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[Dark and Light] Interview 9 dec 2016

DragnelusDragnelus Member EpicPosts: 3,503
edited December 2016 in Dark and Light


How the old dark and light game has been an inspiration for this sequel to the game?

Dark and Light is a complete reboot of the IP rather than a sequel. However, we’ve taken a great deal of inspiration from Dark and Light’s original themes, including a major focus on freedom and exploration. We’ve taken those themes and created a huge fantasy sandbox world filled with interesting creatures for players to explore, along with an expansive leveling, crafting, and spellcasting system.

From various QA we know that there will be a PvP and PvE servers, can you explain the difference? especially if DnL will have the full loot?

PvP servers will have very few restrictions on PvP combat; outside of the main cities, players will be able to attack each other, as well as each other as long as they don’t belong to the same House (Guild) or House Alliance. On PvE servers, players can still interact with one another and form Houses and House Alliances to share various privileges, but directly attacking other players is impossible. However, if a nearby player dies to a hostile creature or takes a long trip off a short cliff, other players can still loot their body.

Could you tell us your prevision for the capacity server: more than 500, 1000 or 2000 players?

At the moment it’s hard to put a hard number on server capacity because we haven’t had an opportunity to do any stress testing. One of our main priorities at the start of Dark and Light’s Early Access launch will be to determine our ideal server capacity and scale as necessary, to meet our needs. We aren’t looking to fill servers will as many players as possible though, we want players to all have a smooth gameplay experience, as well as ensure that players will be able to claim a space for themselves, even on older, more established servers.

Talking about the Map, could you tell us some numbers for its extension?

We can’t reveal any hard numbers right now, but Dark and Light’s world spans over a massive area and number of landforms, including several large islands and a series of floating islands. Even on the fastest flying mount with infinite stamina, it would take a pretty decent chunk of time for a player to quickly fly over and barely see every area currently in the game.

The player will have the freedom to shape the world, both at the construction level that "narrative" / economic or there will be some restrictions (such safe zones, preset cities, from which npc sell / buy), etc.?

Players won’t necessarily be shaping the overall narrative of the world, but they’ll be able to shape other players’ experiences by constructing massive bases outside of cities, creating makeshift supply / trade routes, or acting as roving bands of bandits, making their living off of attacking other players. NPC traders do exist, but they only trade in currency and don’t carry the most desirable or powerful materials / equipment, so they won’t affect the economy as much as actual players will.

Let's talk about crafting, as it will be an important element in the life of every player can you explain the crafting system of DnL?

Crafting is integral to a number of Dark and Light’s core systems - everything from building materials to weapons, armor, and even spell catalysts are obtained through DnL’s crafting system. Players can craft basic materials anywhere, but more advanced items will require the use of a forge and a number of different workbenches depending on what they’re making.


DnL as a QA of several months ago will have a gameplay in first person, it was later told that the third person is possible. You can say definitively what kind of visual we have: first, third, or both?

We’ve gone through a few iterations, but in our most recent build, Dark and Light is set to third-person by default. There are a lot of flashy spell effects and elaborate animations in the game, so we decided that third-person was the best option for a smooth, readable gameplay experience. We do, however, have an option to allow players to ride mounts in first-person, and we’re considering the option of including a first-person mode for normal movement depending on feedback during Early Access.

Speaking of leveling of our virtual character, how it works?

Players earn general experience by doing just about everything - exploring, gathering materials, and crafting items will provide varying amounts of experience. After leveling up, you’ll earn an attribute point to spend on one of 9 different stats, including max health, stamina, mana, base damage, carrying capacity, and more. Skills / crafting recipes are completely separate from character level, and are unlocked by completing actions related to a particular ‘Knowledge Node’, or skill tree. For example, gathering raw materials and crafting items to help survive in the wild like campfires, sleeping bags, etc. will level up the Survival Node. We initially worked with a skill point system tied to leveling up, but this new system lets players experiment with every skill tree in the game without worrying about wasting points or being restricted by their character level.

From various QA, DnL is presented as a sandbox MMORPG with strong survival elements. The multiplayer component for guilds, alliances, dungeon will be there? How the survival elements will influence our character ?

