Pretty Game, though the most expensive game to play at the moment all due to the fact a computer has to stay powered on all night for your workers to do their jobs. The game did surprise me, but too expensive for my tastes to play it on the long term.
The game has a lot of environment, but to me it lacks content.
Its a large world that is virtually empty unless an NPC sends you there.
Graphics aside as character creation, environment graphics, and weather effects are the best I've seen in a game so far does not change how empty the game becomes after level 55. The main problem BDO has is the same problem other MMOs have....
Life Skills and using Workers become secondary to everything else.
You get geared faster just grinding than all the work it takes to get your manufacturing empire off the ground.
This worries me a lot because BDO is supposed to be a Sandbox MMORPG. In Sandbox games, the object is to become one with the world. Your life skills are supposed to be as important (or more) than all the dungeon/raid. etc.... the players are supposed to "live in the world" and so the world has to come alive and reflect that.
When the world comes alive most, it does so when there are large scale battles all over the place, everything else is secondary! Practically every player realizes that the life skills are far more cosmetic than actually worth anything.....
You want your path to victory...
Here is your victory guide....
1) Level in 4 - 8 hours to Level 50
2) Find a Guild so you don't get bored to death doing the 50 - 56 grind.
3a) Work together at the drop location for the best gear (where everyone else is at)
3b) While doing this, start working on getting a NODE point in a 50 - 56 zone to at least 4 - 6 to get more materials to upgrade your gear.
4) Skip Crafting, using Workers altogether and keep farming sellable gear than can make you money quickly
5) Rinse and Repeat, finding that nothing truly awaits you the higher you get outside of environments that are super pretty, have amazing weather affects, but have nothing inside outside the actual mechanic.
6) Realize that after 2 - 3 months, you are level 60 - 65 and you have been doing the exact same thing for the last month you have been in the game, and are ready to try a game that has actual substance and doesn't try to get you to learn secondary skills (life skills) out of boredom.
7) Realize that the only good thing about BDO are the pretty graphics, the Grind Limit of 8 enemies at a time, and the speed at which content is released; everything else you are made to forget is actually bad.
...please do not get me started at how the PvP of that game is. There is a reason why Guild Wars 2's sPvP as much as I don't like it received the Esports Endorsement and is an Esports game and why BDO failed to get Esports Endorsement due to its gear-based, unbalanced PvP.
Pretty Game, though the most expensive game to play at the moment all due to the fact a computer has to stay powered on all night for your workers to do their jobs. The game did surprise me, but too expensive for my tastes to play it on the long term.
The game has a lot of environment, but to me it lacks content.
Its a large world that is virtually empty unless an NPC sends you there.
Graphics aside as character creation, environment graphics, and weather effects are the best I've seen in a game so far does not change how empty the game becomes after level 55. The main problem BDO has is the same problem other MMOs have....
Life Skills and using Workers become secondary to everything else.
You get geared faster just grinding than all the work it takes to get your manufacturing empire off the ground.
This worries me a lot because BDO is supposed to be a Sandbox MMORPG. In Sandbox games, the object is to become one with the world. Your life skills are supposed to be as important (or more) than all the dungeon/raid. etc.... the players are supposed to "live in the world" and so the world has to come alive and reflect that.
When the world comes alive most, it does so when there are large scale battles all over the place, everything else is secondary! Practically every player realizes that the life skills are far more cosmetic than actually worth anything.....
You want your path to victory...
Here is your victory guide....
1) Level in 4 - 8 hours to Level 50
2) Find a Guild so you don't get bored to death doing the 50 - 56 grind.
3a) Work together at the drop location for the best gear (where everyone else is at)
3b) While doing this, start working on getting a NODE point in a 50 - 56 zone to at least 4 - 6 to get more materials to upgrade your gear.
4) Skip Crafting, using Workers altogether and keep farming sellable gear than can make you money quickly
5) Rinse and Repeat, finding that nothing truly awaits you the higher you get outside of environments that are super pretty, have amazing weather affects, but have nothing inside outside the actual mechanic.
6) Realize that after 2 - 3 months, you are level 60 - 65 and you have been doing the exact same thing for the last month you have been in the game, and are ready to try a game that has actual substance and doesn't try to get you to learn secondary skills (life skills) out of boredom.
7) Realize that the only good thing about BDO are the pretty graphics, the Grind Limit of 8 enemies at a time, and the speed at which content is released; everything else you are made to forget is actually bad.
...please do not get me started at how the PvP of that game is. There is a reason why Guild Wars 2's sPvP as much as I don't like it received the Esports Endorsement and is an Esports game and why BDO failed to get Esports Endorsement due to its gear-based, unbalanced PvP.
