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The Most Wanted MMOs of 2017 a Columns at MMORPG.com

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  • VirusFiveVirusFive Member CommonPosts: 2
    The first page looks decent, as well as Sea of Thieves. However, I won't be playing anything until after it's released and reviewed.
  • PhryPhry Member LegendaryPosts: 11,004
    Camelot Unchained, although i am not thinking currently that it will release in 2017, but having said that, the developers post earlier in this thread was a hugely positive thing for me, said the right things i guess. So i am increasingly optimistic about the game, its likely to be the sort of game i would be willing to pay a sub to play. :o
  • penandpaperpenandpaper Member UncommonPosts: 174
    Conan looks great. I am really surprised more people are not taking a closer look. Also, Pirates looks to be shaping up well. That should be fun. Now, if I could only find time...

    Also, self-editing is a *%#&@! "SALE the open waters". :)
  • JimMorenoJimMoreno Member UncommonPosts: 21
    #1. SotA
    #2. Crowfall
    #3. Conan Exiles

    Jim H. Moreno

  • IceAgeIceAge Member EpicPosts: 3,203
    My "The most wanted MMOs of 2017" list is as following :

    1) Lineage Eternal
    2) None
    3) None
    4) None
    5) None

    More then half of those so called MMOs are crowd funded projects , made by indies companies.

    Sad ...

    Reporter: What's behind Blizzard success, and how do you make your gamers happy?
    Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

  • hasho83hasho83 Member UncommonPosts: 84
    Im sure that no one is waiting for SOTA :)
  • sausagemixsausagemix Member UncommonPosts: 96
    edited December 2016
    Pantheon is the only upcoming mmo I have real confidence in. The developers arent shooting for the moon simply returning to a classical style of progression that some people do actually want play again with a more modern engine and better interfaces.

    I used to be super hyped for Elyria until I met the head dev at Pax East last year. The demo of combat was horrendous; especially for an indie booth when your trying to attract interest. I knew already it was going for a more realistic take on mmorpgs but when I asked the dev if the game would have a few modern systems regarding crafting, class switching/hybrid and appearance he was dumbfounded about the concepts in general. When I named a few of the mmos in the last decade to incorporate those things he just replied something to the effect of " I dont play modern MMOs." Wtf? At least research the field your dealing with thoroughly before committing a ton of time and money to it. I wouldnt be surprised if its neutered down in its release.
  • KxelemKxelem Member UncommonPosts: 27
    Pantheon RoTF for me ! :) Can't wait !
  • ThaneThane Member EpicPosts: 3,534

    LrdEtrius said:

    "Dark and Light is meant to be a fantasy sandbox survival MMORPG."



    They dropped the MMO tag a while ago... its just a multiplayer fantasy sandbox survival game.



    same for conan exiles, or? ^^

    "I'll never grow up, never grow up, never grow up! Not me!"

  • lindhskylindhsky Member UncommonPosts: 162
    Camelot Unchained is the game I long for but I have transformed through the years from being an avid PVP:er to a PVE/PVP-guy. I know they want to find their niche with that game but I wish they concentrated 50/50 on the PVP/PVP instead of going full PVP. With the lore and the classes they have planned for that game it would be so cool with a good PVE-system. Maybe I am just egoistic because I know I won't be able to get over my pals to this game if it is full focus on PVP.
  • xeturaxetura Member UncommonPosts: 6
    I'm looking forward to Pantheon, but that's about it.
  • jbladderjbladder Member UncommonPosts: 36



    LrdEtrius said:

    "Dark and Light is meant to be a fantasy sandbox survival MMORPG."



    They dropped the MMO tag a while ago... its just a multiplayer fantasy sandbox survival game.


    For marketing purposes sure, but with persistent servers and hundreds of players per server, it's an MMO.




    You both seem to have dark and light opinions on this one? Which is it in reality? What do the facts show.

    Yes I could go find out on my own but I only care enough to write this short comment and nothing else.
  • jbladderjbladder Member UncommonPosts: 36

    Blinkenn said:



    Betas don't typically go on for long periods of time. If it hits beta before August, it'll likely be out before end of year. 


    B.S. marketing-hype betas are short, good betas last more than a couple months (WoW, EQ), so developers actually have time to fix things.



    Testing phases of software development should go on as long as necessary and no longer. If it takes 2 weeks and a product is ready then sell it. If it takes 2 years same thing.

    It seems to no longer be an axiom that a successful company is the one turning out the most ready and stable products to its market. Not sure why all you people will buy crap rather than employing your finger but what can one say?


    Beta should end when the list of fixes changes and needs are met not one second before but we all know that is not what actually happens anymore. People use to be paid to do this type of testing.
  • WizardryWizardry Member LegendaryPosts: 19,332


    If this is the best we have to look forward to, I'll be back in 2018.



