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Why is Blizzard so damn good at Esports?

bcbullybcbully Member EpicPosts: 11,843
From WoW arena to Starcraft, to Hearthstone and now Overwatch, Blizzard is leading the way. Sure you have Riot and the phenomenon which is LoL, that seems to be more of a one off though. Blizzard seems to be able to do it when they want, whenever they want. 

Check out the Overwatch World Cup. It's a amazing production.  No one else does it like this. Tell me why do you think Blizz can hit that Esport spot time and time again?
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Comments

  • KabulozoKabulozo Member RarePosts: 932
    edited October 2016
    Blizard still can't get HotS to be even close to Dota 2 in terms of popularity dude. Overwatch was a hit mainly due to charismatic characters like Tracer of D.va but when it comes to gameplay,  prefer other shooters (don't even play it anymore).
  • KabulozoKabulozo Member RarePosts: 932
    I see NCSOFTs MasterxMaster to have potential to surpass HotS easily, at least MxM has unique gameplay features that you can't find in any other MOBAs.
  • immodiumimmodium Member RarePosts: 2,610
    edited October 2016
    Counter Strike is still the number 1 FPS when it comes to eSports.

    Also the most watched eSport game on twitch.

    image
  • NephethNepheth Member RarePosts: 473
    edited October 2016
    You pick the two most hated words on this website and created this discussion. Esports and Blizzard... Now they will come here and they will ignore the other 4 games which enormously succesful and they will only focus on the Hots which is not a fail at all (It has more population then smite but It is a very casual moba. That's why it is boring to watch on twitch. Very succesful game but not an esport lead). And with this they will deny the Blizzard's succes and tell you that you're wrong. The community in this forum is hopeless. Now watch the haters born you down...
  • KabulozoKabulozo Member RarePosts: 932
    immodium said:
    Counter Strike is still the number 1 FPS when it comes to eSports.

    Also the most watched eSport game on twitch.
    Based on 2015 revenue, CS is far behind Crossfire which is huge in eastern markets.


  • QuirhidQuirhid Member UncommonPosts: 6,230
    edited October 2016
    Because they make an effort and they have a lot of resources. Not many developers do.

    I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  • DistopiaDistopia Member EpicPosts: 21,183
    Nepheth said:
    You pick the two most hated words on this website and created this discussion. Esports and Blizzard... Now they will come here and they will ignore the other 4 games which enormously succesful and they will only focus on the Hots which is not a fail at all (It has more population then smite but It is a very casual moba. That's why it is boring to watch on twitch. Very succesful game but not an esport lead). And with this they will deny the Blizzard's succes and tell you that you're wrong. The community in this forum is hopeless. Now watch the haters born you down...
    YEs and going on the attack like this makes you look better lmao... not.. I'd say it's significantly worse, as they dislike a company, you're hating on people... Oh noes people don't like Blizzard, leave blizzard aloneeee!!!

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • BlazeyerBlazeyer Member UncommonPosts: 562
    HOTS is a really great and fun game, I'm surprised it's not more popular as an esport. OW however.. eh.. it's not exactly "there" yet to me. Pro level OW games always consist of identical teams and use the same line up with 1-2 changes in every match, on each side, on every map (Zarya/Ana/Lucio). It's repetitive, and gets boring to watch.
  • KabulozoKabulozo Member RarePosts: 932
    edited October 2016
    I don't hate Blizzard, I just don't put them as the Gods of gaming. Look at the crap of Diablo 3, I can't even look at it anymore, still playing D2 though.
  • VolgoreVolgore Member EpicPosts: 3,872
    I don't think that Blizzard is good at making esport titles.
    There are better RTS than SC, better shooters than OV, better mmorpgs than WoW and better cardgames than hearthstone.

    Blizzard is just very good at making trailers and pumping money into marketing.

    image
  • KyleranKyleran Member LegendaryPosts: 44,057
    They make games with mass appeal and have huge finances behind them.

    But I still smile at the term "eSport"

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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  • DistopiaDistopia Member EpicPosts: 21,183
    Quirhid said:
    Because they make an effort and they have a lot of resources. Not many developers do.
    I don't think it's fair to say most devs don't make an effort, in most cases it's the latter that is the problem. Most studios don't have the luxury to develop a title until they feel it's fit for release. That makes a huge difference with a final product. 

    I can think of a ton of studios that put far more effort into their titles, especially considering their size difference in man power as well as resources. 

