Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Shadow of the Serpent Event Goes Live

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

imageShadow of the Serpent Event Goes Live

A new event has gone live in EVE Online called the Shadow of the Serpent. During the event, players will be investigating a new type of capital ships being built in the Serpentis region. During battle, players will be able to grab Serpentis pirate salvage that can yield Serpentis-themed ships, skins and implants.

Read the full story here



¯\_(ツ)_/¯ 


Comments

  • vonryan123vonryan123 Member UncommonPosts: 516
    more of the same....they act like adding small events every few weeks that has the same items but with different factions in mind is content....its all crap nothing new nothing "game changing" and they still have yet to even address why people are leaving...

    image
  • krulerkruler Member UncommonPosts: 589
    Even I have stopped logging in for the last few months, I always feel Im waiting for a patch/update that never comes, because everyone leaves me feeling nothing.

    Will log in for Rorqual changes, but Im not getting my hopes up it will do anything to remedy my general malaise towards Eve.

  • MukeMuke Member RarePosts: 2,614


    more of the same....they act like adding small events every few weeks that has the same items but with different factions in mind is content....its all crap nothing new nothing "game changing" and they still have yet to even address why people are leaving...



    So what game changing stuff do you want to see in EVE?

    Instances? epic mounts?

    EVE is a sandbox about pvp.
    Always has been.

    So what do you want?

    "going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  • GdemamiGdemami Member EpicPosts: 12,342
    Muke said:
    EVE is a sandbox about pvp.
    It is not and never has been, PVP is just a part of the game, no more important than other parts.

    The point is, there is no vision for the game. The game isn't heading into any specific direction, it isn't being expanded. The last expansive content were Wormholes and Planet Interaction but that was already "tainted with lack of vision".

    Since Incarna, CCP is mostly doing reworks and adding trinkets.

    It merely seems like with the failure of Dust, EVE died too.
  • OzmodanOzmodan Member EpicPosts: 9,726
    Gdemami said:
    Muke said:
    EVE is a sandbox about pvp.
    It is not and never has been, PVP is just a part of the game, no more important than other parts.

    The point is, there is no vision for the game. The game isn't heading into any specific direction, it isn't being expanded. The last expansive content were Wormholes and Planet Interaction but that was already "tainted with lack of vision".

    Since Incarna, CCP is mostly doing reworks and adding trinkets.

    It merely seems like with the failure of Dust, EVE died too.
    See, no imagination.  To play in a sandbox you definitely need it.  The sandbox does not supply all your needs, you need to do some of the work.  There are plenty of tools in Eve to do so, sorry that you have lost the inclination to use them.
  • vonryan123vonryan123 Member UncommonPosts: 516
    edited July 2016
    I gave eve 9 years I played it that long. I enjoyed it while it lasted. As I said before and so did another they have "added" nothing of weight in a very long time. For the record I am not some wow mmoer that wants freebies or pointless crap. Saying I want an epic mount is pretty much the same as saying I want useless ship skins.....oh wait they already have them.......

    image
  • SomeguynamedSomeguynamed Member UncommonPosts: 69


    I gave eve 9 years I played it that long. I enjoyed it while it lasted. As I said before and so did another they have "added" nothing of weight in a very long time. For the record I am not some wow mmoer that wants freebies or pointless crap. Saying I want an epic mount is pretty much the same as saying I want useless ship skins.....oh wait they already have them.......



    What they need to do is keep working Walk in Station. And hopefully some day, we can have a seamless universe when there is planetary flight, first person shooters on board ships that's connected to Eve, etc.
  • GdemamiGdemami Member EpicPosts: 12,342
    edited July 2016
    Someguynamed said:
    What they need to do is keep working Walk in Station. And hopefully some day, we can have a seamless universe when there is planetary flight, first person shooters on board ships that's connected to Eve, etc.
    While I do not agree personally with direction EVE should be taking - spaceships, WiS and planetary flight do not combine well in terms of game play, I do agree though that EVE needs to move somehwere, regardless of where.


    Better to do something wrong than to do nothing.
  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Perhaps the poor performance of CCP's other ventures over the last few years have resulted in them being too scared to take any major risks in EVE ?
  • GdemamiGdemami Member EpicPosts: 12,342
    edited July 2016
    Perhaps the poor performance of CCP's other ventures over the last few years have resulted in them being too scared to take any major risks in EVE ?
    The halt in expanding EVE(Incarna in summer 2011 being the last "expansion") predates failures of other ventures.

    One could argue that the changes within CCP can be tracked even few years earlier.

    Through release in 2003 to 2007 the game was being updated twice a year and the core game features were rolling in at uprecedent pace.

