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Darkfall New Dawn Beta (InDev) has begun

DullahanDullahan Member EpicPosts: 4,536
edited July 2016 in Darkfall: New Dawn
For the next 3 weeks, New Dawn's testing and development phase known as InDev will be free for players to try. This will last around 9 months and be followed by another free trial before the wipe and final server is launched.

As of now, they have already made some important changes to game performance, UI and default settings as well as streamlining redundant passive stats and abilities. All in all, its an improved version of Darkfall but they have only yet begun the process of transforming the game into a deeper sandbox world.

https://darkfallnewdawn.com/news/

The upcoming changes that define New Dawn and differentiate it from previous Darkfalls is its localized banking, improved player progression and meditation system, player alignment system, improved territory ownership and taxation, and the title system encouraging more diversity among player builds. These are just a few of the long list of changes that will hopefully revitalize Darkfall and give it a wider appeal among sandbox mmorpg fans.

Ub3rgames has also revamped the website and added new information explaining the process of developing a better Darkfall.

Fixing Darkfall's Flaws
Social Interaction in Darkfall
New Dawn Development Roadmap


Post edited by Dullahan on
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Comments

  • GrimulaGrimula Member UncommonPosts: 644

    I really think these 2 New darkfall games are only going to Confuse the majority of players, who will not understand which version to buy, or what is even the difference between the 2 games


    Very confusing having 2 darkfall games being released at same time


    I Predict both games  will fail because the majority of players wont be able to decide which version of darkfall to buy

      I really want to play darkfall again  but I am in the majority of players who are Confused


    Confused over which version to buy, which leads to buying None of the version because people wont be able to decide which version will last longer ect ect

  • GrimulaGrimula Member UncommonPosts: 644

    Example : Hey joe I just bought darkfall to play , come on over to darkfall and play with me again

                          Friend buys the Wrong version of darkfall and Now they are both playing different game

    Both friends get angry at having different versions of the same game, 1 month passes and they decide to quit

  • ScorchienScorchien Member LegendaryPosts: 8,914
    wtf .. there is only 2 , they are named differently , have different web sites and if you read from distinct different direction .. How hard can it be to choose between 2............the 2 friends in your ex. are pretty fuggin stupid .....
  • DullahanDullahan Member EpicPosts: 4,536
    They are pretty different games, and both are up front about what they intend to offer.

    Rise of Agon wants to offer a classic Darkfall experience with minimal changes.

    New Dawn wants to overhaul the game and fix the major flaws making it more appealing to a broader audience.

    Rise of Agon will probably attract the hardcore arena pvp fans. If New Dawn delivers, its likely to attract at least some of the other 95% of players that left and believe Darkfall didn't live up to its potential.


  • GrimulaGrimula Member UncommonPosts: 644

    do you not understand how the Mass market of people work ? (ALOT OF STUPID PEOPLE) hahah


    I was just stating the obvious

  • SlyLoKSlyLoK Member RarePosts: 2,698
    Buying the license and trying revive this game would be like someone buying the license to make the pinto or el camino .. Not smart. Why or how two difference groups had the same idea is beyond me.
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    I duno, I tried Darkfall out once upon a time and it had some strange appeal to it.

    The exploration of the game world was pretty cool because it seemed huge and unexplored when I was playing (maybe in part because I was in very safe areas and I don't think here were a lot of newbies in the game).

    I can't quite put my finger on what it was...  but I also kind of liked the combat system in a visceral sort of way.  With major improvements to UI and character development systems, I could see myself giving it another shot.

    image
  • ubermutubermut Member UncommonPosts: 275
    edited July 2016
    darkfall has a unique appeal.  The poster above touched upon the atmosphere which I find unlike any other mmo I've played.  That combined with large scale sieges over cities and full loot invokes some fond memories that can't be had anywhere else.  It was run by a company who didn't update the game for years, even went 6months without so much as a post on the forums.  I loved the game but just could not continue to support a game that wasn't being developed.  Now two passionate companies are actively developing it which is very exciting to me.  I wish the best to both companies.  Playing New Dawn and loving it.
  • StarIStarI Member UncommonPosts: 987
    They are most likely going to be a paradise for cheaters and exploiters, like the original was.
  • RamajamaRamajama Member UncommonPosts: 271
    Grimula said:

    do you not understand how the Mass market of people work ? (ALOT OF STUPID PEOPLE) hahah


    I was just stating the obvious

    Except that these games don't cater to mass market. They cater to people that can read and choose based on features. Having two games with similar names is not so confusing as some people think it is. 

