i think with eve being a mud/browser based game it relly has no bizness charging any kind of monthly fee at all
but of course with having a very small fan base they can git away with it and so they do
i have played eve and it is not very complicated at all,it's really easy they just making everything take longer to do so you think it's more complex
Wow is a lot more complex than Eve Eve=simple/E Z mode compared to Word o Warcraft in fact
Eve is the only game i know where your toon can get stronger by not playing and i think that is why Eve's monthly fee is way too pricey for the normal mmo gamer
Originally posted by Supernerd i think with eve being a mud/browser based game it relly has no bizness charging any kind of monthly fee at all
God you're a moron.
You've never even been to the EVE website, much less played it.
116,000 Subscriptions isn't exactly my idea of a small fan base. :-/
for those who are math handicap, that's a MINIMUM of $1,270,200 a month if everyone did the $10.95/mo one year subscription thing or $15,242,400 a year.
That's not including the actual game purchase of $19.95 and the fact that most ppl pay in Euros which I think is a little bit more than $. And not to mention, most ppl pay in 1-6 month increments which is a little bit more.
ALL mmorpgs have online "rulebooks" that are continously updated - at their official sites, as well as at major fansites. ( Stratics.com for example ). Did you know that when you BUY a mmorpg you have already admitted you recignize the game might be/will be different that what the box says? Different 1 week later? 1 year later? On every mmorpg's box is a disclaimer saying something like "game play and computer specs subject to change".
EvE Online is not suffering from always changing, and being changed.
I'm not saying that this isn't true. The facts of MMORPGs these days says its true.
That's probably why I'm starting to really hate MMOs these days.
I don't think its especially good though. One can add content without redefining the thing entirely. Not only that, but it creates undue hostility between interests groups of players, who feels that everything is a matter of debate, and that nothing in the game can be considered "certain."
The lack of a rulebook means that all rules are a matter of interpretation, and can be "lobbied for," no matter how far they deviate from the experience of times before. We have that in EVE, and the bitterness, resentment, and accusations made against players is phenomenal in its anger.
Then again, its natural they are angry. They know that the rules can change at any time, and for any reason, and are stating in very strong terms their position "for the good of the game."
What if Oveur wakes up tomorrow and says, "we have rethought things, and feel that all space should be under Concord." Or rather, "all space should be 0.0, and have no Concord." What if they redesign the entire UI on a whim, changed the way modules worked, and made certain modules worthless on a whim, because they put it on our shoulders as players to keep up with their changes?
That's lazy, and its the cause of so much hassle in EVE, knowing that we are paing in advance for something that can be changed on a whim to something we never wanted.
I spend enough times signing contracts that protect MMO providers. I want a contract in return: a solid, definitive rulebook that is resistant to change. I want something I can trust from these people.
I don't want to pay however much money to have some computer geek decide what game I should be playing today. I want CERTAINTIES, not vague interpretations of what the game might or might not be about, depending on who I talk to on the development staff.
I don't want to be searching through the forums to figure out how to play today. I'm sick of it, and I just wish some of these futurists would realize that I am not going to play a game where I have to do divinations and psychoanalysis to figure out the minds of the Devs.
__________________________ "Its sad when people use religion to feel superior, its even worse to see people using a video game to do it." --Arcken
"...when it comes to pimping EVE I have little restraints." --Hellmar, CEO of CCP.
"It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls." --Exar_Kun on SWG's NGE
Originally posted by Supernerd i think with eve being a mud/browser based game it relly has no bizness charging any kind of monthly fee at all but of course with having a very small fan base they can git away with it and so they do i have played eve and it is not very complicated at all,it's really easy they just making everything take longer to do so you think it's more complexWow is a lot more complex than Eve Eve=simple/E Z mode compared to Word o Warcraft in fact Eve is the only game i know where your toon can get stronger by not playing and i think that is why Eve's monthly fee is way too pricey for the normal mmo gamer
And the most "ignorant post of the month" award goes to...
BLAH BLAH BLAH... I heard you in this thread and I heard you in the other... Finding 3-4 people with to go hunting in low sec isn't any more profitable than soloing high sec space... I really appreciate you EVE veterans lending a helping hand to this discussion, but for us n00bs that are under a million SP, you simply have no frame of reference as to how n00bs have to make money...
