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A Short History in Defense of 'Overwatch Clone' Assertions

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited September 2016 in News & Features Discussion

imageA Short History in Defense of 'Overwatch Clone' Assertions

Paladins: Champions of the Realm News - Hi-Rez Studios' Todd Harris has taken to the Paladins Reddit channel to present a brief history of the game from concept through its current open beta phase. The post compares Paladins and Overwatch throughout their respective development cycles and is in response to some community members asserting that it is an "Overwatch clone".

Read the full story here



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Comments

  • AnirethAnireth Member UncommonPosts: 940
    Of course it's not a Overwatch clone. How could it be, as every game ever (even those before 2004) is a WoW clone?

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    And then we'll limp across the land until we stand at the shore

  • nomadienomadie Member UncommonPosts: 172
    I played the Alpha for this game and Wow did it suck. It's a really bad clone of TF 2 and Overwatch. Honestly the gameplay feels awkward and you have to use a weird card system for attacks vs using just normal skills like other games. The graphics which I don't know how they can make Unreal 3 looks so horrible... The game is what Smite was back in Alpha years before it was released it felt weird and clunky, this game feels the same way.
  • alkarionlogalkarionlog Member EpicPosts: 3,584
    overwatch clone? strange this game had beta even before overwatch was announced
    FOR HONOR, FOR FREEDOM.... and for some money.
  • KARMARIUSKARMARIUS Member UncommonPosts: 24
    edited September 2016

    nomadie said:

    I played the Alpha for this game and Wow did it suck. It's a really bad clone of TF 2 and Overwatch. Honestly the gameplay feels awkward and you have to use a weird card system for attacks vs using just normal skills like other games. The graphics which I don't know how they can make Unreal 3 looks so horrible... The game is what Smite was back in Alpha years before it was released it felt weird and clunky, this game feels the same way.



    No idea what you're talking about, mostly cause you just played the alpha (like i did too). Right now is a really polished game, they're going back and forth with changes since first OB. I know cause i've been there since day 1. Game right now looks very promising, with steam launch it's got a nice playerbase too, so we'll see... I played TF2, play Overwatch, play Battleborn (which is nothing to compare for me, for me it's awesome) and obviously Paladins. Can say if this is better or that one... Every TF2 clone has his own identity and if we just keep making comparisons of every clone, we won't help to grow their communities and attract more players to them. Seems like these days is all hate against games we don't like or we don't want to succeed as "our precious niche game".

    Peace.
  • Laughing-manLaughing-man Member RarePosts: 3,655
    I argue it is a clone. In cloning you take an egg, and add the DNA inside of it of something else to produce a copy of the thing you introduced.
    As ANYONE who played the Beta of Paladins will attest to this game WAS NOT the way it is now, they kept adding in more and more overwatch elements. It now IS a clone.
  • GinazGinaz Member RarePosts: 2,572
    edited September 2016
    I'll leave this video of Global Agenda's (a game which came out in 2010) healer class for people to view. Maybe the wrong company is being accused of copycatting?

    Is a man not entitled to the herp of his derp?

    Remember, I live in a world where juggalos and yugioh players are real things.

  • DistopiaDistopia Member EpicPosts: 21,183
    edited September 2016
    I argue it is a clone. In cloning you take an egg, and add the DNA inside of it of something else to produce a copy of the thing you introduced.
    As ANYONE who played the Beta of Paladins will attest to this game WAS NOT the way it is now, they kept adding in more and more overwatch elements. It now IS a clone.
    By that logic every game pre or post WOW that Blizzard took ideas from ( which there's a lot of that to bring up) would make WOW a clone of it/them. 

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  • d_20d_20 Member RarePosts: 1,878
    I think the title should be defense against these assertions, not of them if we are talking about Harris' point of view.


  • H0urg1assH0urg1ass Member EpicPosts: 2,380
    Anyone who has looked at both games cannot, in any way, deny that someone is copying someone.  The similarities between about half of the characters are shockingly close to each other.

    It's absolutely, 100% clear to me that one is a copy of the other.  I mean come on, when I saw Fernando a couple of days ago, I actually laughed out loud in half shock.
  • NikaasNikaas Member UncommonPosts: 135
    In the end, why we care so much?
  • Loke666Loke666 Member EpicPosts: 21,441
     Game companies copy eachother all the time, Blizzard themselves took quite a lot from EQ with Wow. In the end does it still comes down to which game is the best. The more similar to the original a game is the much more better does it have to be. If Paladins suck then it will fail, if it actually is the better game then people will forget that its a copy a year from now.

    Now and then there comes out a game that isn't a copy of anything older, like Minecraft but those games are few. If you think something is a too blatant copy then don't play it.

    You can make an elven ranger that basically looks and work the same in a hundred MMOs but people don't complain about that for some reason.

    Personally do I think it sucks that devs and publishers are so lazy and unimaginative that they constantly copying eachother but we will have to live with that, what we can is to award unique games by buying them and recommending them to our friends, so the game devs actually see that creativity earns money. 

    Blizzard could sue them but that might be opening up a pandoras box, Activision do after all have plenty of games that are very similar to others after all.
  • SeorynSeoryn Member UncommonPosts: 42


    overwatch clone? strange this game had beta even before overwatch was announced



    http://w w w.pcgamer.com/smite-developer-announces-paladins-a-free-to-play-online-shooter/ August 2015
    https://w w w.vg247.com/2014/11/07/overwatch-announced-by-blizzard-at-blizzcon-2014/
    November 2014

    I don't know where this rumor started that Paladins came first, but it didn't. Paladins was in alpha when Overwatch was in closed alpha. Also back then, Paladins was a different game, card heavy, not push-the-objective heavy.
  • OzmodanOzmodan Member EpicPosts: 9,726
    All these games copy from other games, the developers can't help themselves.  I have yet to see anything original in these games beyond minor features, most of this has been done before, just in a different manner.

