Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I hope the size/scale of the planets will be a lot bigger then what are seen in the screen shots. Or is that just an asteroid that happens to be orbiting Alpha Centauri II ?
I hope the size/scale of the planets will be a lot bigger then what are seen in the screen shots. Or is that just an asteroid that happens to be orbiting Alpha Centauri II ?
You couldn't land on the planets in SC. I don't know if they will change this or not.
I hope the size/scale of the planets will be a lot bigger then what are seen in the screen shots. Or is that just an asteroid that happens to be orbiting Alpha Centauri II ?
You couldn't land on the planets in SC. I don't know if they will change this or not.
You could in Star Control 2. Which is one of the greatest games ever.
Roses are red Violets are blue The reviewer has a mishapen head Which means his opinion is skewed ...Aldous.MF'n.Huxley
I'm actually slightly excited about this. The only thing that might get me more excited (in the genre) would be a Slarflight remake.
There was a Starflight 3. They gave it a different name it was called Protostar and you can get it on abandonia. I would also like to mention a game called Project Nomad which was equally as fun. Not to be confused with the pc game called project nomads.
If you got into the game It's old school stearing that means ENTER key and arrow keys and ESC, those are the only keys you will and can use in the game. So no mouse whatsoever.
If you got into the game It's old school stearing that means ENTER key and arrow keys and ESC, those are the only keys you will and can use in the game. So no mouse whatsoever.
I fly over a planet and nothing happens. There was something else that I couldn't do like talk to aliens. I'll dl it again and see.
If you got into the game It's old school stearing that means ENTER key and arrow keys and ESC, those are the only keys you will and can use in the game. So no mouse whatsoever.
I fly over a planet and nothing happens. There was something else that I couldn't do like talk to aliens. I'll dl it again and see.
Check this letsplay to get the hang of the game. As I sead It's old school so have pen and paper ready to write info down because there is no quest log in game, there are walkthrough online but whats fun in that.
Paul Reiche III and
Fred Ford, the original devs aren't involved and:
The decision to go with a prequel rather
than a sequel seems at first an odd choice, but it’s the result of the
complexities of the Star Control franchise intellectual property. Even though Stardock has the naming and publishing rights to the Star Control franchise, it does not have the rights to use any of the Star Control aliens or story material in the first two games. All of that remains the property of original Star Control
creators Fred Ford and Paul Reiche III. Ars reached out to Ford and
Reiche for some elaboration, and Reiche responded with this clarifying
statement:
Fred and I retain the copyright to all material in Star Control I
& II, but we do not own the name "Star Control," which is why our
open source project is called, "The Ur-Quan Masters." Stardock purchased
the trademark for Star Control as well as the original material in Star
Control III, which Fred and I also did not create. Super space-cows?
What were they thinking?!
Comments
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Just wait for the insane multiplayer!
I'm actually slightly excited about this. The only thing that might get me more excited (in the genre) would be a Slarflight remake.
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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"If I offended you, you needed it" -Corey Taylor
Roses are red
Violets are blue
The reviewer has a mishapen head
Which means his opinion is skewed
...Aldous.MF'n.Huxley
It's freeware.
https://sourceforge.net/projects/urquanmastershd/
https://en.wikipedia.org/wiki/Protostar:_War_on_the_Frontier
http://www.abandonia.com/en/games/383/Project+Nomad.html
If you got into the game It's old school stearing that means ENTER key and arrow keys and ESC, those are the only keys you will and can use in the game.
So no mouse whatsoever.
As I sead It's old school so have pen and paper ready to write info down because there is no quest log in game, there are walkthrough online but whats fun in that.
Paul Reiche III and Fred Ford, the original devs aren't involved and:
The decision to go with a prequel rather than a sequel seems at first an odd choice, but it’s the result of the complexities of the Star Control franchise intellectual property. Even though Stardock has the naming and publishing rights to the Star Control franchise, it does not have the rights to use any of the Star Control aliens or story material in the first two games. All of that remains the property of original Star Control creators Fred Ford and Paul Reiche III. Ars reached out to Ford and Reiche for some elaboration, and Reiche responded with this clarifying statement: