Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

It isn't just nostalgia.

ConsuetudoConsuetudo Member UncommonPosts: 191
I played many games when I was younger. Crash Bandicoot, Megamen, the Monkey Island series, etc. While some of these games were fun, I'd not care to play them now naturally. Perhaps if you show me a video of one of these games it will provoke a nostalgic feeling, but nothing really compelling enough to make me want to play it. 

I could say the same about several other games. But I cannot say the same for something like WoW. 

Right now, I am listening to some of the soundtracks from vanilla WoW on YouTube. These are masterful songs of ambiance: contemplative, epic, timeless, so amazingly appropriate to the zone that you were in. But no, a soundtrack is not enough. I am not reminded of great days listening to these great songs, I am reminded of actually being in the world itself, and the experiences I had. 

The soundtracks remind of the vastness of what the world felt like. And this does not need to do necessarily with the actual virtual size of Azeroth itself. I'm sure that the combined regions of a game like SWTOR are pretty large as well, for example, but what I'm referring to is something beyond size. What made the Warcraft world feel vast to me was something involving a great many factors, all of which succeeded in making the world feel alive. 

Firstly, it was the naivete of the players. There were so many players, so many varieties, doing so many things. They were constantly around you too. While doing a quest, there could be some dangerous high level lurking in the shadows, another player that could perhaps become a friend, etc. In quite a way, roleplaying wasn't really a choice, it was something that was simply brought to you. The best game makes you feel that you are your character actually in this world. And that is certainly how I felt, and I didn't have a choice about it. 

There was a quaintness about the environment, the zones, the quests, etc. You could tell that the developers of the game took time with every little niche, every single quest. Everything had some clever little addition that made it all the more immersive. It wasn't about the quests. It wasn't even about goals. It wasn't about story either. What's the "story" of vanilla WoW? Killing Van Cleef in the deadmines? There's no story. It's not about a narrative. It's about the World itself. The quests were largely ways of showing the world to you. 

It's like the game was a frontier where no-one was there to hold your hand. It was the wild west, and you had to make of it what you would. We didn't play to get somewhere, we just played. We were in this world. 

I remember starting out and, having already played Warcraft II and III, always having this feeling that the world I'm in is such a vast & huge place, with so much more for me to explore. That's what was compelling to me--that was my "goal." I knew there was so much more, and I was excited to see it. The quests were merely a vehicle to take me there. I never cared much about them. They didn't tell a grand story. They really just involved killing boars or gathering plants. But what mattered was the journey. Long quest chains that took you all over the world and about which you wondered if anyone else had ever even done this quest since it's so long and complicated. 

You can point me to x and y MMO, and the reason I won't treasure it so much is because it doesn't have the quaint & youthful feeling of an ambitious young company passionate about every small part of their world. It's not because of "nostalgia." I certainly feel nostalgia for WoW, but it's not the nostalgia itself that makes the thing so compelling. You only pretend to believe that because it's convenient, because it justifies a mindset that allows you to act in a certain way. You want to make yourself believe that it's just nostalgia and you seemingly force yourself to try to appreciate other games as much. 

Like a great work of art, WoW was a masterpiece. I would read Lord of the Rings over and over again not because of nostalgia, but because it is great. I would play Rome Total War over and over again not because of nostalgia, but because it is great. I would play vanilla WoW over and over again not because of nostalgia, but because it is great.

Comments

  • TheodwulfTheodwulf Member UncommonPosts: 311
    Very true..  Nostalgia is playing on a pre-CU SWG EMU so you can visit the AFK graveyard one last time. 

      WoW Vanilla was great.
  • jesteralwaysjesteralways Member RarePosts: 2,560
     What's the "story" of vanilla WoW? Killing Van Cleef in the deadmines? There's no story.
    Found another person who clicked through quest text without reading them and only focused on mindlessly grinding dungeon for xp. Missed the entire westfall vanilla quest line that had so much lore and work put into it. I don't even want to feel pity for people like you. You say you loved the game and understood every little detail and bla bla bla the devs put into the game yet you say you did not find any story in deadmines? This is why Blizzard should never do a classic server for people like you.

    Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.

  • holdenhamletholdenhamlet Member EpicPosts: 3,772
    Vanilla WoW was certainly a quality MMO for it's time, but the things you're describing is basically nostalgia.

    Things like marveling over soundtracks- I feel the same way about listening to ffxi tracks.  Yes, they were great, and the WoW soundtracks were pretty good, but mostly it's because ffxi was my first MMO.

