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Just the City

This is a great game, I loved it, it was fun, one problem, I beat it in the first week of owning it.

Was a killer game, not worth the 50$ price tag. It lasted me a week of fun, least i never had to pay a subscription fee. Would still be playing if they gave me a realm to explore.

Turbine....Stop making MMO's you don't know how to make things hard or in depth.

But this was a fun one while it lasted.

Comments

  • miconamicona Member UncommonPosts: 677

    Yeah seem like content is abit thin , going back to eqII so much more to do there

    you know what made my stomach turn well seeing players running around at lv 9 after a few days in game reminded of matrix online and all the level 50 after a week after launch .

     

    nice try turbine

  • nikoliathnikoliath Member UncommonPosts: 1,154

    I guess you must be one of them there "power gamers".

    Personally, I've found having a business to run and other real life commitments means that DDO still has plenty to offer me for a while yet.

    I think it's well known that DDO will not fulfill that 16 hour day 7 days a week routine that some people can dedicate to gaming.

  • RazorbackRazorback Member, Newbie CommonPosts: 5,253

    Id say just hang in there. If you open the map screen and zoom right out you can already see the massive scope for expansions this game has. They have managed to make a LOT of adventuring areas in the city alone, that itself gives a hint of the possible amount of content then could do with the area you can see on the zoomed out map.

    And to quote someone from the official boards...

    "A Powergamer asking for more content is like a hamster asking for a bigger wheel" image

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  • miconamicona Member UncommonPosts: 677

    Well i guess time will tell , still atm am having fun with the game but for how long , your right about the map they have only taken like 10% of it's space.

    Am thinking this game is a perfect wayy to play with RL friends and pass time . perfect for that a few hours a night crowd

    overall i still dont give this game more than 6/10

  • This game's name sounds like DarkDog.Anyone know this guy in WOW?
  • MMO_MunkMMO_Munk Member Posts: 299

    Well I what I plan on doing is just coming back when they release an expansion, no use paying them a subscription fee for a game thats already beaten. I mean when your char is fully decked and you can solo alot of the quests if you take your time, I'm a ranger so it makes it that much easier.

    But yes I will probally return to the game when they release a new expansion, as long as it doesnt cost 50$.


    And no i didn't really power game this one, I'm just fast. Me and my gaming group chewed up and spit out this game faster than we knew ourselves, one night we logged on and where like, "what quests we doing tonight, we then noticed our gear was maxed out and so was our levels, and then we all hit that cancel button.

    The whole you gotta repeat the same quests thing to level up was also lame, i forgot to mention that, In a game where mobs dont give you EXP at least give us enough quests to level throughout the game. Another story of how Turbine half assed this one also.

  • MinscMinsc Member UncommonPosts: 1,353


    Originally posted by MMO_Munk
    Well I what I plan on doing is just coming back when they release an expansion, no use paying them a subscription fee for a game thats already beaten. I mean when your char is fully decked and you can solo alot of the quests if you take your time, I'm a ranger so it makes it that much easier.But yes I will probally return to the game when they release a new expansion, as long as it doesnt cost 50$.
    And no i didn't really power game this one, I'm just fast. Me and my gaming group chewed up and spit out this game faster than we knew ourselves, one night we logged on and where like, "what quests we doing tonight, we then noticed our gear was maxed out and so was our levels, and then we all hit that cancel button.The whole you gotta repeat the same quests thing to level up was also lame, i forgot to mention that, In a game where mobs dont give you EXP at least give us enough quests to level throughout the game. Another story of how Turbine half assed this one also.

    Lemme guess...your group was one of those ones that would repeat the same high-xp quests over and over and over and over till they didn't give you any more xp

  • IceV2IceV2 Member Posts: 19

    You beat the game in one week? Really? You've done all the adventures? You try all the classes? All the possible character builds? All the group combos? You have discover all the secrets inside the dungeons?

    You can do all the quests in one week, but you can not do everything...

  • MMO_MunkMMO_Munk Member Posts: 299


    Originally posted by IceV2
    You beat the game in one week? Really? You've done all the adventures? You try all the classes? All the possible character builds? All the group combos? You have discover all the secrets inside the dungeons?You can do all the quests in one week, but you can not do everything...


    No there is no reason, why i would want to try out the other classes, I have no intrest in them whatsoever. And yes we checked each dungeon and mapped it with all its secret locations, hidden chests on the ceiling rails, behind waterfalls, under sewer grates, the whole thing. Believe me if there was anything I was gonna miss, I would of done it 3x's over by now. Just don't declare something impossible because your too slow to do it yourself.

