The game is in english, noone can answer you if they can decrypt your post. What I see as something good you might dislike, what color t-shirt should I wear tommorow?
aftre 2years i want go back play mmorpg is FFXIV Worth ? is good for long terma its have good EndGame ? is popular?
I have just started playing the game 3 weeks ago there is plenty to do, actually i would say there is lots to do as you unlock all the classes on the one character you create and there is plenty of classes to unlock and same goes for crafting and you can earn a lot from doing crafting.
If you haven't played the game before there is a trial you can use which is for 14 days but you can't join a FC while using the trial but you can get to see what the game is like.
Like most mmo's it is fun for a month or two and its longevity depends on the friends and relationships you form. If you meet a great group of people you may find it the greatest mmo of all time as it has the basics down as far as content.
Personally, I would say it depends on if you're starting from scratch or have played for a while but quit. If you're starting over or new, there's definitely plenty of stuff to do until the expansion coming out probably before summer of next year. As Anna mentioned before, you can do everything the game has to offer on a single character. With that in mind, I would say its fairly important about the server you choose to start on and potentially the people you play with as TheFunky1 mentioned. You dont NEED a guild (called free companies in this game) but they can greatly enhance the experience you have (in all games tbh), so finding a server with a decent to heavy sized population can help find decent people to play with. Endgame will always be a mixed back for multiple reasons since there is plenty of options for content to do but not everyone agrees with the rewards associated with them. The challenge in content is definitely among the highest in definitely with maybe WoW Mythic raids potentially having a slight edge in difficulty compared to FFXIV's savage difficulty, but it honestly depends on who you ask. Best thing you can do is try the 14 day trial that Anna mentioned and see how you feel about it for yourself. I think the trial cap is level 35 which allows you to experience jobs which is when the combat will get you better situated in what you'll be doing all the way up to 60 and beyond versus playing as a class.
FFXIV is a blast if your new playing your first character class. Plenty to do and lots to see along with an interesting story. However you use one character for every class/job and leveling up the others gets dull and boring doing the exact same grind system (fates or dungeons) again and again nonstop and just feels like a chore and the game is definately NOT alt friendly (you can't even send mail to your own alt characters on the same account).
Endgame for FFXIV is very latency/speed orientated where doing savage mode (the real hard modes) are near impossible with a ping over 80 w/o dieing a few times. At endgame it gets very dull very fast. Crafting as well is very dull as well and very grindy w/o much of a purpose as the best crafted gear which takes a maxed gear crafter to make pretty much is worse off then the normal endgame raid gear.
So I'd say its definately worth picking up and playing to through to the end as long as you enjoy stories. If you dislike stories and just want endgame then its not for you likely.
Yes it does, you will have a LOT of stuff to do before the expansion, will prolly take you months (unleast you play several hours per day) to finish all the story, dungeons, test the raids, primals, and catch up with ilv gear. PVP is pretty basic, not very popular. Crafting is practically another game... with his own endgame. Raids are both casual friendly and hardcore for people how likes statics and stuff.
Fun game and then you reach endgame. If you're not into collecting things like costumes, mounts, minions, etc, it gets boring extremely quickly. PVP is completely dead, so you're left with raiding, which is either piss-easy, or smash your head against the wall difficult, crafting/gathering, or collecting "stuff."
tldr: Do you want to play a worse version of WoW with prettier graphics and Final Fantasy nostalgia? If yes, then play this game.
I don't play it anymore because I didn't like the combat, but I don't think you can say there isn't anything to do. It['s a high quality game with lots of content.
It is a very good game and has tons to do. The grind for leveling up different jobs can get boring sometimes, but its OK. As far as endgame goes as long as you have a good group of friends or make friends to do things with it is great. But if you are a solo type player not so much. Overall it is on my list of games I rotate through to keep from getting burned out on one.
aftre 2years i want go back play mmorpg is FFXIV Worth ? is good for long terma its have good EndGame ? is popular?
I have just started playing the game 3 weeks ago there is plenty to do, actually i would say there is lots to do as you unlock all the classes on the one character you create and there is plenty of classes to unlock and same goes for crafting and you can earn a lot from doing crafting.
If you haven't played the game before there is a trial you can use which is for 14 days but you can't join a FC while using the trial but you can get to see what the game is like.
Hey Anna, ever get your apartment in game? Wondering how you're liking it if so.
Hey Anna, ever get your apartment in game? Wondering how you're liking it if so.
Hiya
Yes i stayed up all night the servers didn't come back on until 11am my time so i was very tired, I was in a queue of about 900 and something when i logged on but i eventually got an apartment where most of our FC is, I'm in apartment 10 mist 7 topmast subdivision.
