seems all indie titles will be "soft launching"

    The era of building and launching a mostly feature complete game is largely over and the term MVP will dominate the landscape. Which when you think on it, is how most of the 1st gen MMORPGs were delivered, so probably not a bad thing, as long as the playerbase can be patient.
    To be fair most older MMORPGs could have been called soft launches when they released. Especially games like SWG and EVE. Not only were they shells of a game.. they barely worked. 

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • DullahanDullahan Member EpicPosts: 4,536
    Torval said:
    I'm a fan of the soft launch and I hope this goes well for them. I just wish that indies weren't all about the pvp. I really don't want to "play to crush" or a never ending 3 faction scrimmage or an open world gankfest with permadeath. Good for those that have been wanting that though.

    I just hope after we get this old school nostalgia trip out of our collective systems that we'll see some indies moving on from that and making some interesting pve mmos.
    The reason why so many indies choose the PVP model is because it is much less work for them. Creating PVE content is expensive and time-consuming, creating good PVE content requires some serious talent in storytelling and game design AND you've got to keep producing it continuously, it doesn't stop at launch.

    The game rules and balancing are required for both PVP and PVE, however in PVP-centric games that's basically all that's required. More often than not, that's also basically all that's given in the typical "PVP sandbox".
    Thats also been the downfall of most PvP sandbox games. People talk about how much less expensive it is to develop a PvP mmo, but the truth of the matter is, PvP is seldom enough to sustain them. An mmo, especially a sandbox, must be fun without PvP for it to be fun with it.


  • VielthicVielthic Member UncommonPosts: 6
    As a avid PvPer, I have to disagree. IMO PvE is mostly eye candy with shallow scripted content that everyone gets bored with in a month demanding more going down that blackhole PvE always ends up at.
    PvP on other hand is always dinamic because your opponent is always different and much more engaging. And until technology catches up, which it has, to allow full scale open , non instanced, battles. So we have new games popping up. Pvp also requires a good UI, balance etc ... Where as PvE is much easier to implement and balance, hence the bazillion WoW clone and release fails. For me I prefer PvP for a reason, lets face it capture the flag is fun but gets old. WarHammer at its core is what I enjoyed, yes it had major flaws but was on the right track. And I feel the same for Crowfall and Camelot Unchained. So please all you "PvEr's" stop with the hate and keep open mind, and consider yourselves lucky that you do have alot of game options to play ...
  • GraphiteSerpentGraphiteSerpent Member UncommonPosts: 5
    But since crowdfunding it's modern to judge games before they are finished and released.
  • SavageHorizonSavageHorizon Member EpicPosts: 3,480
    Torval said:
    I'm a fan of the soft launch and I hope this goes well for them. I just wish that indies weren't all about the pvp. I really don't want to "play to crush" or a never ending 3 faction scrimmage or an open world gankfest with permadeath. Good for those that have been wanting that though.

    I just hope after we get this old school nostalgia trip out of our collective systems that we'll see some indies moving on from that and making some interesting pve mmos.
    Not all Indies are about PVE, Pantheon: Saga Of Heroes and Sol are both  PVE mmos.




  • VrikaVrika Member LegendaryPosts: 7,991
    But since crowdfunding it's modern to judge games before they are finished and released.
    One would have to be extremely stupid to buy a game without judging it first.
     
  • KyleranKyleran Member LegendaryPosts: 44,070
    Vrika said:
    But since crowdfunding it's modern to judge games before they are finished and released.
    One would have to be extremely stupid to buy a game without judging it first.
    Or have enough disposable income to be able to spend reasonable amounts on entertainment without having to really sweat the decision if it turns out badly?

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • YashaXYashaX Member EpicPosts: 3,100
    From what I have seen in the streams I would buy it just for the arena-type gameplay. That's pretty much all I do in GW2 anyway, and some of the footage I saw of Crowfall had some interesting looking game modes.
    ....
  • VrikaVrika Member LegendaryPosts: 7,991
    Kyleran said:
    Vrika said:
    But since crowdfunding it's modern to judge games before they are finished and released.
    One would have to be extremely stupid to buy a game without judging it first.
    Or have enough disposable income to be able to spend reasonable amounts on entertainment without having to really sweat the decision if it turns out badly?
    I guess you're right and there are that kind of people too.

    But I stand by my opinion that it's incredibly stupid to buy a game without even attempting to make a judgement on whether it's fun or not.
     
  • sedatedkarmasedatedkarma Member UncommonPosts: 181
    edited May 2016

    Vrika said:


    Kyleran said:


    Vrika said:



    But since crowdfunding it's modern to judge games before they are finished and released.


    One would have to be extremely stupid to buy a game without judging it first.


    Or have enough disposable income to be able to spend reasonable amounts on entertainment without having to really sweat the decision if it turns out badly?


    I guess you're right and there are that kind of people too.

    But I stand by my opinion that it's incredibly stupid to buy a game without even attempting to make a judgement on whether it's fun or not.


    Right, because it all adds up. It only adds up.. if you add it up. Be happy and don't add it all up. I limit my spending on gaming and enjoy researching a bit. This only allows me not to worry about other areas of my life that require fun money.

    Happy to wait for the soft launch.
    Happily playing Vanilla and BC WoW, again, since September 2016.

  • KyleranKyleran Member LegendaryPosts: 44,070
    Vrika said:
    Kyleran said:
    Vrika said:
    But since crowdfunding it's modern to judge games before they are finished and released.
    One would have to be extremely stupid to buy a game without judging it first.
    Or have enough disposable income to be able to spend reasonable amounts on entertainment without having to really sweat the decision if it turns out badly?
    I guess you're right and there are that kind of people too.

    But I stand by my opinion that it's incredibly stupid to buy a game without even attempting to make a judgement on whether it's fun or not.
    Chalk me up as stupid, I threw in about $200 to CU even though I'm pretty sure I won't like it.

    Why? A fondness for DAOC and I applaud the vision, even if PVP only games don't appeal tome.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • VrikaVrika Member LegendaryPosts: 7,991
    edited May 2016
    @Kyleran ;

    I'm sorry. I didn't mean to end up calling you, or anything that you do, stupid. After thinking it some more, I shouldn't have written my two previous posts at all.

    I acted stupidly. I apologize.
     
  • JDis25JDis25 Member RarePosts: 1,353
    Looking forward to this game, hope that it isn't grindy though, and newcomers will have a fair shot when a new world begins.
    Now Playing: Bless / Summoners War
    Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
Sign In or Register to comment.