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Under the right conditions, I'd love to do another one! https://t.co/oLR3JNpEHH
— Duncan Jones (@ManMadeMoon) November 21, 2016
@cuuixsilver lower budget, less cooks in the kitchen.
— Duncan Jones (@ManMadeMoon) November 21, 2016
Comments
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Is there a three-hour version of Warcraft?
No, there's not. A lot of people ask me, "When is the director's cut coming out?" There will never be a director's cut.
Whether this was "good" or "bad" we will never know. Maybe it was "good" for WoW the game but "bad" financially for the film. Shrug.
I think it fair to say though that if the film had been guided by "rabid bean counting weasels" it would have been a) released earlier b) a simpler tale of humans vs. orcs c) more "action orientated".
Warcraft made loads of money in China.
China was awesome, obviously. It's still a hotbed of Warcraft-playing.
We actually had incredible success in most of Europe, too. The UK, similar to the US, got down on the film fairly early on. But in Russia, Germany, France, Spain, pretty much any European country, and in China and Korea, we did incredibly well.
A lot of people like to quote the numbers that we did in China but we did just as much money and the rest of Europe. It made good money around the world and was really enjoyed around the world, too.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I heard it was over budget and only after the fact it was frame as "more serious note".
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
Blizzard are absolute control freaks and must have everything their way or no way. I guess being a film maker and making a Warcraft movie is totally like tip toeing over a minefield. Especially when you are an expert in your trade, but Blizzard tells you how to do it.
I'm dealing with such people on a daily basis. They contact you because they have no idea how to realize a project, but then they want to control every move of it and tell you how to execute even the smallest thing about it. On a multimillion dollar scale and with hundred times the people involved this must be a nightmare.
The main problem was the script. It was just seriously badly written. A lot of people I've spoken to say the casting was terrible but I disagree - I think it was the script and, presumably, the director who were at fault.
The King and Queen, for example, played by Dominic Cooper and Ruth Negga. These two are actually great at acting. They are a couple in real life and recently starred in the TV series Preacher (on Amazon). They were both excellent. Yet, they came across as rubbish in Warcraft. I doubt they suddenly forgot how to act, so I have to assume that the fault lies elsewhere, i.e. script and director.
Same with Travis Fimmel and Ben Foster. Fimmel isn't the greatest actor in the world, yet he probably did the best in the film. Foster has been amazing in all other films I've seen him in, yet didn't come across well in Warcraft.
For some reason this sort of thing always seems to happen in sci-fi and fantasy films. The visuals / cinematography kick ass but the actual script tends to suck. They should hire someone like Aaron Sorkin (West Wing / Newsroom) to write the dialogue to ensure it is actually good.
It was really sad moment for me to watching Jesse Custer has been toned down as cliche king in Warcraft.
When you don't want the truth, you will make up your own truth.
Fimmel was basicly Ragnar Lodbrock with his gestures and facial expressions and i still think that Ben Foster was a miscast for the role. I just watched him in "hell or high water" and THAT was Ben Foster.
It was like everyone wanted to be in the Warcraft movie which was supposed to be the absolute next big thing, but then nobody had an idea who these characters are and what to do with them.
Like they told Fimmel to "play a hero", Foster to "play a wizward", Negga to "play a queen" and they were all just "ok...sounds doable".
Or Garona the sexy naive half-something that had absolutely nothing of the fierce assassin.
The script was "Hollywood taking over Warcraft" and many dialogues are as cheesy and cliche as it gets.
I still enjoyed it and got my money's worth. It is an entertaining action-fantasy movie, it just isn't a good Warcraft movie.
"Be water my friend" - Bruce Lee