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Five things Final Fantasy XV carries forward from earlier Final Fantasies - The List at MMORPG.com

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited December 2016 in News & Features Discussion

imageFive things Final Fantasy XV carries forward from earlier Final Fantasies - The List at MMORPG.com

Final Fantasy XV released earlier this week to fan and critical praise alike. But some are left wondering, just how is this a Final Fantasy game? Read on for five ways it calls back to previous games in the series.

Read the full story here



¯\_(ツ)_/¯ 


Comments

  • exile01exile01 Member RarePosts: 1,089
    This is Final Fantasy Versus not Final Fantasy 15.
  • CleffyCleffy Member RarePosts: 6,414
    edited December 2016
    1. Chocobo
    2. Moogle
    3. Marlboro
    4. Bahamut
    5. Gallons of hair gel.

    Bam, that was easy.
  • GrakulenGrakulen Staff WriterMMORPG.COM Staff LegendaryPosts: 894

    exile01 said:

    This is Final Fantasy Versus not Final Fantasy 15.



    Someone better call square and let them know they really bungled the box art then.
  • exile01exile01 Member RarePosts: 1,089
    well, it took them 10years to dissapoint me in 10 sec.
  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    Grakulen said:

    exile01 said:

    This is Final Fantasy Versus not Final Fantasy 15.



    Someone better call square and let them know they really bungled the box art then.
    Don't worry too much, his posting history on the forums shows he doesn't play video games anymore, just bash the whole thing from every angle. Must get paid very well to do it.




  • IkedaIkeda Member RarePosts: 2,751
    Still on the fence with this one. I feel like I'd buy it.. and shelve it. Nothing about it seems interesting. And this is coming from someone who REALLY enjoyed the movie. But I'm also leery of the proposed DLC for the game.
  • WhiskeydustWhiskeydust Member UncommonPosts: 79

    exile01 said:

    well, it took them 10years to dissapoint me in 10 sec.



    Care to elaborate...... I'm 10 hours in and am not disappointed in the least.. combat is fantastic and the world is just unbelievable. Or are you just bashing the game without playing to troll? Almost all the reviews are great. So please let us know
  • Acidblood83Acidblood83 Member UncommonPosts: 2
    edited December 2016
    Sorry, but that's all just window dressing. I haven't played the full game (as I don't really want to support it / waste money on a game I'm pretty sure I won't like), but from playing the demos it just doesn't feel anything like a final fantasy game to me and is lacking at least a few critical elements:

    1. Smooth tactical combat. Combat in XV felt like a button holdy, qte driven, mess. Seriously, take the FF and SE names off it and I would have guess it was a Russian indie game (which typically have good graphics, but clunky gameplay).

    2. A diverse range of player / party characters. I'm sure the main characters are OK if you are into that sort of thing, but personally I found them unlikeable, and that they are all 20 something white males is rather boring.

    3. Full pary control. I know this is more personal taste, but if a game is going to have a 'party' then I want full control over each members actions at any given moment. FF:XII had party AI, but it still allowed direct actions at any moment, highly customisable AI behaviour, and was slow paced enough that you could effectively plan and co-ordinate.

    4. I hate the magic system in XV. I know they are going for more steam punk, and consumable items are fine, but magic users with staple spells (Fire, Blizzard, Thunder, Cure, etc.) that they can cast when and as needed is, to me, a key part of the series.

    Also, and I know each FF game is different, but XV just seems to lack that 'fantasy' feel... it's hard to describe, but it just feels like it's going for too much realism at the expense of just being fun (fuel for the car, fetch quests to make enough money, large empty spaces, camping, etc.); which is the same issue I had with GTA 4 (i.e. it just wasn't 'fun'), where as I loved San Andreas.

    Edit: OK, WTF? I tried to login with my account, but must have got the username wrong (I can never remember these things), and now it's just created a new one...
  • WhiskeydustWhiskeydust Member UncommonPosts: 79
    Sorry, but that's all just window dressing. I haven't played the full game (as I don't really want to support it / waste money on a game I'm pretty sure I won't like), but from playing the demos it just doesn't feel anything like a final fantasy game to me and is lacking at least a few critical elements:

    1. Smooth tactical combat. Combat in XV felt like a button holdy, qte driven, mess. Seriously, take the FF and SE names off it and I would have guess it was a Russian indie game (which typically have good graphics, but clunky gameplay).