    FFXIV ARR vs FFXIV vs FFXI is much worse. 
  • StarIStarI Member UncommonPosts: 987
    Ramajama said:
    Grimula said:

    do you not understand how the Mass market of people work ? (ALOT OF STUPID PEOPLE) hahah


    I was just stating the obvious

    Except that these games don't cater to mass market. They cater to people that can read and choose based on features. Having two games with similar names is not so confusing as some people think it is. 

    FFXIV ARR vs FFXIV vs FFXI is much worse. 
    As you point out, the similar name is a non factor compared to the fact both of these games target same type of gamer. Meaning the already small niche fanbase of Darkfall will be split further.

  • MardukkMardukk Member RarePosts: 2,222
    StarI said:
    Ramajama said:
    Grimula said:

    do you not understand how the Mass market of people work ? (ALOT OF STUPID PEOPLE) hahah


    I was just stating the obvious

    Except that these games don't cater to mass market. They cater to people that can read and choose based on features. Having two games with similar names is not so confusing as some people think it is. 

    FFXIV ARR vs FFXIV vs FFXI is much worse. 
    As you point out, the similar name is a non factor compared to the fact both of these games target same type of gamer. Meaning the already small niche fanbase of Darkfall will be split further.

    I agree it is not ideal.  However, I think New Dawn is going to try to appeal to Non Darkfall people and even some PvErs that don't mind open PvP (like myself).  Almost all of the hardcore PvP only people, from DFUW, are talking about playing RoA.  I have no interest in RoA.
  • SevalaSevala Member UncommonPosts: 220
    Hmmm....if there is a version of Darkfall that isn't "Buy game, install game, load game turn around get ganked about 6 seconds after loading into game (first time). Rinse repeat for 15 minutes before not getting ganked." Then maybe I'd at least look at the website and see whats its about.

    ~I am Many~

  • YashaXYashaX Member EpicPosts: 3,100
    edited July 2016
    Mardukk said:
    StarI said:
    Ramajama said:
    Grimula said:

    do you not understand how the Mass market of people work ? (ALOT OF STUPID PEOPLE) hahah


    I was just stating the obvious

    Except that these games don't cater to mass market. They cater to people that can read and choose based on features. Having two games with similar names is not so confusing as some people think it is. 

    FFXIV ARR vs FFXIV vs FFXI is much worse. 
    As you point out, the similar name is a non factor compared to the fact both of these games target same type of gamer. Meaning the already small niche fanbase of Darkfall will be split further.

    I agree it is not ideal.  However, I think New Dawn is going to try to appeal to Non Darkfall people and even some PvErs that don't mind open PvP (like myself).  Almost all of the hardcore PvP only people, from DFUW, are talking about playing RoA.  I have no interest in RoA.
    It confuses me. What are the specific differences?

    When you say "hardcore pvp only people" do you mean the ones that enjoyed sitting their characters on rocks all day to harvest materials and fight when they get the best gear/skills? 

    When you say "appeal to non-Darkfall people" what does that mean? 

    Its all very vague, and I still don't know how any of this is meant to be better than UW, or why many DF fans don't like UW.

    Edit: Educating myself now through links in OP, duh.
    ....
  • holdenhamletholdenhamlet Member EpicPosts: 3,772
    edited July 2016
    I don't see them addressing the thing that bugged me most about the game.  "Leveling up" skills just meant casting them over and over, resulting in people just botting.  If you didn't bot, you were forced to just stupidly cast things a billion times for no reason other then to level skills, and you were always behind those that did bot.