Look man, I think eve is a poor game and could go on and on about the ratio of boring time to interesting time, the user-hostile interface, pathetic mission system, weak support for grouping, weak PVE, and other things. I could easily get in an good 'ol flamewar with the EVE fans here if I felt like it (especially that one with the absurd .sig). But the plain fact here is that you're simply wrong in your criticisms, which is kind of amusing considering how much stuff there is to legitimately go off on in EVE.
In my entire run of EVE, the only mining I did was the bit during the tutorial mission. With cash from the tutorial (you get an implant that's worth a nice chunk of change), I was off in frigates. I ran level 1 missions and hunted in highsec, then lowsec (it's not too hard to hunt in .4 and .3 solo in a frigate). From that I moved up to messing around with a destroyer and later cruisers. I took a trip into 0.0 with a friend helping him hunt (me in frig, him in cruiser) to see what it was like and to learn how to use bookmarks. When I got my skills up to where I could fly a cruiser well (a bit over 1 million SPs, which is under 2 months of training), I was off ratting in 0.0 on my own in a cruiser that I bought with my own funds raking in the bounties. If I wasn't sure about soloing, I would have just gotten 1 other person (really no need for 3-4) and would still have been making way more than in high sec or low sec.
It's just not true that you have to mine to make money in EVE. And to whoever thinks it's a browser-based MUD, I'm just plain impressed.
Ok, I wanted to stay out of this already derailed discussion, but this post.......
Originally posted by Dis_Ordur BLAH BLAH BLAH... I heard you in this thread and I heard you in the other... Finding 3-4 people with to go hunting in low sec isn't any more profitable than soloing high sec space... I really appreciate you EVE veterans lending a helping hand to this discussion, but for us n00bs that are under a million SP, you simply have no frame of reference as to how n00bs have to make money...
So you think "veterans" just magically appeard as "veterans" in EVE? I still recall flying around in a frig and making my first million in a few days (back then it was alot harder to make cash). I know well how it is to be a "noob" since I help new players a lot and I also trained 2 chracters of my own, since I started my main character.
Originally posted by Dis_Ordur Agent missions blow, the most repetitive I have ever seen... Once I was able to do low quality lvl 2 missions, things picked up but some of the missions were impossible to do on my own... I would gladly recruit help from others, but the lack of group functionality in this game makes that not worth it...
<right click in character portrait> -> <form gang>. The only REAL problem with grouping in missions is that you can't share LP's, but that is not related to the bounties or the reward (which you can share too, ofc).
Originally posted by Dis_Ordur So to all the n00bs out there, yes, mining is the only way you can make good ISK from the onset of EVE... The Vets may mean well, but they are so far along that it is impossible for them to gauge a new players experiences... Mining, it is boring as hell and time consuming... But it is the only realistic way to save up for a halfway decent ship...
A RL friend of mine started to play EVE about 3 weeks ago (but really playing for about one and a half week). He only mined in the Aurora Turorial, and that was it. Meanwhile he has cash for a cruiser, and even stated that "money comes easy in this game". And no, I didn't give him any.
Originally posted by Dis_Ordur People say "Well I hunt rats in low sec with 1 million bounty", yadda yadda... I would be about 6 months out before even coming close to solo one of those... So mining would be my only alternative for the meanwhile... Believe me, I tried EVERYTHING in EVE...
I believe you that you tried everything, but I think just everything that you saw as "doable". An ex corpm8 of mine hunted in 0.0 after just over a month - not lowsec, but 0.0. He avoided the big battleships spawns but made nice cash. And you won't find NPCs with a million bounty in lowsec, only in 0.0.
All in all you seem to forget (or not know yet) that moneymaking activities are there to finance your goals in EVE. You said you mine to save up for a battleship, but what do you want to do with it? Do more of those, as you said, "boring" missions? Or mine in it?
But I don't wan't only to criticize and appear as an ass. I make you the offer to PM me and either I look over your fittings and tactics by you describing it, or we meet in game.
------------------------------------------------------ Originally posted by Mandolin
Designers need to move away from the old D&D level-based model which was never designed for player vs player combat in the first place.
Originally posted by Precusor Its cheap as hell.. considering that you get every single expansion for free
Agreed 100%
You pay a reasonable amount per month and get free expansions into the bargin. These free expansions are better than any expansions I had to pay for in the two other MMOs I played before (AO and SWG, I know AO is free now but minus one expansion and ok SWG is just crap).
"Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"
Originally posted by Azirophos But I don't wan't only to criticize and appear as an ass. I make you the offer to PM me and either I look over your fittings and tactics by you describing it, or we meet in game.