At the moment, we’re trying to correct the notion that Dark and Light is anything like a traditional MMORPG, a misconception caused by some mistranslations early on in our promotions for the game. There are a number of MMORPG-like elements, including guilds, or Houses as mentioned earlier on, as well as House Alliances and faction systems. Currently, there are no instanced dungeons since we want to push the idea that Dark and Light’s world is completely persistent - any major event that happens in the world, say for example, a large player alliance slaying a dragon, should happen *in* the world. Dark and Light’s survival elements really come through in the full loot, crafting, construction, and creature taming / upkeep systems.


A very important question. DnL which business model will have? From a QA there was talk of Buy to Play, but will also have a shop in game? Also expect a monthly subscription-style VIP member?


Dark and Light will be published as a buy-to-play title through Steam’s Early Access program - it’s a little too early for us to be discussing additional monetization plans.

http://www.mmorpgitalia.it/threads/dark-and-light-intervista-mmorpgitalia.379097/

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Comments

  • logicbomb82logicbomb82 Member UncommonPosts: 228
    I am excited and buying it on Dec 15th when it's EA on steam. Well unless they are charging a crazy price that is.
    I run the Mature Minded Gamers. We do video and board gaming videos and reviews. We also have a big Dungeons and Dragons community with multiple games active each week.
    Join us at: https://www.maturemindedgamers.com

  • RaZKaLzRaZKaLz Member UncommonPosts: 70
    edited December 2016
    I am excited and buying it on Dec 15th when it's EA on steam. Well unless they are charging a crazy price that is.
    Where did you see the release date? It's nowhere to be found, are you speculating?
  • TalonsinTalonsin Member EpicPosts: 3,619
    Have any actual gameplay videos been released?  Not PR stuff, "actual gameplay"...
    "Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game."  - SEANMCAD

  • WellspringWellspring Member EpicPosts: 1,464
    Dragnelus said:

    A very important question. DnL which business model will have? From a QA there was talk of Buy to Play, but will also have a shop in game? Also expect a monthly subscription-style VIP member?

    Dark and Light will be published as a buy-to-play title through Steam’s Early Access program - it’s a little too early for us to be discussing additional monetization plans.
    That's a disappointing non-answer.  Hopefully they are clear about ALL of their monetization plans before the game becomes available through Steam Early Access. If the game has any kind of loot boxes, even cosmetic, you can count me out.
    --------------------------------------------
  • DragnelusDragnelus Member EpicPosts: 3,503
    Talonsin said:
    Have any actual gameplay videos been released?  Not PR stuff, "actual gameplay"...
    No :anguished:

  • OzmodanOzmodan Member EpicPosts: 9,726
    Not one gameplay video.  Makes you wonder if this is all hot air.  If you think this is releasing to steam this month you are in la la land.

    As to it being a MMO or survival, it most certainly sounds far more like a MMO than any survival game.  I think them not claiming it to be a MMO is more marketing hype than anything else.

    Just have to wait and see what they come up with.
  • DragnelusDragnelus Member EpicPosts: 3,503
    Ozmodan said:
    Not one gameplay video.  Makes you wonder if this is all hot air.  If you think this is releasing to steam this month you are in la la land.

    As to it being a MMO or survival, it most certainly sounds far more like a MMO than any survival game.  I think them not claiming it to be a MMO is more marketing hype than anything else.

    Just have to wait and see what they come up with.
    Yeh, I have no idea what they are thinking.

  • AshluraAshlura Member UncommonPosts: 127
    I am excited and buying it on Dec 15th when it's EA on steam. Well unless they are charging a crazy price that is.


    The original post for this game says it will release in the fall. It's Winter. We still have spring and summer before fall. Where is everyone getting this release in December thing?

    The video says "Release this year" which means 12 months imo, not calendar year. Don't get me wrong, if its ready Im ready, but I think people are reading into things.

  • DragnelusDragnelus Member EpicPosts: 3,503
    Ashlura said:
    I am excited and buying it on Dec 15th when it's EA on steam. Well unless they are charging a crazy price that is.


    The original post for this game says it will release in the fall. It's Winter. We still have spring and summer before fall. Where is everyone getting this release in December thing?

    The video says "Release this year" which means 12 months imo, not calendar year. Don't get me wrong, if its ready Im ready, but I think people are reading into things.