  • eabrown77eabrown77 Member Posts: 47



    Originally posted by MMO_Munk




    Originally posted by IceV2
    You beat the game in one week? Really? You've done all the adventures? You try all the classes? All the possible character builds? All the group combos? You have discover all the secrets inside the dungeons?

    You can do all the quests in one week, but you can not do everything...



    No there is no reason, why i would want to try out the other classes, I have no intrest in them whatsoever. And yes we checked each dungeon and mapped it with all its secret locations, hidden chests on the ceiling rails, behind waterfalls, under sewer grates, the whole thing. Believe me if there was anything I was gonna miss, I would of done it 3x's over by now. Just don't declare something impossible because your too slow to do it yourself.




    If you followed a map revealing everything on everyquest then you missed the point of the game.  Why did you even bother?  Most people in the game find value and challenge in trying to complete the quests w/out the use of cheat guides.  No wonder you beat it so quick. If that's how you like to game then cool, but expect a new game that is growing to have spectacular content if you use a guide the whole way through. image
  • IceV2IceV2 Member Posts: 19


    Originally posted by MMO_Munk
    Originally posted by IceV2
    You beat the game in one week? Really? You've done all the adventures? You try all the classes? All the possible character builds? All the group combos? You have discover all the secrets inside the dungeons?You can do all the quests in one week, but you can not do everything...


    No there is no reason, why i would want to try out the other classes, I have no intrest in them whatsoever. And yes we checked each dungeon and mapped it with all its secret locations, hidden chests on the ceiling rails, behind waterfalls, under sewer grates, the whole thing. Believe me if there was anything I was gonna miss, I would of done it 3x's over by now. Just don't declare something impossible because your too slow to do it yourself.


    If you choose not to try another class you're wasting a lot of what DDO has to offer. What a shame...

    I could beat the game like you, but I choose play it, no race it.

    Maybe this game is not for you, that's right, but this doesn't make it bad, some players like me really love the game as it is.

  • Ian_HawkmoonIan_Hawkmoon Member Posts: 365



    Originally posted by IceV2




    Originally posted by MMO_Munk



    Originally posted by IceV2
    You beat the game in one week? Really? You've done all the adventures? You try all the classes? All the possible character builds? All the group combos? You have discover all the secrets inside the dungeons?

    You can do all the quests in one week, but you can not do everything...



    No there is no reason, why i would want to try out the other classes, I have no intrest in them whatsoever. And yes we checked each dungeon and mapped it with all its secret locations, hidden chests on the ceiling rails, behind waterfalls, under sewer grates, the whole thing. Believe me if there was anything I was gonna miss, I would of done it 3x's over by now. Just don't declare something impossible because your too slow to do it yourself.


    If you choose not to try another class you're wasting a lot of what DDO has to offer. What a shame...

    I could beat the game like you, but I choose play it, no race it.

    Maybe this game is not for you, that's right, but this doesn't make it bad, some players like me really love the game as it is.



    Quick question here...  You want him to try another class so he can repeat the same dungeons with everything in exactly the same place and the same mobs?  That sounds like fun...
  • IceV2IceV2 Member Posts: 19

    I agree, it really doesn't sound particulary fun, but can be. If you play all the game trying to no repeat doungeons too much you can try another chacarter later and will be hard to you renember all the first dungeons. When the time you reach the higher level maybe you forget a lot of details about the high level dungeons.

    Right, that doens't sound like a great excuse, but when you try different characters and different party strategies you stop to think about the dungeon and start to think about the group and you character. The game changes, you can see a lot of oportunities then. A lot of fun.

    I know this doesn't fit everyone, but is something.

    Let's say we have high level content like raids, PVP tournaments, and something like that. Eventually you will find that all is the same. When you learn the best attack combo for PVP you will allways do that and all combats will turn the same. When you learn how to beat a raid encounter you allways do the same once and another. Is this the solution to avoid repetitive content? No.

  • Ian_HawkmoonIan_Hawkmoon Member Posts: 365



    Originally posted by IceV2

    I agree, it really doesn't sound particulary fun, but can be. If you play all the game trying to no repeat doungeons too much you can try another chacarter later and will be hard to you renember all the first dungeons. When the time you reach the higher level maybe you forget a lot of details about the high level dungeons.
    Right, that doens't sound like a great excuse, but when you try different characters and different party strategies you stop to think about the dungeon and start to think about the group and you character. The game changes, you can see a lot of oportunities then. A lot of fun.
    I know this doesn't fit everyone, but is something.
    Let's say we have high level content like raids, PVP tournaments, and something like that. Eventually you will find that all is the same. When you learn the best attack combo for PVP you will allways do that and all combats will turn the same. When you learn how to beat a raid encounter you allways do the same once and another. Is this the solution to avoid repetitive content? No.



