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In a new letter on the Aura Kingdom forum, 'GM_Mechium' has revealed that it is time to prepare for the "virtualization of US servers" and that to do so, a reduction in data needs to happen. To accomplish this, characters that have been inactive for 90 days and those between levels 1-49 that have not been logged into for the past six months will be deactivated and hidden.
Comments
¯\_(ツ)_/¯
http://aurakingdom.aeriagames.com/news/125715/character-clean-out-and-server-merge
is this like what SWTOR does? I logged in for the first time in a while and had to re activate my characters
Maybe they could charge a monthly storage fee as a service to players who want to have their characters stored!
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
I know that's definitely what happened with other games by the company and the huge surge of players most MMOs say was no different here, game went to a lull after a while. I'm actually really amazed AK is still holding up, I found the game quaint and enjoyable but not enough to dedicate time to it consistently.
Enough reason to never play another Aeria games mmo again, much less spending a dime then take a break for any reason just to have my time and money wasted.
GG Aeria...
My guess is they are willing to risk the loss of any customers who haven't shown any interest in the game for over three months. The notice gives those players time to reactivate their avatars before they are deleted in about a 3 weeks.
I do agree their time frame for both inactive customers and time to deletion is rather short. I can't remember playing an Aeria game in over two years.
However, I also believe that more than 60% of the chars that will be deleted now would never have been touched again anyway.
I think as games are becoming more free or expecting players not to pay anything and play a lot although the fact that the time and effort has been put in the fact that most gamers expect a company to save their characters and progress without contributing any funds towards that service is unrealistic. While it may lose goodwill more companies might look to this to help reduce costs but on the other hand cloud services seem infinite. So is the cost to infinite space finite ?
So essentially, you can turn one server into many servers as one server rarely uses its full capabilities in most settings. So for instance, rather than waste an entire physical server as my active directory domain controller, I have it virtualized and it takes up a tiny bit of space, leaving the rest of the physical server to be used for more important tasks.
So essentially, you have less space and resources to work with overall when you virtualize, which is probably why they are storing all of the unused characters on an older physical server. I'm betting that their database server is now virtualized and therefore smaller than it was before. You submit a support ticket and they transfer the character files back to the smaller, more efficient, virtual servers.