    Its still fall...

  • MMOredfalconMMOredfalcon Member UncommonPosts: 167
    Ashlura said:

    The video says "Release this year" which means 12 months imo, not calendar year. Don't get me wrong, if its ready Im ready, but I think people are reading into things.

    January - December 2016 "This Year"

    January -December 2017 "Next Year"

    If they meant sometime in the next 12 months, they would have stated Fall/Winter Next Year. So nobody is reading anything into it. The Devs have stated 'This Year' which is the year of 2016.

     And since it remains a no listing on Steam for the upcoming EA games. Doubtful it will be this year all the same, but the Devs could update their claims on the whole 'This year' claims.
  • logicbomb82logicbomb82 Member UncommonPosts: 228
    Ashlura said:
    I am excited and buying it on Dec 15th when it's EA on steam. Well unless they are charging a crazy price that is.


    The original post for this game says it will release in the fall. It's Winter. We still have spring and summer before fall. Where is everyone getting this release in December thing?

    The video says "Release this year" which means 12 months imo, not calendar year. Don't get me wrong, if its ready Im ready, but I think people are reading into things.

    Winter doesn't start until Dec 21st. So it's still fall.  I honestly can't find where I got the Dec 15th date.....maybe I made it up.
    I run the Mature Minded Gamers. We do video and board gaming videos and reviews. We also have a big Dungeons and Dragons community with multiple games active each week.
    Join us at: https://www.maturemindedgamers.com

  • DragnelusDragnelus Member EpicPosts: 3,503
    Ashlura said:
    I am excited and buying it on Dec 15th when it's EA on steam. Well unless they are charging a crazy price that is.


    The original post for this game says it will release in the fall. It's Winter. We still have spring and summer before fall. Where is everyone getting this release in December thing?

    The video says "Release this year" which means 12 months imo, not calendar year. Don't get me wrong, if its ready Im ready, but I think people are reading into things.

    Winter doesn't start until Dec 21st. So it's still fall.  I honestly can't find where I got the Dec 15th date.....maybe I made it up.


    1. 所有安装可以驯服并在战斗中使用特殊命令
    2. All mount can be tame and use special commands in battle
    3.  
    4. 坐在他们的后面可以打斗和控制动物具有独特的战斗能力
    5. Sitting on their back may fight and control the animals with unique combat abilities
    6.  
    7. 房屋建筑行业每个房间的地板和房间都完全可定制。 将有可能扩大建筑物,或发展
    8. The house building industry every room floors and rooms are fully customizable will be possible to expand the buildings or develop
    9.  
    10. 钓鱼职业目前不在游戏中EA
    11. fishing profession is not currently in the game
    12.  
    13. 和神话动物可以收集特殊的水晶来复活 但他们很难驯服和显着强大的稀有能力
    14. Can collect mythical animal special crystals to revive, but they are very difficult to tame alone and mythic animal significantly powerful rare abilities
    15.  
    16. 预计EA服务器播放器的限额取决于第一次测试和压力测试反馈的基础 但我们计划相对中度正常大小的几个子服务器和平静将可能的pvp战斗和足够的球员在世界上任何服务器
    17. It is expected EA server player cap limit depends on the basis of the first test and stress test feedback, but we plan to relatively moderate normal  size of several sub server and calm will be possible pvp battles and enough players on any server in the world
    18.  
    19. 保持耐心 继续努力 以获得所有的最大可能罚款 很快从 今年EA
    20. Be patient and keep still working hard to get all the maximum possible fine and soon from EA start in year
    21.  
    22. ---------------------------------------------------------------
    23. #SnailGames CN   - by: @[BRAVE]Aurora  "Snail cn personal minion"
    24.  
    25. joint DNL EU-US discord chanel

  • geremadygeremady Member UncommonPosts: 73
    They are very good in not giving any clear answer.
  • ConstantineMerusConstantineMerus Member EpicPosts: 3,338
    I was excited about EQNext and WoD to come. they're dead now. but it's something if a dead game comes to life and take their place. There's a kwan somewhere in this story.
    Constantine, The Console Poster

    • "One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games and it cannot be done by men out of touch with their instinctive selves." - Carl Jung
  • DragnelusDragnelus Member EpicPosts: 3,503
    I just hope EA is before christmas 

  • adderVXIadderVXI Member UncommonPosts: 727
    "However, if a nearby player dies to a hostile creature or takes a long trip off a short cliff, other players can still loot their body."

