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Russell Williams is the Executive Producer of Pirates of the Burning Sea. He met with us at GDC and explained how he hopes to truly bring Pirates of the Burning Sea to the Asian market.
Russell Williams has his sights set beyond the Burning Sea.
While his Seattle-based team at FlyingLab is hard at work bringing their sea-faring MMORPG together, teams in Asia are busy adapting the game for the local market. We as a company are really committed to it, says Williams. We want to understand the market through them. |
You can view this article here.
Dana Massey
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios
Comments
This game just looks and sounds awesome ! I really can't wait to see more of the gameplay !!
Captain Dees
Thanks,
Aaron
I know, I'm just a fanboy (the banner in my sig should say it all), so I suppose you won't find it strange that I got quite a different impression from the interactment of the developers of PotBS.
Firstly, it was only on this site (mmorpg.com) that the release date was set on december, while the devs themselves clearly stated that this date was not their official date of release. As for little updates, at the moment their news section is updated about once every three days, and they release a LOT of information on the game via the forums. Of which you could (if you'd want to, though I can imagine you're still quite angry for being led to believe the game would be released in december), find a weekly digest on potbs.coldfront.net, where Jarvel hunts the fls forums down every week for any news being released. It'd even save you the foruming yourself, and he allways scores up a lot of good information.
And yes, I can see how you interpret this article as a hunger for money. But aren't they just promising to create a localized expansion of a game, so it will be liked better by the consumers? It'd be like saying a comedian is only trying to be amusing so he can get more bucks. You'd be right, but isn't it also rather obvious, that if the comedian is not trying to be funny, the audience would have a lousy time at his performance? What's the point of playing a game if the setting means nothing to you? So, yes, FLS is in there for the bucks, but as much (and personally, I'd say more so) to create something that people will actually enjoy playing.
Personally I really get the idea that the FLS developers do care a lot more about their fans then you experienced it. At least they often join the PotBS irc channel (and aether is there pretty much all of the time), they work along with interviews hosted by fansites, give us a good share of developement logs.
Yes, I'm just a fan wth a nearly unshatterable faith. And a happy fan, at that.
LordGrokk aka Captain Jherid,
member of The Renegade Buccaneers
Recruiting Pirates - we need competent leaders and mature members
Please read >>this<< before applying.