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Let me know when Turbine caves and offers solo content

Then I'll give it another try.

I don't like being unable to explore, and I don't like standing in a tavern for an hour with nothing to do but stand there with my LFG tag on.

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  • nikoliathnikoliath Member UncommonPosts: 1,154



    Originally posted by Stampede

    Then I'll give it another try.
    I don't like being unable to explore, and I don't like standing in a tavern for an hour with nothing to do but stand there with my LFG tag on.



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  • brostynbrostyn Member, Newbie CommonPosts: 3,092


    Originally posted by nikoliath
    Originally posted by Stampede
    Then I'll give it another try.
    I don't like being unable to explore, and I don't like standing in a tavern for an hour with nothing to do but stand there with my LFG tag on.image

    This coming from a guy who supposedly has things to do in RL like run businesses and other fancy junk. I guess sitting LFG starting at your computer screen doing nothing is more important?

  • StampedeStampede Member Posts: 37


    This coming from a guy who supposedly has things to do in RL like run businesses and other fancy junk. I guess sitting LFG starting at your computer screen doing nothing is more important?

    That's why I quit DDO, smart guy. My usual game sessions are an hour or two. Sometimes 3 or 4, depending on how caught up I am. I tried DDO, I gave it a fair shot. Spent most if not all of my alloted time LFG, cause there is nothing else to do in that game. I tried.

    Not too fun.

    I really wanted to enjoy that game, I've been a big D&D PnP player since the 70's.

    Based on the tone of your post brostyn, I would guess that you have nothing in your life except games, and you resent me because I DO. Either that or you are a deluded fanboi.

  • VolkmarVolkmar Member UncommonPosts: 2,501



    Originally posted by Stampede




    This coming from a guy who supposedly has things to do in RL like run businesses and other fancy junk. I guess sitting LFG starting at your computer screen doing nothing is more important?

    That's why I quit DDO, smart guy. My usual game sessions are an hour or two. Sometimes 3 or 4, depending on how caught up I am. I tried DDO, I gave it a fair shot. Spent most if not all of my alloted time LFG, cause there is nothing else to do in that game. I tried.

    Not too fun.

    I really wanted to enjoy that game, I've been a big D&D PnP player since the 70's.

    Based on the tone of your post brostyn, I would guess that you have nothing in your life except games, and you resent me because I DO. Either that or you are a deluded fanboi.


    yo! calm down!

    He wasn't referring to you, but to the poster that answered with the image.

    Here is the thread where he says to have a business etc etc.

    http://www.mmorpg.com/discussion.cfm/load/forums/loadforum/569/loadthread/71615/setstart/1/loadclass/192 


     

    "If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"



  • StampedeStampede Member Posts: 37


    Originally posted by nikoliath it's not my fault you don't like DDO, and that you can't find a group.

    Yes, it is your fault. 100%. I started this thread to find the person to blame, and YOU are it. You owe me $50.


    If you can't get an invite for a group, START one.

    Gee, thanks. Now not only am I required to group, but I must start my own. No thanks.

  • RazorbackRazorback Member, Newbie CommonPosts: 5,253

    I actually think they Gamespy's review got this situation pretty right when they said that Turbine have tried so hard to stick to the PnP roots with regard to character specialisations and grouping that they have actually taken the genre backwards somewhat.

    However I  think they did the right thing and I would be dissapointed to see soloing introduced in any big way because it completely undermines the entire idea of the game.

    Having said that I think the OP is right, they will cave and introduce it eventually in one form or another, at the end of the day its about revenue.

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  • clinteastclinteast Member UncommonPosts: 159

    I myself have just this moment cancelled my sub. I like the graphics of the game i dont know much about PnP but this reminded me off NWN. I mainley cancelled because i also didnt like the standing armoudn trying LFG option. Also the game for some reason when i did try and solo missions would completely freeze/stutter for like 2-3 secs which is a first for me in a game.

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  • IceV2IceV2 Member Posts: 19

    Sorry, but...

    Turbine says to anyone willing to listen that DDO is not a game for soloers. I read it thousands of times (and from a lots of sources) before buy the game.