    So even on the pve servers it is a full loot game.   You can watch someone die and not assist them, then be rewarded with there loot.  This should bring out the best in people..

    That said, loot may be trivial and not really worth much.  Regardless im going to give it a try i guess.

    Government is not reason; it is not eloquent; it is force. Like fire, it is a dangerous servant and a fearful master.

    George Washington

  • TillerTiller Member LegendaryPosts: 11,486
    adderVXI said:
    "However, if a nearby player dies to a hostile creature or takes a long trip off a short cliff, other players can still loot their body."

    So even on the pve servers it is a full loot game.   You can watch someone die and not assist them, then be rewarded with there loot.  This should bring out the best in people..

    That said, loot may be trivial and not really worth much.  Regardless im going to give it a try i guess.
    In SWG stuff would break and you couldn't fix it. This might be to keep crafting professions more viable.
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • Asm0deusAsm0deus Member EpicPosts: 4,619
    edited December 2016
    adderVXI said:
    "However, if a nearby player dies to a hostile creature or takes a long trip off a short cliff, other players can still loot their body."

    So even on the pve servers it is a full loot game.   You can watch someone die and not assist them, then be rewarded with there loot.  This should bring out the best in people..

    That said, loot may be trivial and not really worth much.  Regardless im going to give it a try i guess.
    I wonder if we will see people luring mobs to another player and then using skills or logging out to make mobs aggro on unsuspecting players thereby killing them....lol log back on and loot.

    Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.





  • Kunai_VaxKunai_Vax Member RarePosts: 527
    It worries me when there's still no gameplay footage.. 


  • ste2000ste2000 Member EpicPosts: 6,194
    I am excited and buying it on Dec 15th when it's EA on steam. Well unless they are charging a crazy price that is.
    So it is confirmed for the 15th or is it speculation?

  • RaxeonRaxeon Member UncommonPosts: 2,288
    ste2000 said:
    I am excited and buying it on Dec 15th when it's EA on steam. Well unless they are charging a crazy price that is.
    So it is confirmed for the 15th or is it speculation?
    i read it some where on one of there updates but i cant find it now so maybe they redacted it
  • DragnelusDragnelus Member EpicPosts: 3,503

  • Kunai_VaxKunai_Vax Member RarePosts: 527
    edited December 2016
    Raxeon said:
    ste2000 said:
    I am excited and buying it on Dec 15th when it's EA on steam. Well unless they are charging a crazy price that is.
    So it is confirmed for the 15th or is it speculation?
    i read it some where on one of there updates but i cant find it now so maybe they redacted it
    15th is tomorrow.. god i hope you're right :)
    Im trying to keep my expectations about this game in check but there's really not much out there that im watching except for this. Ive been on their website but cant find min system specs, have they released that at least?


  • DragnelusDragnelus Member EpicPosts: 3,503
    edited December 2016
    Raxeon said:
    ste2000 said:
    I am excited and buying it on Dec 15th when it's EA on steam. Well unless they are charging a crazy price that is.
    So it is confirmed for the 15th or is it speculation?
    i read it some where on one of there updates but i cant find it now so maybe they redacted it
    15th is tomorrow.. god i hope you're right :)
    Im trying to keep my expectations about this game in check but there's really not much out there that im watching except for this. Ive been on their website but cant find min system specs, have they released that at least?





    Lets see if hes right!
    Post edited by Dragnelus on

  • SovrathSovrath Member LegendaryPosts: 32,941
    Raxeon said:
    ste2000 said:
    I am excited and buying it on Dec 15th when it's EA on steam. Well unless they are charging a crazy price that is.
    So it is confirmed for the 15th or is it speculation?
    i read it some where on one of there updates but i cant find it now so maybe they redacted it
    15th is tomorrow.. god i hope you're right :)
    Im trying to keep my expectations about this game in check but there's really not much out there that im watching except for this. Ive been on their website but cant find min system specs, have they released that at least?

    No, it doesn't look like Early Access tomorrow. They will have their Steam Site up with information. Maybe then we'll see some game play.
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    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
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