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If You Could Combine Two MMORPGs What Would They Be?

2

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  • NAERNAER Member UncommonPosts: 17
    FFXIV but with the combat system from TERA.
  • holdenfiveholdenfive Member UncommonPosts: 170
    SWG and EQ2. Vanilla EQ2's content, ambiance and detail, with SWG's everything else. 
  • [Deleted User][Deleted User] Posts: 12,262
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  • AmjocoAmjoco Member UncommonPosts: 4,860
    GW2 and World of Warcraft. I would choose GW2 engine and use Azeroths world and lore to play in.

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • DarkcrystalDarkcrystal Member UncommonPosts: 963
    Asheron Call 1  and Black Desert .. and some of Age of Conan ...   Three   of my favorite old and modern MMORPG's...All of the others where mostly trash..

    Games that have skill systems that have 1-100 and as you use it like Darkfall,   people cheat those every time.... So you are begging for cheaters to take over you game, so that is proof it is boring to level otherwise people would not macro it..

  • GainsNGamesGainsNGames Member UncommonPosts: 107
    GW2s  dynamic events questing system with Rifts class/talent system and WOWs end game raiding/gear progression. Ok that's 3 whatever
  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    edited July 2016
    WoW and Final Fantasy XI thus creating World of Fantasy! but Final Warcraft sounds better

    It would be a pc only title with Final Fantasy's class change, merit point, and job point system fused with WoW's flight system and Thrall. And I shall rename Thrall into Pepe. That is all.
  • jonp200jonp200 Member UncommonPosts: 457
    Hello Kitty Online and Second Life

    Seaspite
    Playing ESO on my X-Box


  • DeivosDeivos Member EpicPosts: 3,692
    jonp200 said:
    Hello Kitty Online and Second Life
    As much as I love Hello Kitty stuff and the freeform creativity of Second Life, that would be horrifying. o_O

    "The knowledge of the theory of logic has no tendency whatever to make men good reasoners." - Thomas B. Macaulay

    "The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge." - Daniel J. Boorstin

  • waynejr2waynejr2 Member EpicPosts: 7,771
    Cox game using the same world as Pokemon Go!
    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

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    Kyleran:  "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."

    John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."

    FreddyNoNose:  "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."

    LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"




  • fs23otmfs23otm Member RarePosts: 506
    ESO World/Lore with EQ1 classes/gamplay
  • sunandshadowsunandshadow Member RarePosts: 1,985
    Sadly, I coudn't come up with an MMO whose story I thought was good enough to use as raw material for this. :frown:  But I think that combat like that of Dofus (removing its classes and allowing players to purchase skills from the full pool) could be combined with crafting like that of A Tale In The Desert to make an MMO that had pretty great gameplay.
    I want to help design and develop a PvE-focused, solo-friendly, sandpark MMO which combines crafting, monster hunting, and story.  So PM me if you are starting one.
  • rodingorodingo Member RarePosts: 2,870
    edited July 2016
    Eve and Planetside.  Yeh I know there was Dust, but I think making that a console exclusive  plus it's smallscale battlemap design was a big mistake and was one of the reasons it flopped.  Star Citizen might come close to that if it ever really gets out of the gates and out of development hell. 

    If either Eve or ED would actually add a fully fledged ground combat and planetary control element that worked seamless and interdependently with their already established core game then I would finally have a "home" that I see others on these forums sometimes post and talk about.

    "If I offended you, you needed it" -Corey Taylor

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  • AreWeLiveAreWeLive Member UncommonPosts: 202
    I always thought WoW and Warhammer online would have been the perfect match, WoW had all the pve and extras anyone needed while the RvR lakes of WaR was just great pvp...  I would be playing that till this day.
  • aleosaleos Member UncommonPosts: 1,943
    Elite Dangerous and SWG
  • DullahanDullahan Member EpicPosts: 4,536
    EverQuest (1 of course) and a sandbox like SWG. Honestly, I'd prefer the PvP of Darkfall, but the crafting and just about everything else in the game was so poorly contrived, its really hard to say DFO over SWG.

    If I could add BDO graphics that would be nice too. :tongue:


  • DeivosDeivos Member EpicPosts: 3,692
    DMKano said:
    Mortal Kombat and Everquest 1


    (yes this entire premise of this thread is a recipe for disaster but I'm just playing along)
    Thought my idea was pretty reasonable. ._.

    "The knowledge of the theory of logic has no tendency whatever to make men good reasoners." - Thomas B. Macaulay

    "The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge." - Daniel J. Boorstin

  • vveaver_onlinevveaver_online Member UncommonPosts: 436
    edited July 2016
    pokemon go and ultimaonline combined with SWG!
  • kjempffkjempff Member RarePosts: 1,760
    edited July 2016
    World, graphics, engine, (evolved) dynamic events from GW2 combined with classes, combat, open ended content design philosophy and depth of Everquest. Spiced up with the original (at launch) crafting system of Eq2, the UI modding ability of WoW.

    A second idea is an arpg'ish style (isometric) game like Grim Dawn or Path of Exile, but with more focus on coop mechanics and roles (possibly slower combat as well). Made like a mmorpg with all that it includes, and as usual out with story driven content themepark style. Shards Online might be heading in this direction, lets see.

    Third, EqNext as it was intended .. It would have to be made by someone who does not mess it up along the way *cough* Daybreak.
  • berenimberenim Member UncommonPosts: 162
    Ryzom and Anarchy Online.
    That would be some nice, atmospheric and complex game, that feels like a world.
    MaxBacon

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  • GladDogGladDog Member RarePosts: 1,097
    City of Heroes and Planetside 1.  I loved Planetside's world and immense combat.  An MMO using super powers and the best XYZ combat ever would be damn near amazing in that world.

    And of course, we would need the ability to save the world on occasion...


    The world is going to the dogs, which is just how I planned it!


  • AethaerynAethaeryn Member RarePosts: 3,150
    skill progression / crafting / openess of SWG with a fantasy theme and great POI from a themepark (WoW, EQ etc,)

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  • SnakexSnakex Member UncommonPosts: 317
    SWG Mechanics in SWTOR
  • setsua28setsua28 Member UncommonPosts: 16
    Vanguard and Dark age of camelot
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