    My point is basically what you are saying in your last paragraph...  Once you get through the dungeon, you more or less know what to expect the next character you go in with.  You or one of you group will know what is coming up next and can prepare for it...  Like, "OK this is what we have to do.  You Rogue, do this, and you fighter, get ready for this, etc, etc, etc"  Things would be a whole lot better if they would just make everything random everytime the dungeon resets for you.

    This is why, I take it, Burrek quite WoW...  According to him you need to repeat quests time and time again and they are the same...  So in DDO, you satrt a character, and level him/her up to level 10, so with nothing else to do, you start another character.  The problem is that every quest you do, you have already done it and know what is going to happen and when.  Kind of takes some fun out of it...  Don't you think?

  • brihtwulfbrihtwulf Member UncommonPosts: 975

    I think there isn't much of a different between playing it "fast" and power-gaming.  If you play at a normal pace and enjoy the game (without spending hours and hours a day in the game), you'lll probably get a lot more out of it.  The people who power through a game are the same ones who get to level 60 in WoW then complain that the end-game doesn't have enough to do.  I played WoW, didn't even get all the way to 60, but took my time and explored different areas, tried out different things, and it took me a while to get there.

    But even in games with more lengthy content, you're going to run the same things over and over again if you play a different character.  Again comparing it to my WoW experience (I do so because people can relate as most have played it), when I made an alt horde character, I found myself doing the EXACT same quests as I did with my first character.  There was no deviation except possibly in the things I would "grind" between quests.

    DDO is just different, and I believe it's geared toward a different kind of player than most games.  The game is made to foster roleplaying, group and guild dynamics, and it's not meant to be rushed.  I'm not surprised you're quitting after trying to rush the game, but if you might enjoy some of the RP and good times you can have in the game then you might want to create an alt and try out all the quests and take it slow this time.  Just a suggestion though.

    It's a good game, but it's not the best thing ever invented.  But it can be loads of fun for people who enjoy it.  And hopefully Turbine can continue to offer up more content to keep variation in the game so it remains enjoyable and unique.

  • Ian_HawkmoonIan_Hawkmoon Member Posts: 365



    Originally posted by brihtwulf

    I think there isn't much of a different between playing it "fast" and power-gaming.  If you play at a normal pace and enjoy the game (without spending hours and hours a day in the game), you'lll probably get a lot more out of it.  The people who power through a game are the same ones who get to level 60 in WoW then complain that the end-game doesn't have enough to do.  I played WoW, didn't even get all the way to 60, but took my time and explored different areas, tried out different things, and it took me a while to get there.

    But even in games with more lengthy content, you're going to run the same things over and over again if you play a different character.  Again comparing it to my WoW experience (I do so because people can relate as most have played it), when I made an alt horde character, I found myself doing the EXACT same quests as I did with my first character.  There was no deviation except possibly in the things I would "grind" between quests.

    Was you second character the same race?  If so, or if one was an Orc and the next was a Troll, then yes you would be doing the same quests...  But if you choose one of the other races, you would not be doing the exact same quests, unless you wanted to.  There are three starting areas for each faction, and the next three area you progress to are also different, each with their own quests.  Now maybe at higher levels, you ens up repeating quests...  But nothing like starting a new character in DDO, where you must do the same exact quest for each character no matter which class or race you choose.

    DDO is just different, and I believe it's geared toward a different kind of player than most games.  The game is made to foster roleplaying, group and guild dynamics, and it's not meant to be rushed.  I'm not surprised you're quitting after trying to rush the game, but if you might enjoy some of the RP and good times you can have in the game then you might want to create an alt and try out all the quests and take it slow this time.  Just a suggestion though.

    It's a good game, but it's not the best thing ever invented.  But it can be loads of fun for people who enjoy it.  And hopefully Turbine can continue to offer up more content to keep variation in the game so it remains enjoyable and unique.



  • IceV2IceV2 Member Posts: 19

    In every MMORPG game eventually you will run out of quests, dungeons, events, etc. Then you try to repeat what you do but eventually you will get bored to repeat it again. With some games you can wait years in order to get the best stuff and try everything that is in the game (by example in EVE Online).
    I'm a casual gamer, I play 5, or 6 hours a week. In WoW I reach Lv. 60 in about three months with the first character, in two with the second one, in 1 1/2 month the third one and then I stop playing. I never play more time, is just I have more experience and know what to do.

    What keep you playing a game? Is the content? Is the options? I because you can craft an item? No. In a MMORPG what keep you playing is the other players, the comunity. You can do Molten Core thousands of times but if you enjoy play with your party or your guild you will be there the next time. With every game is the same, the game will be great as long you play with great people.

    Is Just a City? Yes.
    You have fun? Yes.
    Then? Who cares!

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