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Fusang Projects Updated with New Quests & More

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited August 2016 in News & Features Discussion

imageFusang Projects Updated with New Quests & More

The Secret World News - The Secret World has a brief blog post about one of the latest updates to the game. With one of the more recent patches, the Fusang Projects have been updated to grant two new missions, Facility Offense and Facility Defense.

Read the full story here



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Comments

  • Po_ggPo_gg Member EpicPosts: 5,749
    edited August 2016
    As I see they've missed to mention in the letter the Council Favour, which is odd, since that's the most frequent buff :wink:  it's a smaller version of the Total Domination buff, happens when a faction gains all Facilities and the 10 minutes "consolidation" period starts to tick. When they lose any of those facilities during the time, the other faction gets the Favour buff (Council folks don't like to see overpowered factions)

    Overall it's a revamp for revitalizing Fusang (they even merged the BGs, so from now on the "server selection" at start is totally just for convenience, Fusang pvp was the last aspect independent from the single-server setting and was a server-specific persistent zone. Now there's only one Fusang for all the servers). As I mentioned earlier it seems to work, pretty populated, and luckily still optional, so for us PvE players it just means nice buffs from time to time :lol:

    edit: technically it's like going back to the stage at launch, and focusing on zergs like presented here, back in the days https://youtu.be/lfahHY1NlP4
    except you get the missions automatically, and there's no cooldown, as soon as one mission is completed, you get it again right away after the rewards were claimed.
    Post edited by Po_gg on
  • DakeruDakeru Member EpicPosts: 3,803
    I'm out of touch with TSW's pvp but it surprises me that they are putting any working hours into this.

    @Po_gg 's edit is enlightening though. I do remember it bugged me a lot having to get a new quest so this quality of life change makes sense.
    Harbinger of Fools
  • Fish_TacosFish_Tacos Member UncommonPosts: 45
    I might give it a try again! It has been a couple of years. In the era I played, it was NO FUN to be a Dragon in Fusang. How is it now? 

    image
  • Po_ggPo_gg Member EpicPosts: 5,749
    Dakeru said:
    @Po_gg 's edit is enlightening though. I do remember it bugged me a lot having to get a new quest so this quality of life change makes sense.
    It's more like a revamp than a QoL change, since there were other changes over the years, several missions in Fusang, the currency revamp, etc. This update is like "back to the roots" with some updates like the supply drop event for example. Auto-mission is a good change, if you're in a heavy fight at a Facility, you don't need to wait for cooldown or take a tour anymore, just click on collect, then continue killing and it will be counted since the new, refreshed mission is already in place.
    I might give it a try again! It has been a couple of years. In the era I played, it was NO FUN to be a Dragon in Fusang. How is it now? 
    I don't pvp (just check the changes, and that's it), but since it's not server-based anymore, it's more balanced I think. In an earlier post a few days ago I wrote that I see maybe a bit less Dragon buffs on the notifications (maybe just my playing hours), but for example today when I logged in, the first message was that Dragon successfully grabbed and delivered the supply drop to the Facility, and maybe an hour later they grabbed all 4 facilities. So, they have their moments too  :wink:
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