    In 2008 when Icelandic financial crisis hit, things had changed.

    2008 fall expansion was merely scrapped and 3 following expansions were dreadful releases - lots of poorly tested/thought out changes changes/new features that needed lots of work and overhaul afterwards.

    The quality of releases took very steep downhill.

    Incursion expansion in fall 2010 was very solid but what followed was abysmall disaster.

    Incarna, albeit very light in content was good expansion, unfortunately incredibly poorly executed - lots of technical difficulties, very poor communication, it was plain chaos.

    Since then it was just overhauls, tweaks and shit load of "new shiney".


    EVE has changed, that isn't inheritedly bad, but it apparently does not work for last 5 years.
    Post edited by Gdemami on
  • lorddarkalorddarka Member UncommonPosts: 26
    eve is legit , but old the old tab target/click based flying is old and no one wants that anymore. its economy is by far the most impressive to date in any mmo. if they could some how add fps style combat in in planet orbits and eventually galaxy fps space combat etc. it could make if live on forever. but elite and dangerous has that type of system and alot of people dont like it, im not sure if a flying space fps would work but thats there only move for the future. star citizen if it offers a taste of a type of economy eve has it will be a success...
  • GdemamiGdemami Member EpicPosts: 12,342
    edited July 2016
    lorddarka said:
    eve is legit , but old the old tab target/click based flying is old and no one wants that anymore. its economy is by far the most impressive to date in any mmo. if they could some how add fps style combat in in planet orbits and eventually galaxy fps space combat etc. it could make if live on forever. but elite and dangerous has that type of system and alot of people dont like it, im not sure if a flying space fps would work but thats there only move for the future. star citizen if it offers a taste of a type of economy eve has it will be a success...
    SC does not have the infrastructure to support EVE like economy, not by many, many miles.

    EVE and FPS perspective :dizzy:

  • hfztthfztt Member RarePosts: 1,401
    Gdemami said:
    Perhaps the poor performance of CCP's other ventures over the last few years have resulted in them being too scared to take any major risks in EVE ?
    The halt in expanding EVE(Incarna in summer 2011 being the last "expansion") predates failures of other ventures.

    One could argue that the changes within CCP can be tracked even few years earlier.

    Through release in 2003 to 2007 the game was being updated twice a year and the core game features were rolling in at uprecedent pace.

    In 2008 when Icelandic financial crisis hit, things had changed.

    2008 fall expansion was merely scrapped and 3 following expansions were dreadful releases - lots of poorly tested/thought out changes changes/new features that needed lots of work and overhaul afterwards.

    The quality of releases took very steep downhill.

    Incursion expansion in fall 2010 was very solid but what followed was abysmall disaster.

    Incarna, albeit very light in content was good expansion, unfortunately incredibly poorly executed - lots of technical difficulties, very poor communication, it was plain chaos.

    Since then it was just overhauls, tweaks and shit load of "new shiney".


    EVE has changed, that isn't inheritedly bad, but it apparently does not work for last 5 years.
    I completely disagree.

    The last 5 years have been about fixing all the old sins. The ship and modules overhaul have made a lot ships and modules relevant and viable in a way they have never been before.

    Citadels is the first good step towards fixing that ancient design disaster that was/is the old towers.

    For three years now there have been a clear goal for where development is going: Towards player build Stargates and opening up a new frontier.

    Instead of just giving us them (the stargates) now, which they probably could "just do", they are using this as a reason to fix a lot of broken and silly stuff, replacing it with better versions that make for better gameplay.

    I would agree that progress has been slow, but it seems they now have most of the groundwork done to add much more sand to the sandbox over the next few years, with Citadels being a welcome first step and proof of that.
  • GdemamiGdemami Member EpicPosts: 12,342
    hfztt said:
    I completely disagree.

    The last 5 years have been about fixing all the old sins. The ship and modules overhaul have made a lot ships and modules relevant and viable in a way they have never been before.

    Citadels is the first good step towards fixing that ancient design disaster that was/is the old towers.

    For three years now there have been a clear goal for where development is going: Towards player build Stargates and opening up a new frontier.

    Instead of just giving us them (the stargates) now, which they probably could "just do", they are using this as a reason to fix a lot of broken and silly stuff, replacing it with better versions that make for better gameplay.

    I would agree that progress has been slow, but it seems they now have most of the groundwork done to add much more sand to the sandbox over the next few years, with Citadels being a welcome first step and proof of that.
    You disagree, yet nothing you presented invalidates any of what I said, on the contrary - you acknowledged the past years were reworks only.

    There is still no vision for the game, EVE is sailing the space of New Eden without a captain, without any direction.

    /shrugs
Sign In or Register to comment.