    The D&D PnP game is a cooperative multiplayer game, all in the game is based on a party of at least four characters working together. D&D Onlines is the MMOG version of this game. One character can not have all the necesary skills to manage every encounter, not like any other game, is impossible.

  • RazorbackRazorback Member, Newbie CommonPosts: 5,253
    Your right Ice, the main reason you cant solo (and shouldnt be able to) is nothing to do with the strength of the monsters. Its more about the fact that you would need every skill in the game and over 16 in every stat just to deal with the environment.

    +-+-+-+-+-+
    "MMOs, for people that like think chatting is like a skill or something, rotflol"
    http://purepwnage.com
    image
    -+-+-+-+-+-+
    "Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon

  • WARCRYtmWARCRYtm Member Posts: 875

    Why people do this kind of posts.You pay in this games so you can play with other people.On mmo´s i just do solo if i cant find group.And the best thing to have allweys group is join a guild.

    I dont remember to play D&D pnp solo,but is just me...

  • FerretrodeoFerretrodeo Member UncommonPosts: 29

    I do agree that pnp dnd is not for soloing but I do think that any online game should have some missions for solo play. If you would like to solo I think you should take a few months off and come back and try again. That way you can find some sugar daddy (or whatever) to gift you stuff. You should be able to solo then.

  • LastelLastel Member Posts: 3
    I couldnt have said it better... cept paying 60g for a potion of lesser healing...LOL
  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

    RAIDING is currently been added at the expense of everything else.  Don't bother.  Don't bother with LotR either, same corrupted devs.  Pointless waste of time.  Let's them bankrupt.  If you ever read the name Turbines ever again, just save you time and jump to the next game.

     

    Boromir will tell you anyway, playing games and soloing lack, you should go out in RL with friends and enjoy a beer and just forget about those losers geeks.  Turbines is a complete waste of time.  I am disappointed to the highest points, ACTION, RAIDING, solo trashing...ATARI is hopefully eating their fingers with how this is turning out.

     

    Hopefully, BIOWARE will teach all those lousy devs how to make a REAL MMO...unless they get corrupted as well, if this happen I will just quit MMOs definitely.

     

    I can't believe all this crap.  Jump to get on the roof, jump more, jump again, oh start again...ahah try to see where that goblin is, he is running around.  And now raiding to top that.  Turbines make SoE look like they are heaven sent damn it.  And LotR look even worser than DDO.

     

    Turbines got a 1,5/10 mark on the design level at the very best.  And now they make me paranoid and wonder about BIOWARE for no reasons...BioGods are coming!  image

    - "If I understand you well, you are telling me until next time. " - Ren

  • TorchwoodTorchwood Member Posts: 76



    Originally posted by nikoliath

    you sure are some kind of A-hole, when did I say I CAN SIT AROUND ALL DAY LFG? it's not my fault you don't like DDO, and that you can't find a group.
    Here's a small tip;
    If you can't get an invite for a group, START one. I'm from the UK and play on US servers, and for the most part there is ALWAYS someone LFG even during stupid hours stateside.
    Instead of that we get daft topics "let me know when turbine cave and offers solo content"
    And there is nothing "suposed" about having real life commitments.



    What if you do not want to find a group?

    ruat caelum

  • MX13MX13 Member Posts: 2,489



    Originally posted by Stampede

    Then I'll give it another try.
    I don't like being unable to explore, and I don't like standing in a tavern for an hour with nothing to do but stand there with my LFG tag on.



    ROFLMAO....

    Man, D&D will NEVER have solo content and shouldn't. D&D is about GROUP PLAY, and it always has been. If you don't like it, find another game, because this one's not for you.

    Don't confuse DDO with other games. WoW is more for you.

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

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  • brostynbrostyn Member, Newbie CommonPosts: 3,092


    Originally posted by MX13
    Originally posted by Stampede
    Then I'll give it another try.
    I don't like being unable to explore, and I don't like standing in a tavern for an hour with nothing to do but stand there with my LFG tag on.
    ROFLMAO....
    Man, D&D will NEVER have solo content and shouldn't. D&D is about GROUP PLAY, and it always has been. If you don't like it, find another game, because this one's not for you.
    Don't confuse DDO with other games. WoW is more for you.