I must say i was a little disappointed with the apartment because when i got to the area hours before maintenance i was thinking oh i can see why my FC picked here for the apartments because it will have a lovely view, Sadly you can't see out of the windows so there is no view and it's basically just a box room, So anyone thinking they have missed out on an apartment there isn't much you're missing in my view.
I just really think you should be able to see out of the window even if it was just the same view for all the apartments in that area and would of made it a lot nicer, I'm going to keep the apartment seeing as i have paid 500k gil but just need to furnish it now.
Hey Anna, ever get your apartment in game? Wondering how you're liking it if so.
Hiya
Yes i stayed up all night the servers didn't come back on until 11am my time so i was very tired, I was in a queue of about 900 and something when i logged on but i eventually got an apartment where most of our FC is, I'm in apartment 10 mist 7 topmast subdivision.
I must say i was a little disappointed with the apartment because when i got to the area hours before maintenance i was thinking oh i can see why my FC picked here for the apartments because it will have a lovely view, Sadly you can't see out of the windows so there is no view and it's basically just a box room, So anyone thinking they have missed out on an apartment there isn't much you're missing in my view.
I just really think you should be able to see out of the window even if it was just the same view for all the apartments in that area and would of made it a lot nicer, I'm going to keep the apartment seeing as i have paid 500k gil but just need to furnish it now.
Very true, but it does allow people to have a consistent place incase they dont want to join a free company (guild) and supposedly they are your's permanently, unlike houses which you can lose if you are inactive (unsub) for a vast period of time. Discover any other classes you've liked? (Sorry for kind of making this about you, its probably the most fun part of the game seeing how the new people like it other than talking on the official forums even though there is a post limit there).
As others have said, you can play all classes on one character, it's an option but by no means mandatory. The most effective way to level a single class is through the main story quest and you have 8 slots per server for characters. If you are an alt-oholic like myself you can go all in on 8 and set up quite the little army of your very own.
There is a lot of dailies content and a well leveled account can insure that you are always doing the things you prefer to do rather than all the things, often content you simply have no desire to participate in.
My one massive issue with it, is it is the most linear MMO I have ever played. Actually I take that back, The Secret World is pretty linear too. The world AND zones are tiny, and full of invisible walls, cliffs and linear pathways. In WoW, each zone for most part is open and huge...in FFXIV, its well, incredibly linear zones.
I heard the expansion its a lot more open, but I wasn't going to level in a massively linear world for hours and hours to get to the good part.
Also, at least in WoW Legion...there is a ton more to do than I saw was available in FFXIV. Again, maybe the FFXIV expansion fixes that and offers a ton of variety of stuff. I wasn't going to find out though since the initial experience was so bad. But, if you are looking for a themepark MMO...WoW and GW2 are vastly better. Even EQ2 is amazing as well (AND has more content than WoW), except the graphics didn't age nearly as good as WoW, though a minor thing for me personally.
Also, another massive issue has. Is FFXIV is filled with load screens all over the place. In a single city you can run into multiple load screens. WoW you can fly anywhere with no load screens, except to get across kalimdor/eastern kingdoms and expansion areas. However WoW still has a vastly more open world.
EQ2 also has load screens, not nearly as bad as FFXIV. And I believe they recently removed load screens in the two major cities (I know Qeynos definitely at least).
You can very easily tell FFXIV was made for consoles first, and PCs a complete afterthought. From the tiny extremely linear zones, to load screens in the cities themselves...its like the game came from 1999. But even then, Asheron's Call was made around 1999 and it had very little load screens (only to get to dungeons, and teleport places)...however the entire surface world in AC was completely open with no load screens at all.
An MMO in 1999, with no load screens must have been 20 years ahead compared to FFXIV and the multiple load screens and tiny linear zones everywhere.
I highly recommend looking for another MMO. As FFXIV is a terrible MMO for PC, and would only really be good on consoles if you are really desperate to play an MMO and can't play one on a PC.
Post edited by TheScavenger on
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
My one massive issue with it, is it is the most linear MMO I have ever played. Actually I take that back, The Secret World is pretty linear too. The world AND zones are tiny, and full of invisible walls, cliffs and linear pathways. In WoW, each zone for most part is open and huge...in FFXIV, its well, incredibly linear zones.
I heard the expansion its a lot more open, but I wasn't going to level in a massively linear world for hours and hours to get to the good part.
Also, at least in WoW Legion...there is a ton more to do than I saw was available in FFXIV. Again, maybe the FFXIV expansion fixes that and offers a ton of variety of stuff. I wasn't going to find out though since the initial experience was so bad. But, if you are looking for a themepark MMO...WoW and GW2 are vastly better. Even EQ2 is amazing as well (AND has more content than WoW), except the graphics didn't age nearly as good as WoW, though a minor thing for me personally.