    It's like your first girlfriend- she may have been pretty cool but she probably wasn't as amazing as you remember.
  • kitaradkitarad Member LegendaryPosts: 8,177
    Hah ! You did not read the quests and follow all the story lines in WoW and you're asking for the vanilla WoW server. Like jesteral says more or less "you don't deserve it". One thing I really enjoyed about WoW was the lore.

  • exile01exile01 Member RarePosts: 1,089
    put your pink colored glasses off. You were just young and manipulativ. Thats why WoW stayed for the young crowd.
  • winghaven1winghaven1 Member RarePosts: 745
    edited June 2016
    People think it's nostalgia like we're just asking to play it back before there were any expansion--they don't get it that we're not asking for that alone. World of Warcraft was a much different game back then. It was alot different, you honestly should have trouble comparing Vanilla & WoD gameplay wise because it was a game about teamwork and social interactions and unlike WoW we know to day, you weren't handed things on a silver platter.


    You had goals to work on day by day, even if you logged on for just an hour or so per day, you'd still have that big sense of progression as you try and move forward and level up. You make friends, you group up to overcome those nasty bits of quests that force you to explore caves riddled with grouped up mobs, you had to organize and set up a dungeon party by yourself or with your guildmates. It wasn't a lobby game where you sit in your main city Orgrimmar or Stormwind and play hearthstone while you wait for a Raid Finder queue. 

    Back when there was a WoW community within the game. Trust me, you'd know the best people on both factions and who their best players were and you might even talk to them eventually. You'd meet them in the open world too! When Ashenvale was real.
  • joeslowmoejoeslowmoe Member UncommonPosts: 127
    @OP what you have described very precisely is your nostalgia. 

    There is no objective "Vanilla WoW was better!" so... ya all these fond memories of your enjoyment as a starry eyed adventurer in a new land... that is nostalgia.  I happen to agree with you "Vanilla WoW was better!" but that doesn't make it empirical fact nor change the fact that our fondness for it was based on our emotional response to the game in a past time frame that we are now looking back on and longing for... stop me when we come to the point that this isn't all nostalgia.
  • CyraelCyrael Member UncommonPosts: 239
    Is it still nostalgia if I'm currently enjoying myself on a vanilla server? It's not exactly the same experience, but it's damn close. Almost have enough saved up for my level 40 mount...
  • KyleranKyleran Member LegendaryPosts: 44,059
    edited June 2016
    The good old days. As I chose Engineering as one of first character's skills I was always broke so didn't save up enough gold until level 44 to buy my first mount.

    Ah but those goblin rocket boots...when they worked of course. ;)

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • joeslowmoejoeslowmoe Member UncommonPosts: 127
    It is.. and those servers are damn good for a fix of it. 
  • delete5230delete5230 Member EpicPosts: 7,081
    Cyrael said:
    Is it still nostalgia if I'm currently enjoying myself on a vanilla server? It's not exactly the same experience, but it's damn close. Almost have enough saved up for my level 40 mount...

    Just turned level 21 Priest, I have 10 gold......I love vanilla WoW !
  • ConsuetudoConsuetudo Member UncommonPosts: 191
    Strange remarks. I suppose I was misunderstood. 

    I read the quest text. I treasure in-game lore. But lore is different than a story. WCIII is a grand story. SWTOR tries to be a grand story with your class quests. But WoW was just the typical "every single player is the hero that saved the world," which necessarily ends up meaning that no-one is actually a hero that saved the world. 

    Misinterpreting me to this degree for the simple purpose of attacking me is wasted effort. 

    I don't even play on vanilla WoW servers, nor do I care for them. It is the same in that I feel a sense of unease listening to these "New Wave of Traditional Heavy Metal" bands: after all, they are not progressing. They are revivalist. They are by nature second-rate copyists. A vanilla WoW server does not capture the time and the place, as any essential art does. I do not want to repeat anything--rather, I want to experience the new thing that is good. 

    Perhaps you pigeonhole me. Perhaps you deliberately misunderstand what I write. I do not want to play vanilla WoW, I am merely recalling why it was great. The argument of most contrarians who want us all to accept the current state of things say "it actually wasn't great, and you are wrong: nostalgia blinds you." On the contrary: I can certainly feel nostalgia, and to deny it would be bedlam. But nostalgia does not blind me into thinking something which was not great is. I am having nostalgia for the thing that is great. I am not misconceiving the lackluster thing as being great because of nostalgia. 