    Really? Baldurs Gate 1 and 2 for PS is a grouping game? Any D&D game on the PC requires more than 1 real person? They don't sell solo adventure packs for the PnP player? Don't confuse DDO with a decent game. Horibble outdated concept.

    People play MMOs to continue their character past the 60 hours it takes to beat a PC game, less than 10 for console games. Not to play with a bunch of other know-it-alls, although, that has an appeal for some.

  • Kem0sabeKem0sabe Member Posts: 443

    Personaly, i view all these people that say DnD is not about soloing as complete idiots that dont have a clue about what DnD was always about.

    DnD...is...what...you...make...of...it...

    I have played countless sessions with only me and a DM just having some fun with a small module, i have had equal fun playing with a larger group of friends. The beauty of the DnD ruleset is that its completly up to the players and DM´s on how to setup their adventurers, the ruleset can adjust to any situation or playstyle.

    But now i see people jumping out of the woodwork left and right claiming "DnD is all about grouping, DnD is not about soloing, go home, play wow" and i think to myself, has anyone even played DnD? has anyone even read the rulebooks? ::::12::

    All ur Mountain Dew is belong to me.

  • grimjakkgrimjakk Member Posts: 192



    Originally posted by Kem0sabe

    I have played countless sessions with only me and a DM just having some fun with a small module...




    Um... ya might wanna rephrase that, Krunk.

     

  • Kem0sabeKem0sabe Member Posts: 443

    I dont have to rephrase anything, been playing DnD on and off for more than 10 years now, since i was a kid. Funny video tho :)

    All ur Mountain Dew is belong to me.

  • nikoliathnikoliath Member UncommonPosts: 1,154



    Originally posted by Torchwood



    Originally posted by nikoliath

    you sure are some kind of A-hole, when did I say I CAN SIT AROUND ALL DAY LFG? it's not my fault you don't like DDO, and that you can't find a group.
    Here's a small tip;
    If you can't get an invite for a group, START one. I'm from the UK and play on US servers, and for the most part there is ALWAYS someone LFG even during stupid hours stateside.
    Instead of that we get daft topics "let me know when turbine cave and offers solo content"
    And there is nothing "suposed" about having real life commitments.


    What if you do not want to find a group?


    you are joking right? If you don't want to find a group DON'T play the fugging game!
  • Index420Index420 Member Posts: 8
    I think the way DDO is will get boring quicker then your average MMO...but it is a nice change of  pace...im not camping a mob for hours just to get some check on my quest so i can move on and continue the quest(EQ) Im not grinding for hours to get .00001%xp per kill(rfonline,lineage2,insert any other korean clone game or most other mmos)  Nope...only problem I have is either finding a group, or making my own...on average I spend about 10-15min getting in one or making one...If your sitting there with an LFG flag up your only trying 1/2 as hard as you could cause you can send invite requests to groups..and if that doesnt work grow some balls and make your own group...that or remember the names from the last and send tells to see if they want to join you...Solo content will only do one thing...and that is make grouping even more difficult, and if you want to solo why are you playing an MMO to begin with...but I understand sometimes you just have a certain amount of time...well I havent had any problems soloing...just cant jump into a full blown same lvl quest...or just find 1 other person, me and my friend play as a fighter and cleric duo, and other then running through an occasional trap we can get shit done..Turbine is never going to offer solo content because you people complain about it here or in their own forums...Let me guess when you quit you posted in the DDO forums to let all the people know that YOU dont like what turbine has did? Go play RFonline and complain about needing a group to get more then .0002% xp per kill..

  • BladinBladin Member UncommonPosts: 1,089

    [quote]DnD...is...what...you...make...of...it...[/quote]

    Thats true, very true.  I have played dnd with 1-2 people before(not counting DM).  It's fun.  I have played dnd in a group of 12 people(larger then i perfer) but its still fun.  The problem is ddo is simply... not fun. 

    Soloing is important.

    Now before jumping down my throat about, why play a mmorpg alone, if your just gonna solo play a single player game, blah blah blah.  Your a idiot.  If you've ever used this arguement.  Your a idiot.  If you ever read this arguement and agreed to it.  Your a idiot.

    There is no reason why dnd online cant have solo adventures, group adventures, AND raid adventures.  They could still be enjoyable, they could still offer rewards, they wouldn't make people group less.  They could even make missions that scale based on the number of people going in.  Like CoH/CoV. 