Also, another massive issue has. Is FFXIV is filled with load screens all over the place. In a single city you can run into multiple load screens. WoW you can fly anywhere with no load screens, except to get across kalimdor/eastern kingdoms and expansion areas. However WoW still has a vastly more open world.
EQ2 also has load screens, not nearly as bad as FFXIV. And I believe they recently removed load screens in the two major cities (I know Qeynos definitely at least).
You can very easily tell FFXIV was made for consoles first, and PCs a complete afterthought. From the tiny extremely linear zones, to load screens in the cities themselves...its like the game came from 1999. But even then, Asheron's Call was made around 1999 and it had very little load screens (only to get to dungeons, and teleport places)...however the entire surface world in AC was completely open with no load screens at all.
An MMO in 1999, with no load screens must have been 20 years ahead compared to FFXIV and the multiple load screens and tiny linear zones everywhere.
I highly recommend looking for another MMO. As FFXIV is a terrible MMO for PC, and would only really be good on consoles if you are really desperate to play an MMO and can't play one on a PC.
Yes, the x-pac did fix a lot of those issues but I can understand if you don't like small zones and loading screens. However the game was made for the pc first with a console in mind. Also the game was remade from the ground up in only 2 1/2 years because the old one was shit basically. I was a fan of AC as well and don't mind an open word. However thinking back there were plenty of issues like long expanses of boring nothing being one. Anyway if that is your only gripes in the next x-pac they will be making it easier to get through 2.0.
yeah, I mean if someone isn't bothered by it, I'd recommend FFXIV. And yeah a lot people say the expansion zones are a lot better. As far as themeparks go, FFXIV is definitely in 2nd or maybe 3rd place for my favorite overall for themeparks. It was just such a linear game world, it kinda killed it for me. I wouldn't even want to play it even if leveling was made to be 10x faster. I just don't like such a linear experience. That and invisible walls everywhere is annoying. But I personally enjoyed the combat (and its even better later, but I never got there) and the classes were a lot of fun. Combat I liked partly because the effects and stuff were flashy, which I personally prefer over "realistic combat". WoW legion did that with some of the classes, like Shaman being the most flashy in that one.
And I agree, long expanses of nothingness is worse than just a small linear game world. AC had stuff all over the place though if I recall...I remember always finding monsters and dungeons and stuff. Maybe I remember wrong, its been a while. Or maybe its because houses (I actually joined before housing was even a thing in AC, but don't really remember much early on.) were everywhere, so it made it seem less empty.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
I had to give up on the game at lvl 24, simply because I had to do the main story to get to the lvl 24 dungeon and those quests are dull travel quests or kill 10 mobs. I just value my time more than doing that quest line at this point in time.
I struggle to see why there are so many players in this game. Yet the game does have it's good sides. The dungeon finder is pretty well coded. Lots of other games have extremly limited or buggy dungeon finders.
The dungeons themselves are also ok, the itemisation of the dungeons are a little weird, like pink items are barly better than white items, then green, and blue, etc. But the dungeons have decent items, except that the lvl 15-16-17 dungeon have the same gear in them. So many recent games have had no gear or like a few weapons only in the dungeons.
You have to wonder why all these small zone games but up these mountain walls around their zones, why not open them up like in Anarchy Online, where you can change zone anyplace, that would have made traveling a little easier, as the map and finding your way is one of the worst things about this game!
You can clearly see that the game was rushed at some point. There's for example voiced acting on parts of the main story quests, but then later in the same quest segment there is no voicing. But why haven't this been changed it's been 3 years since XIV was released, and they have millions of players.
How can it be so hard to just open the dungeons so you can find them in the dungeon finder and do them without having to do the main story?
Lvling up is pretty easy in the game, at lvl 20 you get 8k exp from a quest while a dungeon mob rewards you 500-1000 exp, so 10 mobs inside a dungeon equals a quest more or less. You can get half a lvl or more by doing a single dungeon run.
In my case it would have been FANTASTIC... If I hadn't burned out on those games years ago, playing WoW. They are almost identical except FFXIV has decent lore and music.
Yea, imo the small zones, loading screens & invisible walls killed it for me in this game. Even LOTRO's world is better than this for a 10 year old game.
I gave FFXIV three tries and it failed to even come close to the overall gaming experience of FFXI. I initially found the FFXIV community to be fairly toxic but I believe it's toned down a lot after the 3rd release of the game. Give it a try, you might like it.
Comments
If you haven't played the game before there is a trial you can use which is for 14 days but you can't join a FC while using the trial but you can get to see what the game is like.
Like most mmo's it is fun for a month or two and its longevity depends on the friends and relationships you form. If you meet a great group of people you may find it the greatest mmo of all time as it has the basics down as far as content.