    I have no chip on my shoulder against Blizzard, still I can't think of anything they've done that was fun for me, even being a fan of RTS and Isometric games (WC and Diablo), their worlds just don't seem that imaginative to me, WC is pretty much a lesser version of Warhammer... Diablo is too far removed from the RPG genre for me, it's hack and slash IMO....which i personally despise.

    I'm much more impressed by studios like Obsidian, Larian, In the past Black Isle and Troika, etc...  WHile they might not have the polish, they have the passion I've never found in Blizz titles. 

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • holdenhamletholdenhamlet Member EpicPosts: 3,772
    edited October 2016
    "Again - same game - small studio that has no marketing - Overwatch wouldn't even have 1/100th of the players it has."

    This is a ridiculous statement and it once again highlights your belief that Blizzard is only successful because they have money.  I've asked this before a few times, but I'll ask it again- how do you think they got so much money to begin with?  I'll clue you in- it wasn't from making bad games.

    Overwatch is truly leagues above the competition (while granted, it's competition is Paladins, Battleborn and the 10 year old game tf2).  If it wasn't made by Blizzard, it might not be as popular but to say it wouldn't be 1/100th as popular is basically stupid.

    HotS is an excellent example.  The game is basically an uninspired copying dud, which is the kind of game most Devs push out regularly.  And it's not doing so great because of it (despite having the apparent power to multiply the playerbase by 100x just by having the Blizzard logo on the opening screen).

    Personally, I have well over 300 hours in Overwatch, and just last night I was playing and said to myself "just one more game".  8 hours later I was exhausted and my life was wasted.  I haven't had a game do that to me in, well basically forever with 300 hours already in it.  And none of that time was I thinking "Man, this is great because it's Blizzard."

    "why do you think so many devs have left Blizzard? Its not because of pay (many took pay cuts when leaving) - the corporare culture stifles creativity and passion is why."

    Or... maybe they just got plain bored working on the same shit for the ancient game WoW....

    Anywho, as to the OP, I think Blizzard by now has a ton of experience with e-sports with Starcraft 2's popularity in Korea and Hearthstone's popularity worldwide.  This has helped them figure out what works and what doesn't in e-sports.
  • bcbullybcbully Member EpicPosts: 11,843
    edited October 2016
    DMKano said:
    Distopia said:
    Quirhid said:
    Because they make an effort and they have a lot of resources. Not many developers do.
    I don't think it's fair to say most devs don't make an effort, in most cases it's the latter that is the problem. Most studios don't have the luxury to develop a title until they feel it's fit for release. That makes a huge difference with a final product. 

    I can think of a ton of studios that put far more effort into their titles, especially considering their size difference in man power as well as resources. 

    I have no chip on my shoulder against Blizzard, still I can't think of anything they've done that was fun for me, even being a fan of RTS and Isometric games (WC and Diablo), their worlds just don't seem that imaginative to me, WC is pretty much a lesser version of Warhammer... Diablo is too far removed from the RPG genre for me, it's hack and slash IMO....which i personally despise.

    I'm much more impressed by studios like Obsidian, Larian, In the past Black Isle and Troika, etc...  WHile they might not have the polish, they have the passion I've never found in Blizz titles. 


    passion is something small dev teams have.

    once you get the size of Blizzard, passion gets squashed by corporate policy and need to deliver on expectations.

    why do you think so many devs have left Blizzard? Its not because of pay (many took pay cuts when leaving) - the corporare culture stifles creativity and passion is why.

    Now Blizzard has done quite well to shield devs from corporate bureaucracy, but you can only do so much.

    I have to disagree with you here, at least that\s not the case in many highly successful corporations. Corporations that are "leading the way." Premiums are being placed on empowerment and more so on those who can empower and guide those passionate people. Great corporations wont be great for long killing the passions of their people in this day and age. In Blizzards case I would dare to guess that most who have left have done so so that their skills could be further utilized.

    Blizzard would not be were they are if their workforce was without passion and creativity.  
    Post edited by bcbully on
  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    IMO it's not that they make so damn good games, it's more like they polish their games so damn well compared to the competition.




  • IceAgeIceAge Member EpicPosts: 3,203
    edited October 2016
    I will just leave this here :

    http://us.blizzard.com/en-us/company/about/awards.html

    In before "but hey!!! look how many rewards they earned in the past compared to now" ! Right , like the majority of the media who rewarded in the past exists anymore, nor there are SO many rewards in today's market that worth mentioning them. 