    Better wait for 2020+ because most of these games now a days are fast on a whim crowd funded games.If they can't trust themselves to build a game with their OWN resources,why should we trust them?
    One game not mentioned and to me at least proves how bad the choices are will the FFXi mobile game,yes it will be run into the ground by Nexon's greed and cash shops but the game itself,i am sure will be better than everything in this list and sadly it is a MOBILE game lol.

    I do not think i is any coincidence that all the games i rate as the best top games,were funded by the developers themselves not by crowd funding.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • herculeshercules Member UncommonPosts: 4,925
    i think gone are days of mmorpg trying to please everyone and thats a good thing
    now we will finally get mmorpg catering to different styles
    for me it will be CU
  • toolaktoolak Member UncommonPosts: 154
    But you left Star Citizen off the list.... Surely it will be ready in 2017
  • IshkalIshkal Member UncommonPosts: 304
    Mu Legend really????!!!!! lost all credibility in the list with that one lol. Just saying
  • kitaradkitarad Member LegendaryPosts: 8,177
    There is a lot of sandboxes in our horizon according to that list. Will be interesting to see what type of sandbox manages to grab a fair market share.

  • VexiusxVexiusx Member UncommonPosts: 212
    Mu Legend & SEA OF THIEVES
  • PissedjediPissedjedi Member UncommonPosts: 31
    The one game you did not list.. is Lost ARk and thats the mmo I want more then anything period. The rest do not excite me at all.
  • BelgaraathBelgaraath Member UncommonPosts: 3,205
    As an open world PVE type of guy who likes a strong story and solo plus group mechanics when I feel like it, there is nothing here that would take me away from ESO, WOW, STWOR, GW2, etc. Those games are all safe it seems for a very long time to come.

    There Is Always Hope!

  • therdretherdre Member UncommonPosts: 50
    This list is why I'll continue to playing single player games
  • MalthiousMalthious Member UncommonPosts: 5
    2017: The year of the PvP/Survival/Sandbox/KindaNotReally MMO.
  • PabloFigassoPabloFigasso Member CommonPosts: 9
    2017 Game im waiting for ..... Mass Effect Andromeda , Dauntless . Im big fan of Action Rpgs like Diablo , Marvel Heroes , Path of Exile . I have been playing Wow for about 7-8 years and when I download any other MMORPG they just cant beat Wow in any meaning .
    GAME I WISH TO PLAY : Isometric View Action RPG located in World of Warcraft universe where You can Hack and slash all those pesky minions ;)
  • Ice-QueenIce-Queen Member UncommonPosts: 2,483
    edited January 2017
    I'm really looking forward to Camelot Unchained, and hope it does well, but that's still to be seen.....as someone that has sunk thousands of dollars into Shroud of the Avatar early on (yeah wish I hadn't now and I do regret it, but hey I gambled and lost, it happens), I don't know how the game made this particular list, no one's anticipating it really.  In your description you say "The choices a player makes in Shroud of the Avatar will have an affect on the world more than anything and lean toward avoiding grinding."

    The choices you make really don't effect or change the world at all. In all honesty the only thing to do in the game is grind, and a boring grind at that.

    I know some may say I am coming off as harsh but I think it best to give an opinion on how bad it is, given the quality of the game going into it's 4th year now, and the hundreds of hours I played and money I spent. Knowing how the concept of the game came about doesn't help either. The idea of Sota was thrown together quickly for kickstarter as an effort to save the company that had been chasing the mobile app dream, with only having 3 months worth of funds left before having to close the doors. It's no wonder the game plays like a horrible F2P app game. Richard Garriott even tells us this in this video at around 41 minutes 

    *Readable version someone posted on Reddit*

    32:00 – Richard talks about Portalarium’s failure to chase the social media and mobile gaming trend.

    41:00 – Richard mentions Portalarium’s foray into social and mobile gaming was a disaster and talks about Portalarium having only enough funds to operate for another 3 months just before the Shroud of the Avatar Kickstarter was launched. He mentions receiving advice from Cloud Imperium Games (Chris Roberts / Star Citizen) about what it would take to do a Kickstarter, and then goes on to say that they started from literally nothing and put together the Shroud of the Avatar Kickstarter in 45 days.


    43:00 – Richard mentions they took their art almost exclusively from the Unity Asset Store and wrote a bare minimum of code.


    44:40 – Richard admits the $1M fundraising target in their Kickstarter was an amount they decided would allow them to “get out of this pickle” and not necessarily finish the product (which of course would entail fulfilling the promises made in the Kickstarter).



    I would have never backed the game with so much money had I know this idea was thrown together as a desparate attempt just to keep the company afloat while they tried to figure out how and what kind of game they could do.


    I tell everyone to just wait until it goes free to play eventually if they really have to try it out because it's not worth spending money on it.



    Post edited by Ice-Queen on

    image

    What happens when you log off your characters????.....
    http://www.youtube.com/watch?v=GFQhfhnjYMk
    Dark Age of Camelot

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