    2. A diverse range of player / party characters. I'm sure the main characters are OK if you are into that sort of thing, but personally I found them unlikeable, and that they are all 20 something white males is rather boring.

    3. Full pary control. I know this is more personal taste, but if a game is going to have a 'party' then I want full control over each members actions at any given moment. FF:XII had party AI, but it still allowed direct actions at any moment, highly customisable AI behaviour, and was slow paced enough that you could effectively plan and co-ordinate.

    4. I hate the magic system in XV. I know they are going for more steam punk, and consumable items are fine, but magic users with staple spells (Fire, Blizzard, Thunder, Cure, etc.) that they can cast when and as needed is, to me, a key part of the series.

    Also, and I know each FF game is different, but XV just seems to lack that 'fantasy' feel... it's hard to describe, but it just feels like it's going for too much realism at the expense of just being fun (fuel for the car, fetch quests to make enough money, large empty spaces, camping, etc.); which is the same issue I had with GTA 4 (i.e. it just wasn't 'fun'), where as I loved San Andreas.

    Edit: OK, WTF? I tried to login with my account, but must have got the username wrong (I can never remember these things), and now it's just created a new one...
    Lol. Says played demo and is pretty sure he won't like it. Then continues to bash a game he has not played the final released version.. Stopped reading there. Smfh.....
  • OhhPaigeyOhhPaigey Member RarePosts: 1,517
    I'm really debating buying this, just don't want to hook up my PS4 tbh.
    When all is said and done, more is always said than done.
  • Acidblood83Acidblood83 Member UncommonPosts: 2
    Sorry, but that's all just window dressing. I haven't played the full game (as I don't really want to support it / waste money on a game I'm pretty sure I won't like), but from playing the demos it just doesn't feel anything like a final fantasy game to me and is lacking at least a few critical elements:

    1. Smooth tactical combat. Combat in XV felt like a button holdy, qte driven, mess. Seriously, take the FF and SE names off it and I would have guess it was a Russian indie game (which typically have good graphics, but clunky gameplay).

    2. A diverse range of player / party characters. I'm sure the main characters are OK if you are into that sort of thing, but personally I found them unlikeable, and that they are all 20 something white males is rather boring.

    3. Full pary control. I know this is more personal taste, but if a game is going to have a 'party' then I want full control over each members actions at any given moment. FF:XII had party AI, but it still allowed direct actions at any moment, highly customisable AI behaviour, and was slow paced enough that you could effectively plan and co-ordinate.

    4. I hate the magic system in XV. I know they are going for more steam punk, and consumable items are fine, but magic users with staple spells (Fire, Blizzard, Thunder, Cure, etc.) that they can cast when and as needed is, to me, a key part of the series.

    Also, and I know each FF game is different, but XV just seems to lack that 'fantasy' feel... it's hard to describe, but it just feels like it's going for too much realism at the expense of just being fun (fuel for the car, fetch quests to make enough money, large empty spaces, camping, etc.); which is the same issue I had with GTA 4 (i.e. it just wasn't 'fun'), where as I loved San Andreas.

    Edit: OK, WTF? I tried to login with my account, but must have got the username wrong (I can never remember these things), and now it's just created a new one...
    Lol. Says played demo and is pretty sure he won't like it. Then continues to bash a game he has not played the final released version.. Stopped reading there. Smfh.....
    If I'm wrong about any point(s) in particular then please correct me, preferably in a sensible and constructive fashion; otherwise I will continue to assume my opinions, which are based on everything I have played (and last time I checked demos / betas are still generally representive of the final game), seen (including gameplay from the final game), and read (a number of reviews), are correct.
  • AvarixAvarix Member RarePosts: 665
    Going to wait on this one. They really lost me along the way with the changes to the series. I will wait at least 3 months and check out what people are writing about it then.
  • ishistishist Member UncommonPosts: 213




    2. A diverse range of player / party characters. I'm sure the main characters are OK if you are into that sort of thing, but personally I found them unlikeable, and that they are all 20 something white males is rather boring.