I LOVE the Life Skills, they're the only reason I play the game. I didn't Enchant or grind for gear, I find it pointless since there's really no end-game if you don't want to participate in Node Wars or endlessly kill World Bosses to get better gear for the next World Boss.
I made literally billions of silver from life Skills then bought everything that I wanted in case I wanted to kill things.
I only play for a few hours each day & I have FAR more silver than people/Guildies I know who grind 24/7.
Plus I don't get burnt out by Grinding for cash so much, which makes the game boring.
I fish, cook, craft everything under the Sun, capture, train & breed horses, sail, gather, goof off with my Guildies. It's not perfect, but it's ok. I have fun doing it, there's almost TOO much to do in the game.
What DON'T I like about BDO?
-RNG Enchanting, Hell, RNG everything kind of sucks.
-the damn Cash Store that tempts my urge to min/max & buy Shinies,
-the lack of damn dungeons which discourage me from gearing up cause why bother?
-the above plus no real end-game to speak of
-The goddamn lag, crashes & disconnects, especially since the server consolidations in The New World update. Kakao Tech Support actually admitted to me that there IS an issue there, but said they can't/don't know what to do about it to fix it.
But yeah, the CareBearing in BDO is pretty awesome.
Since we're guessing that they make a lot of their revenue, as in a crapton, off of the overflowing Cash Shop full of 'convenience' items & shinies, I wouldn't be at all surprised.
Pretty Game, though the most expensive game to play at the moment all due to the fact a computer has to stay powered on all night for your workers to do their jobs.
That's not true. It would have to be on if you were to afk fish but for your workers all you need to do is set them in motion, shut off your computer and "they still work".
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Pretty Game, though the most expensive game to play at the moment all due to the fact a computer has to stay powered on all night for your workers to do their jobs.
That's not true. It would have to be on if you were to afk fish but for your workers all you need to do is set them in motion, shut off your computer and "they still work".
Workers stop their current task when you go offline.
Lots of confusion about that but almost everything comes to an awful slow/dead stop when you log out, Only worker promotions & paltry energy regen continue IIRC.
Pretty Game, though the most expensive game to play at the moment all due to the fact a computer has to stay powered on all night for your workers to do their jobs.
That's not true. It would have to be on if you were to afk fish but for your workers all you need to do is set them in motion, shut off your computer and "they still work".
Workers stop their current task when you go offline.
Lots of confusion about that but almost everything comes to an awful slow/dead stop when you log out, Only worker promotions & paltry energy regen continue IIRC.
I still don't think that's true. I've set my workers to create those stones that upgrade quality, log in in the morning and they are done. Same with making my boat. I set the worker to create bits of it, logged in and they were done.
There's something off there.
I've set my worker to make 5 weapon reform stones in Calpheon and logged. Will see what's up tomorrow.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Pretty Game, though the most expensive game to play at the moment all due to the fact a computer has to stay powered on all night for your workers to do their jobs.
That's not true. It would have to be on if you were to afk fish but for your workers all you need to do is set them in motion, shut off your computer and "they still work".
Workers stop their current task when you go offline.
Lots of confusion about that but almost everything comes to an awful slow/dead stop when you log out, Only worker promotions & paltry energy regen continue IIRC.
I still don't think that's true. I've set my workers to create those stones that upgrade quality, log in in the morning and they are done. Same with making my boat. I set the worker to create bits of it, logged in and they were done.
There's something off there.
Says running tasks will complete but new tasks won't begin/they won't repeat a task.
So if I'm making 10 wagon flags when I log off, they'll finish them, or complete gathering on that node but when that task is complete, they'll stop.
When I disconnect while at work & come home, my workers have stopped when I log back on but since they upped task queue to 99,999 or whatever, maybe they stop when they run out of stamina. Not sure how that affects it, can't find any posts about it.
I stopped playing because of all the things you don't get and have to pay real money for. I would come back if there was some type of subscription/reward system to get cash shop things...much like ESO does!!
Pretty Game, though the most expensive game to play at the moment all due to the fact a computer has to stay powered on all night for your workers to do their jobs. The game did surprise me, but too expensive for my tastes to play it on the long term.
The game has a lot of environment, but to me it lacks content.
Its a large world that is virtually empty unless an NPC sends you there.
Graphics aside as character creation, environment graphics, and weather effects are the best I've seen in a game so far does not change how empty the game becomes after level 55. The main problem BDO has is the same problem other MMOs have....
Life Skills and using Workers become secondary to everything else.
You get geared faster just grinding than all the work it takes to get your manufacturing empire off the ground.
This worries me a lot because BDO is supposed to be a Sandbox MMORPG. In Sandbox games, the object is to become one with the world. Your life skills are supposed to be as important (or more) than all the dungeon/raid. etc.... the players are supposed to "live in the world" and so the world has to come alive and reflect that.
