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Star Wars: The Old Republic devs have released the latest chapter update to the game called Mandalore's Revenge. Outlanders will finally be able to confront Emperor Arcann and will enlist Shae Vizla and the Eternal Fleet. Subscribers can access the new content as part of their membership.
Comments
What I do not like is they have dropped TM of Swtor, class specific quest lines. Because of them I always had urge to play past max level of original release until I have known whole storey. Usually with other games I stop to play on second I have reached top level (like in Wow, where I had before Wod 22 top level alts), then I start with end game or leave game for some time.
Not sure about others, but I would gladly pay 60€ for TRUE expansion, worth original release AND with class specific stories.
However what they need for a 'proper' expansion will vary.
They need;
-A new class
-a new race
-Large wz area
-A few new ops
-More open world options and bringing crafting into the mix (which might suggest a new approach to getting pvp gear to also include crafting and not jsut wz comms, an the mats are gotten in the open world)
-class specific quests
-story
-more romance (companions quests)
-mini games (pazaak/swoop racing)
- new quest mechanics as they have done in the past (synerigze mini games into them as well - such as 3d space combat)
-more wz maps and not just new kinds of wz's but more maps for hutt ball for example, and arenas
-duel 1vs1 2vs 2, 3vs 3 arenas (tournaments created by players)
-gambling
-player created content (music, tournaments, maps for pvp, quests etc)
-dynamic maps for ops that they alter slightly each time
unfortunately some of those ideas are too far fetched for swtor, but they are normal expectations for a tripple A MMO which is what swtor is suppose to be. The reason is that EA spends less money on expansions for swtor and the 'engine' cant really do that according to devs (illum issues and swoop racing has not been developed due to engine) and speculation.
So its always going to be moer of the same, but... there are 'easy' additions they can add such as more class specicifc quests, mini games etc, but their 'funding' or engine problems seem to be an issue as well on how effective they can be on developing their content.
Write bad things that are done to you in sand, but write the good things that happen to you on a piece of marble
I agree on many of your points, but could not care less for space combat, pvp, ... and HATE mini games when they are ENFORCED or main part of questing. :-) I know it is never easy to please to many, but have no problem if they improve pvp for those that would like to ... I have no problem with that.
About engine ... on my old computer ONLY 4 games i could play on all max or close to. And those are my favorite 4 fortunately. All others were total disaster to play on max, on top Wildstar but also many others. So I hardly believe engine would be problem as so far I have been able to find so greatly optimised games only this 4 out of all the rest. Actually, had problems with all but Swtor in crowded areas in flashpoints, heroics, ... etc.
you post here? O.o