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Wizards of the Coast is moving into the computer age with the opening of its first digital studio and big plans to "reimagine" Magic the Gathering and other Wizards products in the new format. Could there be an MMO in the future or an augmented reality project? It's possible. The goal of the studio is to "make Wizards experiences more efficient, connected and convenient".
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거북이는 목을 내밀 때 안 움직입니다
¯\_(ツ)_/¯
The world is going to the dogs, which is just how I planned it!
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Indeed. It certainly could going forward.
However maybe Wizards plan to release D&D "not on line".
Characters slots on-line (paid unlocks);
Modules on-line (unlocked with cash or maybe in-game gold) with voiced text but no graphics and "decision points" at which players used their phones or tablets to select spells, positions, actions.
Lots of "dice rolling". Branching options in the module.
The voice of the GM reveals the results. Will poor Teddy be resurrected or abandoned? No resurrection spell available? Would you like the gods to intervene - for a small donation of course.
Old school, off-line D&D but with an on-line DM.
I know Blizzard sends a Christmas and Birthday card every year to whoever runs Wizards/MtG digital games division.
I quit playing MTG for several reasons and never found DDO to be much good.MTG got out of hand with mechanics and cost to keep playing that game,new ways to spend money everyday is not something i look forward to in a game,i just want to play the game.
Then they introduced an online MTG and it so happens was made by leaping Frog,so it is not like this guy is some magical new big name they are hiring,he has been there before.However guess what,they let that team go right when the game needed them ,was full of bugs,you could not play in any format w/o running into bugs,so they were more worried about profits than a stable game.
They ran MTGO so badly it pretty much faded into oblivion,it went from thousands of players to a point you'd be lucky to see more than maybe 10-20 people online and that really says something about how players felt.
So imo neither product are much good at this point,MTG paper is still strong but imo not as good as 7-10 years ago,it is more a yuppy hangout,it has age and prestige but imo not quality.So what could they possibly do to make either game any good at this point?Well DDO i see nothing,i ASSUME they like everyone else are looking at monetizing the two games, likely adding in mobile as the main profit maker.Could they improve MTGO to bring people back,idk i don't really trust WOTC,i don't want another money sink as both SOE's and WOTC tcg failed badly.
Let's get back to making games we can play and NOT games we can constantly spend money on.
Never forget 3 mile Island and never trust a government official or company spokesman.
Might be close to what you described.
Indeed. I hadn't seen that.
Certainly akin. Although I was thinking more of a application that replaced the Dungeon Master - coupled with the opportunity to raise revenue obviously. Maybe they could operate side by side.
I self identify as a monkey.
Unless I'm misunderstading their intentions and they're just researching more ways to ram it up their customer base's ass, except through the internet this time.
I'm personally surprised to see the word "publishing", WoTC only dealt with licensing before, not publishing other developers work. That's a huge change to me. Either they got a huge money investments or D&D 5e is super popular. Either way, if that means D&D 5e cRPGs I'm fully supporting them.
I also suspect it might have something to do with Beamdog, Siege of Dragonspear was a test to see if D&D video games were still viable...
And then play with people, friends, whatever...
Yeah yeah some pretty OP decks will come up but you could also have more restricted formats like the ones we have today.
Oh and a Paupers Mode, where you could only choose common cards.
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Still, it's interesting that they are thinking of branching back out. They kind of quit releasing video games for the most part... or maybe I've just missed them.
I think they missed the boat on MMOs though. How long were people begging them for a Forgotten Realms/Dragonlance type MMO years back? They could have had a whopping success years ago.
Still, it's pretty cool to see all these big names suddenly renewing interest in MMOs.
The last "not completely terrible" D&D title was probably DDO and that was 10 years ago and even that game was severely limited.
If it keeps other companies from shitting on the IP, it can only be a good thing...
Never forget 3 mile Island and never trust a government official or company spokesman.
that sounds fun
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