Yet when you have no great game to use that internet or that $700-900 PC rig you spent your $ on...it's the saddest part. What's even more sad is how people use their phone like 5%-25% of their available time compared to a game which would exceed 50%+ of their free time.
Bottom line, enough of these F2P and $15 monthly sub mediocre or simply bad MMO's. There is unlimited amount of those type of products coming over the last decade, but I have not seen a single MMO yet to demand over $15 in monthly fees to deliver far more features, polish and overall entertaining product that would keep players interested long enough to not abandon it over the next couple months.
It's time those $25-50 month sub MMO's to start getting shipped, cuz the longer this exist the more $ players are bulking in their pockets with disposable $ waiting to spend it on a product before their lives expire.
No wonder there is no AAA products coming to us beside Star Citizen. I mean look at this
https://en.wikipedia.org/wiki/List_of_most_expensive_video_games_to_develop Single player games have far bigger budgets over the last years than MMO's and from that entire list the only games I've had desire to play were Shenmue and FFIX (17+ year old games).
At the end to start charging $25-50 a month for amazing MMO and then slowly lower the cost as you starting to get returns by a larger market you succeed capturing, bringing more revenue in the process is the way to go.
Comments
Look at so many garbage games out there drawing far more massive numbers than that.
@Panther2103 there would be no problem if there was revenue coming. More $, you hire more manpower to put the effort on whatever is necessary to keep players interested, and no the issue is not that people don't know what they want, in fact because they know what they want many of the MMO's coming over the last 5 years flopped hard.
I guess you you could be right that the SWG emu you are so pumped about is taking ten years to complete is because NOBODY is giving them money BECAUSE NOBODY cares about SWG. It's dead it has been for almost ten years move on buddy. Money is clearly a factor as to why it's taking ten years for another SWG emu flop.
Your lovely SWTOR though, I dunno what happened but you stopped responding and for good reason after my last msg here http://forums.mmorpg.com/discussion/450677/omg-this-amazingly-epic-mmorpg-is-about-to-get-released/p3
Yes, nobody cares about SWG. That is why there is was an entire SWG emu project being redone from the ground for that game. Cuz nobody cared...
Haha yeah there was nothing to reply to your long winded backpeddling. You were bragging about SWG 1 million boxes sold after a year while swtor sold 2 million in a month. You clearly don't like actual facts you rather pull numbers from a hat..
Hey news flash swg got shut down because nobody was playing it...swtor is still running so today swtor is clearly the winner...yeah yeah we know you haven't been able to move on since SWG got shut down while games like STO, neverwinter, rift, defiance, secret world and many others continue to run just add to the fact of how bad SWG was when it closed.
A creative person is motivated by the desire to achieve, not the desire to beat others.
As to paying $30 or $40 a month for an MMO, I wouldn't do it. Not now with so many MMO's I enjoy that that don't have a monthly fee.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
even just a small staff of 20, then working on UK average for a good dev, then your talking £35k a year, so there goes another 1m, and ofc thats only a indie sized corp,
CIG have roughly 250 staff, so there is 10m a year or so in wages,
But, i can be 98.5% confident no-one will pay anything like that for monthly subs.
Just humor me, go stand in front of a mirror and ask yourself this "Why has no-one done this before", your likely answer will be "because their is no market"
I can assure you that people who work in this industry or just plain greedy developers/releases etc would do it if they could, do you think that Blizz wouldn't have thought about charging their players more, and given the fan-base of WoW if anyone could do it they could, but the reason being, THEY KNOW they would just die a horrible death because no-one will pay or maybe the 1 in 1m players (heck ill even give you 1 in 100,000) so for wow running at 15m subs thats a whopping 150 players.. well worth it
Do you not think that as part of the development process people think about what will the market pay for this, well , in my line of work part of the development process is working out what the item being developed is being sold is worth in the market. And in the MMO market monthly subs are so few and far between, how many basic £10 subs are increasing in numbers, the monthly sub is a dying breed, and i truely believe that future AAA games wont have subs, but box price and cashshop ALA BDO
This post is all my opinion, but I welcome debate on anything i have put, however, personal slander / name calling belongs in game where of course you're welcome to call me names im often found lounging about in EvE online.
Use this code for 21days trial in eve online https://secure.eveonline.com/trial/?invc=d385aff2-794a-44a4-96f1-3967ccf6d720&action=buddy
IMO the OP's complaint is not really valid. As gaming,mmo or other only makes up for a small part of my households internet use. I could see the argument if gaming is all one does online.
I also spend between 30-100 dollars a month on my gaming. Not just LOTRO, but MOBA's, PS4 ect. I do not mind spending 15 dollars a month on a mmo that I like. For the price of 2 outings to Taco Bell. I get a month of enjoyment!
I really do not see a debate or argument in the OP.
If you really think that charging more money in mmos means a better, bigger game with more new features you are out of your mind. Companies keep proving over and over that the more money they make the less they care about their games because people are paying them anyway.
I play MMOs for the Forum PVP
Mission accomplished?
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
well at least you take the higher ground on these matters
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