    The only thing that really matters, is the game fun to play.  

    I really get tired of people misusing the word "hate".  Just because someone criticizes a game does not mean they hate it.  Hate is a much stronger word than just being critical of something.  I rarely ever see any hate in these forums, just people expressing their opinions whether they like it or not.
  • HaradeasHaradeas Member UncommonPosts: 252
    Anyone that played both games and have a lil bit of brain knows the 2 games are totally different in look and feel.
  • FrodoFraginsFrodoFragins Member EpicPosts: 6,057
    Which came out first? Which is already a massive hit?

    That's all you need to know about what public perception will be.
  • PhryPhry Member LegendaryPosts: 11,004
    Haradeas said:
    Anyone that played both games and have a lil bit of brain knows the 2 games are totally different in look and feel.
    Sounds like you did neither.

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  • holdenhamletholdenhamlet Member EpicPosts: 3,772
    edited September 2016
    I've been curious about why HiRez went ahead with Paladins and this answers that question:

    "Overwatch was announced. We were shocked and not sure what direction to take. We were already so far along with Paladins, but we didn't want to compete directly against Blizzard.

    We initially tried to find different ways to differentiate on game-play (different TTK, different style maps and game modes, different theme, etc), but the feedback from our tests, stats, and surveys showed that only a small part of our population was enjoying that style of game. In the end we said screw it and just made what we thought best, and closest to our original vision, even if people would think it's too close to Overwatch."

    As far as copying goes, it seems both games copied from eachother as far as I can tell, and they both copied from TF2 and Global Agenda. There is also original stuff in both.

    As far as the specific Rukus/DVa comparisons, they do look very similar in the 1st person view. But the concept of a goblin driving a big mech is kind of a WoW shredder rip-off, isn't it? Also DVa's mechanics are different, most notably where if you kill the mech, she pops out and you have to kill DVa herself to actually finish the kill. Rukus never leaves his mech.

    Plus DVa has cool lore- she's a 19 year old video game star, who's so good at video games that she's recruited to pilot a powerful mech for Overwatch.  She has all kinds of internet-speak references as a classic "gamer girl".  Rukus is a typical "New Jersey"-type goblin found in countless video games.

    I found this kind of coolness and completeness throughout Overwatch, and the same type of generic blandness throughout Paladins.

    I hope the game will do at least OK because I love HiRez, and certainly wouldn't want them to suffer losses from what seems like an unfortunate coincidence of making a game similar to a Blizzard game at the same time Blizzard is doing it.

    Judging from responses I've seen, there does seem to be plenty of people willing to play it because it will be f2p and they are unwilling to pay for Overwatch, so they should do ok.

    Personally I won't be playing it because Overwatch is just plain amazing, and I didn't find Paladins to be anything special when I played it in closed beta. But if I refused to pay $40 for an amazing game, then yeah, maybe I would.

  • OzmodanOzmodan Member EpicPosts: 9,726
    edited September 2016
    It sucks to be the last to come out in this market, especially when you really don't offer anything new.

    I think you can put Paladins in this niche.  All these games copy one another in some respect, it all comes down to what do you enjoy.  Personally I tend to shy away from games listed as f2p as they end up milking you for far more money than you would spend on a b2p.  Being oblivious to the actual cost of a game is inexcusable.
  • BetaguyBetaguy Member UncommonPosts: 2,629
    spin it how you want but it is a complete ripoff
    "The King and the Pawn return to the same box at the end of the game"

  • Veexer_NuiVeexer_Nui Member UncommonPosts: 268
    Who cares, this game is awesome. I have overwatch and I still prefer to play Paladins. It's much faster, no waiting around in menus for 5 minutes, within 10 seconds I am in a game.

    Archeage EU - Nui

  • filmoretfilmoret Member EpicPosts: 4,906
    Ozmodan said:
    It sucks to be the last to come out in this market, especially when you really don't offer anything new.

    I think you can put Paladins in this niche.  All these games copy one another in some respect, it all comes down to what do you enjoy.  Personally I tend to shy away from games listed as f2p as they end up milking you for far more money than you would spend on a b2p.  Being oblivious to the actual cost of a game is inexcusable.
    Paladin's is offering character builds and item builds.  Maybe you have to play a moba to see what that actually does for a game but it is a HUGE difference.  Imagine if LOL or DOTA2 didn't have item builds.  The one that didn't have them wouldn't even be here today.

    I have never waited in queue for over 1 minute in Paladins either.
    Are you onto something or just on something?
  • Tiamat64Tiamat64 Member RarePosts: 1,545
    edited September 2016
    SBFord said:
    *looks at pic*

    One of these things is not like the others...
  • WarzodWarzod Member RarePosts: 508
    edited September 2016
    Notice when Blizzard copies TF2 everyone calls it 'paying homage' but when another company does it everyone calls it a clone. Guess when you are Blizzard your poop just doesn't stink.
  • Soki123Soki123 Member RarePosts: 2,558
    I'm going to call bullshit on this one.  Yes, Team Fortress was the forerunner of this genre, but Paladins is absolutely a clone of Overwatch.  Todd Harris is talking directly out his ass:



    totally agree with this video
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