    So, see that "bad card game" how many rewards have? Or that SC which there are better RTS's over there? Or WoW! Even Diablo 3, which was not their best game, got a good chunk of rewards. 

    Now please, link me that game of yours who earned the same . Ok , half at least. Ok ...

    Point is : Blizzard had success in the past and it's also having HUGE success in the present. 

    DMKano said:

    Why can Blizzard pull this off "whenever they want" - because of their MASSIVE capital - which means massive marketing. Not many companies have 100 million to spend on marketing alone.

    Blizzards spends more on marketing for a single game - than most studios do for the entire game project over 5 years.

    Who else can stand toe to toe with 5000 employees and $1 Billion dollar earnings?

    That's why I always laugh when players compare companies that are less than 500 employees and fraction of a budget to a massive corporation like Blizzard

    Might as well compare a mom and pop shop to Walmart....
     
    As you can see from above, THEY WORKED THEIR FUCKING ASS LIKE CRAZY TO BE WHERE THEY ARE! It's not like they started with 5k workers and billions in their bank account.

    [mod edit]
    Post edited by Vaross on

    Reporter: What's behind Blizzard success, and how do you make your gamers happy?
    Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

  • KabulozoKabulozo Member RarePosts: 932
    edited October 2016
    IMO it's not that they make so damn good games, it's more like they polish their games so damn well compared to the competition.
    Diablo 3 looked very dated on the day of release, now when I look at D3 I laugh when compared to Lost Ark-Lineage Eternal visuals for example. D3 was a game that they definitively could polish much more but some retarded decided it would be cool to have cartoon visuals.

    I was impressed that Overwatch didn't look dated compared to their previous releass like D3 ans SC2. But styled PS3 games like Bioshock 3 still look batter than OW.
  • HrimnirHrimnir Member RarePosts: 2,415

    I'm sorry but I would love to know what OP is smoking. The only Blizzard game that has been a force in ESports was original starcraft. And that was made by a team of people who have long sinced moved on to other companies and projects.  HotS is a complete and utter joke in esports. Starcraft II made a wee bit of a splash, but by and large is still massively overshadowed by original Starcraft (esports wise). Overwatch is making some headway, but is plagues by balance issues which are a critical problem in esports.

    Unfortunately Blizzard has a company philosophy on how they make their games (I.e. almost never nerfing, always bringing things up to match the OP skill/ability/class,etc. Also every "expansion" having to up the power quotient by a factor of 10, etc) that is going to continue to hinder their abilities to make any serious splash in esports.

    "The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

    - Friedrich Nietzsche

  • KabulozoKabulozo Member RarePosts: 932
    edited October 2016
    The guy above nailed it all. SC2 is just a shadow of the original SC in terms of esport strenght, HotS is on the same level as Smite appeal, made by a much smaller company. D3 was fun for 2-3 runs but got bored fast whereas I still play D2.

    Overwatch has a hit yes, which I still don't understand why.
  • VolgoreVolgore Member EpicPosts: 3,872
    Hrimnir said:

    Unfortunately Blizzard has a company philosophy on how they make their games (I.e. almost never nerfing, always bringing things up to match the OP skill/ability/class,etc.

    I'm not sure WoW players would agree with you on that.

    image
  • IceAgeIceAge Member EpicPosts: 3,203
    DMKano said:
    "Again - same game - small studio that has no marketing - Overwatch wouldn't even have 1/100th of the players it has."

    This is a ridiculous statement and it once again highlights your belief that Blizzard is only successful because they have money.  I've asked this before a few times, but I'll ask it again- how do you think they got so much money to begin with?  I'll clue you in- it wasn't from making bad games.

    Overwatch is truly leagues above the competition (while granted, it's competition is Paladins, Battleborn and the 10 year old game tf2).  If it wasn't made by Blizzard, it might not be as popular but to say it wouldn't be 1/100th as popular is basically stupid.

    HotS is an excellent example.  The game is basically an uninspired copying dud, which is the kind of game most Devs push out regularly.  And it's not doing so great because of it (despite having the apparent power to multiply the playerbase by 100x just by having the Blizzard logo on the opening screen).

    Personally, I have well over 300 hours in Overwatch, and just last night I was playing and said to myself "just one more game".  8 hours later I was exhausted and my life was wasted.  I haven't had a game do that to me in, well basically forever with 300 hours already in it.  And none of that time was I thinking "Man, this is great because it's Blizzard."

    "why do you think so many devs have left Blizzard? Its not because of pay (many took pay cuts when leaving) - the corporare culture stifles creativity and passion is why."