When the world comes alive most, it does so when there are large scale battles all over the place, everything else is secondary! Practically every player realizes that the life skills are far more cosmetic than actually worth anything.....
You want your path to victory...
Here is your victory guide....
1) Level in 4 - 8 hours to Level 50
2) Find a Guild so you don't get bored to death doing the 50 - 56 grind.
3a) Work together at the drop location for the best gear (where everyone else is at)
3b) While doing this, start working on getting a NODE point in a 50 - 56 zone to at least 4 - 6 to get more materials to upgrade your gear.
4) Skip Crafting, using Workers altogether and keep farming sellable gear than can make you money quickly
5) Rinse and Repeat, finding that nothing truly awaits you the higher you get outside of environments that are super pretty, have amazing weather affects, but have nothing inside outside the actual mechanic.
6) Realize that after 2 - 3 months, you are level 60 - 65 and you have been doing the exact same thing for the last month you have been in the game, and are ready to try a game that has actual substance and doesn't try to get you to learn secondary skills (life skills) out of boredom.
7) Realize that the only good thing about BDO are the pretty graphics, the Grind Limit of 8 enemies at a time, and the speed at which content is released; everything else you are made to forget is actually bad.
...please do not get me started at how the PvP of that game is. There is a reason why Guild Wars 2's sPvP as much as I don't like it received the Esports Endorsement and is an Esports game and why BDO failed to get Esports Endorsement due to its gear-based, unbalanced PvP.
I LOVE the Life Skills, they're the only reason I play the game. I didn't Enchant or grind for gear, I find it pointless since there's really no end-game if you don't want to participate in Node Wars or endlessly kill World Bosses to get better gear for the next World Boss.
I made literally billions of silver from life Skills then bought everything that I wanted in case I wanted to kill things.
I only play for a few hours each day & I have FAR more silver than people/Guildies I know who grind 24/7.
Plus I don't get burnt out by Grinding for cash so much, which makes the game boring.
I fish, cook, craft everything under the Sun, capture, train & breed horses, sail, gather, goof off with my Guildies. It's not perfect, but it's ok. I have fun doing it, there's almost TOO much to do in the game.
What DON'T I like about BDO?
-RNG Enchanting, Hell, RNG everything kind of sucks.
-the damn Cash Store that tempts my urge to min/max & buy Shinies,
-the lack of damn dungeons which discourage me from gearing up cause why bother?
-the above plus no real end-game to speak of
-The goddamn lag, crashes & disconnects, especially since the server consolidations in The New World update. Kakao Tech Support actually admitted to me that there IS an issue there, but said they can't/don't know what to do about it to fix it.
But yeah, the CareBearing in BDO is pretty awesome.
I've always felt this is the best way to play BDO. There really is tons to do if you like life skills. I've never been a big fan of crafting, but if you like micromanaging things, I could see how BDO would be rewarding and fun.
I'm always a bit jealous of people that play this way. Personally, I can't be bothered so like most people, I bang my head against the nonexistent endgame. I am considering just completely switching my playstyle though to something like yours and trying it out.
Pretty Game, though the most expensive game to play at the moment all due to the fact a computer has to stay powered on all night for your workers to do their jobs.
That's not true. It would have to be on if you were to afk fish but for your workers all you need to do is set them in motion, shut off your computer and "they still work".
Workers stop their current task when you go offline.
Lots of confusion about that but almost everything comes to an awful slow/dead stop when you log out, Only worker promotions & paltry energy regen continue IIRC.
I still don't think that's true. I've set my workers to create those stones that upgrade quality, log in in the morning and they are done. Same with making my boat. I set the worker to create bits of it, logged in and they were done.
There's something off there.
Says running tasks will complete but new tasks won't begin/they won't repeat a task.
So if I'm making 10 wagon flags when I log off, they'll finish them, or complete gathering on that node but when that task is complete, they'll stop.
When I disconnect while at work & come home, my workers have stopped when I log back on but since they upped task queue to 99,999 or whatever, maybe they stop when they run out of stamina. Not sure how that affects it, can't find any posts about it.
ok that makes sense as I set one task to repeat and of course it's done. Couldn't check my test this morning as there is a patch but I suspect that given my experience and the above info, those stones will be there.
Still, people can set tasks that will run when they are not there. They just can't have a list of tasks according to your info. I never set a list of tasks (don't even know if I'd know how) so haven't encountered that.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Comments
The game has a lot of environment, but to me it lacks content.
Its a large world that is virtually empty unless an NPC sends you there.
Graphics aside as character creation, environment graphics, and weather effects are the best I've seen in a game so far does not change how empty the game becomes after level 55. The main problem BDO has is the same problem other MMOs have....