    What a silly comment about lore. I directly acknowledge the clever things that the young developers placed into every small thing. I've played several characters in vanilla WoW and very much know the lore of even the most useless quest, or at least I did a decade ago. 
  • gervaise1gervaise1 Member EpicPosts: 6,919
    You know Day of the Tentacles has been re-mastered and recently rereleased. INow that is a game to tug on the nostalgia strings.

    WoW less so. The music - sure but the music isn't the game. I find some of EQ1's tracks evocative for example. The grouping, the interactions, facing danger for the first time - with no guides to how to run e.g. MC that cannot be recaptured. Same deal with EQ, DAoC etc. It can be fun to go back and experience but it is a different self that does so and the reasons why you left soon resurface. 
  • spikers14spikers14 Member UncommonPosts: 531
    edited June 2016
    Im still playing on vanilla approximations and I agree with the op. Nostalgia is a word you use when you moved on to another game.
  • delete5230delete5230 Member EpicPosts: 7,081

    Logged on this morning around 7 am and found my friend online so we skyped on voice chat.

    We finished all the quest on the beach of Zoram Strand near Ashenvale forest.  Soon I'll be level 25 and can do one of my favorite Dungeons Shadowfang Keep,  I'm a pure healer so getting a group is no problem, add that I use the social panel and hand select my team.......Good times....Good times !

  • waynejr2waynejr2 Member EpicPosts: 7,771
    Kyleran said:
    The good old days. As I chose Engineering as one of first character's skills I was always broke so didn't save up enough gold until level 44 to buy my first mount.

    Ah but those goblin rocket boots...when they worked of course. ;)

    I miss vanilla AV (the great version not how it got changed just before tbc).
    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

    Epic Music:   https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1

    https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1

    Kyleran:  "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."

    John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."

    FreddyNoNose:  "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."

    LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"




  • AethaerynAethaeryn Member RarePosts: 3,150
    I would agree.  it is not the expansions. . well some of the content I don't like . .  but it is the immersive nature of Vanilla that I liked.  The world seemed to matter.  Other people mattered. Someone handing out linen bags to lowbies at the mailbox etc.

    Wa min God! Se æx on min heafod is!

  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    Vanilla WoW was certainly a quality MMO for it's time, but the things you're describing is basically nostalgia.

    Things like marveling over soundtracks- I feel the same way about listening to ffxi tracks.  Yes, they were great, and the WoW soundtracks were pretty good, but mostly it's because ffxi was my first MMO.

    It's like your first girlfriend- she may have been pretty cool but she probably wasn't as amazing as you remember.
    Why wasn't FFXI as amazing as one would remember? It definitely had more depth than most games in today's market. I don't miss HNMs (3am calls to camp....no just no) but progression was definitely better. To me, its strength was that it really didn't focus on pvp, so it could have elements like making overpowered weapons and such which were honestly impossible to do solo unless you bought enough money to hire mercs to help you get it done. Also you could change gear per ability/spell, adding that complexity to combat, even though pc users had a higher advantage with this vs console players. IMO the console version was garbage given you could get certain features that SE finally decided to add like last year after people were making it for 6+ years.
  • DullahanDullahan Member EpicPosts: 4,536
    Nostalgia is the argument of the weak minded.


  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    edited June 2016
    DMKano said:
    Vanilla WoW is the only version of WoW I ever played (quit before the first expansion came out and never went back).

    Vanilla WoW was indeed a very good MMORPG, especially for it's time back in 2004. 

    WoW today is litterally something completely alien to me (I watched my friend played garrison stuff when it came out) and I was like - WTF is this, the game devolved into people standing in one area waiting for instances to pop.

    What's the point of all of those zones and world that Blizzard built when nobody even goes out there anymore? 

    So bizzare


    Blizzard, in not so many words, asked themselves that question (I remember an interview where Blizzard said they would like to refocus their efforts on players experiencing the new zones they craft for expansions).  It's the reason they attempted to remove flying mounts from new zones, among other things.  Unfortunately, Blizzard found out the hard way that these things are a Pandora's Box- and one that probably would've had a negligible effect on the game had they never been opened in the first place.

    image
  • CelciusCelcius Member RarePosts: 1,878
    What you are describing is Nostalgia. 
  • flizzerflizzer Member RarePosts: 2,455
    As soon as someone says it wasn't nostalgia you know it was nostalgia.
  • JRRNeiklotJRRNeiklot Member UncommonPosts: 129
    edited June 2016
    flizzer said:

    As soon as someone says it wasn't nostalgia you know it was nostalgia, you know it's not nostalgia.
Sign In or Register to comment.