I appreciate your willingness to help Azir... EVE is a great game, but I don't have the patience or interest in it anymore... After about two solid months of play I wasn't where I wanted to be and don't see how I would be able to get there...
I really can't see how my fittings would be an issue either, I had 4 Heavy Beam Laser 1, Heavy Missle Launcher and a Nos for hi-slots, 10mm afterburner, warp jammer for mid and a 400mm steel plate, 2 adaptive nanomembranes and a nano energized field or whatever it is called and a medium armor repairer on a Omen... And it would still take me about 5 minutes to kill a Legionairre in .4 space... At 50k bounty per rat, that is going to take many moons for me to accumulate enough for a BS or BC
Another beef of mine is, why on earth would EVE let you train up to the ability to use a Battlecruiser when saving up for one takes many times longer? Most MMO's have a natural progression where once you typically hit a lvl or skill lvl, your wealth and ability to attain it sync up with this...
Originally posted by Dis_Ordur I appreciate your willingness to help Azir... EVE is a great game, but I don't have the patience or interest in it anymore... After about two solid months of play I wasn't where I wanted to be and don't see how I would be able to get there...
Well, where do you wanted to be?
Originally posted by Dis_Ordur I really can't see how my fittings would be an issue either, I had 4 Heavy Beam Laser 1, Heavy Missle Launcher and a Nos for hi-slots, 10mm afterburner, warp jammer for mid and a 400mm steel plate, 2 adaptive nanomembranes and a nano energized field or whatever it is called and a medium armor repairer on a Omen... And it would still take me about 5 minutes to kill a Legionairre in .4 space... At 50k bounty per rat, that is going to take many moons for me to accumulate enough for a BS or BC
Fittings are very important, an in this case your lasers were the problem. Angel NPCs (which the legionnaire is) are very resistant to Lasers (more specifically to EM damage), so you need to use other weapons (or ships) for them than laser-based ones. I assume that you couldn't fly other race's cruisers than Amarr, so for you best would have been to use an Arbitrator, load it up with Exp Damage dealing drones (the type Angels are most vulnerable to) and tank the ship as much as you can.
Originally posted by Dis_Ordur Another beef of mine is, why on earth would EVE let you train up to the ability to use a Battlecruiser when saving up for one takes many times longer? Most MMO's have a natural progression where once you typically hit a lvl or skill lvl, your wealth and ability to attain it sync up with this...
Because that way you can train up the skill to better competency before even getting the ship. There are a lot of skills you need to get up to a level of 4 (at least) before you can utilize a battlecrusier (or battleship) to full effect. Also for example there are quite a few people who train for dreadnoughts or carriers but don't have the cash for it and their ships are provided by the corp. So only being able to train for a skill when you have the cash for the equipment would be too arbitrary and restrictive in EVE's freeform character development (which is one of the strong points of the game).
Also me, and several other people I know (also newer characters) had a cruiser or battleship before the skills were real good. It's more common in EVE to wait for a skil to finish to be able to use a certain piece of equipment, than fo the ISK to accumulate. But you are right, there is no skill/ISK "balance" in EVE - and right so, for the above said reasons.
------------------------------------------------------ Originally posted by Mandolin
Designers need to move away from the old D&D level-based model which was never designed for player vs player combat in the first place.
Originally posted by Dis_Ordur And it would still take me about 5 minutes to kill a Legionairre in .4 space...
Wow, you're doing something seriously wrong there. You're probably not firing at your optimal, or the rat is going too fast, there's a host of reasons for the poor performance. I can usually kill 50K bounty rats no problem in my hawk, and that's just a frigate.
Another beef of mine is, why on earth would EVE let you train up to the ability to use a Battlecruiser when saving up for one takes many times longer? Most MMO's have a natural progression where once you typically hit a lvl or skill lvl, your wealth and ability to attain it sync up with this...
Because there are a ton of other skills you can train up instead of just rushing up the ladder. Think of EVE's skills as research; they open up new technology for you to use, but it doesn't mean that you have to use them just because you can.
To answer the question of, "Eve Online- Would you, the public. Agree on saying that it's too pricey?" Not only yes, but...you know the rest. Any online game that charges more than $5 per month isn't worth it. And, anyone who willingly pays more than that is bonkers (insert expletive if you like). The most I would pay for a game is $30. Priorities, man! $5 a month would equate to $30 over a six month period. If you have to pay for the game, plus pay for online play, forget it. That's the #1 reason I haven't started playing online. It's too stupid expensive.