Life Skills and using Workers become secondary to everything else.
You get geared faster just grinding than all the work it takes to get your manufacturing empire off the ground.
This worries me a lot because BDO is supposed to be a Sandbox MMORPG. In Sandbox games, the object is to become one with the world. Your life skills are supposed to be as important (or more) than all the dungeon/raid. etc.... the players are supposed to "live in the world" and so the world has to come alive and reflect that.
When the world comes alive most, it does so when there are large scale battles all over the place, everything else is secondary! Practically every player realizes that the life skills are far more cosmetic than actually worth anything.....
You want your path to victory...
Here is your victory guide....
1) Level in 4 - 8 hours to Level 50
2) Find a Guild so you don't get bored to death doing the 50 - 56 grind.
3a) Work together at the drop location for the best gear (where everyone else is at)
3b) While doing this, start working on getting a NODE point in a 50 - 56 zone to at least 4 - 6 to get more materials to upgrade your gear.
4) Skip Crafting, using Workers altogether and keep farming sellable gear than can make you money quickly
5) Rinse and Repeat, finding that nothing truly awaits you the higher you get outside of environments that are super pretty, have amazing weather affects, but have nothing inside outside the actual mechanic.
6) Realize that after 2 - 3 months, you are level 60 - 65 and you have been doing the exact same thing for the last month you have been in the game, and are ready to try a game that has actual substance and doesn't try to get you to learn secondary skills (life skills) out of boredom.
7) Realize that the only good thing about BDO are the pretty graphics, the Grind Limit of 8 enemies at a time, and the speed at which content is released; everything else you are made to forget is actually bad.
...please do not get me started at how the PvP of that game is. There is a reason why Guild Wars 2's sPvP as much as I don't like it received the Esports Endorsement and is an Esports game and why BDO failed to get Esports Endorsement due to its gear-based, unbalanced PvP.
I LOVE the Life Skills, they're the only reason I play the game. I didn't Enchant or grind for gear, I find it pointless since there's really no end-game if you don't want to participate in Node Wars or endlessly kill World Bosses to get better gear for the next World Boss.
I made literally billions of silver from life Skills then bought everything that I wanted in case I wanted to kill things. I only play for a few hours each day & I have FAR more silver than people/Guildies I know who grind 24/7. Plus I don't get burnt out by Grinding for cash so much, which makes the game boring.
I fish, cook, craft everything under the Sun, capture, train & breed horses, sail, gather, goof off with my Guildies. It's not perfect, but it's ok. I have fun doing it, there's almost TOO much to do in the game.
What DON'T I like about BDO?
-RNG Enchanting, Hell, RNG everything kind of sucks.
-the damn Cash Store that tempts my urge to min/max & buy Shinies,
-the lack of damn dungeons which discourage me from gearing up cause why bother?
-the above plus no real end-game to speak of
-The goddamn lag, crashes & disconnects, especially since the server consolidations in The New World update. Kakao Tech Support actually admitted to me that there IS an issue there, but said they can't/don't know what to do about it to fix it.
But yeah, the CareBearing in BDO is pretty awesome.
Since we're guessing that they make a lot of their revenue, as in a crapton, off of the overflowing Cash Shop full of 'convenience' items & shinies, I wouldn't be at all surprised.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Workers stop their current task when you go offline.
http://forum.blackdesertonline.com/index.php?/topic/99255-workers-stop-when-offline/
Lots of confusion about that but almost everything comes to an awful slow/dead stop when you log out, Only worker promotions & paltry energy regen continue IIRC.
There's something off there.
I've set my worker to make 5 weapon reform stones in Calpheon and logged. Will see what's up tomorrow.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Says running tasks will complete but new tasks won't begin/they won't repeat a task. So if I'm making 10 wagon flags when I log off, they'll finish them, or complete gathering on that node but when that task is complete, they'll stop. When I disconnect while at work & come home, my workers have stopped when I log back on but since they upped task queue to 99,999 or whatever, maybe they stop when they run out of stamina. Not sure how that affects it, can't find any posts about it.
I've always felt this is the best way to play BDO. There really is tons to do if you like life skills. I've never been a big fan of crafting, but if you like micromanaging things, I could see how BDO would be rewarding and fun.
I'm always a bit jealous of people that play this way. Personally, I can't be bothered so like most people, I bang my head against the nonexistent endgame. I am considering just completely switching my playstyle though to something like yours and trying it out.
Still, people can set tasks that will run when they are not there. They just can't have a list of tasks according to your info. I never set a list of tasks (don't even know if I'd know how) so haven't encountered that.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Jezus christ you're such an overly dramatic crybaby