    Or... maybe they just got plain bored working on the same shit for the ancient game WoW....

    Anywho, as to the OP, I think Blizzard by now has a ton of experience with e-sports with Starcraft 2's popularity in Korea and Hearthstone's popularity worldwide.  This has helped them figure out what works and what doesn't in e-sports.

    money is not the only reason but it helps A LOT

    Blizzard made money hy making excellent games like Diablo 1 and 2 and Starcraft 1


    WoW made them HUGE


    But to ignore the luxories that billion dollar earnings make for them is absurd:


    1. They can outbid all other game  companies if they want to hire a dev they want for a salary that other dev studios cant afford - how? Money

    2. They can afford to scrap a $40 million internal project that wasnt good enough. How many other dev studios can afford to do this? Yeah money.

    3. they can afford to go overbudget and release a polished game - again money. other studios run out of funds and release a hot mess

    4. Marketing - spend more than what othet studios spend on development to ensure killer sales - again money enables this


    so money buys dev talent, polish, marketing.... its not everyting BUT its a huge advantage
    How can a person think like this? I mean, really??? 

    Companies who can do the same : Facebook, Google, Apple ....actually ANY company can do that ! Even you can do that to any other person/company which has less money then you ( and I believe there are many ) ! Same in sport. Football . Barcelona has the money to keep Messi , one of the best player out there. SO WHATS THE POINT ACTUALLY?!

    Man, where have you been living?

    Reporter: What's behind Blizzard success, and how do you make your gamers happy?
    Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

  • OnigodOnigod Member UncommonPosts: 756
    immodium said:
    Counter Strike is still the number 1 FPS when it comes to eSports.

    Also the most watched eSport game on twitch.
    I think LoL could crush that number if they did something similar.

    When csgo had 1 million viewers on twitch they were giving away skins to viewers which can be sold/traded.
  • EldurianEldurian Member EpicPosts: 2,736
    edited October 2016
    Kabulozo said:
    immodium said:
    Counter Strike is still the number 1 FPS when it comes to eSports.

    Also the most watched eSport game on twitch.
    Based on 2015 revenue, CS is far behind Crossfire which is huge in eastern markets.


    That's insane. I don't even know what CrossFire or Dungeon Fighter are. Must be a cultural thing.

    I also like that Game of War makes nearly as much as WoW. It's a terrible game, even compared to WoW. It's just a slightly more visually appealing version of old text-based games like Ogame and Kings of Chaos.

    Seeing that really makes me want to develop and MMO for phones that isn't total crap. I feel like something like Pocket Starships with some more features and room for emergent gameplay could really be the framework for an insanely fun game.
  • BintoweBintowe Member UncommonPosts: 47
    Eldurian said:
    Kabulozo said:
    immodium said:
    Counter Strike is still the number 1 FPS when it comes to eSports.

    Also the most watched eSport game on twitch.
    Based on 2015 revenue, CS is far behind Crossfire which is huge in eastern markets.


    That's insane. I don't even know what CrossFire or Dungeon Fighter are. Must be a cultural thing.

    I also like that Game of War makes nearly as much as WoW. It's a terrible game, even compared to WoW. It's just a slightly more visually appealing version of old text-based games like Ogame and Kings of Chaos.

    Seeing that really makes me want to develop and MMO for phones that isn't total crap. I feel like something like Pocket Starships with some more features and room for emergent gameplay could really be the framework for an insanely fun game.
    Crossfire is a Chinese copy of CS 1.6.  You can look up videos if you don't believe me.  It's also heavily p2w, you can buy the best weapons, best armor and just the best stuff in general only with real money.  That's part of the reason it's got such large revenues.

    Dungeon Fighter is a 2d beat-em-up with a huge grind.  The game is produced by a Korean company called Neople.  It's pretty good if you like that style of game.  Part of the reason you've never heard of it is because here in the West it was published by Nexon, who screwed everything up like usual and eventually killed the game off.  Neople, however, republished it themselves for the Western market, though I have no idea how it's doing now.  From what little I know and remember, it's also heavily micro-transactioned.
  • EldurianEldurian Member EpicPosts: 2,736
    The funny part is those games look ancient. It reminds me of this MMO I tried once called Shattered Galaxies. Pretty fun concept with a few errors in execution and graphics slightly worse than Age of Empires 2. I checked in on it several years later, not a single update to anything. Everything was the exact same. But people were still playing it, and everyone I met seemed to be Chinese. I feel like they have pretty low standards for MMOs over there.
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