The major MMORPGs charge $10-$15/month, it seems odd that you'd hang out on this site if you think that's too much money since it means you think most of the games listed here are too expensive to play.
How did you arrive at that dollar figure anyway, and does it apply to non-game activities? You say it like you think it's a limit that everyone should accept, but it's not clear why $5 should be the limit. $50 startup and $15/month (which is more than EVE) is pretty cheap for a hobby, if you play the game for 2 years it's less than $300 overall. Pen and Paper RPGs can be cheaper than that if you avoid supplements, but most other hobbies are going to rack up more than $150/year.
Originally posted by shawnpaul3 Snakey, you haven't been banned, yet? To answer the question of, "Eve Online- Would you, the public. Agree on saying that it's too pricey?" Not only yes, but...you know the rest. Any online game that charges more than $5 per month isn't worth it. And, anyone who willingly pays more than that is bonkers (insert expletive if you like). The most I would pay for a game is $30. Priorities, man! $5 a month would equate to $30 over a six month period. If you have to pay for the game, plus pay for online play, forget it. That's the #1 reason I haven't started playing online. It's too stupid expensive.
Opinions are like ass*****............everyone has one.
I pay, and its WORTH IT TO ME. If its not worth it to you, great, but you are saying I'm bonkers becuase I get my entertainment a different way than you? Go away you asshat.
EVE is 100% worth it........TO ME. Just as EQ is to those who enjoy it, or homeworld is to that crowd, or FPS/twitch is to their fans.
Considering that EVE is the best game at the moment IMO, and they only GAME I'd actually consider playing, I'm happy to pay and play at the current price. The skills system, depth of the game, community is the best out there. I'd be more than happy to play another game if there was anything that would even match EVE. To me the steep learning curve only serves as a filter of annoying and impatient people, that are a minority in eve. And if people think eve online is about mining or waiting for skills to change, then great for them, less lag for me lol... you can do anything you want in this game, no one will hold your hand... and this is the way I like it.
I'm mostly engrossed in single player games at the moment with some time spent on Guild Wars every now and then. If Eve was only $5/mo, I'd probably pay it and play it casually. But for the moment, I'll stay busy with other games.
Comments
i think with eve being a mud/browser based game it relly has no bizness charging any kind of monthly fee
at all
but of course
with having a very small fan base they can git away with it and so they do
i have played eve and it is not very complicated at all,it's really easy they just making everything take longer to do so you think it's more complex
Wow is a lot more complex than Eve
Eve=simple/E Z mode compared to Word o Warcraft
in fact
Eve is the only game i know where your toon can get stronger by not playing
and i think that is why Eve's monthly fee is way too pricey for the normal mmo gamer
God you're a moron.
You've never even been to the EVE website, much less played it.
116,000 Subscriptions isn't exactly my idea of a small fan base. :-/
for those who are math handicap, that's a MINIMUM of $1,270,200 a month if everyone did the $10.95/mo one year subscription thing or $15,242,400 a year.
That's not including the actual game purchase of $19.95 and the fact that most ppl pay in Euros which I think is a little bit more than $. And not to mention, most ppl pay in 1-6 month increments which is a little bit more.
A Work in Progress.
Add Me
EvE Online is not suffering from always changing, and being changed.
I'm not saying that this isn't true. The facts of MMORPGs these days says its true.
That's probably why I'm starting to really hate MMOs these days.
I don't think its especially good though. One can add content without redefining the thing entirely. Not only that, but it creates undue hostility between interests groups of players, who feels that everything is a matter of debate, and that nothing in the game can be considered "certain."
The lack of a rulebook means that all rules are a matter of interpretation, and can be "lobbied for," no matter how far they deviate from the experience of times before. We have that in EVE, and the bitterness, resentment, and accusations made against players is phenomenal in its anger.
Then again, its natural they are angry. They know that the rules can change at any time, and for any reason, and are stating in very strong terms their position "for the good of the game."
What if Oveur wakes up tomorrow and says, "we have rethought things, and feel that all space should be under Concord." Or rather, "all space should be 0.0, and have no Concord." What if they redesign the entire UI on a whim, changed the way modules worked, and made certain modules worthless on a whim, because they put it on our shoulders as players to keep up with their changes?
That's lazy, and its the cause of so much hassle in EVE, knowing that we are paing in advance for something that can be changed on a whim to something we never wanted.
I spend enough times signing contracts that protect MMO providers. I want a contract in return: a solid, definitive rulebook that is resistant to change. I want something I can trust from these people.
