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Misguided Passion

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited August 2016 in News & Features Discussion

imageMisguided Passion

This week our own Tim Eisen explores the responsibility backers of Chronicles of Elyria have when it comes to preventing developers from letting their passion misguide them.

Read the full story here



¯\_(ツ)_/¯ 


Comments

  • VrikaVrika Member LegendaryPosts: 7,989
    If they need their backers to take a step back and see the game for what it is, then CoE is already doomed. Their backers are people who are willing to believe that maybe the devs pull of a miracle and make those promised features even though their budget is tiny compared to most MMOs.

    You can't look for people who believe in a miracle, then expect those same people to step back and see the project for what it is.
     
  • ishistishist Member UncommonPosts: 213
    edited August 2016
    YOu forgot the third and apparently most selected option for backers: Go apeshit and rage around the internet any time absolutely anything doesn't go how you want. Then demand a refund. Then start a blog about having demanded a refund. Then file a lawsuit, so that the project can spend every last cent of the pledges on legal fees fighting your bullshit lawsuit. [mod edit]
    Post edited by Vaross on

    In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. - Douglas Adams

  • Wonderboy100Wonderboy100 Member UncommonPosts: 6
    edited August 2016
    I can't say that I understand what the point of the article is. Is it just 'I hope the developers passion doesn't lead them to reject criticism'? At no point have the developers shown any hint of not accepting criticism, in fact, criticism usually gets taken on board and implemented immediately. The entire article is redundant. Edit: Grammar
  • GdemamiGdemami Member EpicPosts: 12,342
    Kickstarter and "love for your customers" is mutually exclusive concept.

    Entire appeal of Kickstarter is donated money thus you no longer have to care about your customers at all.
  • VictoriaRachelVictoriaRachel Member UncommonPosts: 79
    I found this article really rather interesting. I am a backer of the game, but I think the message of stepping back and being critical when needed is one that is important.

    Though I have to say the part that is most informative about this post is the reaction of the 'artist', these people are passionate, they believe in their work, that criticism can be hard to hear especially if you believe you have a perfect turtle. I do hope that on their side the developers skins thicken, and on our side we take into account it is still not thick enough to be an impenetrable armour and while we should be honest, we should step back and be rational, we should present any criticism with respect.

    Currently that is getting good results, and I hope it continues.
    Author of the Elyria Echo. Follow us here @ElyriaEcho.
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Good article. I learned my lesson long ago that a lot of people take what they see literally so be careful how you present your hype.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • jesteralwaysjesteralways Member RarePosts: 2,560
    Can i write the jedi code here to inform the CoE developers that their passion is bad?

    Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.

  • craftseekercraftseeker Member RarePosts: 1,740
    You also need ego, without enormous belief in yourself you cannot start any new business. Without ego you cannot maintain the effort and vision in the face of setbacks and adversity. But with too much ego you will set impossible goals and expectations, that will lead to failure.

    It remains to be seen which side of the line Walsh falls on, but it does not look good. The goals seem too large, the timeframe seems too short, the budget seems too small and the skill set of Walsh and his crew seems to be too thin.
  • ChaserzChaserz Member RarePosts: 336
    edited August 2016

    ishist said:

    YOu forgot the third and apparently most selected option for backers: Go apeshit and rage around the internet any time absolutely anything doesn't go how you want. Then demand a refund. Then start a blog about having demanded a refund. Then file a lawsuit, so that the project can spend every last cent of the pledges on legal fees fighting your bullshit lawsuit. Then wake up and realise you've turned into Derek Smart and off yourself in a spectacular fashion.



    You mean like MMO projects that take in 100's millions of dollars but after a few development years have the equivalent of about 1 million of a playable, alpha game? But do offer some really cool and expensive items you can purchase?
  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    edited August 2016
    Chaserz said:

    ishist said:

    YOu forgot the third and apparently most selected option for backers: Go apeshit and rage around the internet any time absolutely anything doesn't go how you want. Then demand a refund. Then start a blog about having demanded a refund. Then file a lawsuit, so that the project can spend every last cent of the pledges on legal fees fighting your bullshit lawsuit. Then wake up and realise you've turned into Derek Smart and off yourself in a spectacular fashion.



    You mean like MMO projects that take in 100's millions of dollars but after a few development years have the equivalent of about 1 million of a playable, alpha game? But do offer some really cool and expensive items you can purchase?

    Yeah, like that, but also like people who make obscure comments about relative state of the game, in dollars, in relation to the amount actually invested (ie only $1 million of a playable game) without having any clue about what it costs to develop a game, or software, or anything that doesn't have a finite schedule. If you'd like predictability, feel free to take a walk down to your local automotive factory. They've got mass production down to a T. I'll bet cars would be pretty fuckin' expensive, though, if they re-invented their process every time they released a new car. 

    Don't worry, though, you are NOT the problem..... like not at all. 