Endgame for FFXIV is very latency/speed orientated where doing savage mode (the real hard modes) are near impossible with a ping over 80 w/o dieing a few times. At endgame it gets very dull very fast. Crafting as well is very dull as well and very grindy w/o much of a purpose as the best crafted gear which takes a maxed gear crafter to make pretty much is worse off then the normal endgame raid gear.
So I'd say its definately worth picking up and playing to through to the end as long as you enjoy stories. If you dislike stories and just want endgame then its not for you likely.
tldr: Do you want to play a worse version of WoW with prettier graphics and Final Fantasy nostalgia? If yes, then play this game.
I self identify as a monkey.
Yes i stayed up all night the servers didn't come back on until 11am my time so i was very tired, I was in a queue of about 900 and something when i logged on but i eventually got an apartment where most of our FC is, I'm in apartment 10 mist 7 topmast subdivision.
I must say i was a little disappointed with the apartment because when i got to the area hours before maintenance i was thinking oh i can see why my FC picked here for the apartments because it will have a lovely view, Sadly you can't see out of the windows so there is no view and it's basically just a box room, So anyone thinking they have missed out on an apartment there isn't much you're missing in my view.
I just really think you should be able to see out of the window even if it was just the same view for all the apartments in that area and would of made it a lot nicer, I'm going to keep the apartment seeing as i have paid 500k gil but just need to furnish it now.
There is a lot of dailies content and a well leveled account can insure that you are always doing the things you prefer to do rather than all the things, often content you simply have no desire to participate in.
I heard the expansion its a lot more open, but I wasn't going to level in a massively linear world for hours and hours to get to the good part.
Also, at least in WoW Legion...there is a ton more to do than I saw was available in FFXIV. Again, maybe the FFXIV expansion fixes that and offers a ton of variety of stuff. I wasn't going to find out though since the initial experience was so bad. But, if you are looking for a themepark MMO...WoW and GW2 are vastly better. Even EQ2 is amazing as well (AND has more content than WoW), except the graphics didn't age nearly as good as WoW, though a minor thing for me personally.
Also, another massive issue has. Is FFXIV is filled with load screens all over the place. In a single city you can run into multiple load screens. WoW you can fly anywhere with no load screens, except to get across kalimdor/eastern kingdoms and expansion areas. However WoW still has a vastly more open world.
EQ2 also has load screens, not nearly as bad as FFXIV. And I believe they recently removed load screens in the two major cities (I know Qeynos definitely at least).
You can very easily tell FFXIV was made for consoles first, and PCs a complete afterthought. From the tiny extremely linear zones, to load screens in the cities themselves...its like the game came from 1999. But even then, Asheron's Call was made around 1999 and it had very little load screens (only to get to dungeons, and teleport places)...however the entire surface world in AC was completely open with no load screens at all.
An MMO in 1999, with no load screens must have been 20 years ahead compared to FFXIV and the multiple load screens and tiny linear zones everywhere.
I highly recommend looking for another MMO. As FFXIV is a terrible MMO for PC, and would only really be good on consoles if you are really desperate to play an MMO and can't play one on a PC.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
And I agree, long expanses of nothingness is worse than just a small linear game world. AC had stuff all over the place though if I recall...I remember always finding monsters and dungeons and stuff. Maybe I remember wrong, its been a while. Or maybe its because houses (I actually joined before housing was even a thing in AC, but don't really remember much early on.) were everywhere, so it made it seem less empty.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
I struggle to see why there are so many players in this game. Yet the game does have it's good sides. The dungeon finder is pretty well coded. Lots of other games have extremly limited or buggy dungeon finders.
The dungeons themselves are also ok, the itemisation of the dungeons are a little weird, like pink items are barly better than white items, then green, and blue, etc. But the dungeons have decent items, except that the lvl 15-16-17 dungeon have the same gear in them. So many recent games have had no gear or like a few weapons only in the dungeons.
You have to wonder why all these small zone games but up these mountain walls around their zones, why not open them up like in Anarchy Online, where you can change zone anyplace, that would have made traveling a little easier, as the map and finding your way is one of the worst things about this game!
You can clearly see that the game was rushed at some point. There's for example voiced acting on parts of the main story quests, but then later in the same quest segment there is no voicing. But why haven't this been changed it's been 3 years since XIV was released, and they have millions of players.
How can it be so hard to just open the dungeons so you can find them in the dungeon finder and do them without having to do the main story?
Lvling up is pretty easy in the game, at lvl 20 you get 8k exp from a quest while a dungeon mob rewards you 500-1000 exp, so 10 mobs inside a dungeon equals a quest more or less. You can get half a lvl or more by doing a single dungeon run.