I don't want to pay however much money to have some computer geek decide what game I should be playing today. I want CERTAINTIES, not vague interpretations of what the game might or might not be about, depending on who I talk to on the development staff.
I don't want to be searching through the forums to figure out how to play today. I'm sick of it, and I just wish some of these futurists would realize that I am not going to play a game where I have to do divinations and psychoanalysis to figure out the minds of the Devs.
__________________________
"Its sad when people use religion to feel superior, its even worse to see people using a video game to do it."
--Arcken
"...when it comes to pimping EVE I have little restraints."
--Hellmar, CEO of CCP.
"It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls."
--Exar_Kun on SWG's NGE
And the most "ignorant post of the month" award goes to...
Look man, I think eve is a poor game and could go on and on about the ratio of boring time to interesting time, the user-hostile interface, pathetic mission system, weak support for grouping, weak PVE, and other things. I could easily get in an good 'ol flamewar with the EVE fans here if I felt like it (especially that one with the absurd .sig). But the plain fact here is that you're simply wrong in your criticisms, which is kind of amusing considering how much stuff there is to legitimately go off on in EVE.
In my entire run of EVE, the only mining I did was the bit during the tutorial mission. With cash from the tutorial (you get an implant that's worth a nice chunk of change), I was off in frigates. I ran level 1 missions and hunted in highsec, then lowsec (it's not too hard to hunt in .4 and .3 solo in a frigate). From that I moved up to messing around with a destroyer and later cruisers. I took a trip into 0.0 with a friend helping him hunt (me in frig, him in cruiser) to see what it was like and to learn how to use bookmarks. When I got my skills up to where I could fly a cruiser well (a bit over 1 million SPs, which is under 2 months of training), I was off ratting in 0.0 on my own in a cruiser that I bought with my own funds raking in the bounties. If I wasn't sure about soloing, I would have just gotten 1 other person (really no need for 3-4) and would still have been making way more than in high sec or low sec.
It's just not true that you have to mine to make money in EVE. And to whoever thinks it's a browser-based MUD, I'm just plain impressed.
I have to agree w/ all the above.
That's not what the game is about though. I guess it's just not your kinda game. Like Elder Scrolls isn't my kinda game, nor are FPSs. **shrugs**
The rest of your post is what all newbies need to know though. I'm just sorry EVE isn't your kinda game, you woulda done well once you got into PVP.
A Work in Progress.
Add Me
If the game is not "about" what you spend most of your time actually doing in-game, it's an incredibly poorly designed game by my standards.
Ok, I wanted to stay out of this already derailed discussion, but this post.......
So you think "veterans" just magically appeard as "veterans" in EVE? I still recall flying around in a frig and making my first million in a few days (back then it was alot harder to make cash). I know well how it is to be a "noob" since I help new players a lot and I also trained 2 chracters of my own, since I started my main character.
<right click in character portrait> -> <form gang>. The only REAL problem with grouping in missions is that you can't share LP's, but that is not related to the bounties or the reward (which you can share too, ofc).
A RL friend of mine started to play EVE about 3 weeks ago (but really playing for about one and a half week). He only mined in the Aurora Turorial, and that was it. Meanwhile he has cash for a cruiser, and even stated that "money comes easy in this game". And no, I didn't give him any.
I believe you that you tried everything, but I think just everything that you saw as "doable". An ex corpm8 of mine hunted in 0.0 after just over a month - not lowsec, but 0.0. He avoided the big battleships spawns but made nice cash. And you won't find NPCs with a million bounty in lowsec, only in 0.0.
All in all you seem to forget (or not know yet) that moneymaking activities are there to finance your goals in EVE. You said you mine to save up for a battleship, but what do you want to do with it? Do more of those, as you said, "boring" missions? Or mine in it?
But I don't wan't only to criticize and appear as an ass. I make you the offer to PM me and either I look over your fittings and tactics by you describing it, or we meet in game.
------------------------------------------------------
Originally posted by Mandolin
Designers need to move away from the old D&D level-based model which was never designed for player vs player combat in the first place.
Agreed 100%
You pay a reasonable amount per month and get free expansions into the bargin. These free expansions are better than any expansions I had to pay for in the two other MMOs I played before (AO and SWG, I know AO is free now but minus one expansion and ok SWG is just crap).
"Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"
CS Lewis
I appreciate your willingness to help Azir... EVE is a great game, but I don't have the patience or interest in it anymore... After about two solid months of play I wasn't where I wanted to be and don't see how I would be able to get there...