    Crazkanuk

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  • SirmatthiasSirmatthias Member UncommonPosts: 562
    Tim this Ninja Turtle you Call CoE has blinded your objective criticism and I think you should work on another project that you don't have much interest in. just my small opinion
  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    edited August 2016
    Seeing as kickstarter is pretty much asking for a handout to 'realize one's dream' (also known as trying to make more money versus getting a loan or signing a contract with an actual company where actual deadlines have to be met), prepare to be criticized whether you like it or not? Kind of rule number one when accepting free stuff.
  • H0urg1assH0urg1ass Member EpicPosts: 2,380
    I have a passion for modding Z34's.  I wonder how many people would fund the high flow cats and Stillen exhaust that I want if I start a kickstarter.  I mean it's my passion after all and since people are just giving a way free money to passionate people...

    If any one person donates more than 1K, then I'll offer free ride-along's at Circuit of the Americas track days. For everyone else, I'll stream track days from my go-pro mounted to the brace strut.  It'll be fun for all!
  • waynejr2waynejr2 Member EpicPosts: 7,771
    TimEisen said:


    I can't say that I understand what the point of the article is. Is it just 'I hope the developers passion doesn't lead them to reject criticism'? At no point have the developers shown any hint of not accepting criticism, in fact, criticism usually gets taken on board and implemented immediately. The entire article is redundant.

    Edit: Grammar



    Its not about the developers, its about the backers-testers of the game. Almost all people that work on a piece of art have their perspective changed because of it, its natural. It falls to outside forces to see it closer to how it is, not how the artist envisions it. Its up to the backers to prevent their fandom from blinding them and turning them into poor testers who offer praise when constructive criticism is needed because the MMORPG will be better for it, and suffer if we fail to do that. Why us? Because its easier for us to see it than the developers who are so deep inside it.

    However, there are a few stupid testers who think criticism means they get to do game design.

    I don't trust players and they have zero accountability in the situation.  They can simply move on to another game if their game design "suggestion" fails to work like it did in their little brain.  Also, so many of them think they can see it better than the devs who are "deep inside it".  You basically have limited information to make your suggestions.

    I want devs to have passion for their design.  I don't want players to be involved in design of the game. Replacing dev passion with player passion seems misguided.  Put the blame on the Millennial generation for all their self important DEMANDs.
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  • WizardryWizardry Member LegendaryPosts: 19,332
    I have way too much experience around people,through various aspects of life over many years.
    One thing i can say for certain is that passion is NEVER learned.
    You are born with a type of mindset,most of which is developed from a young age,your peers,friends,parents etc etc.
    The people that don't give a crap about anything bother me like you can't imagine.They are the type of people who won't lift a finger to help unless asked ore told to and they definitely don't care about anything they do or see in life.Believe it or not,they are typically the same people who go ballistic when someone steals from them but have no problem stealing from others.
    In reality,we really cannot be talking about developers and passion in the same sentence.Business people would steal or take as much your money as they can with no regrets.They will cut corners on business if that is what it takes,they are NEVER concerned about you the consumer,which is why so many consumer laws have to be created.

    Point being passionate people are that all the time but when comes to business,many factors change even the best of people.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Not to mentioned what it takes to balance open world PvP.  Players will scream "that's over powered!!!" all day long until the game looks nothing like it was intended.  Just wait til they open that can of worms.    

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • Wonderboy100Wonderboy100 Member UncommonPosts: 6
    edited August 2016
    TimEisen said:

    Its not about the developers, its about the backers-testers of the game. Almost all people that work on a piece of art have their perspective changed because of it, its natural. It falls to outside forces to see it closer to how it is, not how the artist envisions it. Its up to the backers to prevent their fandom from blinding them and turning them into poor testers who offer praise when constructive criticism is needed because the MMORPG will be better for it, and suffer if we fail to do that. Why us? Because its easier for us to see it than the developers who are so deep inside it.



    I totally agree, however feedback from the fanbase has been honest and at times very blunt. The decisions based on that feedback is often acted on quickly. In fact critique I personally gave was acted on and changed within 24 hours. I just haven't seen the situation you have envisaged.
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,651
    The most hardcore fans who create the echo chambers always do far more damage to a game than the biggest critic ever could. If a game is good, players will come. When fans and devs set unreasonable expectations they just ask for the inevitable backlash when they miss m.

    Just look at the latest post on their forums. Instead of saying his goal of launching the no wipe headstart just over a year from now represented a best case scenario where EVERYTHING had to go right and it was unlikely (see ongoing webstore fiasco) he still clings to that as a legitimate target. How can anyone realistically believe a guy who says they will go from pre-alpha to no wipe headstart in under 13 months? Oh yeah and along the way also develop and release the Prologue, Kingdom game and full fledged Mud. Oh and by the way we never shipped a single game before and our first post kickstart deliverable (webstore) has been delayed countless times and is months late.

    Now is the time for the fanbase to talk reality to them and not re-enforce the echo chamber mentality.

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