Started playing SMITE again recently after watching a top 5 plays:
https://www.youtube.com/watch?v=AUKbfpGX_cc&index=1&list=PLqMnSYeIWk0blS55UqqvttZHVY7FtMLaF The game is better than ever. Balance is probably the best in any online pvp game. Gameplay is still unbelievably amazing. Ambiance is funny and fantastic as always.
No video game ever has provided me more SPM (Smiles per minute). If it's because of a crazy play the likes of which cannot be found in other MOBAs where autos are not skillshots, or just a funny emote at an opportune time- this game delivers fun like no other.
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"If I offended you, you needed it" -Corey Taylor
After awhile you begin to realize that the people that complain the most are usually the worst players. Good players will correct you if you make a mistake, bad ones will blame you and berate you while failing themselves.
By the way the jungle portion of this post is what I'm referring to.
https://www.reddit.com/r/Smite/comments/4d7mm3/spectator_and_jungle_issues/
Are you going to go into every thread about every MMO and tell people that WoW has more players?
I normally have you on ignore for obvious reasons, but thought I'd read a reply of yours since you responded to a thread I made.
My mistake, clearly.
I'm feeling that way with Overwatch right now. When me and the 4-8 buddies that I've already made start playing together, we just have an outrageously fun time.
You simply can't measure fun, so if you're having a blast, then keep on keeping on!
Like a lot of people, I got into it because of Arena, coming from WoW at the time where I enjoyed Battlegrounds. I still mostly play Arena but I do enjoy all the modes. Each one is pretty unique.
Yeah it just dawned on me while playing today- holy shit I am having fun. I tried to think of another game that was as much fun ever and couldn't think of one.
I am looking forward to getting Overwatch too. Definitely enjoyed that game in the Beta.
Also, bringing 3rd person over the shoulder into the genre was a great move. I think, if Hirez hadn't been so behind DOTA and LoL in releasing their MOBA, they would, instead, be one of the top two MOBAs released. Folks likes to stick with a game they know once they've learned a competitive and complex game such as MOBAs.
It's doing well on the consoles last I heard.
"YMIR IS HERE!!!"
It give you access to ALL current and future gods released. It is a fairly good deal.
This have been a good conversation
I love how they infuse each one with a unique personality beyond the lore, though, too. Like Apollo- there's no real reason he should be a cocky dweeb from the lore. Or Ymir being so lovable. Or Janus a robot...
Their creative and art department is off the charts amazing. You can tell they have a lot of fun making the game as well.
When I started SMITE, jungle would stay with solo for a few waves then head to mids. Then there was this period of staying with mid for awhile. Currently it seems like jungle is very much a roamer and doesn't stick to any lane.
But that's just the META. You can do whatever you want as jungle. If you think you can steal buffs, you should. If you can set up a gank, you should. Nobody is forcing you to do things a certain way just because everyone else is.
Premades or tournaments should have all relevant comms available naturally.
Preventing toxicity will be better than curing it afterwards as well as it helps keep game community in check.
For me, it's the only game I can stand to watch without going batshit crazy from boredom, and that includes watching Overwatch. I'd much rather play than watch.
T
one thing i really love about this game is the plethora of amazing skins. i usually don't care much about skins and appearances in games, but you gotta give credits where credit is due and the art team in smite really deserves some praise.
seriously, some god skins are just downright hilarious (ra'merica, easter bunny bakasura and derpules to name a few) others are just gorgeous and/or incredibly well designed (jack o'lantern thanatos, secret agent appolo, ragnarok force x thor, etc).
Also, you seem to be mixing "Interesting gameplay" with "Unbalanced mess". If you think Smite needs to be truly different from LoL, then you're already too late as that is pretty much what the game was intended to be. A 3rd person LoL. Sticking up for terrible mechanics and fanboying the hell out of it is how you destroy a game.
Besides, back when I was playing this wasn't some casual problem, it was something that was truly wrong with the game fundamentally so.
If you want to see a moba actually trying, how you put it "Cut its own path", then look at Heroes of the Storm, Paragon, MxM or Gigantic. Are they all popular and successful? No, but that's what it means to take risks. Smite wasn't a risky creation, it simply filled a gap that people craved.