    My question to everyone is.  Why play ddo when you can play coh/cov?  coh/cov offers more character advancement.  Solo and group content whenever you want to do it.  And enough content that you'll never be forced to grind mobs in the street, or ever repeat the exact same mission.  And heck the gameplay is even better.

    I've played coh/cov off and on since its release, i get bored of it once in awhile, or sometimes i just play a different game for fun.  But after playing ddo its in the same catagory as MxO, a game i will never play again.  It's just not enjoyable.  I love grouping, i love playing with people and doing hard group challenges.  But i love being able to PLAY the game right when i log on without having to shout for groups all the time.  I love being able to play a game without having to constantly sit around and wait 20 minutes on everyone to get the quest or get ready to do the quest, and then finally get to play.

    I loved eq2, i loved it because i COULD solo.  It wasn't entirely productive, but i could.  I could also get a group and play and love it.

    The problem here is that even tho this game is based of dnd it isn't dnd.  DND is a a game where the world revolves around your actions and you can do anything you want in the game, be it join the evil side, be it kill your companions, be it pillage towns.  This is just following a story where you get no choices as to what you want to do.

    The main thing that killed this game, was not that was grouping was forced.  Was how you had to group.  You have to get people who are doing the mission you want to do.  You have to get a necessary group make up to even hope to complete it.  But even then its still... not fun.  I don't find it to be enjoyable.  It wasn't that it was a group based game.  It was the actual core gameplay, and how they justified all their decisions based on incorrect assumptions about dnd.  Even in dnd i very rarely am traveling with my entire play group. Sometimes im off completing something besides the main objective, sometimes we split up to retrieve different things.  Sometimes i work against my friends.  Sometimes i play with them and later betray them.  Thats what makes dnd fun.  The ability to play it.

    I've played NWN for hundreds of hours, be it with my friends, or in one of the thousands of modules which offer solo play(heck they even even designed better, have better stories, and more fun then turbines proffesional quests!).  Not only that but nwn has better gameplay. 

    There should never be a game mechanic that forces people to wait to play the game.  If i get the desire to play a game, i sign on and i play.  I don't like signing on, then being forced to wait then finally play with a group that might not even complete a mission due to people leaving, going afk, or just generally messing up. 

    There honestly isn't anything in ddo that brings anything to the market or to a real mmorpg player.

    Also.... noone rps! I've played up to level 6 and out of all the people i've met along the way... about 5% have rpd, and most have given up after they realize the group isn't going to do it with them.

    Also the fact that the graphics of the game have no style.  The dungeons are all just really dull.

    The game is semi fun solo, its semi fun grouping, and it would be enjoyable if i could enjoy both, instead of just doing grouping which truthfully just isn't fun enough for $15 a month.




    image

  • CaptainRPGCaptainRPG Member Posts: 794


    Originally posted by Bladin

    [quote]DnD...is...what...you...make...of...it...[/quote]

    Thats true, very true.  I have played dnd with 1-2 people before(not counting DM).  It's fun.  I have played dnd in a group of 12 people(larger then i perfer) but its still fun.  The problem is ddo is simply... not fun. 

    Soloing is important.

    Now before jumping down my throat about, why play a mmorpg alone, if your just gonna solo play a single player game, blah blah blah.  Your a idiot.  If you've ever used this arguement.  Your a idiot.  If you ever read this arguement and agreed to it.  Your a idiot.

    There is no reason why dnd online cant have solo adventures, group adventures, AND raid adventures.  They could still be enjoyable, they could still offer rewards, they wouldn't make people group less.  They could even make missions that scale based on the number of people going in.  Like CoH/CoV. 

    My question to everyone is.  Why play ddo when you can play coh/cov?  coh/cov offers more character advancement.  Solo and group content whenever you want to do it.  And enough content that you'll never be forced to grind mobs in the street, or ever repeat the exact same mission.  And heck the gameplay is even better.

