I know that a lot of mmos allow you to join together and quest, etc. Some even let you have mercenaries to fill out your roster for a group (EQ 1 and 2). I was just curious if there were any that had specific mechanics for couples to play. Me and my wife like WoW, been doing it for a while. We're not big fans of the whole 'play perfect or get kicked' mentality. We're pretty casual. So it would be nice to have our fate in just our hands, where no innocent bystanders get caught up in our mistakes lol. Although we play pretty accurately I might add.
Looking for PVE obviously. Cool art style. Perhaps out of combat activities, whether its crafts, or jump puzzles (I like those a lot). But most importantly, can be done with just two or three people. This includes any instances. I harbor no illusions of raiding or large scale grouping. I'd be open to world grouping like Rift had I believe. Mainly curious about 'less than 5' type dungeons or instances where completing them still netted some type of reward. Don't hate me, I was hardcore once upon a time. Getting older with kids, not enough time to grind and pour over stat analysis.
Thanks.
Comments
Most of the instances / dungeons allow up to a full group of 6 but if you want to try with just 2 people you can.
If you all make a Healer / DPS combo you should be good.
LOTRO also
Most of the game can be played solo or duo. I'd say the only part of it that can't be are the daily scheduled EQ's(event dungeons/quests). Which those are not mandatory to do at all.
PSO2 also has this Friend Partner system that will allow you guys to party with each others characters, even when you both are not online.
I have a friend that has put 800+ hours in the game and most of that time was played solo.
There is an incredible amount to do in this game from quests all over the world, a diverse crafting system and monthly events. Some people even literally play this game to acquire and decorate houses and it has to have one of the most diverse systems for that.
In EQ2 it's pretty slow to level but man is there so much to do. Quest lines are just everywhere so you don't have to follow the same path on alts. Mercenaries are a separate one time purchase to enable for an account. The very newest content requires a purchase of the latest expansion or you can FTP it up to that point if you just want to check it out.
If you do end up playing it and happen to choose the Halls of Fate server, PM me here and I'll swing buy in game and offer some starter money and a few tips about where to go.
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Pure PvE. Nice crafting.
Many of content can be soloed/duoe'd. Some instances can be run by 2 players, others may be for 3.
http://www.mmoblogg.wordpress.com
TSW/TESO/GW2/Revelations (cbt starting later this month) are all good titles mentioned earlier for duo.
Neverwinter is pretty good as well, although I wouldn't recommend it for its pvp since its heavily p2w, but the pve is actually pretty good and can easily find people to do stuff with or just solo/duo.
EQ2 is more like old school mmos than ESO could ever be. EQ2 was made for duo and has more content than ESO could ever dream of.
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