It looks like you're new here. If you want to get involved, click one of these buttons!
Today marks the official launch of Rift’s third expansion – Starfall Prophecy. Bringing with it new zones set on a comet hurtling through space and time, new legendary abilities, a new level cap, the new Planar Fragments system, Active Upgrades new dungeons, a new raid, Planar Assault Adventures, Fortress Sieges, and more. We spoke to Trion’s Simon Ffinch and Chris Junior one final time about the expansion as they toured us around some of the new stuff.
Comments
Rift vs Archeage is like night and day.
I struggle to understand how the same company can have the best Cash Shop (Rift) and the worst one (Archeage) at the same time.
Talk about consistency.
Game wise Rift is very similar to EQ2, Hartman designed both so no surprises here.
If you like EQ2, Rift is a good alternative but as for the Daybreak game, starting from scratch in Rift can be quite overwhelming due to all expansions.
Still good, still good amount people around on the NA, EU is a other story.
I would start RIFT again if I didn't have to buy like 12 packets, same with EQ2
Back then i stopped playing after Storm Legion and to me it looks like for the total experience i would have to get
-Ascend Soul DLC 34.99Eur
-Nightmare Tide DLC 59.99Eur
-Planetouched Wilds DLC 79.99Eur
-Starfall Prophecy 39.99Eur
= 214,96Eur total
or
-Ultimate Rift Edition 149.99Eur
-Ascend Soul DLC 34.99Eur
-Starfall Prophecy 39.99Eur
=224.97Eur total
Add +20Eur to both packages if i'd go for the Starfall Prophecy "Deluxe Edition" that includes the lvl65 boost.
Strangely, the second package including the so called "ultimate edition" does not safe me any money like an ultimate edition should, but is in fact even more expensive than stacking up all DLCs separately.
For obvious reasons i'll skip my personal conclusion here.
So, this is indeed "One Last Look At Starfall Prophecy" for me as well -and not only before launch, but altogether.
People still post comment like this?
Seriously, if there's not enough people playing a MMO (that could be anything), that MMO will get canned obviously.
When you don't want the truth, you will make up your own truth.
You have to wonder how a company like Trion can continue to exist with such a subpar marketing team?
The population is suffering atm. To my knowledge, Rift does not provide information on their population so players have to speculate by the obvious events within it. And the obvious number of friends you played with that don't log on anymore.
The game recently announced that at long-in, they would place players on one shard so in one location it might appear abundant, instead of the split shards they'd normally be on. In addition, the game already had a small following but now has even less. This is obvious by the lack of players in their f2p leveled areas 1-55. New players drop in here and there and complain that these areas are empty. There is no one to play with in them or meet. The majority of the population seems to be a small group that has already done the f2p content and likely wouldn't want to do it again. So there isn't any traction of new players coming in to complete it either. When new people finally drop in, they pretty much zoom to end game where the older players are concentrated.
Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
My Review Manifesto
Follow me on Twitter if you dare.
I logged in a little bit ago and have already fallen through the world, discovered all minion functions are disabled so it looks like you don't have any, and can't walk on or be blocked by non-terrain structures. (floors, buildings, etc have no functioning collision flag for me)
Not a bug but a change to crafting, salvaging is now out so those salvaged components are now grey vendor trash, just sell them and free up some inventory space.
The devs are working on it, but of course we have no idea how long before they get things cleaned up, but they tend to do these pretty fast, so I expect it'll be mostly normal by this evening.
Lost my mind, now trying to lose yours...
Smile
No one playing in 1-55 zones anymore because it's FRIGGIN OBVIOUS that f2p zones are ranged from 1-65 (NT zones, mind you). Even with IA, most players choose to 65 IA and would be upscaled to level 65.
Below 65 zones are mostly irrelevant because people are busy gearing their toons to 65, welcoming the SP expac.
When you don't want the truth, you will make up your own truth.
Here, come and get it, bubba: https://www.youtube.com/watch?annotation_id=annotation_2438083451&feature=iv&src_vid=rnphGYZc_78&v=Pad9KJYpRzc
I won't be returning because I ain't paying 200+ for all the expansions.
You know they give you an instant lvl 65 boost potion when you buy the expansion, so you really only have to level 5 levels if you don't feel like going through every ounce of early content.
I once cheered Trion and RiFT on but with lack of proper engine fixes(shadow patch, SLI) and gear in the cash shop regardless of its level plus the cost to enter being so high there are simply better, cheaper and more entertaining alternatives these days.