    4. I hate the magic system in XV. I know they are going for more steam punk, and consumable items are fine, but magic users with staple spells (Fire, Blizzard, Thunder, Cure, etc.) that they can cast when and as needed is, to me, a key part of the series.





    These 2 are the only ones I agree with. And number 2 becomes slightly less so if you watch the brotherhood series and get their backstories.

    But yeah, the magic sucks. Consumable items as the only magic. ugh. The system is barely explained in the game and the first time I used a spell I crafted myself I killed all the monster and my entire party.

    Other than that I'm really enjoying the game. Not sorry I bought it.

    In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. - Douglas Adams

  • YashaXYashaX Member EpicPosts: 3,100




    Sorry, but that's all just window dressing. I haven't played the full game (as I don't really want to support it / waste money on a game I'm pretty sure I won't like), but from playing the demos it just doesn't feel anything like a final fantasy game to me and is lacking at least a few critical elements:



    1. Smooth tactical combat. Combat in XV felt like a button holdy, qte driven, mess. Seriously, take the FF and SE names off it and I would have guess it was a Russian indie game (which typically have good graphics, but clunky gameplay).



    2. A diverse range of player / party characters. I'm sure the main characters are OK if you are into that sort of thing, but personally I found them unlikeable, and that they are all 20 something white males is rather boring.



    3. Full pary control. I know this is more personal taste, but if a game is going to have a 'party' then I want full control over each members actions at any given moment. FF:XII had party AI, but it still allowed direct actions at any moment, highly customisable AI behaviour, and was slow paced enough that you could effectively plan and co-ordinate.



    4. I hate the magic system in XV. I know they are going for more steam punk, and consumable items are fine, but magic users with staple spells (Fire, Blizzard, Thunder, Cure, etc.) that they can cast when and as needed is, to me, a key part of the series.



    Also, and I know each FF game is different, but XV just seems to lack that 'fantasy' feel... it's hard to describe, but it just feels like it's going for too much realism at the expense of just being fun (fuel for the car, fetch quests to make enough money, large empty spaces, camping, etc.); which is the same issue I had with GTA 4 (i.e. it just wasn't 'fun'), where as I loved San Andreas.



    Edit: OK, WTF? I tried to login with my account, but must have got the username wrong (I can never remember these things), and now it's just created a new one...


    Lol. Says played demo and is pretty sure he won't like it. Then continues to bash a game he has not played the final released version.. Stopped reading there. Smfh.....



    I am playing the actual game and the things he says are largely on the mark. Its still a good enjoyable game, but at the same time its kind of a let down.
    ....
  • GrakulenGrakulen Staff WriterMMORPG.COM Staff LegendaryPosts: 894
    edited December 2016


    Sorry, but that's all just window dressing. I haven't played the full game (as I don't really want to support it / waste money on a game I'm pretty sure I won't like), but from playing the demos it just doesn't feel anything like a final fantasy game to me and is lacking at least a few critical elements:



    2. A diverse range of player / party characters. I'm sure the main characters are OK if you are into that sort of thing, but personally I found them unlikeable, and that they are all 20 something white males is rather boring.






    They aren't all white. They are definitely anglicized though.
  • rush1984rush1984 Member UncommonPosts: 371
    edited December 2016
    i took this game back , i wanted final fantasy xv but this is in no way shape or form a final fantasy game, my hopes for ff7 remake being any good has gone down the toilet its obvious this game wasnt planned on being a final fantasy game but rather a spin off and i feel like i was duped into buying the game because i thought it was a final fantasy game , you can label dog shit as chocolate but its still going to taste like shit . ive lost my respect for square enix now thats it im done, they will destroy final fantasy 7 remake im certain on that, wish they would sell company and let soemone make the games how the fans actually want and wont keep tryign to re-invent the wheel and doin it poorly
  • exile01exile01 Member RarePosts: 1,089
    edited December 2016

    exile01 said:

    well, it took them 10years to dissapoint me in 10 sec.