    I've played coh/cov off and on since its release, i get bored of it once in awhile, or sometimes i just play a different game for fun.  But after playing ddo its in the same catagory as MxO, a game i will never play again.  It's just not enjoyable.  I love grouping, i love playing with people and doing hard group challenges.  But i love being able to PLAY the game right when i log on without having to shout for groups all the time.  I love being able to play a game without having to constantly sit around and wait 20 minutes on everyone to get the quest or get ready to do the quest, and then finally get to play.

    I loved eq2, i loved it because i COULD solo.  It wasn't entirely productive, but i could.  I could also get a group and play and love it.

    The problem here is that even tho this game is based of dnd it isn't dnd.  DND is a a game where the world revolves around your actions and you can do anything you want in the game, be it join the evil side, be it kill your companions, be it pillage towns.  This is just following a story where you get no choices as to what you want to do.

    The main thing that killed this game, was not that was grouping was forced.  Was how you had to group.  You have to get people who are doing the mission you want to do.  You have to get a necessary group make up to even hope to complete it.  But even then its still... not fun.  I don't find it to be enjoyable.  It wasn't that it was a group based game.  It was the actual core gameplay, and how they justified all their decisions based on incorrect assumptions about dnd.  Even in dnd i very rarely am traveling with my entire play group. Sometimes im off completing something besides the main objective, sometimes we split up to retrieve different things.  Sometimes i work against my friends.  Sometimes i play with them and later betray them.  Thats what makes dnd fun.  The ability to play it.

    I've played NWN for hundreds of hours, be it with my friends, or in one of the thousands of modules which offer solo play(heck they even even designed better, have better stories, and more fun then turbines proffesional quests!).  Not only that but nwn has better gameplay. 

    There should never be a game mechanic that forces people to wait to play the game.  If i get the desire to play a game, i sign on and i play.  I don't like signing on, then being forced to wait then finally play with a group that might not even complete a mission due to people leaving, going afk, or just generally messing up. 

    There honestly isn't anything in ddo that brings anything to the market or to a real mmorpg player.

    Also.... noone rps! I've played up to level 6 and out of all the people i've met along the way... about 5% have rpd, and most have given up after they realize the group isn't going to do it with them.

    Also the fact that the graphics of the game have no style.  The dungeons are all just really dull.

    The game is semi fun solo, its semi fun grouping, and it would be enjoyable if i could enjoy both, instead of just doing grouping which truthfully just isn't fun enough for $15 a month.






    Unfortunately, in this argument, you are the idiot. No, MMORPG will ever offer solo content that's why they are called Massive Multiplayer. EQ2 offered so little and the enemies were easy, which was made PvE such a major let down. If you want to play solo in a rpg, play a CONSOLE game. Please spare us bitch and moans and stop asking for the ridiciulous. These MMORPG are not going to be made to cater to JUST YOU. If they offer solo content the players would get bored fast and the community would get jaded very quick. Don't believe me, asking the fellas at Guild Wars.

    Giving the players abilities to exclude others ruins the playing experience of other players and makes the game less appealing. which isw what happen after some of the players reached endgame in GW. The last time most MMORPGs, especially pay to play, want is for players to leave and their fanbase shrink because of anti-social players and antics to exclude others from enjoying the gaming experience with others.
  • Ian_HawkmoonIan_Hawkmoon Member Posts: 365


    Originally posted by CaptainRPG

    Unfortunately, in this argument, you are the idiot. No, MMORPG will ever offer solo content that's why they are called Massive Multiplayer. EQ2 offered so little and the enemies were easy, which was made PvE such a major let down. If you want to play solo in a rpg, play a CONSOLE game. Please spare us bitch and moans and stop asking for the ridiciulous. These MMORPG are not going to be made to cater to JUST YOU. If they offer solo content the players would get bored fast and the community would get jaded very quick. Don't believe me, asking the fellas at Guild Wars.

    Man are you wrong...  WoW has solo content up to level 60 and they are the number one MMO as far as number of subscribers...  DAoC has solo content...  AC! has solo content...  And what does massively Multiplayer have to do with Solo content?

    Giving the players abilities to exclude others ruins the playing experience of other players and makes the game less appealing. which isw what happen after some of the players reached endgame in GW. The last time most MMORPGs, especially pay to play, want is for players to leave and their fanbase shrink because of anti-social players and antics to exclude others from enjoying the gaming experience with others.

    Again WoW's fanbase is not shrinking...




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