I really can't see how my fittings would be an issue either, I had 4 Heavy Beam Laser 1, Heavy Missle Launcher and a Nos for hi-slots, 10mm afterburner, warp jammer for mid and a 400mm steel plate, 2 adaptive nanomembranes and a nano energized field or whatever it is called and a medium armor repairer on a Omen... And it would still take me about 5 minutes to kill a Legionairre in .4 space... At 50k bounty per rat, that is going to take many moons for me to accumulate enough for a BS or BC
Another beef of mine is, why on earth would EVE let you train up to the ability to use a Battlecruiser when saving up for one takes many times longer? Most MMO's have a natural progression where once you typically hit a lvl or skill lvl, your wealth and ability to attain it sync up with this...
Well, where do you wanted to be?
Fittings are very important, an in this case your lasers were the problem. Angel NPCs (which the legionnaire is) are very resistant to Lasers (more specifically to EM damage), so you need to use other weapons (or ships) for them than laser-based ones. I assume that you couldn't fly other race's cruisers than Amarr, so for you best would have been to use an Arbitrator, load it up with Exp Damage dealing drones (the type Angels are most vulnerable to) and tank the ship as much as you can.
Because that way you can train up the skill to better competency before even getting the ship. There are a lot of skills you need to get up to a level of 4 (at least) before you can utilize a battlecrusier (or battleship) to full effect. Also for example there are quite a few people who train for dreadnoughts or carriers but don't have the cash for it and their ships are provided by the corp. So only being able to train for a skill when you have the cash for the equipment would be too arbitrary and restrictive in EVE's freeform character development (which is one of the strong points of the game).
Also me, and several other people I know (also newer characters) had a cruiser or battleship before the skills were real good. It's more common in EVE to wait for a skil to finish to be able to use a certain piece of equipment, than fo the ISK to accumulate. But you are right, there is no skill/ISK "balance" in EVE - and right so, for the above said reasons.
------------------------------------------------------
Originally posted by Mandolin
Designers need to move away from the old D&D level-based model which was never designed for player vs player combat in the first place.
Because there are a ton of other skills you can train up instead of just rushing up the ladder. Think of EVE's skills as research; they open up new technology for you to use, but it doesn't mean that you have to use them just because you can.So you're basically telling people to abuse bugs in the game.
Question 2. What are you talking about?
Question 3. Are you trolling?
Snakey, you haven't been banned, yet?
To answer the question of, "Eve Online- Would you, the public. Agree on saying that it's too pricey?" Not only yes, but...you know the rest. Any online game that charges more than $5 per month isn't worth it. And, anyone who willingly pays more than that is bonkers (insert expletive if you like). The most I would pay for a game is $30. Priorities, man! $5 a month would equate to $30 over a six month period. If you have to pay for the game, plus pay for online play, forget it. That's the #1 reason I haven't started playing online. It's too stupid expensive.
The major MMORPGs charge $10-$15/month, it seems odd that you'd hang out on this site if you think that's too much money since it means you think most of the games listed here are too expensive to play.
How did you arrive at that dollar figure anyway, and does it apply to non-game activities? You say it like you think it's a limit that everyone should accept, but it's not clear why $5 should be the limit. $50 startup and $15/month (which is more than EVE) is pretty cheap for a hobby, if you play the game for 2 years it's less than $300 overall. Pen and Paper RPGs can be cheaper than that if you avoid supplements, but most other hobbies are going to rack up more than $150/year.
Opinions are like ass*****............everyone has one.
I pay, and its WORTH IT TO ME. If its not worth it to you, great, but you are saying I'm bonkers becuase I get my entertainment a different way than you? Go away you asshat.
EVE is 100% worth it........TO ME. Just as EQ is to those who enjoy it, or homeworld is to that crowd, or FPS/twitch is to their fans.
Considering that EVE is the best game at the moment IMO, and they only GAME I'd actually consider playing, I'm happy to pay and play at the current price.
The skills system, depth of the game, community is the best out there. I'd be more than happy to play another game if there was anything that would even match EVE. To me the steep learning curve only serves as a filter of annoying and impatient people, that are a minority in eve. And if people think eve online is about mining or waiting for skills to change, then great for them, less lag for me lol... you can do anything you want in this game, no one will hold your hand... and this is the way I like it.
I'm mostly engrossed in single player games at the moment with some time spent on Guild Wars every now and then. If Eve was only $5/mo, I'd probably pay it and play it casually. But for the moment, I'll stay busy with other games.