    Care to elaborate...... I'm 10 hours in and am not disappointed in the least.. combat is fantastic and the world is just unbelievable. Or are you just bashing the game without playing to troll? Almost all the reviews are great. So please let us know
    except ure not playing a final fantasy rpg, ure playing final fantasy versus- a devil may cry-metal gear solid-zelda- wanna be mix whatever u want- something.
    And yes, final fantasy XV is certainly not a final fantasy anymore. How much fantasy can u find in realism if ure not on LSD?
  • rush1984rush1984 Member UncommonPosts: 371
    edited December 2016
    its a good game (kinda) but a bad final fantasy game,

    i thought i was buying ff game but was dissapointed and took it back and traded it for another game i dont like being fooled
  • TalmienTalmien Member UncommonPosts: 190
    edited December 2016
    Its kinda funny, when you launch the game it says its for fans and new comers alike. But as a fan of the series, I can't see how this is at all final fantasy. Weak character design, weak main story, non-tactical battle system that requires very little thought and basically just reacting with quick button presses when they show up on the screen. I find myself getting very bored while having to travel back and forth across the world attempting to complete the side quests, which seem to be more numerous and filled with more content then the "main story". If the developers hadn't wasted that effort on side quests that aren't impact-full and put it into developing the main story some more, it probably would have been a better game.

    What really concerns me however, Is what this bodes for the Final Fantasy VII remake. If FF XV is any indication as to the direction the studio wants to take Final Fantasy VII remake, then it will be a complete disappoint to anyone who played the original.
  • Tiamat64Tiamat64 Member RarePosts: 1,545
    edited December 2016
    One thing that Final Fantasy XV doesn't carry forward from earlier Final Fantasies:

    The Gameplay.

    Not that it's own gameplay is necessarily bad though, but there's a reason why this game was originally not going to be Final Fantasi XV, but instead Final Fantasy Versus.  Those who say this "isn't a true Final Fantasy game!" are correct in a way, really, considering that even SquareEnix itself can be considered one of those in a way.

    Talmien said:

    What really concerns me however, Is what this bodes for the Final Fantasy VII remake. If FF XV is any indication as to the direction the studio wants to take Final Fantasy VII remake, then it will be a complete disappoint to anyone who played the original.
    This concerns me as well.  When they stated in interviews that FFVII's combat system was "outdated", a part of me was filled with dread.

    They'd better not relegate Barret, Tifa, Vincent, Red, Cait Sith, Yuffie, and Aerith to NPC AI-Controlled party member status, dammit.
  • WarlyxWarlyx Member EpicPosts: 3,368
    edited December 2016
    if u are a FF fan u will like it....if u are a Action rpg fan u will like it....if u are neither wait for a price drop :/

    FFXV does a lot of things right and others......are kinda meh or why ?

    Combat is fun , u can chain attacks using 4 weapons at anytime , start with 2h sword change to daggers , go for ranged weapon (electro guns weird things) and lance ....or whatever u want to mix , even shield is used as single weapon , the combos are based in if u move the left stick (up down left right) and can break chains ....dodge is a must if u want to survive ....u can tell your friends to use attacks (u can only have 1 active however ) some are buffs to you , heals , or powerfull attacks...

    i would prefered the old ATB or FFX system but guess what ? SE dont want to give FF players a jrpg game anymore , even FFVII is going to be like FFXV /sadpanda

    the story is convoluted mess atm (chapter 6 starting on 7 ) , and have some many "sub storys" , random quests , that u can get lost for hours doing nothing but hunting mobs , helping ppl and forgot about the main story ....the start of the game is a bit wth with this , i remember doing almost no fights for 2h ....a friend walked in and told me wtf are u doing ? ......ehm fishing for a quest , a cat is in need of food......we both laughed , and i told him that wasnt what i signed for when i bought this game :P

    anyway just the story graphics and tons of hours is worth it....but yeah i miss my old FF tactic jrpgs :( , this new generation of FF are not what i expected the series to become
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