    This should be listed as a primary issue.  The closest they have is decreasing the power gap, but that's just going to mean that those that bot skills are not going to be quite as more powerful than you as they were in original Darkfall.
  • SevalaSevala Member UncommonPosts: 220
    I don't see them addressing the thing that bugged me most about the game.  "Leveling up" skills just meant casting them over and over, resulting in people just botting.  If you didn't bot, you were forced to just stupidly cast things a billion times for no reason other then to level skills, and you were always behind those that did bot.

    This should be listed as a primary issue.  The closest they have is decreasing the power gap, but that's just going to mean that those that bot skills are not going to be quite as more powerful than you as they were in original Darkfall.
    This ^^^ and Bloodwalls, one in the same.

    ~I am Many~

  • DKLondDKLond Member RarePosts: 2,273
    I'm betting it's still barren of content and will be void of players in no time.
  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Nobody has ever tried this before, launching TWO different versions of the same game simultaneously !

    We're about to see why nobody has ever tried to do this before...
  • CecropiaCecropia Member RarePosts: 3,985
    Nobody has ever tried this before, launching TWO different versions of the same game simultaneously !

    We're about to see why nobody has ever tried to do this before...
    They're going to be two very different games; do just a teeny weeny bit of research then flap your lips. 

    We've got people in this thread even talking about bloodwalls for Christ sakes, lol. Talk about being completely clueless. 

    "Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  • DKLondDKLond Member RarePosts: 2,273
    They sound like the same game to me, no matter what you call them.
  • CecropiaCecropia Member RarePosts: 3,985
    smh

    I'm not going to waste my time on Canada Day doing the little bit of research you should have already done if you wanted to actually have a valid opinion about these two (very different) projects. 


    "Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  • holdenhamletholdenhamlet Member EpicPosts: 3,772
    Cecropia said:
    Nobody has ever tried this before, launching TWO different versions of the same game simultaneously !

    We're about to see why nobody has ever tried to do this before...
    They're going to be two very different games; do just a teeny weeny bit of research then flap your lips. 

    We've got people in this thread even talking about bloodwalls for Christ sakes, lol. Talk about being completely clueless. 
    Mind explaining why you think there won't be bloodwalls or skill botting in this or the other Darkfall?

    I did like a lot of things about Darkfall but I'm not seeing them address this issue I found most annoying, like I said.
  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Cecropia said:
    Nobody has ever tried this before, launching TWO different versions of the same game simultaneously !

    We're about to see why nobody has ever tried to do this before...
    They're going to be two very different games; do just a teeny weeny bit of research then flap your lips. 

    We've got people in this thread even talking about bloodwalls for Christ sakes, lol. Talk about being completely clueless. 
    Yup, like I said: "TWO different versions of the same game".

    The degree of difference is really immaterial, unless they decide to remove PVP from one version, lol
  • ubermutubermut Member UncommonPosts: 275
    edited July 2016
    They both are addressing the grind so no more bloodwalls and stuff (new dawn is currently set at x10 exp gains and there is a meditation system where you use quest rewards to level things like your stats or spells while on or offline kind of like eve).  They are both addressing the power gap.  New Dawn is addressing the alignment so your own races doesnt gank you and you feel safe around your racial cities.  New Dawn is also adding territorial control content and caravans trade routes, more ship combat reasons etc.  New Dawn will have local banking and no teleporting.  Rise of Agon has global banking and lots of teleporting.  New Dawn will be a Sandbox game world, Rise of Agon is a PvP arena simulator.  Both appeal to very different players.  If neither interest you, just move along, no worries.

    I understand having two darkfalls is different and not ideal.  However, I would rather this than two very different darkfall communities arguing over the vastly different directions they want their game taken in.

    Hopefully, at least one will survive.  Some crazy people out there like me really like this game and are very excited it's getting one last chance with a real developer who wants to do something with a cool, unique, skeleton mmo.
  • AethaerynAethaeryn Member RarePosts: 3,150
    edited July 2016
    Edit. . never mind. . downloading now :)

    Wa min God! Se æx on min heafod is!

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