After a year of not playing wow, the longest time since 2005 i thought id give wow a go and check out the new class changes.
Ive played every major patch every expac every change this game has made and none have quite put me off as much as these ones.
Every class in game now has only 4-5 spells in rotation ( and some utility)but thats not the biggest put off , the rotations themselves are mind numbingly boring ! ( atleast for me and alot of other players as shown on the official forums).
How anyone could want to level to 110 like that is crazy, People will say "yeah but its better at 110 because its tuned for that" sorry but no its not gonna be the case this time.
I know blizzard like to simplify but this has made this game pathetic now.
I'm Glad in a way its put that final nail in for me to be honest i needed it, resubbing every x amount of months always ends in a waste of money.
Its the kiddies time to play now and i dont mean that as an insult, the game has been reworked completely for a very young audience.
Hopefully they will make a vanilla server (legacy) i think its extremely likely now as this new expac will do worst than WOD.
Its only way they will get me and my community and friends to play wow again
ps this isnt a angry rant , i subbed to try the changes and i didnt like it half expected it im not that bothered about it just disappointed
Comments
Personally, this is the first time I'm actually a little excited about an expansion since TBC. I stopped playing WoW on a serious basis back in 2007 or something like that.
I love how every single class feels fresh right now. I'm sure some specs will end up sucking in one way or the other, but Blizzard aren't afraid of fixing things.
But we're talking about 12 classes with 30 active abilities on their action bars at level 100. How many more do you need to make them fun? GW2 has, what, 10-20 at max? ESO has 12. Also, we're talking 3 specs pr. class with very significant differences.
That's not to say it's a new game or anything - and I'll probably be bored sooner rather than later. But right now, I'm enjoying it more than I have in years and years.
I'm currently trying out the new Outlaw Rogue spec - and it's a lot of fun. Animations feel good, look good and the sound effects are great.
Talents represent much harder choices than before - which is exactly as they should be.
Now, I'm not a fan of pruning abilities in general - but they've certainly done a ton of work adding new ones and updating the feel. This is no mindless "streamlining" job. This is clearly about trying to get back to class/spec distinction.
Time will tell if it works in the long term.
Something tells me you haven't done enough effort to check things out. But that's fine I guess.
http://beta.wowdb.com/artifact-calculator
This is another reason I loved City of Heroes/Villains as it allowed you through the choice of power sets to be what you envisioned your hero or villain to be. God how I miss that game.
Do they even know what they are doing anymore?
dont like that classes are balanced around the artifact.... no artifact = u suck , but others classes dont have this problem and the artifact just enhance the class instead of "fix it" ....
the new DH is cool but the gameplay is bare bones , 1 builder , 1 spender for single , 1 for aoe .... 1 stun , meta (CD) and thats basicall all u have , the only interesting thing is using fel rush as dps boost...if u take the talent thats it ....
After playing with the pre-patch class changes though, on a priest and shaman, I think they did a great job. A lot of the abilities are gone, no denying that. It feels good though. It feels fluid and, more importantly, fun. Instead of paying attention to my toolbar I can now pay more attention to what's going on in the world and I am enjoying it, far more than I thought I would.
I thought I was going to hate it even more after the Legion class changes since they just keep pruning abilities. I kept viewing it as the dumbing down of combat. I think what is going on with classes now though is what they have been aiming for since the pruning started. While there a lot less abilities the combat actually feels pretty damn good now. Simply put, it's fun. You may want to give it a shot for yourself. On paper it sounds pretty terrible but in practice I am really enjoying it.
And I actually don't think Blizzard is that wrong with their talent system offering more meaningful choice than the old trees, its just the old trees were more fun.
And saying 'classes are balanced around the artifact' doesn't cut it. WoW's rise in popularity was during the time period where the game did NOT begin at max level, it was the journey that was what endeared people to the game. Now, even with the more entertaining questing from the Cata revamp, it has lost a good deal of what made it special. So the people that actually enjoy the leveling process are left out in the cold here. What was once a fun, rewarding journey is now a shell of what it used to be.
My friend who has been playing his pally since launch has quit. He came in to work and said dude, Blizzard just idiocracyed their classes, like the OP said, even his pally is now just a 4 skill boring rotation, the other tank pally in his raiding guild ( Jolly Rogers is their name ) is in complete agreement.
I was considering coming back to play my druid, not going to touch it. The gutting of the skill trees last expansion, and making half my dynamic skills boring passives, pissed me off, this pisses me off even more.
Cant fight the simplification of MMO's at this point. You can just choose to not play them and find the one or two left that still give you complex, dfynamic skill rotations.
¯\_(ツ)_/¯
As the two of you are winding through your rotations, you have to start altering those complex rotations to counter whatever it is the player is doing, so the rotations start to change dynamically, and no two duels or encounters are the same, because there as so many possible skills to use ( not 4 ) that combinations based on the counters are almost endless, until someone dies.
Raid encounters and mob grinding is far less dynamic, its still nice to have 15 or more skills to work through when juggling multiple mobs ( not talking AOE spamming ) but its rare an npc causes you to change your rotation.
Now imagine the same encounters with one small bar of skills to choose from. Boring......easy but boring.
You can pretty much called it WOW 2. The game is nothing like it was back in vanilla. Doesn't mean it's a bad MMO. I think people just need to stop complaining and comparing it to vanilla wow. It's just not the same game.
Blizzard is not trying to bring WOW back to its glory days, or else they would of done it already. The game is just trying to stay competitive in the current mmo market. Hence , alot of the changes to pvp and skills/abilities.
The hardcore MMO is dead. Wait for legacy servers or just don't play Legion, it's that simple.
you have hit the nail on teh head mate
I used to praise blizzard for their fearlessness when it came to class changes, but all they did here was create mana 2.0 and gave that to everyone instead. Unfortunately for me, in my opinion it's more like mana .05.
Almost every class had extremely simple rotations/priorities way before this patch.
It's fine to say, "I miss my utility abilities."
But people are saying, "They simplified everything and took away too much."
The truth is that in PVE raiding most classes press the same amount of buttons, or more, as they did prior to this patch.
Admittedly, I think PVP is going to be complete garbage because so many classes lost so much utility.
And for those of you thinking everything is dumbed down to a point of being hilariously simple, I recommend healing a Mythic 5 man with a gear appropriate Discipline Priest.
One thing i really don't like is the removal of Gladiator Stance on Warriors. I was looking forward to DPSing with a big weapon and big shield in hand. I have no reason to change from Fury now.
I think the reality is that with sinking subs, they are looking to open platforms and steam to boost more profit by tapping more untapped markets. Before they do this, they have to reduce skill numbers to match controller button numbers.
Take the Magic: The Gathering 'What Color Are You?' Quiz.
Legion is just a big hype like every other expansion, WoW will be alive for 1-3 months after Legion release and then gravity will do the rest. I will enjoy this.
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